1d6: 3
Euro 40 2E Colt(Axis +8) vs ERommel
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TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 2
Purchase Units - British
British buy 3 armour and 1 destroyer; Remaining resources: 5 PUs;Combat Move - British
1 carrier and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria -
Scramble figs in S Ita>sz97? Bri is desperate.
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Give me a couple minutes.
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3-fighter scramble, kill the tilted BB last.
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 2
Purchase Units - British
British buy 3 armour and 1 destroyer; Remaining resources: 5 PUs;Combat Move - British
1 carrier and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to AlexandriaCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 destroyer and 2 fighters
Germans defend with 1 fighter; Italians defend with 1 battleship, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 2 fighters and 2 transports remaining. Battle score for attacker is -46
Casualties for Germans: 1 fighter
Casualties for British: 1 bomber, 1 carrier, 1 destroyer and 2 fighters
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 2 artilleries
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 2 artilleries
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
3 armour placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 29 PUs; end with 34 PUs total -
Again, Bri rolled zero and Ita rolled 3. Figs would crash if took car, and bomber would of had to land in Cyprus, so I fought on. The good roll in Alex would have been better served by taking out the Ita fleet. It’s meaningless with the Ita fleet intact. The only solution to combo Ger threat of Sea Lion and Ita get bid units is to consolidate fleet by Gib; and evacuate Malta to Egypt and Alex and Sud to Egypt.
In previous battles, when Axis missed all opening shots, Allies also missed completely, so didn’t take advantage of it. -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 armour moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
Italians take Egypt from British
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Battle in Eastern Poland
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Italians win, taking Syria from French, taking Eastern Poland from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Yugoslavia to Slovakia Hungary
2 aaGuns and 3 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 armour moved from Greece to Romania
1 fighter moved from Alexandria to TobrukPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 20 PUs (1 lost to blockades); end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 1 infantry
Egypt : 1 flag, 1 artillery, 1 harbour and 3 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Syria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Slovakia Hungary : 1 aaGun, 1 fighter and 1 tactical_bomber
Western Germany : 1 bomber
Romania : 1 armour
Tobruk : 1 fighter
Northern Italy : 1 aaGun, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, 1 armour
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 destroyer and 1 transport
97 Sea Zone : 1 destroyer
Yugoslavia : 2 aaGuns and 3 infantry
98 Sea Zone : 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 44 / 55
Russians : 27 / 28
Americans : 35 / 35
British : 26 / 34
Italians : 21 / 31
French : 5 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
2 artilleries and 12 infantry moved from Romania to Eastern Poland
3 aaGuns, 3 armour, 3 artilleries and 16 infantry moved from Poland to Eastern Poland
5 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Normandy Bordeaux to Western Germany
3 bombers moved from Western Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 submarines moved from 108 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 93 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 aaGun moved from Normandy Bordeaux to FrancePlace Units - Germans
1 infantry placed in France
8 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
Poland : 1 mech_infantry
Germany : 1 factory_major and 8 mech_infantrys
Eastern Poland : 3 aaGuns, 8 armour, 5 artilleries, 3 bombers, 28 infantry, 8 mech_infantrys and 1 tactical_bomber
112 Sea Zone : 1 destroyer and 1 transport
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 4 submarines
99 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 27 / 28
Americans : 35 / 35
British : 26 / 34
Italians : 21 / 31
French : 5 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Good night. I’ll do Italy tomorrow evening.
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Again, Bri rolled zero and Ita rolled 3. Figs would crash if took car, and bomber would of had to land in Cyprus, so I fought on. The good roll in Alex would have been better served by taking out the Ita fleet. It’s meaningless with the Ita fleet intact. The only solution to combo Ger threat of Sea Lion and Ita get bid units is to consolidate fleet by Gib; and evacuate Malta to Egypt and Alex and Sud to Egypt.
In previous battles, when Axis missed all opening shots, Allies also missed completely, so didn’t take advantage of it.Yeah those earlier battles with the misses was a little nerve-racking for me :lol:. At least we have had two straight games of seeing Italy breakout, which is what you wanted to see. Im still interested in your sub plan, although it all but telegraphs that you will enter med because of lack of convoy zones on NW Atlantic coast.
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 fighter moved from Ukraine to Romania
1 tactical_bomber moved from Ukraine to Romania
1 infantry moved from Baltic States to Poland
1 fighter moved from Novgorod to PolandCombat - Russians
Battle in Romania
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Romania from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Poland
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Romania to Caucasus
1 tactical_bomber moved from Romania to Caucasus
1 fighter moved from Poland to Bryansk
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
4 artilleries and 5 infantry moved from Ukraine to Bryansk
1 infantry moved from Karelia to Novgorod
2 artilleries moved from Archangel to Smolensk
4 artilleries and 1 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to ArchangelPlace Units - Russians
1 infantry placed in Ukraine
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 35 PUs; end with 39 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter, 2 infantry and 1 tactical_bomber moved from Belgian Congo to Tanganyika TerritoryCombat - British
British creates battle in territory 106 Sea Zone
Battle in Tanganyika Territory
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking 106 Sea Zone from Germans, taking Tanganyika Territory from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Belgian CongoPlace Units - British
1 factory_minor placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,5,4,1,3,5,3,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,3
British collect 18 PUs (9 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 factory_minor; Remaining resources: 3 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
1 bomber moved from Western Germany to Trans-Jordan
2 infantry moved from Yugoslavia to Romania
1 fighter moved from Tobruk to Trans-JordanCombat - Italians
Battle in Romania
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Italians win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Alexandria to Egypt
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter and 1 tactical_bomber moved from Romania to Syria
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 23 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Alexandria : 1 flag
Egypt : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Algeria : 1 flag
Syria : 1 flag, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Tunisia : 1 flag, 1 artillery and 1 infantry
Romania : 1 aaGun and 2 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, 1 aaGun and 1 armour
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 2 cruisers, 2 destroyers and 2 transports
97 Sea Zone : 1 battleship and 1 carrier
Iraq : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 27 / 42
Americans : 35 / 64
British : 26 / 18
Italians : 23 / 38
French : 5 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
8 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Poland to Belarus
8 armour, 5 artilleries, 26 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,7,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Belarus
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 8 armour, 5 artilleries, 27 infantry and 8 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 8 armour, 5 artilleries, 25 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 bombers moved from Russia to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from France to Northern Italy
1 armour moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Egypt
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Eastern Poland to Syria
1 fighter and 3 tactical_bombers moved from Western Germany to EgyptPlace Units - Germans
1 fighter placed in Western Germany
6 mech_infantrys placed in Germany
1 carrier and 1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Egypt : 2 fighters, 1 infantry and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 tactical_bomber
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Germany : 1 factory_major and 6 mech_infantrys
Northern Italy : 1 armour and 1 infantry
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag, 5 infantry
Baltic States : 1 flag, 8 mech_infantrys
Vyborg : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns and 4 bombers
Western Ukraine : 1 flag, 8 armour, 5 artilleries, 25 infantry and 8 mech_infantrys
112 Sea Zone : 1 destroyer and 1 transport
125 Sea Zone : 1 submarine
93 Sea Zone : 1 carrier and 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 4 submarines
97 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 60
Russians : 22 / 42
Americans : 35 / 64
British : 27 / 18
Italians : 22 / 38
French : 5 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 18x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Belarus
1 artillery moved from Archangel to Belarus
1 fighter moved from Bryansk to Belarus
1 submarine moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Iraq
2 mech_infantrys moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 infantry moved from Archangel to Novgorod -
scramble fig in w ger? Bri had almost 50% chance of taking Egypt before the Ger air came to defend.
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When the attacker only sends sub(s), it’s always an automatic scramble haha.





