@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
17L G40 BM Axis-dominion (Allies) vs VonAlba (Axis)
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whoops, forgot to unload into java. going to redo the combat
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 battleship and 2 cruisers moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to Java
1 carrier, 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Western United States to 91 Sea Zone
1 bomber moved from Nigeria to 91 Sea ZoneCombat - Americans
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Changing ownership of Tobruk from Italians to Americans
EDIT: Removing units owned by Americans from Tunisia: 1 armour
EDIT: Adding units owned by Americans to Tobruk: 1 armour
EDIT: Turning off Edit Mode
Battle in Java
Americans attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Java from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Americans attack with 4 bombers, 1 carrier, 3 destroyers and 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Americans win with 4 bombers and 3 destroyers remaining. Battle score for attacker is 53
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Casualties for Americans: 1 carrier and 1 submarineNon Combat Move - Americans
1 transport moved from 83 Sea Zone to 82 Sea Zone
4 bombers moved from 91 Sea Zone to French West Africa
1 bomber moved from Java to Northern Territory
1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to Hawaiian Islands
2 fighters moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 artillery and 1 infantry placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
4 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to KansuPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Tobruk
1 artillery moved from Egypt to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry and 1 marine moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 marine and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 marine moved from 81 Sea Zone to Trans-Jordan
4 fighters moved from 98 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Italian Somaliland to Trans-JordanCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 harbour and 1 infantry
British win, taking Gibraltar from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 2 artilleries, 5 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 fighter and 1 infantry
British win, taking Trans-Jordan from Italians with 2 artilleries, 5 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery, 1 fighter and 1 infantryNon Combat Move - British
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Scotland to United Kingdom
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
3 fighters moved from Trans-Jordan to 98 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 98 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer placed in 106 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,2,4
British collect 28 PUs (4 lost to blockades); end with 28 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
3 infantry moved from Iraq to Persia
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from ANZAC
1 artillery moved from Poland to Baltic States
1 bomber moved from Southern Italy to Baltic StatesCombat - Italians
Battle in Persia
Italians attack with 3 infantry
British defend with 1 infantry
Italians win, taking Persia from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Germany
1 aaGun moved from Western Ukraine to BessarabiaPlace Units - Italians
1 artillery and 1 fighter placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,3,2,6,4,5,1,5,2,4,4,2,6,6,6,6
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 cruiser moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Poland to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
6 armour, 4 artilleries, 28 infantry and 8 mech_infantrys moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 mech_infantrys moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
1 armour, 1 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
3 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
7 artilleries and 8 infantry moved from Germany to Poland
1 marine moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
6 mech_infantrys moved from Western Germany to Poland
2 submarines moved from 109 Sea Zone to 91 Sea Zone
2 bombers moved from Southern Italy to 91 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 infantry moved from Southern France to Northern ItalyCombat - Germans
Battle in Novgorod
Germans attack with 1 armour and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers and 2 submarines
British defend with 2 transports; Americans defend with 3 destroyers
Germans win with 2 bombers remaining. Battle score for attacker is 26
Casualties for Germans: 2 submarines
Casualties for British: 2 transports
Casualties for Americans: 3 destroyersNon Combat Move - Germans
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 aaGun moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
3 armour and 7 mech_infantrys placed in Germany
2 infantry placed in Normandy Bordeaux
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 fighter moved from Belarus to Baltic States
1 artillery and 1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 artillery, 1 fighter and 3 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
Russians win, taking Baltic States from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Russians
12 artilleries moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
3 infantry moved from Belarus to Archangel
1 fighter moved from Baltic States to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
6 armour moved from Rostov to Smolensk
14 mech_infantrys moved from Rostov to Smolensk
9 infantry moved from Russia to Smolensk
1 aaGun and 6 infantry moved from Samara to Vologda
3 artilleries moved from Volgograd to Rostov
1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Caucasus to RostovPlace Units - Russians
3 infantry and 7 mech_infantrys placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 9 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 marine moved from Korea to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Korea to Amur
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from West India to India
1 armour moved from Malaya to Yunnan
1 mech_infantry moved from Malaya to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 submarine moved from 39 Sea Zone to 74 Sea Zone
2 infantry moved from Yunnan to Szechwan
2 bombers moved from Anhwe to Szechwan
2 fighters moved from Anhwe to Kweichow
1 tactical_bomber moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Hunan
1 carrier, 1 submarine and 2 tactical_bombers moved from 37 Sea Zone to 34 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 destroyer moved from 43 Sea Zone to 34 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 34 Sea Zone
2 artilleries moved from 34 Sea Zone to Paulau Island
2 infantry moved from 34 Sea Zone to Paulau Island
2 destroyers moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
1 battleship, 3 carriers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone
Japanese take 22 Sea Zone from AmericansCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Paulau Island
Battle in Szechwan
Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Paulau Island from Americans, taking Szechwan from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese win, taking Guam from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Szechwan to India
2 bombers moved from Szechwan to India
2 fighters moved from Kweichow to India
1 aaGun moved from Anhwe to HunanPlace Units - Japanese
1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in Sumatra
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 25 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Northern Territory to Queensland
1 aaGun, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from 54 Sea Zone to Queensland
2 fighters moved from Caroline Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 armour moved from Tobruk to Egypt
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Tunisia to Morocco
1 mech_infantry moved from French West Africa to 82 Sea Zone
1 mech_infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from French West Africa to Egypt
1 bomber moved from French West Africa to Gibraltar
1 bomber moved from French West Africa to Egypt
1 bomber moved from French West Africa to Gibraltar
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
2 infantry moved from Shensi to Kweichow
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 artilleries moved from Trans-Jordan to 81 Sea Zone
2 artilleries and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries moved from 80 Sea Zone to Persia
1 marine moved from Trans-Jordan to 81 Sea Zone
1 battleship and 1 marine moved from 81 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to PersiaCombat - British
Battle in Persia
British attack with 3 artilleries, 1 fighter, 1 infantry and 1 marine
Italians defend with 2 infantry
British win, taking Persia from Italians with 2 artilleries, 1 fighter and 1 marine remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from Persia to 80 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 80 Sea Zone
1 mech_infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Tobruk to Egypt
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 aaGun moved from Tunisia to 94 Sea Zone
1 aaGun and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Morocco
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 battleship, 3 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 2 bombers
EDIT: Adding units owned by Americans to Gibraltar: 2 bombers
EDIT: Turning off Edit Mode
1 airfield placed in Gibraltar
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
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i can’t open file… can you repost?
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i emailed it
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Italian Somaliland to Kenya
1 infantry moved from Northwest Persia to Iraq
1 bomber moved from Germany to Southern ItalyCombat - Italians
Battle in Kenya
Italians attack with 2 infantry
ANZAC defend with 1 infantry
Italians win, taking Kenya from British with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 armour and 1 mech_infantry placed in Southern Italy
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,5,2,6,2,2,2,2,6,5
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Karelia to Finland
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
3 infantry moved from Poland to Baltic States
3 artilleries moved from Poland to Baltic States
3 armour moved from Germany to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
4 artilleries and 5 infantry moved from Poland to Baltic States
1 marine moved from Germany to Poland
2 infantry moved from Germany to Poland
2 bombers moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Normandy Bordeaux to France
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
9 armour, 4 artilleries, 28 infantry and 15 mech_infantrys moved from Eastern Poland to Western UkraineCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 9 armour, 4 artilleries, 29 infantry and 21 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 9 armour, 4 artilleries, 29 infantry and 21 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 7 artilleries and 8 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 7 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Germany to Poland
2 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
1 armour and 7 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Novgorod
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
8 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Central Mongolia to Chahar
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
3 infantry moved from Archangel to Belarus
1 artillery moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Buryatia
Russians attack with 8 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 artillery
1 infantry owned by the Russians retreated to Central Mongolia
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Kansu to Shensi
1 aaGun moved from Yakut S.S.R. to Buryatia
1 aaGun moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
6 armour, 9 infantry and 14 mech_infantrys moved from Smolensk to Bryansk
3 artilleries moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
3 infantry and 7 mech_infantrys moved from Russia to Bryansk
1 aaGun and 6 infantry moved from Vologda to Smolensk
4 infantry moved from Caucasus to RostovPlace Units - Russians
1 mech_infantry placed in Volgograd
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries moved from Paulau Island to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Caroline Islands
1 fighter moved from 21 Sea Zone to Caroline Islands
1 marine moved from Guam to 21 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 marine moved from 21 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Amur
3 fighters moved from 34 Sea Zone to 45 Sea Zone
3 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 34 Sea Zone to Caroline Islands
2 artilleries, 1 battleship, 4 carriers, 4 destroyers, 2 infantry, 3 submarines and 2 transports moved from 34 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from India to 37 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
2 bombers moved from India to 39 Sea Zone
1 infantry moved from India to West India
1 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
1 carrier, 2 fighters and 3 submarines moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Caroline Islands
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry; ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Caroline Islands from Americans with 2 artilleries, 1 fighter, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
3 fighters moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
3 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 37 Sea Zone to Yunnan
2 bombers moved from 39 Sea Zone to Yunnan
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Yunnan to BurmaPlace Units - Japanese
1 factory_minor placed in Kiangsu
1 transport placed in 6 Sea Zone
1 submarine placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in India
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer and 8 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 battleship and 2 cruisers moved from 41 Sea Zone to 37 Sea Zone
Americans take 41 Sea Zone from Japanese
Americans take 37 Sea Zone from Japanese
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Gibraltar to Iraq
3 bombers moved from Gibraltar to Iraq
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Iraq
Americans attack with 1 armour, 4 bombers and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Iraq from Italians with 1 armour, 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malaya
Americans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Malaya from Japanese with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - Americans
2 carriers, 1 fighter and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 54 Sea Zone to 63 Sea Zone
1 bomber moved from Queensland to New Zealand
1 aaGun moved from Queensland to New South Wales
2 fighters moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 destroyer and 1 submarine moved from 101 Sea Zone to 28 Sea Zone
4 bombers moved from Iraq to Persia
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from France to Gibraltar
1 transport moved from 91 Sea Zone to 64 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
8 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs





