FYI, I’m out on vacation soon. Might be able to squeeze a turn or 2 in, but likely out for a couple weeks.
GeneralSvendSved(allies) vs Drejemester rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 submarines moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Dutch New Guinea to 33 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Queensland to Malaya
1 fighter moved from Queensland to MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to NorwayNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 mech_infantrys moved from Baltic States to Novgorod
3 infantry moved from Baltic States to Belarus
2 bombers, 2 fighters and 1 tactical_bomber moved from Poland to Belarus
5 armour moved from Baltic States to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 5 armour and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans win, taking Belarus from Russians with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantryNon Combat Move - Germans
2 bombers, 2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
2 infantry moved from Poland to Eastern Poland
6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
2 armour moved from Baltic States to NovgorodPlace Units - Germans
1 artillery and 2 infantry placed in Greece
2 fighters placed in Western Germany
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
3 infantry moved from Bryansk to Belarus
5 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Belarus from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Archangel to Vologda
1 mech_infantry moved from Smolensk to Archangel
1 artillery moved from Ukraine to Bryansk
8 infantry moved from Russia to Bryansk
3 fighters moved from Belarus to Russia
3 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 armour moved from Smolensk to Bryansk
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to SmolenskPlace Units - Russians
1 artillery, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 battleships moved from 44 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to Borneo
1 carrier moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from 42 Sea Zone to Borneo
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from French Indo China to Kwangsi
2 armour, 1 artillery, 6 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Kwangtung to Kwangsi
6 armour, 3 artilleries and 1 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 battleships moved from 44 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to Borneo
1 carrier moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from 42 Sea Zone to Borneo
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from French Indo China to Kwangsi
2 armour, 1 artillery, 6 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Kwangtung to Kwangsi
6 armour, 3 artilleries and 1 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
UK_Pacific defend with 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for UK_Pacific: 1 transport
Battle in Kwangsi
Japanese attack with 8 armour, 4 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 8 armour, 4 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
2 fighters moved from Borneo to 43 Sea Zone
2 tactical_bombers moved from Borneo to 43 Sea Zone
3 fighters moved from Celebes to Kwangtung
6 fighters and 2 tactical_bombers moved from Kwangsi to KiangsiPlace Units - Japanese
2 armour and 1 fighter placed in Kwangtung
1 armour and 2 infantry placed in Kiangsu
1 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Norway to Finland
3 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
4 fighters moved from 112 Sea Zone to Finland
1 bomber moved from United Kingdom to Finland
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 transport moved from 33 Sea Zone to 23 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 6 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Finland
Americans attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry
Germans defend with 7 infantry
Americans win, taking Finland from Germans with 1 artillery, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 7 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
4 fighters moved from Finland to 112 Sea Zone
1 bomber moved from Finland to Norway
3 transports moved from 112 Sea Zone to 119 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hunan to Yunnan
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 artilleries moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 artillery moved from Hopei to Chahar
3 infantry moved from Shensi to Hopei
1 artillery moved from Shensi to HopeiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
3 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from India to Yunnan
1 fighter moved from Eastern Persia to Yunnan
1 armour moved from Malaya to Yunnan
4 mech_infantrys moved from Iraq to Eastern Persia
4 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
1 bomber moved from Egypt to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Tobruk to EgyptCombat - British
Non Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to NorwayPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in Malaya
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
UK_Pacific collect 15 PUs; end with 15 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Some Units in Malaya change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
2 armour moved from Romania to Bessarabia
2 mech_infantrys moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Yugoslavia
3 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 23 Sea Zone to QueenslandPlace Units - ANZAC
1 fighter and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 7 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
3 fighters moved from Greece to Western Ukraine
2 infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Baltic States to Archangel
1 mech_infantry moved from Novgorod to Finland
2 armour moved from Novgorod to Finland
2 bombers moved from Baltic States to Finland
1 tactical_bomber moved from Baltic States to Finland
2 fighters moved from Baltic States to Belarus
2 fighters moved from Western Germany to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in Belarus
Germans attack with 4 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 mech_infantry
Germans win, taking Finland from Americans with 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 fighters moved from Belarus to Novgorod
3 fighters moved from Western Ukraine to Eastern Poland
2 bombers and 1 tactical_bomber moved from Finland to Novgorod
1 armour and 5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Novgorod
5 mech_infantrys placed in Germany
2 mech_infantrys placed in GreeceTurn Complete - Germans
Germans collect 49 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Smolensk to Archangel
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Belarus
4 fighters and 1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Bryansk to ArchangelCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Vologda to Russia
1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Western Ukraine to Bryansk
2 fighters moved from Archangel to Bryansk
1 fighter moved from Belarus to Russia
7 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Archangel to Russia
1 fighter moved from Archangel to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
1 artillery, 8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 43 Sea Zone to 35 Sea Zone
2 armour moved from Kwangtung to Yunnan
8 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
4 fighters moved from Kwangtung to Yunnan
6 fighters and 2 tactical_bombers moved from Kiangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 10 armour, 4 artilleries, 10 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 aaGuns, 1 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Chinese defend with 4 artilleries, 1 fighter and 14 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 57
Casualties for British: 2 aaGuns, 1 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 4 artilleries, 1 fighter and 14 infantry
Casualties for Japanese: 8 armour, 4 artilleries, 7 infantry and 1 mech_infantryNon Combat Move - Japanese
10 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
1 armour moved from Kiangsu to Kwangsi
1 artillery and 2 infantry moved from Kiangsi to KwangsiPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Kwangtung
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,6,1,1
Japanese collect 39 PUs (7 lost to blockades); end with 39 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
3 transports moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 armour moved from Norway to Finland
1 bomber moved from Norway to Finland
4 fighters moved from 112 Sea Zone to Finland
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 23 Sea Zone to 33 Sea Zone
4 destroyers moved from 23 Sea Zone to 33 Sea Zone
2 carriers moved from 23 Sea Zone to 33 Sea Zone
3 fighters moved from 23 Sea Zone to Caroline Islands
1 transport moved from 23 Sea Zone to 33 Sea Zone
1 battleship moved from 23 Sea Zone to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Finland
Americans attack with 1 armour, 1 bomber and 4 fighters
Germans defend with 2 armour and 1 mech_infantry
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
1 bomber moved from Finland to Norway
4 fighters moved from Finland to 112 Sea Zone
2 mech_infantrys moved from Eastern United States to Quebec
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
2 armour and 1 infantry placed in Norway
1 artillery and 3 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Hopei to Kweichow
3 infantry moved from Hopei to Kweichow
2 artilleries moved from Chahar to Hopei
2 infantry moved from Chahar to HopeiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kweichow
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 bomber moved from India to Yunnan
1 carrier moved from 98 Sea Zone to 97 Sea Zone
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
3 destroyers moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 artilleries moved from Egypt to 98 Sea Zone
2 armour moved from Egypt to 98 Sea Zone
4 infantry moved from Egypt to 98 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 98 Sea Zone to 97 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
2 mech_infantrys moved from India to Burma
4 mech_infantrys moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Eastern Persia to India
6 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Egypt to Eastern Persia
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to DenmarkCombat - British
Battle in 97 Sea Zone
British attack with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 4 transports
Italians defend with 1 cruiser, 1 destroyer and 1 submarine
British win, taking 97 Sea Zone from Neutral with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is 18
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Battle in Denmark
Battle in Yunnan
British attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 2 armour
British win, taking Denmark from Germans, taking Yunnan from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour
Battle in Southern Italy
British attack with 2 armour, 2 artilleries and 4 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British captures 13PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 infantry
Casualties for Italians: 2 aaGuns and 3 infantryNon Combat Move - British
1 bomber moved from Yunnan to IndiaPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
1 mech_infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 56 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,2,1,3,1,5
UK_Pacific collect 13 PUs (2 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Italians
4 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
1 bomber moved from Yugoslavia to Southern ItalyCombat - Italians
Battle in Southern Italy
Italians attack with 1 bomber, 4 infantry and 3 mech_infantrys
British defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Southern Italy from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Italians: 4 infantry and 1 mech_infantry
Casualties for British: 2 armour, 2 artilleries and 3 infantryNon Combat Move - Italians
1 artillery moved from Yugoslavia to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Albania to Yugoslavia
3 mech_infantrys moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,4,3,6,5,5
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs