G40 Simon33 (Axis) vs Gen Sved (Allies+20) Game IV

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Combat Move - Italians
                1 artillery and 2 infantry moved from Romania to Bessarabia

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
                EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total

    triplea_39261_Ita3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                2 fighters moved from Malaya to India
                1 fighter moved from Malaya to Dutch New Guinea

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_39261_ANZ3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39261_Fre3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Combat Move - Germans
                1 artillery moved from Ukraine to Bryansk
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 bombers moved from Germany to Normandy Bordeaux
                2 bombers moved from Eastern Poland to Normandy Bordeaux
                1 artillery and 1 mech_infantry moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Western Ukraine to Rostov
                1 tactical_bomber moved from Eastern Poland to Rostov
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Rostov
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                11 armour, 3 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                5 armour moved from Eastern Poland to Bryansk

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 bombers and 3 infantry; Remaining resources: 5 PUs;

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 5 bombers, 1 infantry and 1 mech_infantry
                    British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                        AA fire in Normandy Bordeaux :  0/3 hits
                        Germans roll dice for 1 artillery, 5 bombers, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  6/8 hits
                        British roll dice for 1 aaGun, 1 armour, 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 :  1/7 hits
                        1 aaGun owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 5 bombers and 1 mech_infantry in Normandy Bordeaux, round 3 :  3/7 hits
                        British roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 5 bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 aaGun, 1 armour, 2 artilleries and 4 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 16 armour, 4 artilleries and 10 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 16 armour, 4 artilleries and 10 infantry in Bryansk, round 2 :  11/30 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 16 armour, 4 artilleries and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Rostov to Ukraine
                2 aaGuns moved from Western Ukraine to Bryansk
                1 aaGun moved from Eastern Poland to Western Ukraine
                5 infantry moved from Romania to Bessarabia
                2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                3 bombers moved from Normandy Bordeaux to Western Germany
                2 bombers moved from Normandy Bordeaux to France
                1 mech_infantry moved from Yugoslavia to Bessarabia

    Place Units - Germans
                2 artilleries and 1 infantry placed in Southern France
                2 artilleries and 1 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Adding units owned by Germans to France: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry placed in Germany
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_39261_Ger4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Combat Move - Russians
                2 infantry moved from Tambov to Rostov
                3 fighters and 1 tactical_bomber moved from Russia to Rostov
                2 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Suiyuyan to Shensi

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Rostov
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                3 fighters and 1 tactical_bomber moved from Rostov to Russia
                2 aaGuns moved from Archangel to Vologda
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 artillery, 1 fighter and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs

    triplea_39261_Rus4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 destroyer moved from 42 Sea Zone to 56 Sea Zone
                8 fighters and 5 tactical_bombers moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Hunan to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 bomber moved from Hunan to Malaya
                2 fighters and 1 tactical_bomber moved from Yunnan to Shan State

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 fighter and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat - Japanese
                Battle in Sumatra
                Battle in Malaya
                    Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers
                    British defend with 3 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 :  2/2 hits
                        Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Malaya, round 2 :  5/7 hits
                        UK_Pacific roll dice for 3 infantry in Malaya, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Malaya
                    Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 :  8/12 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 2 :  3/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in 56 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 56 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 submarine in 56 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Americans lost in 56 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of French Indo China from French to Japanese
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                6 fighters and 4 tactical_bombers moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Shan State to Hunan
                1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 bomber moved from Malaya to Hunan
                1 armour moved from Kiangsu to Hunan
                1 armour moved from Chahar to Hunan
                1 infantry moved from Chahar to Anhwe
                1 bomber moved from Suiyuyan to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kwangtung
                Japanese undo move 2.
                1 armour, 1 artillery and 1 infantry placed in Kwangtung
                1 fighter and 8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_39261_Jap4.tsvg

  • '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                4 destroyers moved from 26 Sea Zone to 6 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 battleship and 2 cruisers moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from 6 Sea Zone to Korea

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans

    triplea_39261_Ame4.tsvg

  • '16

    Do you wanna use kamikaze at Japan?

  • '19 '17 '16

    @GeneralSvend-Sved:

    Do you wanna use kamikaze at Japan?

    Yeah if you want to do that!

    3 on each CV.

    I was expecting TTs and air to come in on combat movement.

  • '16

    @simon33:

    @GeneralSvend-Sved:

    Do you wanna use kamikaze at Japan?

    Yeah if you want to do that!

    3 on each CV.

    I was expecting TTs and air to come in on combat movement.

    TTs? I dont take the planes in, since I assumed u would go for the carriers. I assumed there was no need to ask if you want to scramble 1 figther vs whole fleet.

  • '19 '17 '16

    TT = transport

    You could have combat moved the TTs and supported them with air and my Kamikazes wouldn’t have had a target.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                4 destroyers moved from 26 Sea Zone to 6 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 battleship and 2 cruisers moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from 6 Sea Zone to Korea

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 1,2,4
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,1,6
                    Units damaged: 1 carrier owned by the Americans
                Battle in Korea

    Non Combat Move - Americans
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
                2 fighters moved from Hawaiian Islands to Midway
                1 bomber moved from Hawaiian Islands to Midway
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 armour moved from Central America to 89 Sea Zone
                1 armour and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 carrier placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_39261_Ame4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 artillery and 2 infantry moved from Shensi to Suiyuyan
                5 infantry moved from Shensi to Szechwan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    triplea_39261_Chi4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 artillery moved from Syria to Iraq
                3 infantry moved from Syria to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour, 1 carrier, 2 fighters and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                3 infantry moved from Eastern Persia to West India
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Siam to Shan State

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Holland Belgium from Germans, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 armour moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to Persia

    Place Units - British
                1 factory_minor placed in Persia
                3 infantry placed in Egypt
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 44 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,1,5,6,5,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                UK_Pacific collect 4 PUs (4 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    triplea_39261_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                1 fighter moved from Southern Italy to Rostov

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Rostov
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Rostov
                        Italians roll dice for 1 armour and 1 fighter in Rostov, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 4 :  0/1 hits
                        Italians roll dice for 1 armour and 1 fighter in Rostov, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 5 :  0/1 hits
                        Italians roll dice for 1 armour and 1 fighter in Rostov, round 6 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 6 :  1/1 hits
                        1 fighter owned by the Italians lost in Rostov
                        Italians roll dice for 1 armour in Rostov, round 7 :  0/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 7 :  0/1 hits
                        Italians roll dice for 1 armour in Rostov, round 8 :  1/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 8 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Rostov
                    Russians win with no units remaining. Battle score for attacker is -14
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from Northern Italy to France
                1 artillery and 1 infantry moved from Algeria to Tunisia

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

    triplea_39261_Ita4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Politics - ANZAC
                ANZAC takes Political Action: Political Action Allies To War With TrueNeutrals
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Saudi Arabia
                1 fighter moved from India to Saudi Arabia
                1 fighter moved from India to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from Queensland to 56 Sea Zone
                1 artillery moved from Queensland to New South Wales

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 6 PUs;

    Combat - ANZAC
                Battle in Saudi Arabia
                    ANZAC attack with 1 fighter and 2 infantry
                    Neutral_True defend with 2 infantry
                    ANZAC win, taking Saudi Arabia from Neutral_True with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in 56 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from Saudi Arabia to Iraq
                1 fighter moved from 56 Sea Zone to Northern Territory

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_39261_ANZ4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    triplea_39261_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                16 armour, 4 artilleries and 9 infantry moved from Bryansk to Russia
                1 fighter and 2 tactical_bombers moved from Ukraine to Russia
                1 mech_infantry moved from Bessarabia to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Russia
                5 bombers moved from Western Germany to Russia
                2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from France to Holland Belgium
                1 armour moved from Eastern Poland to Smolensk
                      Germans take Belarus from Russians

    Purchase Units - Germans
                Germans repair damage of 5x factory_major; Remaining resources: 61 PUs;
                Germans buy 6 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour in Smolensk, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 4 artilleries and 3 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 4 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  3/7 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Russia
                    Germans attack with 16 armour, 4 artilleries, 5 bombers, 3 fighters, 9 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 4 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  0/6 hits
                        Germans roll dice for 16 armour, 4 artilleries, 5 bombers, 3 fighters, 9 infantry and 4 tactical_bombers in Russia, round 2 :  15/41 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 3 artilleries, 4 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  11/41 hits
                        2 aaGuns owned by the Russians, 9 infantry owned by the Germans, 2 artilleries owned by the Germans and 13 infantry owned by the Russians lost in Russia
                        Germans roll dice for 16 armour, 2 artilleries, 5 bombers, 3 fighters and 4 tactical_bombers in Russia, round 3 :  12/30 hits
                        Russians roll dice for 2 armour, 3 artilleries, 4 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  11/28 hits
                        9 armour owned by the Germans, 2 artilleries owned by the Germans and 12 infantry owned by the Russians lost in Russia
                        Germans roll dice for 7 armour, 5 bombers, 3 fighters and 4 tactical_bombers in Russia, round 4 :  16/19 hits
                        Russians roll dice for 2 armour, 3 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  8/16 hits
                        2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Germans, 4 fighters owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Russians, 6 armour owned by the Germans and 4 infantry owned by the Russians lost in Russia
                    Germans captures 40PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 5 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 15 armour, 4 artilleries, 2 fighters and 9 infantry
                    Casualties for Russians: 2 aaGuns, 2 armour, 3 artilleries, 4 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                5 infantry moved from Bessarabia to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                5 bombers, 1 fighter and 4 tactical_bombers moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Smolensk
                2 bombers moved from Holland Belgium to Western Germany
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                2 artilleries and 1 fighter placed in Western Germany
                1 artillery and 1 infantry placed in France
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 6 infantry placed in Germany
                Germans undo move 3.
                2 infantry placed in Germany
                1 artillery placed in Ukraine

    Turn Complete - Germans
                Germans collect 54 PUs; end with 94 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs

    triplea_39261_Ger5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 infantry moved from Tambov to Russia
                20 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland

    Combat - Russians
                Battle in Russia
                    Russians attack with 1 infantry
                    Germans defend with 1 airfield, 1 armour and 1 factory_minor
                    Russians win, taking Russia from Germans with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Karelia
                    Russians attack with 1 infantry
                    Germans defend with 1 mech_infantry
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Vologda to Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs

    triplea_39261_Rus5.tsvg

  • '16

    Damn was stupid to take back russia  :-D

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