G40 Simon33 (Axis) vs Gen Sved (Allies+20) Game IV

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 artillery moved from Syria to Iraq
                3 infantry moved from Syria to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour, 1 carrier, 2 fighters and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                3 infantry moved from Eastern Persia to West India
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Siam to Shan State

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Holland Belgium from Germans, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 armour moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to Persia

    Place Units - British
                1 factory_minor placed in Persia
                3 infantry placed in Egypt
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 44 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,1,5,6,5,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                UK_Pacific collect 4 PUs (4 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    triplea_39261_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                1 fighter moved from Southern Italy to Rostov

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Rostov
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Rostov
                        Italians roll dice for 1 armour and 1 fighter in Rostov, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 4 :  0/1 hits
                        Italians roll dice for 1 armour and 1 fighter in Rostov, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 5 :  0/1 hits
                        Italians roll dice for 1 armour and 1 fighter in Rostov, round 6 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 6 :  1/1 hits
                        1 fighter owned by the Italians lost in Rostov
                        Italians roll dice for 1 armour in Rostov, round 7 :  0/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 7 :  0/1 hits
                        Italians roll dice for 1 armour in Rostov, round 8 :  1/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 8 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Rostov
                    Russians win with no units remaining. Battle score for attacker is -14
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from Northern Italy to France
                1 artillery and 1 infantry moved from Algeria to Tunisia

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

    triplea_39261_Ita4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Politics - ANZAC
                ANZAC takes Political Action: Political Action Allies To War With TrueNeutrals
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Saudi Arabia
                1 fighter moved from India to Saudi Arabia
                1 fighter moved from India to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from Queensland to 56 Sea Zone
                1 artillery moved from Queensland to New South Wales

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 6 PUs;

    Combat - ANZAC
                Battle in Saudi Arabia
                    ANZAC attack with 1 fighter and 2 infantry
                    Neutral_True defend with 2 infantry
                    ANZAC win, taking Saudi Arabia from Neutral_True with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in 56 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from Saudi Arabia to Iraq
                1 fighter moved from 56 Sea Zone to Northern Territory

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_39261_ANZ4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    triplea_39261_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                16 armour, 4 artilleries and 9 infantry moved from Bryansk to Russia
                1 fighter and 2 tactical_bombers moved from Ukraine to Russia
                1 mech_infantry moved from Bessarabia to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Russia
                5 bombers moved from Western Germany to Russia
                2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from France to Holland Belgium
                1 armour moved from Eastern Poland to Smolensk
                      Germans take Belarus from Russians

    Purchase Units - Germans
                Germans repair damage of 5x factory_major; Remaining resources: 61 PUs;
                Germans buy 6 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour in Smolensk, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 4 artilleries and 3 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 4 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  3/7 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Russia
                    Germans attack with 16 armour, 4 artilleries, 5 bombers, 3 fighters, 9 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 4 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  0/6 hits
                        Germans roll dice for 16 armour, 4 artilleries, 5 bombers, 3 fighters, 9 infantry and 4 tactical_bombers in Russia, round 2 :  15/41 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 3 artilleries, 4 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  11/41 hits
                        2 aaGuns owned by the Russians, 9 infantry owned by the Germans, 2 artilleries owned by the Germans and 13 infantry owned by the Russians lost in Russia
                        Germans roll dice for 16 armour, 2 artilleries, 5 bombers, 3 fighters and 4 tactical_bombers in Russia, round 3 :  12/30 hits
                        Russians roll dice for 2 armour, 3 artilleries, 4 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  11/28 hits
                        9 armour owned by the Germans, 2 artilleries owned by the Germans and 12 infantry owned by the Russians lost in Russia
                        Germans roll dice for 7 armour, 5 bombers, 3 fighters and 4 tactical_bombers in Russia, round 4 :  16/19 hits
                        Russians roll dice for 2 armour, 3 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  8/16 hits
                        2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Germans, 4 fighters owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Russians, 6 armour owned by the Germans and 4 infantry owned by the Russians lost in Russia
                    Germans captures 40PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 5 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 15 armour, 4 artilleries, 2 fighters and 9 infantry
                    Casualties for Russians: 2 aaGuns, 2 armour, 3 artilleries, 4 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                5 infantry moved from Bessarabia to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                5 bombers, 1 fighter and 4 tactical_bombers moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Smolensk
                2 bombers moved from Holland Belgium to Western Germany
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                2 artilleries and 1 fighter placed in Western Germany
                1 artillery and 1 infantry placed in France
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 6 infantry placed in Germany
                Germans undo move 3.
                2 infantry placed in Germany
                1 artillery placed in Ukraine

    Turn Complete - Germans
                Germans collect 54 PUs; end with 94 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs

    triplea_39261_Ger5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 infantry moved from Tambov to Russia
                20 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland

    Combat - Russians
                Battle in Russia
                    Russians attack with 1 infantry
                    Germans defend with 1 airfield, 1 armour and 1 factory_minor
                    Russians win, taking Russia from Germans with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Karelia
                    Russians attack with 1 infantry
                    Germans defend with 1 mech_infantry
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Vologda to Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs

    triplea_39261_Rus5.tsvg

  • '16

    Damn was stupid to take back russia  :-D

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from French Indo China to Shan State
                2 artilleries moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 artilleries and 1 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                2 bombers moved from Hunan to India
                1 artillery and 1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Kweichow
                2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                EDIT: 2 fighters and 2 tactical_bombers moved from Hunan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 2 destroyers and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese

    triplea_39261_Jap5.tsvg

  • '19 '17 '16

    Scramble from India?

  • '16

    No thanks

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from French Indo China to Shan State
                2 artilleries moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 artilleries and 1 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                2 bombers moved from Hunan to India
                1 artillery and 1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Kweichow
                2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                EDIT: 2 fighters and 2 tactical_bombers moved from Hunan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 2 destroyers and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Guam
                Battle in India
                    Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 aaGuns, 2 fighters, 3 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 1 fighter
                        AA fire in India :  0/6 hits
                        Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 :  3/3 hits
                        Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 :  4/9 hits
                        UK_Pacific roll dice for 2 aaGuns, 3 fighters, 3 infantry and 2 mech_infantrys in India, round 2 :  7/8 hits
                        1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 2 fighters owned by the Japanese, 2 aaGuns owned by the British, 2 tactical_bombers owned by the Japanese and 3 infantry owned by the British lost in India
                    UK_Pacific win, taking Guam from Americans with 3 fighters remaining. Battle score for attacker is -26
                    Casualties for British: 2 aaGuns, 3 infantry and 2 mech_infantrys
                    Casualties for Japanese: 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                    2 bombers owned by the Japanese retreated
                Battle in Kweichow
                    Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 5 fighters and 4 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 submarines and 3 transports
                    3 submarines owned by the Americans Submerged
                        Japanese roll dice for 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 :  6/9 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 3 transports in 6 Sea Zone, round 2 :  2/8 hits
                        1 carrier owned by the Americans, 1 fighter owned by the Japanese, 4 destroyers owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 :  6/7 hits
                        Americans roll dice for 1 battleship, 2 cruisers and 3 transports in 6 Sea Zone, round 3 :  2/3 hits
                        1 fighter owned by the Japanese, 1 battleship owned by the Americans, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Japanese and 3 transports owned by the Americans lost in 6 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 71
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 3 transports
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 aaGun, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Buryatia to Amur
                1 infantry moved from Siberia to Amur
                1 armour and 1 mech_infantry moved from Amur to Manchuria
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Kwangtung to Yunnan
                2 armour and 1 fighter moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery and 2 infantry moved from Shantung to Anhwe
                2 bombers moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from Kweichow to Manchuria
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan

    Place Units - Japanese
                2 carriers and 2 destroyers placed in 6 Sea Zone
                3 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,2,5,6
                Japanese collect 52 PUs (6 lost to blockades); end with 52 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_39261_Jap5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 24 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                3 destroyers moved from 91 Sea Zone to 93 Sea Zone
                1 armour moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Midway to Manchuria
                2 artilleries and 4 infantry moved from Korea to Manchuria

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                Battle in Manchuria
                    Americans attack with 2 artilleries, 1 bomber and 4 infantry
                    Japanese defend with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese win, taking Southern France from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -21
                    Casualties for Americans: 2 artilleries, 1 bomber and 4 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 26 Sea Zone
                1 tactical_bomber moved from Midway to 26 Sea Zone
                3 fighters moved from Midway to Hawaiian Islands

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,2,3,2
                Americans collect 55 PUs (3 lost to blockades); end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_39261_Ame5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 artillery moved from Suiyuyan to Shensi
                6 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Kweichow

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    triplea_39261_Chi5.tsvg

  • '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5

    Combat - British

    triplea_39261_Bri5.tsvg

  • '16

    Scramble from Italy?

  • '19 '17 '16

    Yeah, let’s do it.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                2 artilleries moved from Egypt to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                3 infantry moved from Egypt to 98 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 battleship moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 artillery moved from 97 Sea Zone to Yugoslavia
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from 97 Sea Zone to Yugoslavia
                1 armour moved from 97 Sea Zone to Northern Italy
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour, 1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 4 PUs;
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Italians scrambles to create a battle in territory 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 fighters, 1 submarine and 3 transports
                    Italians defend with 2 fighters
                    1 submarine owned by the British Submerged
                    Units damaged: 1 battleship owned by the British
                    British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is 20
                    Casualties for Italians: 2 fighters
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Yugoslavia
                Battle in Northern Italy
                    British converts factory_major into different units
                Battle in Greece
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    British win, taking Yugoslavia from Italians, taking Northern Italy from Italians, taking Greece from Italians, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 22
                    Casualties for Germans: 4 artilleries and 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to Southern France
                1 fighter moved from Holland Belgium to Southern France
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from India to West India
                1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                2 artilleries, 1 fighter and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 48 PUs; end with 48 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,6,3,4,5,5,6,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 mech_infantry

    triplea_39261_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 artillery and 2 infantry moved from Southern Italy to Northern Italy

    Purchase Units - Italians
                Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 armour, 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 :  0/3 hits
                        British roll dice for 1 armour and 1 infantry in Northern Italy, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 :  2/3 hits
                        British roll dice for 1 armour and 1 infantry in Northern Italy, round 3 :  2/2 hits
                        1 armour owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Libya
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Libya, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                    Italians win, taking Libya from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Ukraine to Rostov
                2 infantry moved from Romania to Slovakia Hungary

    Place Units - Italians
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,5,6,1,2
                Italians collect 7 PUs (4 lost to blockades); end with 7 PUs total

    triplea_39261_Ita5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from Northern Territory to Queensland
                2 infantry moved from Saudi Arabia to Iraq
                1 fighter moved from India to Persia
                1 fighter moved from Iraq to Persia

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Saudi Arabia
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_39261_ANZ5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_39261_Fre5.tsvg

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