@Karl7 are you going to let Italy decide where to put you ships in the med?
HNS 2v2
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Haha Lederhosen, dat was best tragisch. Gelukkig herpakte je je nog een beetje na dat AA schot ;)
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Sumatra
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,2,2,3,5
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Russians
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
5 armour moved from Novgorod to Finland
Russians take Karelia from Germans
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from Bryansk to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to AmurCombat - Russians
Battle in Finland
Russians attack with 5 armour, 2 fighters and 1 tactical_bomber
Germans defend with 4 infantry
Russians win, taking Finland from Germans with 4 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour
Battle in Amur
Russians attack with 4 infantry
Japanese defend with 3 infantry
Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Japanese: 3 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
2 fighters and 1 tactical_bomber moved from Finland to Novgorod
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Vologda to Archangel
1 infantry moved from Archangel to Novgorod
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Olgiy to Kansu
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Timguska to Kansu
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 armour and 5 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 aaGun
EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
Amur?
Ach ja, dat kon er ook nog wel bij -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
2 infantry moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to Amur
2 armour moved from Manchuria to Central Mongolia
Japanese take Buyant-Uhaa from Russians
Japanese take Central Mongolia from Russians
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Suiyuyan to ShensiCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in Amur
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter and 2 infantry
British defend with 2 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 bomber moved from India to French Indo China
1 fighter moved from Burma to Yunnan
1 fighter moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Chahar to Hopei
1 tactical_bomber moved from Amur to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from French Indo China to YunnanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 armour and 2 mech_infantrys placed in French Indo China
2 artilleries and 2 infantry placed in Japan
Japanese undo move 3.
2 artilleries and 2 infantry placed in Japan
1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to 113 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 cruiser, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from British Columbia to Western United StatesCombat - Americans
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 113 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 cruiser and 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 cruiser and 1 transport
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 bomber moved from 113 Sea Zone to United Kingdom
3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 49 PUs;
Germans buy 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Poland to Baltic States
2 fighters and 2 tactical_bombers moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
2 infantry moved from Poland to Eastern Poland
3 infantry moved from Romania to Eastern Poland
7 artilleries moved from Poland to Eastern Poland
3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
8 armour moved from Slovakia Hungary to Eastern Poland
2 armour moved from Greater Southern Germany to Eastern Poland
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Eastern Poland
Germans attack with 10 armour, 7 artilleries, 5 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 10 armour, 7 artilleries, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Baltic States to Western Germany
2 fighters and 2 tactical_bombers moved from Baltic States to Germany
1 fighter moved from Southern Italy to GermanyPlace Units - Germans
3 infantry placed in France
6 infantry placed in Germany
2 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
Wederom een edit. Deze keer omdat ik doodleukl op spatie bleef drukken op Normandie omdat ik dacht dat ik de pop op zijn minst wel dood zou hebben.
Was vergeten dat het dezelfde pop is die een Italiaanse pop/artie/vliegtuig heeft overleeft.Ik zou zeggen. Loop met dat ding gestaag richting Berlijn en het spel is over 3 beurten voor jullie :P
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Terechte edit. Mag ik die pop een parachute geven? Ik vind dat 'ie wel wat elite-status verdiend heeft!
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TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to France
2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans -
Benito, wil je intercepten boven Parijs?
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Ik intercept alles :P
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to France
2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from GermansCombat - British
Air Battle in France
British attacks with 1 units heading to France
Germans launches 1 interceptors out of France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Holland Belgium
British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Cleaning up after air battlesNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 bomber moved from France to United Kingdom
1 infantry moved from Alexandria to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Persia to India
1 armour moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from India to Burma
2 fighters moved from Sumatra to BorneoPlace Units - British
1 destroyer placed in 110 Sea Zone
3 fighters placed in PersiaTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
Ik hoop dat mijn Operation Market Garden wel weer wat goedmaakte wat betreft gekke dobbels :-P
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 5 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Tobruk to Southern Italy
1 bomber moved from Romania to Southern Italy
2 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from France to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Queensland to Borneo
1 fighter moved from Sumatra to Borneo
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Russians
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 submarine moved from 110 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in Baltic States
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Novgorod to Archangel
5 infantry moved from Smolensk to Bryansk
1 armour and 5 mech_infantrys moved from Russia to Bryansk
1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
3 armour moved from Finland to Novgorod
1 infantry moved from Novgorod to Belarus
2 artilleries and 1 infantry moved from Novgorod to Archangel
3 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Russia
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Yenisey to Dzavhan
2 infantry moved from Kansu to TsinghaiPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
4 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs