Hi guys.
Seb will play Russia and the U.K., I will take America and I think Adam will have the rest.
HNS 2v2
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 6 PUs;
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
2 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 11 PUs; end with 11 PUs total -
@Lederhosen:
Sowieso 100% score deze beurt :P
AA? Raak
Pop op NL? Raak
Pop op Normandie? Raaken ja… zelfs de sub… raak :(
Die sub van jou mist ook nog eens de 2 convoy-schoten.
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@Lederhosen:
1 bomber killed by AA
Bombing raid in India causes 0 damage total.:-(
Muahahaha let je op Duitsland? Zo doe je dat dus.
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Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
We kunnen weer!
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was mooi. bijkomen doen we komende week weer;)
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Volgograd to Bessarabia
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Kazakhstan to Shensi
Chinese take Shensi from JapaneseCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Eastern Poland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
1 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
3 artilleries moved from Bryansk to Tambov
1 infantry moved from Russia to Tambov
3 mech_infantrys moved from Russia to Volgograd
1 armour moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Ukraine to Western UkrainePlace Units - Russians
1 artillery and 1 infantry placed in Novgorod
3 infantry placed in Western Ukraine
1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 9 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to Malaya
1 mech_infantry moved from French Indo China to Malaya
1 bomber moved from Szechwan to Volgograd
2 armour, 5 artilleries, 5 infantry and 8 mech_infantrys moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
1 mech_infantry moved from Chahar to Shensi
1 bomber moved from Chahar to Shensi
1 armour moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 bomber moved from Szechwan to Sikang
2 mech_infantrys moved from Szechwan to Sikang
1 artillery moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Central Mongolia to Suiyuyan
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Philippines to 45 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 armour moved from Olgiy to Yenisey
1 mech_infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Central Mongolia to Olgiy
1 mech_infantry moved from Ulaanbaatar to Yenisey
1 mech_infantry moved from Yakut S.S.R. to YeniseyCombat - Japanese
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Sikang
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Solomon Islands
Battle in Yenisey
Japanese attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Solomon Islands from ANZAC, taking Yenisey from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Midway
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kazakhstan
Japanese attack with 2 armour, 5 artilleries, 5 infantry and 8 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Kazakhstan from Russians with 2 armour, 5 artilleries, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 37 Sea Zone to Burma
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 bomber moved from Sikang to Szechwan
1 bomber moved from Shensi to Szechwan
1 bomber moved from Volgograd to Szechwan
1 artillery, 2 infantry and 2 mech_infantrys moved from India to West India
1 mech_infantry moved from Manchuria to Buryatia
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to ChaharPlace Units - Japanese
2 destroyers, 1 fighter and 2 submarines placed in 6 Sea Zone
Japanese undo move 1.
1 fighter placed in Japan
2 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in India
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
Welkom terug MJ :)
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Kun je een edit maken? Jap fighter Filipijnen -> SZ6.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 bomber moved from Algeria to Spain
1 tactical_bomber moved from 110 Sea Zone to Spain
1 fighter moved from 110 Sea Zone to Spain
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 54 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Spain
Americans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Italians defend with 2 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
3 fighters moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
1 bomber moved from Spain to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Spain to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to SpainPlace Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
4 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
was een lastige beurt… zoveel snoepjes, zoveel valkuilen…;)
game is on!
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 artillery and 2 infantry moved from Poland to Eastern Poland
2 fighters moved from Germany to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 fighter moved from Germany to Bessarabia
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
7 armour, 1 artillery and 11 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Bessarabia
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 7 armour, 1 artillery and 11 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 7 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter moved from Bessarabia to Romania
1 aaGun moved from Slovakia Hungary to Romania
2 fighters moved from Eastern Poland to Germany
1 mech_infantry moved from Poland to Slovakia Hungary
1 mech_infantry moved from Poland to Romania
2 artilleries and 3 infantry moved from Germany to Poland
2 artilleries and 3 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Poland
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
6 infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total -
Jammer dat er zo weinig neutrals zijn aan mijn kant!
@hansie: Vergeet je met Italië niet om Zwitserland te pakken?
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - British
2 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
12 infantry moved from Northwest Persia to Turkey
2 mech_infantrys moved from Iraq to Turkey
1 armour and 3 mech_infantrys moved from Persia to Turkey
1 fighter and 1 tactical_bomber moved from Persia to Turkey
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to TurkeyCombat - British
Battle in 125 Sea Zone
British attack with 2 destroyers, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Turkey
British attack with 1 armour, 2 fighters, 12 infantry, 5 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 1 armour, 2 fighters, 8 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Turkey to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Turkey to Persia
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 5 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from 125 Sea Zone to Norway
1 fighter moved from 125 Sea Zone to NorwayPlace Units - British
1 infantry and 1 mech_infantry placed in Egypt
1 transport placed in 98 Sea Zone
2 artilleries and 6 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
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Ik kreeg net een telefoontje vanuit Washington. Of ik mijn setje vliegtuigen linea recta van Perzie
bij Bashar al-Assad wil stallen.Als dit kan de-edit worden: dank :)
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians repair damage of 1x factory_minor; Remaining resources: 10 PUs;
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Syria: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeNon Combat Move - Italians
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to FrancePlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6
Italians collect 5 PUs (3 lost to blockades); end with 5 PUs total