@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            2 submarines moved from 54 Sea Zone to 62 Sea Zone
            1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            1 fighter moved from Dutch New Guinea to 33 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Queensland to Malaya
            1 fighter moved from Queensland to Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from United Kingdom to Norway
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            4 mech_infantrys moved from Baltic States to Novgorod
            3 infantry moved from Baltic States to Belarus
            2 bombers, 2 fighters and 1 tactical_bomber moved from Poland to Belarus
            5 armour moved from Baltic States to Novgorod
Combat - Germans
            Battle in Novgorod
                Germans attack with 5 armour and 4 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Germans win, taking Novgorod from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                Russians defend with 4 infantry
                Germans win, taking Belarus from Russians with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
Non Combat Move - Germans
            2 bombers, 2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
            2 infantry moved from Poland to Eastern Poland
            6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            6 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            2 armour moved from Baltic States to Novgorod
Place Units - Germans
            1 artillery and 2 infantry placed in Greece
            2 fighters placed in Western Germany
            1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs total
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            3 infantry moved from Bryansk to Belarus
            5 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
Combat - Russians
            Battle in Belarus
                Russians attack with 6 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                Russians win, taking Belarus from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            2 aaGuns moved from Archangel to Vologda
            1 mech_infantry moved from Smolensk to Archangel
            1 artillery moved from Ukraine to Bryansk
            8 infantry moved from Russia to Bryansk
            3 fighters moved from Belarus to Russia
            3 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 armour moved from Smolensk to Bryansk
            2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
Place Units - Russians
            1 artillery, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 battleships moved from 44 Sea Zone to 43 Sea Zone
                  Japanese take 43 Sea Zone from UK_Pacific
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone
            2 tactical_bombers moved from 43 Sea Zone to Borneo
            1 carrier moved from 42 Sea Zone to 43 Sea Zone
            2 fighters moved from 42 Sea Zone to Borneo
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 infantry moved from French Indo China to Kwangsi
            2 armour, 1 artillery, 6 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Kwangtung to Kwangsi
            6 armour, 3 artilleries and 1 infantry moved from Kiangsi to Kwangsi
            2 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 battleships moved from 44 Sea Zone to 43 Sea Zone
                  Japanese take 43 Sea Zone from UK_Pacific
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone
            2 tactical_bombers moved from 43 Sea Zone to Borneo
            1 carrier moved from 42 Sea Zone to 43 Sea Zone
            2 fighters moved from 42 Sea Zone to Borneo
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 infantry moved from French Indo China to Kwangsi
            2 armour, 1 artillery, 6 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Kwangtung to Kwangsi
            6 armour, 3 artilleries and 1 infantry moved from Kiangsi to Kwangsi
            2 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
            Battle in Borneo
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 39 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                UK_Pacific defend with 1 transport
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for UK_Pacific: 1 transport
            Battle in Kwangsi
                Japanese attack with 8 armour, 4 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                Japanese win, taking Kwangsi from Chinese with 8 armour, 4 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
            2 fighters moved from Borneo to 43 Sea Zone
            2 tactical_bombers moved from Borneo to 43 Sea Zone
            3 fighters moved from Celebes to Kwangtung
            6 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
Place Units - Japanese
            2 armour and 1 fighter placed in Kwangtung
            1 armour and 2 infantry placed in Kiangsu
            1 infantry placed in Japan
            1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 mech_infantry moved from Norway to Finland
            3 infantry moved from Norway to Finland
            1 artillery moved from Norway to Finland
            4 fighters moved from 112 Sea Zone to Finland
            1 bomber moved from United Kingdom to Finland
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 transport moved from 33 Sea Zone to 23 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                Germans win with no units remaining. Battle score for attacker is -2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 6 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 destroyer and 1 transport
                Americans win, taking 6 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Finland
                Americans attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry
                Germans defend with 7 infantry
                Americans win, taking Finland from Germans with 1 artillery, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 7 infantry
                Casualties for Americans: 3 infantry
Non Combat Move - Americans
            4 fighters moved from Finland to 112 Sea Zone
            1 bomber moved from Finland to Norway
            3 transports moved from 112 Sea Zone to 119 Sea Zone
Place Units - Americans
            1 factory_minor placed in Norway
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Eastern United States
            1 fighter placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 57 PUs; end with 61 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            2 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 artilleries moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 artillery moved from Hopei to Chahar
            3 infantry moved from Shensi to Hopei
            1 artillery moved from Shensi to Hopei
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
            British buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Siam to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            3 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 fighter moved from India to Yunnan
            1 fighter moved from Eastern Persia to Yunnan
            1 armour moved from Malaya to Yunnan
            4 mech_infantrys moved from Iraq to Eastern Persia
            4 armour moved from Egypt to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Alexandria to Egypt
            2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
            1 bomber moved from Egypt to India
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Tobruk to Egypt
Combat - British
Non Combat Move - British
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from United Kingdom to Norway
Place Units - British
            2 armour and 1 mech_infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            2 infantry placed in United Kingdom
Turn Complete - British
            British collect 32 PUs; end with 34 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
            3 infantry placed in Malaya
            2 mech_infantrys placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
            UK_Pacific collect 15 PUs; end with 15 PUs total
            Units Change Ownership
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys
                Some Units in Malaya change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
            Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
            1 bomber moved from Romania to Bessarabia
            1 artillery moved from Romania to Bessarabia
            2 armour moved from Romania to Bessarabia
            2 mech_infantrys moved from Romania to Bessarabia
Combat - Italians
            Battle in Bessarabia
                Italians attack with 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                Italians win, taking Bessarabia from Russians with 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 bomber moved from Bessarabia to Yugoslavia
            3 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Yugoslavia to Albania
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
            1 infantry and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 fighter moved from 23 Sea Zone to Queensland
Place Units - ANZAC
            1 fighter and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 armour and 7 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
            2 infantry moved from Eastern Poland to Western Ukraine
            3 fighters moved from Greece to Western Ukraine
            2 infantry moved from Baltic States to Belarus
            1 armour moved from Baltic States to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 armour moved from Baltic States to Archangel
            1 mech_infantry moved from Novgorod to Finland
            2 armour moved from Novgorod to Finland
            2 bombers moved from Baltic States to Finland
            1 tactical_bomber moved from Baltic States to Finland
            2 fighters moved from Baltic States to Belarus
            2 fighters moved from Western Germany to Belarus
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
Combat - Germans
            Battle in Belarus
                Germans attack with 4 fighters and 2 infantry
                Russians defend with 2 infantry
                Germans win, taking Belarus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Finland
                Germans attack with 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 mech_infantry
                Germans win, taking Finland from Americans with 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 artillery and 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 3 fighters and 2 infantry
                Russians defend with 1 infantry
                Germans win, taking Western Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                Germans win, taking Archangel from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
            3 fighters moved from Belarus to Novgorod
            3 fighters moved from Western Ukraine to Eastern Poland
            2 bombers and 1 tactical_bomber moved from Finland to Novgorod
            1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
            3 armour placed in Novgorod
            5 mech_infantrys placed in Germany
            2 mech_infantrys placed in Greece
Turn Complete - Germans
            Germans collect 49 PUs; end with 52 PUs total
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
            Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            3 infantry moved from Smolensk to Archangel
            2 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Belarus
            4 fighters and 1 tactical_bomber moved from Russia to Archangel
            1 mech_infantry moved from Bryansk to Archangel
Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Russians attack with 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 armour and 1 mech_infantry
                Russians win, taking Archangel from Germans with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 2 armour and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            2 aaGuns moved from Vologda to Russia
            1 tactical_bomber moved from Archangel to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            2 fighters moved from Archangel to Bryansk
            1 fighter moved from Belarus to Russia
            7 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            2 infantry moved from Bryansk to Smolensk
            1 fighter moved from Ukraine to Bryansk
            1 fighter moved from Archangel to Russia
            1 fighter moved from Archangel to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
            1 artillery, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
            Japanese buy 6 armour and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 43 Sea Zone to 35 Sea Zone
            2 armour moved from Kwangtung to Yunnan
            8 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
            4 fighters moved from Kwangtung to Yunnan
            6 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
Combat - Japanese
            Battle in Yunnan
                Japanese attack with 10 armour, 4 artilleries, 10 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 aaGuns, 1 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Chinese defend with 4 artilleries, 1 fighter and 14 infantry
                Japanese win, taking Yunnan from Chinese with 2 armour, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for British: 2 aaGuns, 1 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for Chinese: 4 artilleries, 1 fighter and 14 infantry
                Casualties for Japanese: 8 armour, 4 artilleries, 7 infantry and 1 mech_infantry
Non Combat Move - Japanese
            10 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
            1 armour moved from Kiangsu to Kwangsi
            1 artillery and 2 infantry moved from Kiangsi to Kwangsi
Place Units - Japanese
            3 armour placed in Kiangsu
            3 armour placed in Kwangtung
            6 infantry placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,6,1,1
            Japanese collect 39 PUs (7 lost to blockades); end with 39 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
            3 transports moved from 119 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern United States to Iceland
            1 armour moved from Norway to Finland
            1 bomber moved from Norway to Finland
            4 fighters moved from 112 Sea Zone to Finland
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 23 Sea Zone to 33 Sea Zone
            4 destroyers moved from 23 Sea Zone to 33 Sea Zone
            2 carriers moved from 23 Sea Zone to 33 Sea Zone
            3 fighters moved from 23 Sea Zone to Caroline Islands
            1 transport moved from 23 Sea Zone to 33 Sea Zone
            1 battleship moved from 23 Sea Zone to 33 Sea Zone
            2 carriers moved from 26 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            3 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
                  Americans take 17 Sea Zone from Japanese
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Finland
                Americans attack with 1 armour, 1 bomber and 4 fighters
                Germans defend with 2 armour and 1 mech_infantry
                Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 10
                Casualties for Germans: 2 armour and 1 mech_infantry
                Casualties for Americans: 1 armour
Non Combat Move - Americans
            1 bomber moved from Finland to Norway
            4 fighters moved from Finland to 112 Sea Zone
            2 mech_infantrys moved from Eastern United States to Quebec
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
            2 armour and 1 infantry placed in Norway
            1 artillery and 3 infantry placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            3 fighters placed in Eastern United States
Turn Complete - Americans
            Americans collect 55 PUs; end with 57 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 artillery moved from Hopei to Kweichow
            3 infantry moved from Hopei to Kweichow
            2 artilleries moved from Chahar to Hopei
            2 infantry moved from Chahar to Hopei
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            5 infantry placed in Kweichow
            1 infantry placed in Kweichow
Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
            British buy 2 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Burma to Yunnan
            2 infantry moved from Burma to Yunnan
            1 bomber moved from India to Yunnan
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            2 cruisers moved from 98 Sea Zone to 97 Sea Zone
            3 destroyers moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            2 artilleries moved from Egypt to 98 Sea Zone
            2 armour moved from Egypt to 98 Sea Zone
            4 infantry moved from Egypt to 98 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 4 transports moved from 98 Sea Zone to 97 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Burma to Shan State
            2 infantry moved from India to Burma
            2 mech_infantrys moved from India to Burma
            4 mech_infantrys moved from Eastern Persia to India
            2 fighters and 1 tactical_bomber moved from Eastern Persia to India
            6 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
            2 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from Egypt to Eastern Persia
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
Combat - British
            Battle in 97 Sea Zone
                British attack with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 4 transports
                Italians defend with 1 cruiser, 1 destroyer and 1 submarine
                British win, taking 97 Sea Zone from Neutral with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is 18
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
            Battle in Denmark
            Battle in Yunnan
                British attack with 1 artillery, 1 bomber and 3 infantry
                Japanese defend with 2 armour
                British win, taking Denmark from Germans, taking Yunnan from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 armour
            Battle in Southern Italy
                British attack with 2 armour, 2 artilleries and 4 infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                British captures 13PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 16
                Casualties for British: 1 infantry
                Casualties for Italians: 2 aaGuns and 3 infantry
Non Combat Move - British
            1 bomber moved from Yunnan to India
Place Units - British
            2 armour and 1 mech_infantry placed in Iraq
            1 mech_infantry placed in Egypt
            1 infantry placed in United Kingdom
Turn Complete - British
            British collect 39 PUs; end with 56 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUs
Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,2,1,3,1,5
            UK_Pacific collect 13 PUs (2 lost to blockades); end with 14 PUs total
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Italians
            4 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
            1 bomber moved from Yugoslavia to Southern Italy
Combat - Italians
            Battle in Southern Italy
                Italians attack with 1 bomber, 4 infantry and 3 mech_infantrys
                British defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                Italians win, taking Southern Italy from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Italians: 4 infantry and 1 mech_infantry
                Casualties for British: 2 armour, 2 artilleries and 3 infantry
Non Combat Move - Italians
            1 artillery moved from Yugoslavia to Northern Italy
            2 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            2 infantry moved from Albania to Yugoslavia
            3 mech_infantrys moved from Romania to Bessarabia
            1 bomber moved from Southern Italy to Northern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,4,3,6,5,5
            Italians collect 7 PUs (6 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
            Battle in Java
Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs