@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
            Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
            1 armour moved from Novgorod to Finland
            1 armour moved from Novgorod to Archangel
            1 mech_infantry moved from Baltic States to Archangel
            1 armour moved from Novgorod to Finland
            19 armour, 2 artilleries, 4 infantry and 7 mech_infantrys moved from Belarus to Smolensk
            2 bombers moved from Western Germany to Archangel
            2 mech_infantrys moved from Baltic States to Bryansk
            1 mech_infantry moved from Baltic States to Smolensk
            1 mech_infantry moved from Baltic States to Smolensk
            3 fighters moved from Western Germany to Finland
            1 tactical_bomber moved from Novgorod to Finland
            3 fighters moved from Novgorod to Bryansk
Combat - Germans
            Battle in Smolensk
                Germans attack with 19 armour, 2 artilleries, 4 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                Germans win, taking Smolensk from Russians with 19 armour, 2 artilleries, 4 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 2 armour, 3 fighters and 1 tactical_bomber
                British defend with 1 factory_minor and 2 infantry
                Germans win, taking Finland from British with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Bryansk
                Germans attack with 3 fighters and 2 mech_infantrys
                Russians defend with 1 infantry
                Germans win, taking Bryansk from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                Russians defend with 2 infantry
                Germans win, taking Archangel from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
Non Combat Move - Germans
            2 bombers moved from Archangel to Novgorod
            3 fighters and 1 tactical_bomber moved from Finland to Novgorod
            3 armour and 2 mech_infantrys moved from Greece to Romania
            5 mech_infantrys moved from Germany to Romania
            3 fighters moved from Bryansk to Romania
            1 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
            3 armour placed in Novgorod
            3 armour placed in Greece
            2 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
            Germans collect 45 PUs (1 lost to blockades); end with 48 PUs total
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 armour moved from Bessarabia to Slovakia Hungary
                  Russians take Eastern Poland from Germans
                  Russians take Slovakia Hungary from Germans
            1 armour moved from Bessarabia to Poland
            2 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            2 infantry moved from Ukraine to Bryansk
            6 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
Combat - Russians
            Battle in Poland
                Russians attack with 1 armour
                Germans defend with 2 aaGuns
                Russians win, taking Poland from Germans with 1 armour remaining. Battle score for attacker is 10
                Casualties for Germans: 2 aaGuns
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 armour
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Bryansk
                Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                Russians win, taking Bryansk from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
            6 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Archangel to Russia
Place Units - Russians
            1 artillery, 1 fighter, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 6 armour and 1 factory_upgrade; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 armour moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kiangsu to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Kiangsu to Hunan
            1 armour moved from Kwangtung to Hunan
            2 fighters moved from Kiangsu to Suiyuyan
            2 tactical_bombers moved from Kiangsu to Suiyuyan
            3 fighters moved from Kwangtung to Hunan
            3 fighters moved from Kwangtung to Japan
Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 armour, 3 fighters and 1 mech_infantry
                Chinese defend with 1 artillery and 1 infantry
                Japanese win, taking Hunan from Chinese with 1 armour and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                Chinese defend with 1 infantry
                Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            3 fighters moved from Hunan to Kiangsu
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
            1 artillery and 1 infantry moved from Jehol to Anhwe
Place Units - Japanese
            3 armour placed in Kiangsu
            3 armour placed in Kwangtung
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 14
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,2,2,1,5,1,1,2,2,3,4,5,1,3,2,6,2,5,3,2,4,4,1,3,2
            Japanese collect 31 PUs (14 lost to blockades); end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 mech_infantry moved from Borneo to 43 Sea Zone
            1 mech_infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 battleship moved from 6 Sea Zone to 25 Sea Zone
            2 destroyers moved from 6 Sea Zone to 25 Sea Zone
            3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Norway to Finland
            1 armour moved from Norway to Finland
            1 fighter moved from Norway to Finland
            4 fighters moved from 112 Sea Zone to Finland
Combat - Americans
            Battle in Celebes
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                Americans win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sumatra
            Battle in Finland
                Americans attack with 1 armour, 5 fighters and 1 infantry
                Germans defend with 2 armour and 1 factory_minor
                Americans win, taking Sumatra from Japanese, taking Finland from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 9
                Casualties for Germans: 2 armour
                Casualties for Americans: 1 infantry
Non Combat Move - Americans
            1 fighter moved from Finland to Norway
            4 fighters moved from Finland to 112 Sea Zone
            1 fighter moved from Iceland to Norway
            1 carrier moved from 101 Sea Zone to 108 Sea Zone
            2 fighters moved from Iceland to Norway
            2 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            2 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier and 2 transports placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Eastern United States
            3 armour placed in Norway
Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Yunnan to Kweichow
            3 infantry moved from Yunnan to Hunan
            3 infantry moved from Yunnan to Kwangsi
Combat - Chinese
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 armour
                Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Kwangsi
                Chinese attack with 3 infantry
                Japanese defend with 1 armour
                Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 armour
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            3 artilleries placed in Szechwan
            Chinese undo move 3.
            1 artillery placed in Yunnan
            2 artilleries placed in Szechwan
Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
            British buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour; Remaining resources: 1 PUs;
Combat Move - British
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Karelia to Vyborg
                  Russians take Vyborg from Germans
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 fighter moved from United Kingdom to Denmark
            2 fighters moved from Norway to Denmark
            1 artillery and 1 mech_infantry moved from Egypt to 98 Sea Zone
            3 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
            2 cruisers moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from 98 Sea Zone to Southern Italy
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
            3 mech_infantrys moved from Yunnan to Anhwe
            3 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
            1 bomber moved from Yunnan to Anhwe
            1 armour and 1 mech_infantry moved from Yunnan to Hopei
            1 fighter moved from Yunnan to Hopei
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            3 infantry moved from Shan State to Yunnan
            7 armour and 5 mech_infantrys moved from India to Yunnan
            2 armour and 3 mech_infantrys moved from Eastern Persia to India
            1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
Combat - British
            Battle in Denmark
                British attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 artillery
                British win, taking Denmark from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Southern Italy
                British attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                Italians defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                British captures 13PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 3 infantry and 1 mech_infantry
                Casualties for Italians: 3 infantry and 2 mech_infantrys
            Battle in Hopei
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                British win, taking Hopei from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                British attack with 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 artilleries and 2 infantry
                British win, taking Anhwe from Japanese with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 2 artilleries and 2 infantry
Non Combat Move - British
            3 fighters moved from Anhwe to Yunnan
            1 tactical_bomber moved from Anhwe to Yunnan
            1 fighter moved from Hopei to Yunnan
            1 bomber moved from Anhwe to Yunnan
            1 aaGun moved from Burma to Yunnan
            2 infantry moved from Iraq to Trans-Jordan
            2 fighters moved from Southern Italy to 97 Sea Zone
            3 fighters moved from Denmark to Norway
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
            3 infantry placed in Egypt
            3 armour placed in Iraq
            1 bomber placed in United Kingdom
Turn Complete - British
            British collect 37 PUs; end with 50 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
Place Units - UK_Pacific
            3 armour placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 20 PUs total
            Some Units in India change ownership: 3 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
            2 infantry moved from Romania to Bessarabia
            1 bomber moved from Northern Italy to Bessarabia
            1 infantry moved from Northern Italy to Southern Italy
            2 artilleries moved from Northern Italy to Southern Italy
Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                Italians win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Italy
                Italians attack with 2 artilleries and 1 infantry
                British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                Italians win, taking Southern Italy from British with 2 artilleries remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
Non Combat Move - Italians
            1 bomber moved from Bessarabia to Northern Italy
            1 infantry moved from Southern France to Northern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,3,3,1,4,6,3
            Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 11 PUs;
Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from 42 Sea Zone to Java
            2 fighters moved from Borneo to Java
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
            2 fighters moved from 35 Sea Zone to Burma
            1 artillery and 1 infantry moved from Queensland to New South Wales
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 fighter moved from New South Wales to Queensland
Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
            2 fighters moved from Java to 42 Sea Zone
Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 25 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
            Germans buy 7 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            2 mech_infantrys moved from Germany to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Romania to Slovakia Hungary
            1 armour and 1 mech_infantry moved from Romania to Poland
                  Germans take Eastern Poland from Russians
            1 mech_infantry moved from Romania to Slovakia Hungary
            2 armour moved from Romania to Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
                  Germans take Western Ukraine from Russians
            3 mech_infantrys moved from Romania to Ukraine
            2 bombers moved from Novgorod to Poland
            2 armour moved from Novgorod to Finland
                  Germans take Karelia from Russians
            2 fighters moved from Novgorod to Finland
            1 armour moved from Novgorod to Archangel
            1 mech_infantry moved from Smolensk to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 fighter moved from Romania to Ukraine
            2 fighters moved from Romania to Slovakia Hungary
Combat - Germans
            Battle in Western Germany
                Germans attack with 1 infantry and 2 mech_infantrys
                French defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Germans win, taking Western Germany from French with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Finland
                Germans attack with 2 armour and 2 fighters
                Americans defend with 1 armour and 1 factory_minor
                Germans win, taking Finland from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 armour
                Casualties for Americans: 1 armour
            Battle in Ukraine
                Germans attack with 2 armour, 1 fighter and 3 mech_infantrys
                Russians defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                Germans win, taking Ukraine from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 armour and 2 mech_infantrys
            Battle in Slovakia Hungary
                Germans attack with 2 fighters and 2 mech_infantrys
                Russians defend with 1 armour
                Germans win, taking Slovakia Hungary from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Poland
                Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                Russians defend with 1 armour
                Germans win, taking Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -10
                Casualties for Germans: 1 bomber and 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Archangel
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                Germans win, taking Archangel from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
Non Combat Move - Germans
            19 armour, 2 artilleries, 4 infantry and 8 mech_infantrys moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Archangel to Germany
            2 fighters moved from Finland to Germany
            1 fighter moved from Ukraine to Romania
            3 armour moved from Greece to Romania
            2 fighters moved from Slovakia Hungary to Germany
            1 bomber moved from Poland to Germany
Place Units - Germans
            3 armour placed in Novgorod
            4 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,1,6,3,2,3,4
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
            Russians buy 2 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            17 infantry moved from Amur to Manchuria
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            2 mech_infantrys moved from Russia to Archangel
            4 fighters and 1 tactical_bomber moved from Russia to Archangel
            2 infantry moved from Bryansk to Ukraine
            4 fighters moved from Russia to Ukraine
            1 infantry moved from Russia to Bryansk
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
            Battle in Ukraine
                Russians attack with 4 fighters and 2 infantry
                Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
                Russians win, taking Ukraine from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 16
                Casualties for Germans: 2 armour and 1 mech_infantry
            Battle in Archangel
                Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                Russians win, taking Archangel from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 fighter and 1 mech_infantry
            Battle in Manchuria
                Russians attack with 17 infantry
                Japanese defend with 1 aaGun and 8 infantry
                Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 6 infantry
                Casualties for Japanese: 1 aaGun and 8 infantry
Non Combat Move - Russians
            2 aaGuns moved from Amur to Manchuria
            3 fighters and 1 tactical_bomber moved from Archangel to Russia
            4 fighters moved from Ukraine to Russia
Place Units - Russians
            2 armour, 4 infantry and 4 mech_infantrys placed in Russia
            Russians undo move 1.
            1 armour, 5 infantry and 3 mech_infantrys placed in Russia
            1 mech_infantry placed in Volgograd
            1 armour placed in Russia
Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs total