@Elrood this game would have turned out much different if Hisaichi wouldn’t have taken the Chinese capitol. Having US and Anzac control those factories has killed Germany’s potential for advancing.
HNS 2v2
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Kun je een edit maken? Jap fighter Filipijnen -> SZ6.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 bomber moved from Algeria to Spain
1 tactical_bomber moved from 110 Sea Zone to Spain
1 fighter moved from 110 Sea Zone to Spain
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 54 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Spain
Americans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Italians defend with 2 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
3 fighters moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
1 bomber moved from Spain to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Spain to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to SpainPlace Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
4 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
was een lastige beurt… zoveel snoepjes, zoveel valkuilen…;)
game is on!
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 artillery and 2 infantry moved from Poland to Eastern Poland
2 fighters moved from Germany to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 fighter moved from Germany to Bessarabia
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
7 armour, 1 artillery and 11 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Bessarabia
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 7 armour, 1 artillery and 11 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 7 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter moved from Bessarabia to Romania
1 aaGun moved from Slovakia Hungary to Romania
2 fighters moved from Eastern Poland to Germany
1 mech_infantry moved from Poland to Slovakia Hungary
1 mech_infantry moved from Poland to Romania
2 artilleries and 3 infantry moved from Germany to Poland
2 artilleries and 3 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Poland
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
6 infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total -
Jammer dat er zo weinig neutrals zijn aan mijn kant!
@hansie: Vergeet je met Italië niet om Zwitserland te pakken?
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - British
2 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
12 infantry moved from Northwest Persia to Turkey
2 mech_infantrys moved from Iraq to Turkey
1 armour and 3 mech_infantrys moved from Persia to Turkey
1 fighter and 1 tactical_bomber moved from Persia to Turkey
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to TurkeyCombat - British
Battle in 125 Sea Zone
British attack with 2 destroyers, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Turkey
British attack with 1 armour, 2 fighters, 12 infantry, 5 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 1 armour, 2 fighters, 8 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Turkey to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Turkey to Persia
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 5 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from 125 Sea Zone to Norway
1 fighter moved from 125 Sea Zone to NorwayPlace Units - British
1 infantry and 1 mech_infantry placed in Egypt
1 transport placed in 98 Sea Zone
2 artilleries and 6 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
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Ik kreeg net een telefoontje vanuit Washington. Of ik mijn setje vliegtuigen linea recta van Perzie
bij Bashar al-Assad wil stallen.Als dit kan de-edit worden: dank :)
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians repair damage of 1x factory_minor; Remaining resources: 10 PUs;
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Syria: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeNon Combat Move - Italians
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to FrancePlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6
Italians collect 5 PUs (3 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
2 infantry moved from Persia to Eastern PersiaCombat - ANZAC
Battle in Eastern Persia
ANZAC attack with 2 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Eastern Persia from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Solomon Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 cruiser placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
Lucky ANZAC!
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was idd wel lekker dat ik hem meteen pakte;)
Anders had ik een rondje moeten wachten;)Overigens graag edit van 1 pop naar new guinea…)
Maar volgens mij regelt mijn kamaraad dat al…
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit ModeNon Combat Move - French
1 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to NorwayTurn Complete - French
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Ik weet nu een beetje hoe Duitsland zich al heel lang voelt. Je wilt het liefst alles op 1 front richten, maar ondertussen wordt er aan je andere grens van alles afgesnoept :(
Dit wordt nog een lange avond
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@Lederhosen:
Ik weet nu een beetje hoe Duitsland zich al heel lang voelt. Je wilt het liefst alles op 1 front richten, maar ondertussen wordt er aan je andere grens van alles afgesnoept :(
Dit wordt nog een lange avond
Haha, goed dat je je bewust wordt van je tweede front, voeren we vanaf nu een gelijke strijd ;)
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Archangel
1 artillery moved from Belarus to Smolensk
1 aaGun moved from Novgorod to Archangel
9 mech_infantrys moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
2 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Western Ukraine to Rostov
10 mech_infantrys moved from Western Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
1 armour moved from Russia to Rostov
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Timguska
1 fighter moved from Bessarabia to Rostov
1 fighter moved from Eastern Poland to Rostov
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Persia to Turkey
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Samara
3 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Rostov
1 armour moved from Western Ukraine to Rostov
1 infantry moved from Volgograd to TambovPlace Units - Russians
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 1 infantry placed in Ukraine
8 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 9 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 artillery moved from Tsagaan Olom to Kansu
1 infantry moved from Suiyuyan to Kansu
2 mech_infantrys moved from Chahar to Kansu
3 infantry moved from Kazakhstan to Caucasus
1 bomber moved from Szechwan to Caucasus
1 infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 artillery, 2 infantry and 2 mech_infantrys moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
1 infantry and 1 mech_infantry moved from Kazakhstan to Samara
1 bomber moved from Szechwan to Samara
2 mech_infantrys moved from Kazakhstan to Novosibirsk
5 artilleries moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Shensi to Tsinghai
3 mech_infantrys moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Olgiy to Timguska
1 armour moved from Yenisey to Timguska
1 bomber moved from Szechwan to Timguska
1 mech_infantry moved from Kazakhstan to Caucasus
4 mech_infantrys moved from Kazakhstan to Novosibirsk
1 armour moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Sikang to Novosibirsk
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in Timguska
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Timguska from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Persia
Japanese attack with 1 artillery, 2 infantry and 4 mech_infantrys
ANZAC defend with 1 infantry
Japanese win, taking Eastern Persia from ANZAC with 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Novosibirsk
Japanese attack with 5 artilleries and 7 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Novosibirsk from Russians with 5 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caucasus
Japanese attack with 1 bomber, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Caucasus from Russians with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 3 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Evenkiyskiy from Russians with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from Philippines to 35 Sea Zone
3 carriers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to Burma
1 mech_infantry moved from India to Afghanistan
Japanese take Afghanistan from Neutral_True
3 mech_infantrys moved from French Indo China to Szechwan
1 bomber moved from Caucasus to Sikang
1 bomber moved from Samara to Sikang
1 bomber moved from Timguska to Sikang
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Buryatia to Yenisey
3 mech_infantrys moved from Manchuria to Central Mongolia
1 tactical_bomber moved from Burma to Sikang
1 armour moved from Kazakhstan to Novosibirsk
1 armour moved from Kazakhstan to Novosibirsk
3 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Manchuria
3 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Japanese collect 76 PUs (6 lost to blockades); end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Spain to Southern France
Americans take Southern France from Germans
1 artillery moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Spain to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to France
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 17 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Air Battle in France
Americans attacks with 2 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in France causes 12 damage total. Damaged units is as follows: factory_minor = 6, airfield = 6
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea Zone
4 transports moved from 91 Sea Zone to 102 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
2 artilleries moved from 91 Sea Zone to Spain
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from France to Tobruk
2 mech_infantrys moved from Persia to Turkey
1 fighter moved from Normandy Bordeaux to Norway
1 tactical_bomber moved from Normandy Bordeaux to 125 Sea Zone
4 fighters moved from 34 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 bomber moved from France to Spain
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to Northern TerritoryPlace Units - Americans
1 artillery placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 71 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
de bommerts hebben weer goed werk afgeleverd…;)





