I am germany
I will move today
Kun je een edit maken? Jap fighter Filipijnen -> SZ6.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 bomber moved from Algeria to Spain
1 tactical_bomber moved from 110 Sea Zone to Spain
1 fighter moved from 110 Sea Zone to Spain
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 54 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Spain
Americans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Italians defend with 2 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 fighters moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
1 bomber moved from Spain to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Spain to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
Place Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
4 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
was een lastige beurt… zoveel snoepjes, zoveel valkuilen…;)
game is on!
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 artillery and 2 infantry moved from Poland to Eastern Poland
2 fighters moved from Germany to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 fighter moved from Germany to Bessarabia
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
7 armour, 1 artillery and 11 infantry moved from Poland to Baltic States
Combat - Germans
Battle in Bessarabia
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 7 armour, 1 artillery and 11 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 7 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Bessarabia to Romania
1 aaGun moved from Slovakia Hungary to Romania
2 fighters moved from Eastern Poland to Germany
1 mech_infantry moved from Poland to Slovakia Hungary
1 mech_infantry moved from Poland to Romania
2 artilleries and 3 infantry moved from Germany to Poland
2 artilleries and 3 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Poland
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Place Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
6 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
Jammer dat er zo weinig neutrals zijn aan mijn kant!
@hansie: Vergeet je met Italië niet om Zwitserland te pakken?
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - British
2 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
12 infantry moved from Northwest Persia to Turkey
2 mech_infantrys moved from Iraq to Turkey
1 armour and 3 mech_infantrys moved from Persia to Turkey
1 fighter and 1 tactical_bomber moved from Persia to Turkey
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Turkey
Combat - British
Battle in 125 Sea Zone
British attack with 2 destroyers, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Turkey
British attack with 1 armour, 2 fighters, 12 infantry, 5 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 1 armour, 2 fighters, 8 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Turkey to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Turkey to Persia
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 5 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from 125 Sea Zone to Norway
1 fighter moved from 125 Sea Zone to Norway
Place Units - British
1 infantry and 1 mech_infantry placed in Egypt
1 transport placed in 98 Sea Zone
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Ik kreeg net een telefoontje vanuit Washington. Of ik mijn setje vliegtuigen linea recta van Perzie
bij Bashar al-Assad wil stallen.
Als dit kan de-edit worden: dank :)
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians repair damage of 1x factory_minor; Remaining resources: 10 PUs;
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Syria: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Non Combat Move - Italians
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to France
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6
Italians collect 5 PUs (3 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
2 infantry moved from Persia to Eastern Persia
Combat - ANZAC
Battle in Eastern Persia
ANZAC attack with 2 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Eastern Persia from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Solomon Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Lucky ANZAC!
was idd wel lekker dat ik hem meteen pakte;)
Anders had ik een rondje moeten wachten;)
Overigens graag edit van 1 pop naar new guinea…)
Maar volgens mij regelt mijn kamaraad dat al…
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Non Combat Move - French
1 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
Turn Complete - French
Ik weet nu een beetje hoe Duitsland zich al heel lang voelt. Je wilt het liefst alles op 1 front richten, maar ondertussen wordt er aan je andere grens van alles afgesnoept :(
Dit wordt nog een lange avond
@Lederhosen:
Ik weet nu een beetje hoe Duitsland zich al heel lang voelt. Je wilt het liefst alles op 1 front richten, maar ondertussen wordt er aan je andere grens van alles afgesnoept :(
Dit wordt nog een lange avond
Haha, goed dat je je bewust wordt van je tweede front, voeren we vanaf nu een gelijke strijd ;)
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Archangel
1 artillery moved from Belarus to Smolensk
1 aaGun moved from Novgorod to Archangel
9 mech_infantrys moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
2 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Western Ukraine to Rostov
10 mech_infantrys moved from Western Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
1 armour moved from Russia to Rostov
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Timguska
1 fighter moved from Bessarabia to Rostov
1 fighter moved from Eastern Poland to Rostov
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Persia to Turkey
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Samara
3 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Rostov
1 armour moved from Western Ukraine to Rostov
1 infantry moved from Volgograd to Tambov
Place Units - Russians
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 1 infantry placed in Ukraine
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 9 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 artillery moved from Tsagaan Olom to Kansu
1 infantry moved from Suiyuyan to Kansu
2 mech_infantrys moved from Chahar to Kansu
3 infantry moved from Kazakhstan to Caucasus
1 bomber moved from Szechwan to Caucasus
1 infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 artillery, 2 infantry and 2 mech_infantrys moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
1 infantry and 1 mech_infantry moved from Kazakhstan to Samara
1 bomber moved from Szechwan to Samara
2 mech_infantrys moved from Kazakhstan to Novosibirsk
5 artilleries moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Shensi to Tsinghai
3 mech_infantrys moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Olgiy to Timguska
1 armour moved from Yenisey to Timguska
1 bomber moved from Szechwan to Timguska
1 mech_infantry moved from Kazakhstan to Caucasus
4 mech_infantrys moved from Kazakhstan to Novosibirsk
1 armour moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Sikang to Novosibirsk
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Timguska
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Timguska from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Persia
Japanese attack with 1 artillery, 2 infantry and 4 mech_infantrys
ANZAC defend with 1 infantry
Japanese win, taking Eastern Persia from ANZAC with 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Novosibirsk
Japanese attack with 5 artilleries and 7 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Novosibirsk from Russians with 5 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caucasus
Japanese attack with 1 bomber, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Caucasus from Russians with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 3 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Evenkiyskiy from Russians with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from Philippines to 35 Sea Zone
3 carriers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to Burma
1 mech_infantry moved from India to Afghanistan
Japanese take Afghanistan from Neutral_True
3 mech_infantrys moved from French Indo China to Szechwan
1 bomber moved from Caucasus to Sikang
1 bomber moved from Samara to Sikang
1 bomber moved from Timguska to Sikang
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Buryatia to Yenisey
3 mech_infantrys moved from Manchuria to Central Mongolia
1 tactical_bomber moved from Burma to Sikang
1 armour moved from Kazakhstan to Novosibirsk
1 armour moved from Kazakhstan to Novosibirsk
3 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Manchuria
3 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Japanese collect 76 PUs (6 lost to blockades); end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Spain to Southern France
Americans take Southern France from Germans
1 artillery moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Spain to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to France
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 17 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Air Battle in France
Americans attacks with 2 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in France causes 12 damage total. Damaged units is as follows: factory_minor = 6, airfield = 6
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea Zone
4 transports moved from 91 Sea Zone to 102 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
2 artilleries moved from 91 Sea Zone to Spain
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from France to Tobruk
2 mech_infantrys moved from Persia to Turkey
1 fighter moved from Normandy Bordeaux to Norway
1 tactical_bomber moved from Normandy Bordeaux to 125 Sea Zone
4 fighters moved from 34 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 bomber moved from France to Spain
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to Northern Territory
Place Units - Americans
1 artillery placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 70 PUs; end with 71 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
de bommerts hebben weer goed werk afgeleverd…;)