Scramble to Algeria?
17L G40 BM Axis-dominion (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 armour moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 armour moved from 94 Sea Zone to Algeria
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 95 Sea Zone to 94 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Algeria
Battle in Tunisia
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win, taking Algeria from Americans, taking Tunisia from Americans with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
Italians undo move 2.
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6,4
Italians collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from 41 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 carrier moved from 41 Sea Zone to 37 Sea Zone
3 fighters moved from Shan State to 37 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 fighter moved from Queensland to 63 Sea Zone
2 fighters moved from New South Wales to 63 Sea Zone
2 aaGuns and 1 artillery moved from Queensland to New South Wales
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 2 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Karelia to Novgorod
2 infantry moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
3 artilleries moved from Baltic States to Belarus
1 submarine moved from 113 Sea Zone to 119 Sea Zone
2 bombers moved from Western Germany to Persia
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Algeria
1 fighter moved from Southern Italy to Algeria
9 armour, 4 artilleries, 28 infantry and 21 mech_infantrys moved from Western Ukraine to Ukraine
3 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
1 marine moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
4 artilleries and 5 infantry moved from Baltic States to Eastern PolandCombat - Germans
Battle in Belarus
Germans attack with 3 artilleries and 4 infantry
Russians defend with 1 aaGun, 2 artilleries and 2 infantry
Germans win, taking Belarus from Russians with 3 artilleries remaining. Battle score for attacker is 7
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry
Battle in Ukraine
Germans attack with 12 armour, 4 artilleries, 28 infantry and 28 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 12 armour, 4 artilleries, 27 infantry and 28 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Persia
Germans attack with 2 bombers
Americans defend with 4 bombers
Germans win with 1 bomber remaining. Battle score for attacker is 36
Casualties for Germans: 1 bomber
Casualties for Americans: 4 bombersNon Combat Move - Germans
1 bomber moved from Persia to Eastern Persia
3 aaGuns moved from Western Ukraine to Ukraine
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 bomber placed in Western Germany
2 submarines placed in 112 Sea Zone
5 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
5 artilleries and 5 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to BryanskCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 artilleries
3 infantry owned by the Russians retreated to Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Bryansk
1 aaGun moved from Smolensk to Bryansk
2 infantry moved from Shensi to Hopei
1 aaGun moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Northwest Persia to Caucasus
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Central Mongolia to SuiyuyanPlace Units - Russians
3 artilleries placed in Volgograd
1 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
2 artilleries and 4 infantry moved from Amur to Buryatia
2 fighters moved from Japan to Buryatia
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
2 submarines moved from 33 Sea Zone to 54 Sea Zone
6 fighters moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 artillery, 2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 1 infantry, 1 marine, 3 submarines, 5 tactical_bombers and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Hunan
1 bomber moved from Yunnan to Szechwan
1 armour moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 submarine moved from 74 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from AmericansCombat - Japanese
Battle in Hunan
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 6 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 6 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Buryatia
Japanese attack with 2 artilleries, 2 fighters and 4 infantry
Russians defend with 1 aaGun and 7 infantry
retreated to Buryatia
Russians win with 3 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry
Battle in Java
Battle in New Guinea
Battle in Szechwan
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Java from Americans, taking New Guinea from ANZAC, taking Szechwan from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from Shan State to India
1 bomber moved from Hunan to India
1 bomber moved from Szechwan to India
6 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 62 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 fighter moved from Buryatia to AmurPlace Units - Japanese
3 infantry placed in French Indo China
1 aaGun, 1 artillery and 1 infantry placed in India
1 artillery and 2 infantry placed in Kiangsu
1 armour, 1 fighter and 1 infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,4,5,5,4,5,2,6,3,2,2,3,4,2,5,5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
Japanese collect 55 PUs (5 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 factory_minor, 1 harbour, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 4 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 37 Sea Zone to 79 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 armour moved from Iraq to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour moved from 79 Sea Zone to West India
1 battleship and 2 cruisers moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from New Zealand to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in West India
Americans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking West India from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 carriers, 1 fighter and 1 submarine moved from 37 Sea Zone to 79 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Western United States to Eastern United States
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
6 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 bomber moved from 46 Sea Zone to Queensland
1 aaGun moved from New South Wales to Queensland
2 fighters moved from 63 Sea Zone to Queensland
3 carriers, 3 fighters and 2 submarines moved from 63 Sea Zone to 26 Sea Zone
6 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Gibraltar to PersiaPlace Units - Americans
1 factory_minor and 1 harbour placed in Iraq
1 artillery and 1 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
1 infantry moved from Hopei to Anhwe
5 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 5 infantry
Japanese defend with 1 artillery
Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to HopeiPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Eastern Persia
3 fighters moved from 80 Sea Zone to Eastern Persia
1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Egypt to 98 Sea Zone
1 armour moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Syria to 98 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 battleship and 3 cruisers moved from 98 Sea Zone to 80 Sea ZoneCombat - British
Battle in Eastern Persia
British attack with 1 armour, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 bomber; Japanese defend with 1 infantry
British win, taking Eastern Persia from Japanese with 1 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Eastern Persia to West India
1 armour moved from Iraq to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery moved from French Madagascar to 72 Sea Zone
1 armour moved from Kenya to 72 Sea Zone
1 marine moved from Kenya to 72 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 marine and 2 transports moved from 72 Sea Zone to 79 Sea Zone
1 armour, 1 artillery and 1 marine moved from 79 Sea Zone to West India
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 aaGun moved from Trans-Jordan to Iraq
1 mech_infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Scotland to United KingdomPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Southern Italy to Yugoslavia
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 armour moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Morocco to Algeria
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
3 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from Tunisia to Libya
Italians take Libya from Americans
1 artillery moved from Tunisia to Libya
1 bomber moved from Southern Italy to VolgogradCombat - Italians
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Americans defend with 1 destroyer
Italians win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in TobrukNon Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 aaGun moved from Bessarabia to Ukraine
1 bomber moved from Volgograd to UkrainePlace Units - Italians
2 infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Algeria to Ukraine
1 tactical_bomber moved from Algeria to Ukraine
1 bomber moved from Western Germany to Smolensk
1 fighter moved from Western Germany to Western Ukraine
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 submarine moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Bessarabia
1 marine moved from Eastern Poland to Bessarabia
2 artilleries moved from Eastern Poland to Bessarabia
3 infantry moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to RostovCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 fighter and 3 infantry
Russians defend with 1 aaGun, 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 3 artilleries and 4 infantry
Russians defend with 1 aaGun and 4 infantry
1 artillery owned by the Germans retreated to Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
1 armour moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Ukraine to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 bomber moved from Smolensk to Ukraine
2 infantry moved from Germany to Poland
1 artillery moved from Western Germany to GermanyPlace Units - Germans
2 bombers placed in Western Germany
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
27 artilleries moved from Bryansk to Tambov
3 artilleries moved from Volgograd to Tambov
23 mech_infantrys moved from Bryansk to Tambov
6 armour moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
12 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Rostov to Tambov
1 infantry moved from Caucasus to Rostov
2 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Hopei
1 submarine moved from 91 Sea Zone to 105 Sea ZonePlace Units - Russians
9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
plz hold on
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
27 artilleries moved from Bryansk to Tambov
3 artilleries moved from Volgograd to Tambov
23 mech_infantrys moved from Bryansk to Tambov
6 armour moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
12 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Rostov to Tambov
1 infantry moved from Caucasus to Rostov
2 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Hopei
1 submarine moved from 91 Sea Zone to 105 Sea ZonePlace Units - Russians
9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Turning off Edit Mode -
hold on again :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
27 artilleries moved from Bryansk to Tambov
3 artilleries moved from Volgograd to Tambov
23 mech_infantrys moved from Bryansk to Tambov
6 armour moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
12 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Rostov to Tambov
1 infantry moved from Caucasus to Rostov
2 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Hopei
1 submarine moved from 91 Sea Zone to 105 Sea ZonePlace Units - Russians
9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 23 mech_infantrys
EDIT: Removing units owned by Russians from Tambov: 23 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 4 infantry
EDIT: Adding units owned by Russians to Tambov: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 9 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Korea to Amur
1 artillery moved from Korea to Amur
1 fighter moved from Amur to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Yunnan to India
1 infantry moved from Shan State to Malaya
Japanese take Malaya from Americans
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Hunan to Yunnan
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
6 fighters moved from 42 Sea Zone to India
1 bomber moved from India to Persia
1 bomber moved from India to Iraq
1 marine moved from Java to 42 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 1 marine, 4 submarines and 5 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to AnhweCombat - Japanese
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in Iraq
Japanese attack with 1 bomber
British defend with 1 aaGun; Americans defend with 1 factory_minor and 1 harbour
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in SumatraNon Combat Move - Japanese
1 marine moved from 36 Sea Zone to French Indo China
1 bomber moved from Persia to India
1 bomber moved from Iraq to Greece
2 fighters moved from Anhwe to Kiangsu
1 infantry moved from 19 Sea Zone to Shantung
1 armour moved from 19 Sea Zone to ShantungPlace Units - Japanese
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in India
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Persia to Shensi
1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 63 Sea Zone
1 fighter moved from Queensland to 63 Sea Zone
1 bomber moved from Queensland to 19 Sea Zone
3 fighters moved from 26 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 63 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 63 Sea Zone from Neutral with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Morocco
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Chahar
1 bomber moved from Shensi to Chahar
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 carriers moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone
1 fighter moved from 79 Sea Zone to Iraq
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 mech_infantrys moved from Persia to West India
1 fighter moved from 79 Sea Zone to West India
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Midway
1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 armour and 2 mech_infantrys placed in Iraq
1 factory_minor placed in West India
1 artillery and 1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 submarine placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
2 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Chinese creates battle in territory Shensi
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Chahar
3 infantry moved from Hopei to ChaharPlace Units - Chinese
1 infantry placed in Hopei
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total