Test summary from TripleA, engine version: 2.6.14744, time: 2:00:56 AM
Savegame
17L G40 BM Axis-dominion (Allies) vs VonAlba (Axis)
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scramble from moscow?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Nenetsia to Urals
1 artillery moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 infantry moved from Karelia to Novgorod
2 bombers moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Vologda
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Smolensk
2 fighters moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
3 infantry moved from Western Germany to France
3 infantry moved from Normandy Bordeaux to France
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to RostovCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Vologda
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Vologda to Archangel
1 bomber moved from Smolensk to Ukraine
1 fighter moved from Smolensk to Ukraine
2 fighters moved from Rostov to 97 Sea Zone
1 bomber moved from Rostov to Ukraine
2 infantry moved from Northern Italy to Southern Italy
2 bombers moved from Russia to UkrainePlace Units - Germans
1 bomber and 2 fighters placed in Western Germany
2 submarines placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 15 PUs;
Russians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 armour and 6 infantry moved from Russia to Vologda
7 armour moved from Bryansk to Vologda
8 mech_infantrys moved from Bryansk to Vologda
1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Vologda
Russians attack with 8 armour, 6 infantry and 8 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 8 armour, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 mech_infantrys moved from Bryansk to Vologda
3 mech_infantrys moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Rostov to Russia
30 artilleries moved from Bryansk to Russia
21 mech_infantrys moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
9 infantry moved from Bryansk to Russia
3 infantry moved from Chahar to AnhwePlace Units - Russians
1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 artilleries, 3 fighters and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Burma to India
2 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
2 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
2 artilleries moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Kiangsu to Shantung
2 tactical_bombers moved from 36 Sea Zone to Kiangsi
1 tactical_bomber moved from 36 Sea Zone to Kiangsi
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Kiangsu to Shantung
1 fighter moved from India to Hunan
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Buryatia to Yakut S.S.R.
1 bomber moved from Japan to Yakut S.S.R.Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 8 destroyers and 8 submarines moved from 36 Sea Zone to 19 Sea Zone
2 artilleries moved from 19 Sea Zone to Kiangsu
2 infantry moved from 19 Sea Zone to Kiangsu
3 fighters moved from 20 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
3 tactical_bombers moved from Kiangsi to 19 Sea Zone
1 fighter moved from Shantung to Japan
2 fighters moved from Shantung to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 aaGun moved from Burma to India
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 bomber moved from Yakut S.S.R. to Evenkiyskiy
1 bomber moved from Greece to India
1 fighter moved from 19 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in India
1 aaGun and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,6,5,6,3,2,4,3,5,1,6,2,2,6,6,5,6,1,4,4,5,2,1,6,5,3,4,6,3,6,1,5,5
Japanese collect 55 PUs (8 lost to blockades); end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 79 Sea Zone to 41 Sea Zone
3 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 3 cruisers moved from 80 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from West India to Sumatra
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 bomber, 3 fighters and 1 tactical_bomber moved from Anhwe to HunanCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Hunan
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in New Guinea
Battle in Sumatra
Americans attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 marine
Americans win, taking New Guinea from Japanese, taking Sumatra from Japanese with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Southern FranceNon Combat Move - Americans
1 armour and 2 mech_infantrys moved from Trans-Jordan to 98 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 98 Sea Zone to 93 Sea Zone
1 armour and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 carrier, 2 fighters and 2 submarines moved from 98 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 mech_infantry moved from Iraq to Egypt
1 fighter moved from Eastern United States to Gibraltar
2 carriers moved from 80 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Northern Territory to 41 Sea Zone
1 fighter moved from Caroline Islands to 41 Sea Zone
1 bomber moved from Hunan to West India
2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from 6 Sea Zone to Kweichow
1 artillery moved from Korea to Amur
1 artillery, 5 carriers, 2 destroyers, 6 fighters, 1 infantry, 7 submarines and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from West India to Persia
1 aaGun moved from Northern Territory to QueenslandPlace Units - Americans
1 armour and 2 infantry placed in West India
1 armour and 2 mech_infantrys placed in Iraq
Americans undo move 2.
Americans undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in West India
1 armour and 2 mech_infantrys placed in Iraq
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 carrier placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
3 infantry moved from Anhwe to Hopei
1 fighter moved from Anhwe to HopeiCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
7 infantry moved from Anhwe to Kweichow
1 fighter moved from Hopei to KweichowPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,5,2,6,6,1,4,5,5,3,1,1,3,5,6,6,5,3,2,1,3,5,2,4,4,5,5,6,1,3,1,3,3,6,6,1,4,4,6,1
Chinese collect 5 PUs (6 lost to blockades); end with 6 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 6 to 12
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
1 fighter moved from Gibraltar to TunisiaCombat - British
Battle in Tunisia
British attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Tunisia from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
2 fighters moved from 93 Sea Zone to Southern France
3 mech_infantrys moved from Trans-Jordan to 98 Sea Zone
4 infantry moved from Trans-Jordan to 98 Sea Zone
4 infantry, 3 mech_infantrys and 5 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 artillery, 5 infantry, 4 mech_infantrys and 5 transports moved from 96 Sea Zone to 93 Sea Zone
1 artillery, 5 infantry and 4 mech_infantrys moved from 93 Sea Zone to Southern France
1 fighter moved from Tunisia to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Southern France
2 battleships, 1 carrier, 4 cruisers, 1 destroyer and 4 submarines moved from 98 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Southern France to 93 Sea Zone
3 infantry moved from Union of South Africa to 71 Sea Zone
3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 80 Sea Zone to Egypt
1 fighter moved from Bryansk to Rostov
2 fighters moved from Bryansk to Russia
1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from West India to Persia
1 armour moved from Persia to IraqPlace Units - British
2 armour and 1 fighter placed in Egypt
1 fighter, 1 infantry and 1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 31 PUs (6 lost to blockades); end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Greater Southern Germany
1 bomber moved from Ukraine to Southern ItalyNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 71 PUs;
Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Nenetsia to Urals
1 artillery moved from Archangel to Belarus
1 artillery moved from Smolensk to Belarus
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
13 armour, 8 artilleries, 30 infantry, 1 marine and 39 mech_infantrys moved from Ukraine to Rostov
1 tactical_bomber moved from Archangel to Bryansk
1 mech_infantry moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Southern Italy
6 infantry moved from France to Western Germany
1 artillery and 4 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 fighter moved from Ukraine to Bryansk
4 bombers moved from Ukraine to Western Germany
1 submarine moved from 112 Sea Zone to 127 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 13 armour, 8 artilleries, 30 infantry, 1 marine and 39 mech_infantrys
Russians defend with 2 infantry; British defend with 1 fighter
Germans win, taking Rostov from Russians with 13 armour, 8 artilleries, 29 infantry, 1 marine and 39 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 aaGuns moved from Ukraine to Rostov
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to UkrainePlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 artilleries and 7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Urals
1 armour and 1 mech_infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Vologda to Urals
1 armour and 1 mech_infantry moved from Vologda to Urals
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
2 mech_infantrys moved from Vologda to Archangel
1 mech_infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Vologda to Archangel
1 mech_infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Archangel
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Archangel
2 mech_infantrys moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
2 mech_infantrys moved from Russia to ArchangelCombat - Russians
Battle in Novosibirsk
Russians attack with 2 armour, 1 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Novosibirsk from Germans with 2 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Urals
Russians attack with 2 armour, 1 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 2 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 4 armour, 3 infantry and 16 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 4 armour, 3 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
3 infantry moved from Anhwe to KweichowPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 11 infantry, 2 marines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 5 Sea Zone
Japanese take 6 Sea Zone from Americans
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
4 fighters moved from India to 36 Sea Zone
1 infantry moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Kiangsi to Hunan
1 bomber moved from India to Hunan
4 artilleries and 7 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Burma to India
1 artillery and 2 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 fighter moved from Kiangsu to Hunan
2 fighters moved from Kiangsu to Hopei
1 bomber moved from Evenkiyskiy to Hopei
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 6 carriers, 6 destroyers, 2 fighters, 7 submarines and 3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Yakut S.S.R. to Buryatia
1 artillery moved from Yakut S.S.R. to BuryatiaCombat - Japanese
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 2 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in KoreaNon Combat Move - Japanese
1 bomber moved from Hunan to French Indo China
1 bomber moved from Hopei to Kiangsu
2 fighters moved from Hopei to Kiangsu
1 fighter moved from Hunan to 36 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 infantry and 1 marine placed in French Indo China
1 marine placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in India
3 infantry placed in Malaya
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
6 fighters moved from 25 Sea Zone to 16 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 fighter moved from Kweichow to Szechwan
1 fighter moved from Kweichow to Szechwan
2 fighters moved from Kweichow to Yunnan
1 bomber moved from West India to Yunnan
1 fighter moved from 93 Sea Zone to Normandy Bordeaux
1 bomber moved from Western United States to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to JavaCombat - Americans
Battle in Paulau Island
Battle in Java
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Paulau Island from Japanese, taking Java from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Philippines
Battle in Szechwan
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Philippines from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Japanese to Russians
EDIT: Turning off Edit Mode
1 bomber moved from Yunnan to West India
1 tactical_bomber moved from Java to 41 Sea Zone
3 fighters moved from Java to 41 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
5 carriers moved from 25 Sea Zone to 31 Sea Zone
6 submarines moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 transport moved from 25 Sea Zone to 31 Sea Zone
4 fighters moved from 16 Sea Zone to 31 Sea Zone
1 carrier moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 bomber moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 aaGun moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 carriers, 1 destroyer, 1 fighter, 4 submarines and 6 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Algeria to Morocco
1 fighter moved from Egypt to Gibraltar
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
1 armour and 2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from 16 Sea Zone to 31 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Russians to Russians
EDIT: Changing ownership of Siberia from Russians to Japanese
EDIT: Turning off Edit Mode
3 artilleries placed in West India
3 armour placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 93 Sea Zone
2 infantry placed in Southern France
1 infantry and 1 marine placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 117 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 infantry moved from Kweichow to Shensi
1 fighter moved from Kweichow to ShensiCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Szechwan
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KweichowPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - British
British buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Southern France to Northern Italy
2 fighters and 1 tactical_bomber moved from Southern France to Northern Italy
2 fighters moved from 93 Sea Zone to Northern Italy
1 mech_infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from JapaneseCombat - British
Battle in Northern Italy
British attack with 4 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 factory_major and 2 infantry
British converts factory_major into different units
British win, taking Northern Italy from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
1 artillery, 2 infantry and 4 mech_infantrys moved from Southern France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Tunisia to Morocco
2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 4 submarines and 5 transports moved from 93 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Russia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 armour moved from Iraq to Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
1 fighter moved from Persia to Egypt
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
British take Crete from Neutral_Allies
2 armour moved from Persia to IraqPlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Persia
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,3,3,5,6,6,4,3,4,4,1,4,6,6,4,1,4
British collect 36 PUs (5 lost to blockades); end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Crete
2 fighters moved from 97 Sea Zone to Northern Italy
1 bomber moved from Southern Italy to Crete
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor and 2 infantry
Italians win, taking Northern Italy from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
retreated to 93 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Crete
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from Crete to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 armour moved from Greater Southern Germany to Southern Italy
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to RostovPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Southern France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from 97 Sea Zone to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Western Germany to Southern France
4 bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to Southern France
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
3 artilleries and 4 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 infantry moved from Poland to Baltic States
2 artilleries, 6 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
2 infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Rostov to Caucasus
12 armour, 8 artilleries, 25 infantry, 1 marine and 39 mech_infantrys moved from Rostov to Bryansk
1 infantry moved from Yenisey to Olgiy
Germans take Olgiy from Russians
1 infantry moved from Evenkiyskiy to Timguska -
scramble and sub from london