@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
GeneralSvendSved(allies) vs Drejemester rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
3 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from India to Yunnan
1 fighter moved from Eastern Persia to Yunnan
1 armour moved from Malaya to Yunnan
4 mech_infantrys moved from Iraq to Eastern Persia
4 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
1 bomber moved from Egypt to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Tobruk to EgyptCombat - British
Non Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to NorwayPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in Malaya
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
UK_Pacific collect 15 PUs; end with 15 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Some Units in Malaya change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
2 armour moved from Romania to Bessarabia
2 mech_infantrys moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Yugoslavia
3 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 23 Sea Zone to QueenslandPlace Units - ANZAC
1 fighter and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 7 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
3 fighters moved from Greece to Western Ukraine
2 infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Baltic States to Archangel
1 mech_infantry moved from Novgorod to Finland
2 armour moved from Novgorod to Finland
2 bombers moved from Baltic States to Finland
1 tactical_bomber moved from Baltic States to Finland
2 fighters moved from Baltic States to Belarus
2 fighters moved from Western Germany to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in Belarus
Germans attack with 4 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 mech_infantry
Germans win, taking Finland from Americans with 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 fighters moved from Belarus to Novgorod
3 fighters moved from Western Ukraine to Eastern Poland
2 bombers and 1 tactical_bomber moved from Finland to Novgorod
1 armour and 5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Novgorod
5 mech_infantrys placed in Germany
2 mech_infantrys placed in GreeceTurn Complete - Germans
Germans collect 49 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Smolensk to Archangel
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Belarus
4 fighters and 1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Bryansk to ArchangelCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Vologda to Russia
1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Western Ukraine to Bryansk
2 fighters moved from Archangel to Bryansk
1 fighter moved from Belarus to Russia
7 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Archangel to Russia
1 fighter moved from Archangel to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
1 artillery, 8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 43 Sea Zone to 35 Sea Zone
2 armour moved from Kwangtung to Yunnan
8 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
4 fighters moved from Kwangtung to Yunnan
6 fighters and 2 tactical_bombers moved from Kiangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 10 armour, 4 artilleries, 10 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 aaGuns, 1 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Chinese defend with 4 artilleries, 1 fighter and 14 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 57
Casualties for British: 2 aaGuns, 1 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 4 artilleries, 1 fighter and 14 infantry
Casualties for Japanese: 8 armour, 4 artilleries, 7 infantry and 1 mech_infantryNon Combat Move - Japanese
10 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
1 armour moved from Kiangsu to Kwangsi
1 artillery and 2 infantry moved from Kiangsi to KwangsiPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Kwangtung
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,6,1,1
Japanese collect 39 PUs (7 lost to blockades); end with 39 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
3 transports moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 armour moved from Norway to Finland
1 bomber moved from Norway to Finland
4 fighters moved from 112 Sea Zone to Finland
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 23 Sea Zone to 33 Sea Zone
4 destroyers moved from 23 Sea Zone to 33 Sea Zone
2 carriers moved from 23 Sea Zone to 33 Sea Zone
3 fighters moved from 23 Sea Zone to Caroline Islands
1 transport moved from 23 Sea Zone to 33 Sea Zone
1 battleship moved from 23 Sea Zone to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Finland
Americans attack with 1 armour, 1 bomber and 4 fighters
Germans defend with 2 armour and 1 mech_infantry
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
1 bomber moved from Finland to Norway
4 fighters moved from Finland to 112 Sea Zone
2 mech_infantrys moved from Eastern United States to Quebec
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
2 armour and 1 infantry placed in Norway
1 artillery and 3 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Hopei to Kweichow
3 infantry moved from Hopei to Kweichow
2 artilleries moved from Chahar to Hopei
2 infantry moved from Chahar to HopeiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kweichow
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 bomber moved from India to Yunnan
1 carrier moved from 98 Sea Zone to 97 Sea Zone
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
3 destroyers moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 artilleries moved from Egypt to 98 Sea Zone
2 armour moved from Egypt to 98 Sea Zone
4 infantry moved from Egypt to 98 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 98 Sea Zone to 97 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
2 mech_infantrys moved from India to Burma
4 mech_infantrys moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Eastern Persia to India
6 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Egypt to Eastern Persia
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to DenmarkCombat - British
Battle in 97 Sea Zone
British attack with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 4 transports
Italians defend with 1 cruiser, 1 destroyer and 1 submarine
British win, taking 97 Sea Zone from Neutral with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is 18
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Battle in Denmark
Battle in Yunnan
British attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 2 armour
British win, taking Denmark from Germans, taking Yunnan from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour
Battle in Southern Italy
British attack with 2 armour, 2 artilleries and 4 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British captures 13PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 infantry
Casualties for Italians: 2 aaGuns and 3 infantryNon Combat Move - British
1 bomber moved from Yunnan to IndiaPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
1 mech_infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 56 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,2,1,3,1,5
UK_Pacific collect 13 PUs (2 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Italians
4 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
1 bomber moved from Yugoslavia to Southern ItalyCombat - Italians
Battle in Southern Italy
Italians attack with 1 bomber, 4 infantry and 3 mech_infantrys
British defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Southern Italy from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Italians: 4 infantry and 1 mech_infantry
Casualties for British: 2 armour, 2 artilleries and 3 infantryNon Combat Move - Italians
1 artillery moved from Yugoslavia to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Albania to Yugoslavia
3 mech_infantrys moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,4,3,6,5,5
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 109 Sea Zone
3 infantry moved from Tunisia to Libya
1 destroyer moved from 98 Sea Zone to 97 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Denmark
2 bombers moved from Novgorod to Denmark
7 armour, 1 artillery and 7 mech_infantrys moved from Eastern Poland to Belarus
8 armour moved from Novgorod to Belarus
1 armour moved from Baltic States to Archangel
3 fighters and 1 tactical_bomber moved from Novgorod to Archangel
1 armour moved from Baltic States to Archangel
4 armour, 1 artillery and 4 infantry moved from Baltic States to BelarusCombat - Germans
Battle in Belarus
Germans attack with 19 armour, 2 artilleries, 4 infantry and 7 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 19 armour, 2 artilleries, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Denmark
Germans attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry
Germans win, taking Denmark from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 3 fighters and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Archangel from Russians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Archangel to Novgorod
3 fighters moved from Eastern Poland to Western Germany
2 bombers moved from Denmark to Western Germany
5 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Greece
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,2,3,1,2,2,4
Germans collect 41 PUs (2 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
3 armour moved from Bryansk to Bessarabia
2 mech_infantrys moved from Bryansk to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
5 fighters moved from Bryansk to Bessarabia
1 fighter moved from Russia to Bessarabia
2 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Bessarabia
Russians attack with 3 armour, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour, 1 artillery and 5 mech_infantrys
Russians win, taking Bessarabia from Italians with 3 armour, 6 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Italians: 2 armour, 1 artillery and 5 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Archangel to Russia
1 infantry moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Russia
15 infantry moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
6 fighters moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to UkrainePlace Units - Russians
2 infantry placed in Ukraine
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to Shantung
2 tactical_bombers moved from Kwangtung to Shantung
1 infantry moved from Kwangsi to Hunan
2 armour moved from Kiangsu to Chahar
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 armour moved from Kiangsu to Chahar
1 artillery moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
2 destroyers moved from 36 Sea Zone to 20 Sea Zone
3 fighters moved from Kwangtung to Hunan
7 fighters moved from Kwangtung to Yunnan
1 artillery moved from Kwangsi to YunnanCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Americans defend with 1 submarine
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 3 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 3 armour
Chinese defend with 1 artillery
Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is -2
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 armour
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 7 fighters
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 6 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter
Battle in Korea
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shantung
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Hunan to Kiangsu
6 fighters moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 tactical_bombers moved from Shantung to Kiangsu
2 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
3 armour placed in Kwangtung
1 artillery and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 2 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
1 bomber moved from Norway to GermanyCombat - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 2 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
1 bomber moved from Norway to GermanyCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 1,2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,1
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines, 2 tactical_bombers and 2 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 112
Casualties for Americans: 1 carrier and 2 fighters
Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines, 2 tactical_bombers and 2 transports
Battle in Philippines
Battle in Borneo
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.Non Combat Move - Americans
1 fighter moved from Iceland to Norway
3 fighters moved from Eastern United States to Iceland
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 airfield and 3 armour placed in Norway
1 transport placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Hunan
8 infantry moved from Kweichow to Yunnan
2 artilleries and 2 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 armour
Japanese win with 1 armour remaining. Battle score for attacker is -8
Casualties for Chinese: 2 artilleries and 2 infantry
Casualties for Japanese: 1 armour
Battle in Yunnan
Chinese attack with 8 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in Yunnan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Norway to Denmark
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Malaya to French Indo China
2 mech_infantrys moved from Malaya to Yunnan
2 infantry moved from Burma to Yunnan
2 mech_infantrys moved from Burma to Yunnan
1 armour and 6 mech_infantrys moved from India to Yunnan
1 bomber moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 fighter moved from India to French Indo China
3 infantry moved from Malaya to Shan State
6 armour and 3 mech_infantrys moved from Eastern Persia to India
2 fighters moved from Eastern Persia to Yunnan
2 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Norway to Finland
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
4 transports moved from 97 Sea Zone to 98 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Northwest Persia to IraqCombat - British
Battle in French Indo China
British attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Denmark
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
2 fighters owned by the British retreatedNon Combat Move - British
2 fighters moved from Denmark to Norway
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Yunnan
1 aaGun moved from India to BurmaPlace Units - British
1 factory_minor placed in Finland
1 armour and 2 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 artillery, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys





