@Karl7 i an at my aunt’s . Back tomorrow evening .
HNS 2v2
- 
					
					
					
					
 Tering MJ, ik heb die Amerikaanse bombers nog nooit zo zien renderen geloof ik. Veel plezier iig, enneh… ter inspiratie: https://speld.nl/2016/12/17/party-roy-haalt-ski-apres-ski/ 
- 
					
					
					
					
 Dank. Mijn bommers zijn idd lekker bezig in Europa….!! Wellicht tijd om deze crew over te vliegen naar Japan;) 
 #zig, zag, duck and roll
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 8 Purchase Units - Germans 
 Germans buy 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 2 infantry moved from Western Germany to Holland Belgium
 2 infantry moved from France to Normandy Bordeaux
 1 fighter moved from France to Normandy Bordeaux
 1 infantry moved from Poland to Baltic States
 1 infantry moved from Poland to Eastern Poland
 1 mech_infantry moved from Romania to Bessarabia
 1 fighter moved from Romania to Bessarabia
 1 fighter moved from Germany to Eastern Poland
 1 fighter moved from Germany to Baltic States
 1 fighter moved from Western Germany to Normandy Bordeaux
 2 fighters moved from Western Germany to Holland Belgium
 1 tactical_bomber moved from Western Germany to Holland Belgium
 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
 1 fighter moved from Western Germany to Normandy Bordeaux
 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans 
 Battle in Bessarabia
 Germans attack with 1 fighter and 1 mech_infantry
 Russians defend with 1 artillery
 Germans win, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for Russians: 1 artillery
 Battle in Baltic States
 Germans attack with 1 fighter and 1 infantry
 Russians defend with 1 infantry
 Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Eastern Poland
 Germans attack with 1 fighter and 1 infantry
 Russians defend with 1 artillery
 Germans win with 1 fighter remaining. Battle score for attacker is 1
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 artillery
 Battle in Holland Belgium
 Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
 British defend with 1 artillery and 1 infantry
 Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
 Casualties for Germans: 1 infantry
 Casualties for British: 1 artillery and 1 infantry
 Battle in Normandy Bordeaux
 Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
 Americans defend with 1 artillery and 1 infantry
 Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Germans: 1 infantry
 Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans 
 1 fighter moved from Bessarabia to Germany
 1 fighter moved from Eastern Poland to Germany
 1 fighter moved from Baltic States to Germany
 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
 1 fighter moved from Normandy Bordeaux to Western Germany
 1 fighter moved from Normandy Bordeaux to France
 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
 1 infantry moved from Western Germany to France
 2 artilleries and 3 infantry moved from Western Germany to Germany
 5 infantry moved from Germany to Poland
 2 mech_infantrys moved from Western Germany to Poland
 1 aaGun moved from Romania to Slovakia Hungary
 1 submarine moved from 113 Sea Zone to 125 Sea Zone
 1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans 
 3 mech_infantrys placed in Western Germany
 1 artillery and 2 infantry placed in France
 2 artilleries and 5 infantry placed in Western GermanyTurn Complete - Germans 
 Germans collect 42 PUs; end with 42 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 8 Purchase Units - British 
 British buy 2 artilleries, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - British 
 2 infantry moved from United Kingdom to 110 Sea Zone
 2 infantry moved from United Kingdom to 110 Sea Zone
 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
 2 infantry moved from 110 Sea Zone to Holland Belgium
 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
 1 fighter moved from 110 Sea Zone to 125 Sea Zone
 1 fighter moved from 110 Sea Zone to Holland Belgium
 1 bomber moved from Persia to India
 1 armour moved from Persia to Eastern Persia
 British take Eastern Persia from Japanese
 1 armour moved from Eastern Persia to PersiaCombat - British 
 Strategic bombing raid in India
 1 bomber killed by AA
 Bombing raid in India causes 0 damage total.
 Battle in 125 Sea Zone
 British attack with 1 destroyer and 1 fighter
 Germans defend with 1 submarine
 British win with 1 fighter remaining. Battle score for attacker is -2
 Casualties for Germans: 1 submarine
 Casualties for British: 1 destroyer
 Battle in Holland Belgium
 British attack with 1 fighter and 2 infantry
 Germans defend with 1 infantry
 British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for British: 1 infantry
 Battle in Normandy Bordeaux
 British attack with 2 infantry
 Germans defend with 1 infantry
 British win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for British: 1 infantryNon Combat Move - British 
 1 fighter moved from Holland Belgium to United Kingdom
 1 fighter moved from 125 Sea Zone to 110 Sea Zone
 10 infantry moved from Persia to Northwest Persia
 2 infantry moved from Iraq to Northwest Persia
 2 mech_infantrys moved from Iraq to Persia
 2 mech_infantrys moved from Egypt to Iraq
 1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - British 
 1 infantry placed in Egypt
 1 submarine and 1 transport placed in 98 Sea Zone
 2 artilleries placed in United Kingdom
 1 destroyer and 1 tactical_bomber placed in 110 Sea ZoneTurn Complete - British 
 British collect 38 PUs; end with 38 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific 
- 
					
					
					
					
 1 bomber killed by AA 
 Bombing raid in India causes 0 damage total.:-( 
- 
					
					
					
					
 Sowieso 100% score deze beurt :P AA? Raak 
 Pop op NL? Raak
 Pop op Normandie? Raaken ja… zelfs de sub… raak :( 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 8 Purchase Units - Italians 
 Italians repair damage of 4x factory_minor; Remaining resources: 6 PUs;
 Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
 Italians take Eastern Poland from Russians
 2 infantry moved from France to Normandy Bordeaux
 1 fighter and 1 tactical_bomber moved from France to Normandy BordeauxCombat - Italians 
 Battle in Normandy Bordeaux
 Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Italians win, taking Normandy Bordeaux from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for British: 1 infantryNon Combat Move - Italians 
 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
 1 fighter moved from Normandy Bordeaux to Southern Italy
 2 infantry moved from Northern Italy to France
 1 artillery and 1 infantry moved from Southern Italy to Northern Italy
 1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians 
 2 infantry placed in Southern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
 Italians collect 11 PUs; end with 11 PUs total
- 
					
					
					
					
 @Lederhosen: Sowieso 100% score deze beurt :P AA? Raak 
 Pop op NL? Raak
 Pop op Normandie? Raaken ja… zelfs de sub… raak :( Die sub van jou mist ook nog eens de 2 convoy-schoten. 
- 
					
					
					
					
 @Lederhosen: 1 bomber killed by AA 
 Bombing raid in India causes 0 damage total.:-( Muahahaha let je op Duitsland? Zo doe je dat dus. 
- 
					
					
					
					
 Game History Round: 8 Purchase Units - ANZAC 
 ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC 
 1 artillery moved from New South Wales to 62 Sea Zone
 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
 1 artillery moved from 45 Sea Zone to Dutch New Guinea
 1 infantry moved from 45 Sea Zone to Dutch New Guinea
 1 infantry moved from New Guinea to Dutch New GuineaCombat - ANZAC 
 Battle in Dutch New Guinea
 ANZAC attack with 1 artillery and 2 infantry
 Japanese defend with 1 artillery and 1 infantry
 ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC 
 1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 artillery placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 11 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
- 
					
					
					
					
 We kunnen weer! 
- 
					
					
					
					
 
- 
					
					
					
					
 was mooi. bijkomen doen we komende week weer;) 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 8 Combat Move - French Non Combat Move - French 
 1 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 9 Research Technology - Russians Purchase Units - Russians 
 Russians buy 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 1 artillery and 1 infantry moved from Novgorod to Baltic States
 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
 2 infantry moved from Western Ukraine to Bessarabia
 1 fighter moved from Western Ukraine to Baltic States
 1 infantry moved from Western Ukraine to Eastern Poland
 1 fighter moved from Volgograd to Bessarabia
 1 infantry moved from Tsinghai to Sikang
 Chinese take Sikang from Japanese
 1 mech_infantry moved from Kazakhstan to Shensi
 Chinese take Shensi from JapaneseCombat - Russians 
 Battle in Bessarabia
 Russians attack with 1 fighter and 2 infantry
 Germans defend with 1 mech_infantry
 Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Germans: 1 mech_infantry
 Casualties for Russians: 1 infantry
 Battle in Baltic States
 Russians attack with 1 artillery, 1 fighter and 1 infantry
 Germans defend with 1 infantry
 Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Eastern Poland
 Russians attack with 1 artillery and 2 infantry
 Italians defend with 1 mech_infantry
 Russians win, taking Eastern Poland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
 Casualties for Italians: 1 mech_infantryNon Combat Move - Russians 
 1 fighter moved from Bessarabia to Western Ukraine
 1 fighter moved from Baltic States to Western Ukraine
 1 infantry moved from Timguska to Yenisey
 1 mech_infantry moved from Russia to Novosibirsk
 1 mech_infantry moved from Russia to Novosibirsk
 3 artilleries moved from Bryansk to Tambov
 1 infantry moved from Russia to Tambov
 3 mech_infantrys moved from Russia to Volgograd
 1 armour moved from Kazakhstan to Volgograd
 3 mech_infantrys moved from Kazakhstan to Volgograd
 3 mech_infantrys moved from Belarus to Bryansk
 1 infantry moved from Western Ukraine to Ukraine
 1 mech_infantry moved from Ukraine to Western UkrainePlace Units - Russians 
 1 artillery and 1 infantry placed in Novgorod
 3 infantry placed in Western Ukraine
 1 infantry and 1 mech_infantry placed in Ukraine
 3 infantry placed in Volgograd
 1 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 35 PUs; end with 35 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 9 Purchase Units - Japanese 
 Japanese buy 2 destroyers, 1 fighter, 9 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese 
 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
 1 armour and 1 mech_infantry moved from French Indo China to Malaya
 1 mech_infantry moved from French Indo China to Malaya
 1 bomber moved from Szechwan to Volgograd
 2 armour, 5 artilleries, 5 infantry and 8 mech_infantrys moved from Turkmenistan to Kazakhstan
 1 mech_infantry moved from India to Eastern Persia
 Japanese take Eastern Persia from British
 1 mech_infantry moved from Chahar to Shensi
 1 bomber moved from Chahar to Shensi
 1 armour moved from Dzavhan to Olgiy
 Japanese take Olgiy from Russians
 1 bomber moved from Szechwan to Sikang
 2 mech_infantrys moved from Szechwan to Sikang
 1 artillery moved from Central Mongolia to Tsagaan Olom
 Japanese take Tsagaan Olom from Russians
 1 infantry moved from Central Mongolia to Suiyuyan
 1 submarine moved from 35 Sea Zone to 45 Sea Zone
 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
 2 fighters moved from Philippines to 45 Sea Zone
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
 1 infantry moved from 25 Sea Zone to Midway
 1 artillery moved from 25 Sea Zone to Midway
 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
 1 armour moved from Olgiy to Yenisey
 1 mech_infantry moved from Dzavhan to Yenisey
 1 mech_infantry moved from Central Mongolia to Olgiy
 1 mech_infantry moved from Ulaanbaatar to Yenisey
 1 mech_infantry moved from Yakut S.S.R. to YeniseyCombat - Japanese 
 Strategic bombing raid in Volgograd
 Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
 Bombing raid in Volgograd causes 3 damage total.
 Battle in Sikang
 Japanese attack with 1 bomber and 2 mech_infantrys
 Russians defend with 1 infantry
 Japanese win, taking Sikang from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Malaya
 Japanese attack with 1 armour and 2 mech_infantrys
 Americans defend with 1 harbour and 1 infantry
 Japanese win, taking Malaya from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
 Casualties for Americans: 1 infantry
 Casualties for Japanese: 1 mech_infantry
 Battle in Solomon Islands
 Battle in Yenisey
 Japanese attack with 1 armour and 3 mech_infantrys
 Russians defend with 1 infantry
 Japanese win, taking Solomon Islands from ANZAC, taking Yenisey from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Midway
 Japanese attack with 1 artillery and 1 infantry
 Americans defend with 1 airfield and 1 infantry
 Americans win with no units remaining. Battle score for attacker is -4
 Casualties for Americans: 1 infantry
 Casualties for Japanese: 1 artillery and 1 infantry
 Battle in Kazakhstan
 Japanese attack with 2 armour, 5 artilleries, 5 infantry and 8 mech_infantrys
 Russians defend with 1 mech_infantry
 Japanese win, taking Kazakhstan from Russians with 2 armour, 5 artilleries, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
 Casualties for Russians: 1 mech_infantry
 Battle in 37 Sea Zone
 Japanese attack with 1 tactical_bomber
 Americans defend with 1 transport
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in Shensi
 Japanese attack with 1 bomber and 1 mech_infantry
 Russians defend with 1 mech_infantry
 Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for Russians: 1 mech_infantry
 Battle in 45 Sea Zone
 Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
 Americans defend with 1 destroyer; ANZAC defend with 1 transport
 Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
 Casualties for Americans: 1 destroyer
 Casualties for ANZAC: 1 transport
 Casualties for Japanese: 1 submarineNon Combat Move - Japanese 
 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
 1 fighter moved from Japan to 35 Sea Zone
 1 carrier moved from 6 Sea Zone to 35 Sea Zone
 2 fighters moved from 35 Sea Zone to Philippines
 1 tactical_bomber moved from 37 Sea Zone to Burma
 1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
 1 bomber moved from Sikang to Szechwan
 1 bomber moved from Shensi to Szechwan
 1 bomber moved from Volgograd to Szechwan
 1 artillery, 2 infantry and 2 mech_infantrys moved from India to West India
 1 mech_infantry moved from Manchuria to Buryatia
 1 mech_infantry moved from Manchuria to Chahar
 1 mech_infantry moved from Manchuria to ChaharPlace Units - Japanese 
 2 destroyers, 1 fighter and 2 submarines placed in 6 Sea Zone
 Japanese undo move 1.
 1 fighter placed in Japan
 2 destroyers and 2 submarines placed in 6 Sea Zone
 3 mech_infantrys placed in French Indo China
 3 mech_infantrys placed in India
 3 mech_infantrys placed in ManchuriaTurn Complete - Japanese 
 Japanese collect 72 PUs; end with 73 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
- 
					
					
					
					
 Welkom terug MJ :) 
- 
					
					
					
					
 Kun je een edit maken? Jap fighter Filipijnen -> SZ6. 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9 Game History Round: 9 Research Technology - Americans 
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from Philippines: 1 fighter
 EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
 EDIT: Turning off Edit ModePurchase Units - Americans 
 Americans buy 2 artilleries, 4 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs;Politics - Americans 
 Americans takes Political Action: Political Action Allies To War With TrueNeutrals
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
 Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans 
 2 infantry moved from Morocco to 91 Sea Zone
 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 infantry moved from Morocco to 91 Sea Zone
 1 artillery moved from Morocco to 91 Sea Zone
 1 mech_infantry moved from Morocco to 91 Sea Zone
 1 mech_infantry moved from 91 Sea Zone to Spain
 1 infantry moved from 91 Sea Zone to Spain
 1 artillery moved from 91 Sea Zone to Spain
 1 bomber moved from Algeria to Spain
 1 tactical_bomber moved from 110 Sea Zone to Spain
 1 fighter moved from 110 Sea Zone to Spain
 1 bomber moved from United Kingdom to Normandy Bordeaux
 1 artillery moved from Eastern United States to 101 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 infantry moved from 91 Sea Zone to Spain
 1 artillery moved from 91 Sea Zone to Spain
 1 fighter moved from 54 Sea Zone to 49 Sea Zone
 1 battleship moved from 54 Sea Zone to 33 Sea Zone
 3 fighters moved from 54 Sea Zone to Caroline Islands
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
 2 infantry moved from 33 Sea Zone to Caroline Islands
 1 fighter moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans 
 Battle in Spain
 Americans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
 Neutral_True defend with 6 infantry
 Americans win, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
 Casualties for Americans: 2 infantry
 Casualties for Neutral_True: 6 infantry
 Battle in Normandy Bordeaux
 Americans attack with 1 bomber and 2 infantry
 Italians defend with 2 infantry
 Americans win, taking Normandy Bordeaux from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 2 infantry
 Casualties for Americans: 1 infantry
 Battle in 25 Sea Zone
 Americans attack with 1 fighter
 Japanese defend with 1 transport
 Americans win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 49 Sea Zone
 Americans attack with 1 fighter
 Japanese defend with 1 transport
 Americans win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in Caroline Islands
 Americans attack with 3 fighters and 2 infantry
 Japanese defend with 1 airfield, 1 harbour and 2 infantry
 Americans win, taking Caroline Islands from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantry
 Casualties for Japanese: 2 infantryNon Combat Move - Americans 
 3 fighters moved from Caroline Islands to 33 Sea Zone
 2 carriers moved from 54 Sea Zone to 33 Sea Zone
 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
 1 fighter moved from 49 Sea Zone to 33 Sea Zone
 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
 2 carriers moved from 26 Sea Zone to 33 Sea Zone
 3 fighters moved from 26 Sea Zone to 33 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
 1 artillery moved from Western United States to 10 Sea Zone
 2 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
 2 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 artillery moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from 25 Sea Zone to 26 Sea Zone
 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
 1 submarine moved from 54 Sea Zone to 44 Sea Zone
 1 submarine moved from 7 Sea Zone to 17 Sea Zone
 1 fighter moved from Spain to 110 Sea Zone
 1 bomber moved from Spain to United Kingdom
 1 bomber moved from Normandy Bordeaux to United Kingdom
 1 tactical_bomber moved from Spain to 110 Sea Zone
 1 transport moved from 110 Sea Zone to 91 Sea Zone
 1 aaGun moved from Morocco to 91 Sea Zone
 1 aaGun moved from 91 Sea Zone to SpainPlace Units - Americans 
 4 transports placed in 101 Sea Zone
 2 artilleries and 6 infantry placed in Eastern United States
 4 destroyers placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 65 PUs; end with 65 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
- 
					
					
					
					
 was een lastige beurt… zoveel snoepjes, zoveel valkuilen…;) game is on! 



 
		 
		







