@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
17L G40 BM Axis-dominion (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
8 infantry moved from Shensi to Kansu
1 fighter moved from Hopei to KansuPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 5 infantry and 2 marines; Remaining resources: 0 PUs;Combat Move - British
6 fighters and 4 infantry moved from United Kingdom to Scotland
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Scotland
British attack with 6 fighters and 4 infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
British win, taking Scotland from Germans with 6 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 armour, 2 artilleries and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Persia to Northwest Persia
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from British Guiana to 88 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 fighters moved from Scotland to 91 Sea Zone
3 fighters moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 2 infantry moved from Brazil to British GuianaPlace Units - British
1 artillery, 1 infantry and 1 marine placed in Union of South Africa
4 infantry and 1 marine placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,4,4,1,1,3,3,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,4,5,5,3,5
British collect 20 PUs (11 lost to blockades); end with 20 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 23 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Greece to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 infantry moved from Bulgaria to Greece
1 bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Italian Somaliland to British SomalilandCombat - Italians
Battle in Egypt
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 aaGun moved from Romania to Eastern PolandPlace Units - Italians
3 artilleries placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 88 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
2 fighters moved from 109 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to France
1 marine moved from Normandy Bordeaux to France
1 marine moved from Eire to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 2 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 118 Sea Zone to 124 Sea Zone
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
4 infantry moved from Romania to Eastern Poland
1 fighter moved from Alexandria to Southern Italy
1 infantry moved from Poland to Baltic States
9 armour, 6 artilleries, 25 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians -
scramble from london?
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yes full intercept
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
2 fighters moved from 109 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to France
1 marine moved from Normandy Bordeaux to France
1 marine moved from Eire to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 2 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 118 Sea Zone to 124 Sea Zone
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
4 infantry moved from Romania to Eastern Poland
1 fighter moved from Alexandria to Southern Italy
1 infantry moved from Poland to Baltic States
9 armour, 6 artilleries, 25 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 4 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in Baltic States
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 marine moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 112 Sea Zone
3 aaGuns moved from Poland to Eastern PolandPlace Units - Germans
1 fighter placed in 112 Sea Zone
1 submarine placed in 112 Sea Zone
3 infantry placed in France
2 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
4 artilleries moved from Russia to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
13 artilleries moved from Belarus to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
2 armour moved from Belarus to Bryansk
2 fighters moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
22 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Novgorod to Belarus
6 infantry moved from Timguska to Novosibirsk
1 aaGun and 6 infantry moved from Yenisey to Timguska
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
2 infantry placed in Novgorod
1 infantry placed in Ukraine
7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs -
noncom coming
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
4 artilleries moved from Russia to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
13 artilleries moved from Belarus to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
2 armour moved from Belarus to Bryansk
2 fighters moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
22 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Novgorod to Belarus
6 infantry moved from Timguska to Novosibirsk
1 aaGun and 6 infantry moved from Yenisey to Timguska
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
2 infantry placed in Novgorod
1 infantry placed in Ukraine
7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Rostov: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 5 infantry and 2 marines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 infantry moved from Shan State to Malaya
1 mech_infantry moved from Burma to Malaya
1 artillery and 2 infantry moved from French Indo China to Kwangsi
2 tactical_bombers moved from Yunnan to Malaya
1 fighter moved from Yunnan to Malaya
1 bomber moved from Yunnan to 41 Sea Zone
1 bomber moved from Yunnan to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Hopei
2 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Hopei
2 fighters moved from Yunnan to Anhwe
2 fighters moved from Yunnan to Hopei
2 fighters moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 5 transports moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to India
2 tactical_bombers moved from Malaya to 36 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Malaya to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
2 fighters moved from Hunan to French Indo China
2 fighters moved from Hopei to Yunnan
2 fighters moved from Anhwe to KwangsiPlace Units - Japanese
1 carrier placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 marine placed in India
3 artilleries, 3 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Guam to Paulau Island
2 fighters moved from 33 Sea Zone to Paulau Island
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 armour and 1 mech_infantry moved from Morocco to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Algeria
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from 88 Sea Zone to French GuianaCombat - Americans
Battle in Paulau Island
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Marshall Islands
Battle in French Guiana
Battle in Algeria
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Marshall Islands from Japanese, taking French Guiana from Neutral_Axis, taking Algeria from Neutral_Axis with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in MarianasNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to 92 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 bomber moved from Wake Island to Caroline Islands
1 bomber moved from New Zealand to Queensland
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Midway to Caroline Islands
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber placed in Eastern United States
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - British
British buy 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 marine moved from Union of South Africa to 71 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from JapaneseCombat - British
Battle in Trans-Jordan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
2 artilleries moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
2 transports moved from 91 Sea Zone to 88 Sea Zone
1 aaGun and 1 infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun and 3 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to Algeria
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Scotland to United Kingdom
1 armour moved from Alberta Saskatchewan Manitoba to Ontario
1 armour moved from Ontario to Quebec
1 fighter moved from 92 Sea Zone to AlgeriaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 cruiser and 1 marine
EDIT: Adding units owned by British to 81 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to Union of South Africa: 1 marine
EDIT: Turning off Edit Mode
2 transports placed in 106 Sea Zone
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3,1,3,1,6
British collect 30 PUs (1 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Greece to Baltic States
1 fighter moved from 97 Sea Zone to Trans-Jordan
1 infantry moved from Greece to BulgariaCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Germany
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 artillery moved from 99 Sea Zone to SyriaPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 82 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 4 submarines and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
2 fighters moved from 109 Sea Zone to Eire
1 marine moved from 109 Sea Zone to Scotland
1 submarine moved from 124 Sea Zone to 119 Sea Zone
3 tactical_bombers moved from Western Germany to Southern Italy
1 marine moved from France to Holland Belgium
2 infantry moved from France to Holland Belgium
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
5 infantry moved from Finland to Karelia
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
3 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
1 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Poland to Novgorod
3 mech_infantrys moved from Germany to Baltic States
5 mech_infantrys moved from Eastern Poland to Novgorod
7 armour moved from Eastern Poland to Novgorod
4 artilleries and 19 infantry moved from Eastern Poland to Baltic States
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to PolandCombat - Germans
Battle in Novgorod
Germans attack with 7 armour, 2 infantry and 8 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 7 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Eire
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Eire from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Scotland
Battle in Ukraine
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Scotland from British, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Baltic States
2 fighters moved from Eire to 109 Sea Zone
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
10 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
24 artilleries and 24 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 24 artilleries and 24 infantry
Germans defend with 1 aaGun, 1 artillery and 4 infantry
Russians win, taking Belarus from Germans with 24 artilleries and 22 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - Russians
7 mech_infantrys moved from Russia to Belarus
2 armour and 2 mech_infantrys moved from Rostov to Belarus
3 aaGuns moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
6 infantry moved from Novosibirsk to Kazakhstan
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 110 Sea Zone to 88 Sea ZonePlace Units - Russians
4 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs