HNS 2v2
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Americans 
 Americans buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 1 bomber moved from United Kingdom to Germany
 1 infantry moved from Algeria to Tunisia
 Americans take Tunisia from Italians
 2 armour, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
 1 submarine moved from 91 Sea Zone to 92 Sea Zone
 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
 1 carrier moved from 110 Sea Zone to 91 Sea Zone
 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
 1 mech_infantry moved from Morocco to Tunisia
 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
 1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans 
 Air Battle in Germany
 Americans attacks with 1 units heading to Germany
 Germans launches 1 interceptors out of Germany
 Air Battle is over, the remaining bombers go on to their targets
 Strategic bombing raid in Germany
 Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
 Bombing raid in Germany causes 8 damage total.
 Battle in Celebes
 Americans attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in 92 Sea Zone
 Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
 Germans defend with 1 destroyer
 Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Germans: 1 destroyer
 Battle in Caroline Islands
 Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
 Japanese defend with 1 airfield, 1 harbour and 2 infantry
 Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantry
 Casualties for Japanese: 2 infantry
 Cleaning up after air battlesNon Combat Move - Americans 
 3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
 2 submarines moved from 10 Sea Zone to 26 Sea Zone
 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 transport moved from 110 Sea Zone to 91 Sea Zone
 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
 2 transports moved from 91 Sea Zone to 101 Sea Zone
 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
 1 bomber moved from Germany to FinlandPlace Units - Americans 
 1 artillery and 7 infantry placed in Eastern United States
 2 transports placed in 101 Sea Zone
 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 60 PUs; end with 60 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese Turn Complete - Chinese 
 Chinese collect 0 PUs; end with 2 PUs total
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 Dit is wel vies zeg, 2 x zo bomben. Vies, Patrick! 
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Germans 
 Germans buy 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 artillery moved from France to Normandy Bordeaux
 2 mech_infantrys moved from Western Germany to France
 2 mech_infantrys moved from France to Normandy Bordeaux
 3 fighters moved from Western Germany to Normandy Bordeaux
 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
 2 tactical_bombers moved from Germany to Normandy Bordeaux
 2 infantry moved from Eastern Poland to Baltic States
 1 fighter moved from Eastern Poland to Baltic States
 1 artillery and 1 infantry moved from Eastern Poland to Belarus
 2 bombers moved from Southern Italy to Kazakhstan
 1 mech_infantry moved from Southern France to Holland Belgium
 Germans take Holland Belgium from AmericansCombat - Germans 
 Battle in Belarus
 Germans attack with 1 artillery and 1 infantry
 Russians defend with 1 infantry
 Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Kazakhstan
 Germans attack with 2 bombers
 Russians defend with 1 mech_infantry
 Germans win with 2 bombers remaining. Battle score for attacker is 4
 Casualties for Russians: 1 mech_infantry
 Battle in Baltic States
 Germans attack with 1 fighter and 2 infantry
 Russians defend with 1 infantry
 Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Normandy Bordeaux
 Germans attack with 1 artillery, 3 fighters, 2 mech_infantrys and 4 tactical_bombers
 French defend with 2 infantry; Americans defend with 1 aaGun and 1 infantry
 Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
 Casualties for French: 2 infantry
 Casualties for Germans: 1 mech_infantry
 Casualties for Americans: 1 aaGun and 1 infantryNon Combat Move - Germans 
 3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
 2 tactical_bombers moved from Normandy Bordeaux to France
 5 infantry moved from Poland to Eastern Poland
 1 infantry moved from Western Germany to Germany
 1 mech_infantry moved from Germany to Western Germany
 2 bombers moved from Kazakhstan to Shensi
 1 fighter moved from Baltic States to Western GermanyPlace Units - Germans 
 1 infantry and 9 mech_infantrys placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - British 
 British buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 armour moved from United Kingdom to 110 Sea Zone
 1 armour moved from 110 Sea Zone to Holland Belgium
 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 bomber moved from United Kingdom to Western Germany
 1 bomber moved from Finland to Western Germany
 1 tactical_bomber moved from United Kingdom to Holland Belgium
 2 fighters moved from United Kingdom to Normandy Bordeaux
 1 infantry moved from India to Burma
 UK_Pacific take Burma from JapaneseCombat - British 
 Battle in Holland Belgium
 British attack with 1 armour and 1 tactical_bomber
 Germans defend with 1 mech_infantry
 British win with 1 tactical_bomber remaining. Battle score for attacker is -2
 Casualties for Germans: 1 mech_infantry
 Casualties for British: 1 armour
 Battle in Normandy Bordeaux
 British attack with 1 artillery, 2 fighters and 1 infantry
 Germans defend with 1 artillery and 1 mech_infantry
 British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
 Casualties for Germans: 1 artillery and 1 mech_infantry
 Casualties for British: 1 infantry
 Air Battle in Western Germany
 British attacks with 2 units heading to Western Germany
 Germans launches 4 interceptors out of Western Germany
 Air Battle is over, the remaining bombers go on to their targets
 Strategic bombing raid in Western Germany
 Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
 Bombing raid in Western Germany causes 4 damage total.
 Cleaning up after air battlesNon Combat Move - British 
 1 bomber moved from Western Germany to United Kingdom
 1 tactical_bomber moved from Holland Belgium to United Kingdom
 2 fighters moved from Normandy Bordeaux to United Kingdom
 1 mech_infantry moved from Egypt to Iraq
 1 armour moved from Persia to West India
 2 fighters moved from Persia to India
 1 armour moved from India to West India
 1 fighter moved from India to SumatraPlace Units - British 
 1 artillery and 3 infantry placed in United Kingdom
 2 armour and 1 fighter placed in PersiaTurn Complete - British 
 British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific 
 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
 UK_Pacific collect 14 PUs; end with 14 PUs total
 Some Units in India change ownership: 1 artillery and 3 infantry
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Italians 
 Italians buy 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians 
 1 submarine moved from 95 Sea Zone to 98 Sea Zone
 1 fighter moved from Southern Italy to 98 Sea Zone
 1 artillery and 1 infantry moved from France to Normandy BordeauxCombat - Italians 
 Battle in 98 Sea Zone
 Italians attack with 1 fighter and 1 submarine
 French defend with 1 destroyer
 Italians win with 1 fighter remaining. Battle score for attacker is 2
 Casualties for French: 1 destroyer
 Casualties for Italians: 1 submarine
 Battle in Normandy Bordeaux
 Italians attack with 1 artillery and 1 infantry
 British defend with 1 artillery
 Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 artilleryNon Combat Move - Italians 
 1 fighter moved from 98 Sea Zone to Tobruk
 1 bomber moved from Shensi to French Indo China
 1 artillery moved from Southern Italy to Northern Italy
 1 infantry moved from Northern Italy to FrancePlace Units - Italians 
 1 destroyer placed in 95 Sea Zone
 1 infantry and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
 Italians collect 11 PUs; end with 11 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
 1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC 
 Battle in New Guinea
 Battle in New Britain
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 2 infantry
 Japanese win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is -7
 Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC 
 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
 1 submarine moved from 54 Sea Zone to 33 Sea Zone
 2 fighters moved from Northern Territory to Caroline Islands
 1 aaGun and 1 infantry moved from Northern Territory to Queensland
 1 infantry moved from Northern Territory to South AustraliaPlace Units - ANZAC 
 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
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 Ik wil nog een bonus uitdelen voor de Triple Bomber Achievement :-) 
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - French Non Combat Move - French 
 1 infantry moved from Egypt to AlexandriaTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 6 Research Technology - Russians Purchase Units - Russians 
 Russians buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 3 infantry moved from Novgorod to Baltic States
 1 fighter moved from Russia to Baltic States
 1 artillery and 3 infantry moved from Archangel to Belarus
 1 mech_infantry moved from Novosibirsk to Kansu
 1 infantry moved from Olgiy to Kansu
 2 fighters and 1 tactical_bomber moved from Russia to KansuCombat - Russians 
 Battle in Belarus
 Russians attack with 1 artillery and 3 infantry
 Germans defend with 1 artillery and 1 infantry
 Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 artillery and 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Kansu
 Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
 Japanese defend with 3 artilleries
 Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
 Casualties for Russians: 1 infantry and 1 mech_infantry
 Casualties for Japanese: 3 artilleries
 Battle in Baltic States
 Russians attack with 1 fighter and 3 infantry
 Germans defend with 1 infantry
 Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians 
 1 mech_infantry moved from Russia to Kazakhstan
 1 mech_infantry moved from Russia to Novosibirsk
 2 fighters and 1 tactical_bomber moved from Kansu to Vologda
 1 mech_infantry moved from Russia to Vologda
 1 mech_infantry moved from Bryansk to Novgorod
 1 infantry moved from Western Ukraine to Bryansk
 3 aaGuns moved from Smolensk to Bryansk
 2 mech_infantrys moved from Smolensk to Bryansk
 2 armour, 2 artilleries and 2 mech_infantrys moved from Russia to Bryansk
 1 fighter moved from Baltic States to NovgorodPlace Units - Russians 
 1 artillery and 2 infantry placed in Novgorod
 1 armour, 1 fighter, 3 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 35 PUs; end with 35 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Japanese 
 Japanese buy 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 armour and 1 infantry moved from Tsinghai to Kazakhstan
 2 infantry moved from Yakut S.S.R. to Yenisey
 Japanese take Yenisey from Russians
 1 armour moved from Yakut S.S.R. to Olgiy
 Japanese take Olgiy from Russians
 1 armour moved from Suiyuyan to Kansu
 1 infantry moved from Suiyuyan to Kansu
 2 mech_infantrys moved from Dzavhan to Olgiy
 3 mech_infantrys moved from Anhwe to Yunnan
 1 armour moved from Kansu to Novosibirsk
 1 fighter and 1 tactical_bomber moved from Shensi to Novosibirsk
 2 carriers moved from 36 Sea Zone to 35 Sea Zone
 1 battleship moved from 36 Sea Zone to 35 Sea Zone
 1 fighter moved from 36 Sea Zone to 44 Sea Zone
 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese 
 Battle in Kazakhstan
 Japanese attack with 1 armour and 1 infantry
 Russians defend with 1 mech_infantry
 Japanese win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 1
 Casualties for Russians: 1 mech_infantry
 Casualties for Japanese: 1 infantry
 Battle in Novosibirsk
 Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
 Russians defend with 1 mech_infantry
 Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
 Casualties for Russians: 1 mech_infantry
 Casualties for Japanese: 1 armour
 Battle in 35 Sea Zone
 Japanese attack with 2 battleships, 3 carriers, 2 fighters and 2 tactical_bombers
 ANZAC defend with 1 destroyer
 Units damaged: 1 battleship owned by the Japanese
 Japanese win with 2 battleships, 3 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
 Casualties for ANZAC: 1 destroyer
 Battle in 44 Sea Zone
 Japanese attack with 1 fighter
 Americans defend with 1 transport
 Japanese win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transportNon Combat Move - Japanese 
 1 fighter moved from 44 Sea Zone to 35 Sea Zone
 4 infantry moved from Japan to 6 Sea Zone
 5 destroyers, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
 1 transport moved from 36 Sea Zone to 35 Sea Zone
 4 infantry moved from 35 Sea Zone to Philippines
 3 mech_infantrys moved from French Indo China to Yunnan
 1 artillery and 1 infantry moved from French Indo China to Yunnan
 4 fighters and 1 tactical_bomber moved from Shensi to Kwangtung
 1 bomber moved from Shensi to Philippines
 1 fighter and 1 tactical_bomber moved from Novosibirsk to Kansu
 2 infantry moved from Buryatia to Yakut S.S.R.
 3 mech_infantrys moved from Manchuria to AnhwePlace Units - Japanese 
 3 mech_infantrys placed in French Indo China
 1 armour and 2 mech_infantrys placed in Manchuria
 1 bomber, 1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese 
 Japanese collect 57 PUs; end with 57 PUs total
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Americans 
 Americans buy 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Politics - Americans 
 Americans takes Political Action: Political Action Allies To War With TrueNeutrals
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans 
 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Portugal
 2 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
 2 artilleries and 5 infantry moved from 91 Sea Zone to Spain
 6 infantry moved from Eastern United States to 101 Sea Zone
 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
 6 infantry moved from 91 Sea Zone to Spain
 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
 1 bomber moved from Finland to Spain
 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
 2 submarines moved from 26 Sea Zone to 33 Sea Zone
 1 fighter moved from Hawaiian Islands to Caroline Islands
 2 infantry moved from Western United States to 10 Sea Zone
 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
 Americans take 42 Sea Zone from Japanese
 1 fighter moved from India to 39 Sea Zone
 2 armour, 3 infantry and 2 mech_infantrys moved from Tunisia to Libya
 Americans take Libya from ItaliansCombat - Americans 
 Battle in 39 Sea Zone
 Americans attack with 1 destroyer and 1 fighter
 Japanese defend with 1 submarine
 Americans win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 submarine
 Battle in Portugal
 Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
 Neutral_True defend with 2 infantry
 Americans win, taking Portugal from Neutral_True with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Neutral_True: 2 infantry
 Battle in Spain
 Americans attack with 2 artilleries, 1 bomber, 12 infantry and 1 mech_infantry
 Neutral_True defend with 6 infantry
 Americans win, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
 Casualties for Americans: 3 infantry
 Casualties for Neutral_True: 6 infantryNon Combat Move - Americans 
 1 bomber moved from Spain to Gibraltar
 1 fighter and 1 tactical_bomber moved from Portugal to 91 Sea Zone
 1 submarine moved from 92 Sea Zone to 91 Sea Zone
 1 fighter moved from 39 Sea Zone to Burma
 1 destroyer moved from 33 Sea Zone to 46 Sea Zone
 1 destroyer moved from 16 Sea Zone to 22 Sea Zone
 1 transport moved from 33 Sea Zone to 49 Sea Zone
 2 infantry moved from Solomon Islands to 49 Sea Zone
 2 infantry and 1 transport moved from 49 Sea Zone to 30 Sea Zone
 2 infantry moved from 30 Sea Zone to Johnston Island
 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans 
 3 transports placed in 101 Sea Zone
 2 fighters and 6 infantry placed in Eastern United States
 1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 61 PUs; end with 61 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese Turn Complete - Chinese 
 Chinese collect 0 PUs; end with 2 PUs total
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Germans 
 Germans buy 5 armour and 1 bomber; Remaining resources: 0 PUs;Politics - Germans 
 Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
 Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
 Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
 Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
 Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
 Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
 Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
 Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
 Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
 Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
 Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
 Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans 
 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
 1 infantry moved from Eastern Poland to Baltic States
 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic StatesCombat - Germans 
 Battle in Western Ukraine
 Germans attack with 1 artillery and 1 infantry
 Russians defend with 1 infantry
 Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Baltic States
 Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
 Russians defend with 2 infantry
 Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Casualties for Russians: 2 infantryNon Combat Move - Germans 
 1 fighter and 1 tactical_bomber moved from Baltic States to Germany
 23 mech_infantrys moved from Western Germany to Southern France
 2 mech_infantrys moved from Germany to Eastern Poland
 10 infantry moved from Germany to Western Germany
 2 infantry moved from France to Southern France
 2 bombers moved from Shensi to KansuPlace Units - Germans 
 5 armour and 1 bomber placed in Western GermanyTurn Complete - Germans 
 Germans collect 42 PUs; end with 42 PUs total
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - British 
 British buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British 
 6 fighters moved from India to French Indo China
 2 tactical_bombers moved from India to French Indo China
 1 fighter moved from Persia to Kazakhstan
 1 infantry moved from Burma to Shan State
 UK_Pacific take Shan State from Japanese
 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
 1 infantry moved from 110 Sea Zone to Holland Belgium
 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
 2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
 1 bomber moved from United Kingdom to Normandy BordeauxCombat - British 
 Battle in Kazakhstan
 British attack with 1 fighter
 Japanese defend with 1 armour
 Japanese win with no units remaining. Battle score for attacker is -4
 Casualties for British: 1 fighter
 Casualties for Japanese: 1 armour
 Battle in Holland Belgium
 Battle in French Indo China
 British attack with 6 fighters and 2 tactical_bombers
 Italians defend with 1 bomber; Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
 British win, taking Holland Belgium from Germans with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
 Casualties for Italians: 1 bomber
 Casualties for Japanese: 3 mech_infantrys
 Battle in Normandy Bordeaux
 British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
 Italians defend with 1 artillery and 1 infantry
 British win, taking Normandy Bordeaux from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British 
 2 fighters moved from Normandy Bordeaux to Spain
 1 mech_infantry moved from Iraq to Eastern Persia
 2 armour moved from Persia to West India
 2 armour moved from West India to Burma
 6 fighters and 2 tactical_bombers moved from French Indo China to Burma
 3 fighters moved from Sumatra to Burma
 3 aaGuns, 4 artilleries and 11 infantry moved from India to Burma
 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
 1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - British 
 1 bomber placed in United Kingdom
 2 armour and 1 fighter placed in PersiaTurn Complete - British 
 British collect 38 PUs; end with 39 PUs totalPlace Units - UK_Pacific 
 1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 15 PUs; end with 15 PUs total
 Some Units in India change ownership: 1 armour and 2 mech_infantrys
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Italians 
 Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians 
 Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
 Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
 Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
 Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
 Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
 Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
 Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
 Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
 Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
 Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
 Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
 Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians 
 1 infantry moved from France to Normandy Bordeaux
 1 fighter moved from Southern Italy to Normandy BordeauxCombat - Italians 
 Battle in Normandy Bordeaux
 Italians attack with 1 fighter and 1 infantry
 British defend with 1 artillery and 1 infantry
 retreated to Normandy Bordeaux
 British win with 1 artillery remaining. Battle score for attacker is 0
 Casualties for Italians: 1 infantry
 Casualties for British: 1 infantryNon Combat Move - Italians 
 1 fighter moved from Normandy Bordeaux to France
 1 fighter moved from Tobruk to Southern Italy
 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
 5 mech_infantrys moved from Southern Italy to France
 3 infantry moved from Southern Italy to Northern Italy
 1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians 
 2 mech_infantrys placed in Northern Italy
 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians 
 Italians collect 8 PUs; end with 8 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - ANZAC 
 ANZAC buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 infantry moved from New Guinea to Dutch New Guinea
 ANZAC take Dutch New Guinea from Japanese
 1 transport moved from 46 Sea Zone to 62 Sea Zone
 1 destroyer moved from 62 Sea Zone to 34 Sea Zone
 1 submarine moved from 62 Sea Zone to 33 Sea Zone
 1 transport moved from 47 Sea Zone to 54 Sea Zone
 1 infantry moved from South Australia to New South WalesCombat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 
 2 artilleries placed in New South Wales
 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 6 Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Russians 
 Russians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians 
 Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians 
 1 fighter and 1 mech_infantry moved from Novgorod to Eastern Poland
 1 artillery and 2 infantry moved from Belarus to Eastern Poland
 11 armour and 12 mech_infantrys moved from Bryansk to Eastern Poland
 1 fighter moved from Russia to Eastern Poland
 2 fighters and 1 tactical_bomber moved from Vologda to Eastern Poland
 4 artilleries and 7 infantry moved from Bryansk to Western Ukraine
 1 mech_infantry moved from Vologda to Kazakhstan
 Russians take Kazakhstan from JapaneseCombat - Russians 
 Battle in Western Ukraine
 Russians attack with 4 artilleries and 7 infantry
 Germans defend with 1 artillery and 1 infantry
 Russians win, taking Western Ukraine from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 7
 Casualties for Germans: 1 artillery and 1 infantry
 Battle in Eastern Poland
 Russians attack with 11 armour, 1 artillery, 4 fighters, 2 infantry, 13 mech_infantrys and 1 tactical_bomber
 Germans defend with 10 armour, 4 artilleries, 3 infantry and 7 mech_infantrys; Italians defend with 2 armour
 Russians win, taking Eastern Poland from Germans with 11 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 63
 Casualties for Germans: 10 armour, 4 artilleries, 3 infantry and 7 mech_infantrys
 Casualties for Russians: 1 artillery, 2 infantry and 13 mech_infantrys
 Casualties for Italians: 2 armourNon Combat Move - Russians 
 1 fighter moved from Eastern Poland to Russia
 1 fighter moved from Eastern Poland to Novgorod
 2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
 4 aaGuns moved from Bryansk to Belarus
 1 artillery and 2 infantry moved from Novgorod to Baltic States
 2 artilleries and 1 infantry moved from Archangel to Belarus
 1 armour moved from Finland to Novgorod
 2 infantry moved from Russia to Samara
 1 infantry moved from Russia to Vologda
 1 mech_infantry moved from Russia to Urals
 1 mech_infantry moved from Russia to Novosibirsk
 1 armour and 1 mech_infantry moved from Russia to Belarus
 1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Russians 
 2 infantry and 1 mech_infantry placed in Russia
 1 fighter placed in Russia
 1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
 3 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 35 PUs; end with 35 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs



 
		 
		







