Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
Odonis (Axis) vs Giallo (Allies) BM 2.0 G40L
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Algeria to Morocco
1 fighter moved from Southern Italy to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 artillery
Italians win, taking Morocco from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from Morocco to Algeria
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 marine moved from 54 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to GuamCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 cruiser
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 bomber
Japanese win with 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 bomberNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to New Guinea
1 fighter moved from 42 Sea Zone to Western AustraliaPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 4
Combat Move - French
1 fighter moved from United Kingdom to 104 Sea ZoneNon Combat Move - French
Turn Complete - French
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some bad dice for me now
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 carriers, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Algeria to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 105 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers, 2 fighters, 3 submarines and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 fighter; Americans defend with 2 carriers, 1 cruiser and 2 destroyers -
battle in SZ 104:
OOL please
Round 1 I have 3 hits.
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carrier and one dd
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 carriers, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Algeria to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 105 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers, 2 fighters, 3 submarines and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 fighter; Americans defend with 2 carriers, 1 cruiser and 2 destroyers -
OOL?
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fighters and cruiser
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 carriers, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Algeria to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 105 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers, 2 fighters, 3 submarines and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 fighter; Americans defend with 2 carriers, 1 cruiser and 2 destroyers
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for French: 1 fighter
Casualties for Germans: 1 bomber, 2 fighters, 3 submarines and 2 tactical_bombers
Casualties for British: 1 fighter
Casualties for Americans: 2 carriers, 1 cruiser and 2 destroyersNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Algeria to Southern Italy
6 infantry moved from Karelia to Novgorod
1 infantry moved from Novgorod to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 bomber moved from 104 Sea Zone to Germany
3 mech_infantrys moved from Western Germany to France
1 artillery moved from Southern France to FrancePlace Units - Germans
2 carriers placed in 113 Sea Zone
1 destroyer placed in 110 Sea Zone
3 armour placed in Novgorod
1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 2 carriers
Units damaged: 1 carrier owned by the Germans
Germans win with 2 carriers remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
1 infantry owned by the Russians retreated to Bryansk
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Western Ukraine to Russia
8 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Tsagaan Olom to Kansu
2 aaGuns and 18 infantry moved from Timguska to Kansu
1 aaGun moved from Bryansk to SmolenskPlace Units - Russians
9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 21 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from Manchuria to Central Mongolia
Japanese take Buyant-Uhaa from Russians
Japanese take Central Mongolia from RussiansCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 tactical_bomber
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
ANZAC win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Anhwe
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 fighter and 2 tactical_bombers moved from Shensi to Kweichow
1 infantry moved from Kweichow to Shensi
1 infantry moved from Jehol to Chahar
1 infantry moved from Kwangsi to Hunan
1 fighter moved from Yunnan to 37 Sea Zone
3 carriers moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Kweichow to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 armour moved from Chahar to Kweichow
1 fighter and 1 tactical_bomber moved from Buryatia to Hopei
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
1 aaGun, 1 artillery and 9 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Amur to KoreaPlace Units - Japanese
1 factory_minor placed in Kiangsu
Japanese undo move 1.
1 factory_minor placed in Kwangtung
1 destroyer and 1 transport placed in 36 Sea Zone
1 artillery placed in French Indo China
3 mech_infantrys placed in Manchuria
1 destroyer placed in 6 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
Japanese collect 71 PUs (2 lost to blockades); end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
can’t open the file
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I’ve emailed it to you
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 bombers moved from United Kingdom to 113 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 113 Sea Zone
Americans attack with 2 bombers
Germans defend with 2 carriers
Units damaged: 1 carrier owned by the Germans
Americans win with 1 bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 carriers
Casualties for Americans: 1 bomber
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from 113 Sea Zone to United Kingdom
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - Americans
3 destroyers and 1 submarine placed in 10 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Americans undo move 1.
2 destroyers and 1 submarine placed in 10 Sea Zone
Americans undo move 2.
1 fighter placed in Western United States
1 bomber placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 artillery moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in 98 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers
Italians defend with 1 destroyer
British win with 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Shan State to India
1 fighter moved from Yunnan to India
2 aaGuns, 7 artilleries and 16 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
2 armour moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to EgyptPlace Units - British
1 airfield placed in Egypt
1 infantry placed in Egypt
1 artillery placed in United Kingdom
1 destroyer placed in 110 Sea Zone
2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
mailed it
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 aaGun moved from Yugoslavia to Albania
1 mech_infantry moved from Northern Italy to France
1 fighter moved from Algeria to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
i dont have the file in my email