Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat - Italians
Battle in Gibraltar
Battle in Syria
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians win, taking Gibraltar from British, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers and 2 fighters
British defend with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat - Italians
Battle in Gibraltar
Battle in Syria
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians win, taking Gibraltar from British, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers and 2 fighters
British defend with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
I assumed no submerge round 1.
3 hits round 1. OOL and submerge orders?
No submerge, take out sub, then destroyers then cruisers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat - Italians
Battle in Gibraltar
Battle in Syria
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Syria, round 2 : 1/2 hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Gibraltar from British, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers and 2 fighters
British defend with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 battleship and 2 cruisers in 98 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 4/8 hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the British, 2 fighters owned by the Italians, 1 cruiser owned by the Italians and 2 destroyers owned by the British lost in 98 Sea Zone
Italians roll dice for 1 battleship, 1 bomber and 1 cruiser in 98 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 3 : 2/6 hits
1 bomber owned by the Italians, 1 cruiser owned by the Italians, 2 cruisers owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
1 battleship owned by the Italians retreated to 99 Sea Zone
British win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Italians: 1 bomber, 2 cruisers and 2 fighters
Casualties for British: 2 cruisers, 3 destroyers and 1 submarine
Non Combat Move - Italians
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,6,4
Italians collect 15 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Queensland to Malaya
1 fighter moved from Queensland to Malaya
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
2 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 bombers moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
2 submarines moved from 93 Sea Zone to 98 Sea Zone
2 armour and 1 artillery moved from Bessarabia to Western Ukraine
2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter and 2 tactical_bombers moved from Eastern Poland to Belarus
4 armour and 5 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
4 armour moved from Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers and 8 infantry; Remaining resources: 0 PUs;
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Belarus
Germans attack with 2 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Belarus, round 2 : 2/8 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 11 armour, 3 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 11 armour, 3 artilleries and 9 infantry in Western Ukraine, round 2 : 13/23 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 11 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Baltic States, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 carrier, 2 fighters and 1 transport
Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/2 hits
British roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 carrier and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Germans lost in 98 Sea Zone
Germans roll dice for 2 submarines in 98 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 tactical_bomber in 98 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 fighters in 98 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 carrier and 1 transport in 98 Sea Zone, round 3 : 0/1 hits
1 tactical_bomber owned by the Germans lost in 98 Sea Zone
Germans roll dice for 2 submarines in 98 Sea Zone, round 4 : 0/2 hits
British roll dice for 1 carrier and 1 transport in 98 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 2 submarines in 98 Sea Zone, round 5 : 0/2 hits
British roll dice for 1 carrier and 1 transport in 98 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 2 submarines in 98 Sea Zone, round 6 : 1/2 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 1 transport in 98 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Germans lost in 98 Sea Zone
Germans roll dice for 1 submarine in 98 Sea Zone, round 7 : 0/1 hits
British roll dice for 1 carrier and 1 transport in 98 Sea Zone, round 7 : 1/1 hits
1 submarine owned by the Germans lost in 98 Sea Zone
British win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -33
Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
2 fighters owned by the British forced to land in Egypt
Non Combat Move - Germans
5 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Poland to Western Ukraine
2 fighters and 3 tactical_bombers moved from Belarus to Eastern Poland
2 bombers moved from Russia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
5 armour moved from Germany to Eastern Poland
2 aaGuns and 1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Southern France to Yugoslavia
2 infantry moved from France to Western Germany
1 armour and 1 mech_infantry moved from France to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 artillery and 1 infantry placed in France
3 bombers placed in Germany
1 artillery and 7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Russians
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
3 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Tsagaan Olom to Suiyuyan
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 31 PUs;
Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Novgorod to Archangel
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Russia
2 armour moved from Bryansk to Russia
6 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Tambov
Place Units - Russians
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Japanese
5 artilleries, 2 bombers, 7 fighters, 9 infantry and 4 tactical_bombers moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Jehol to Chahar
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Central Mongolia to Chahar
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Yunnan
Japanese attack with 5 artilleries, 2 bombers, 8 fighters, 9 infantry and 5 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Chinese defend with 2 artilleries, 1 fighter and 10 infantry
AA fire in Yunnan : 0/3 hits
Japanese roll dice for 5 artilleries, 2 bombers, 8 fighters, 9 infantry and 5 tactical_bombers in Yunnan, round 2 : 11/29 hits
Chinese roll dice for 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 6/21 hits
6 infantry owned by the Japanese, 9 infantry owned by the Chinese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 5 artilleries, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 3 : 12/23 hits
Chinese roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 4/11 hits
3 infantry owned by the Japanese, 1 fighter owned by the Chinese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 infantry owned by the Chinese, 2 artilleries owned by the Chinese, 1 fighter owned by the British, 1 armour owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Yunnan from Chinese with 4 artilleries, 2 bombers, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 66
Casualties for British: 1 aaGun, 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 2 artilleries, 1 fighter and 10 infantry
Casualties for Japanese: 1 artillery and 9 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
2 bombers, 8 fighters and 5 tactical_bombers moved from Yunnan to Hunan
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
2 artilleries and 1 infantry placed in Shantung
3 artilleries and 5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 armour and 1 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 armour and 1 infantry
EDIT: Removing units owned by Japanese from Japan: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to Korea: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter placed in Central United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - British
2 units repaired.
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
3 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
2 fighters moved from India to Yunnan
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Alexandria to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
3 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Syria
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Syria
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Iceland to United Kingdom
4 transports moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
2 battleships moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Persia to Eastern Persia
2 artilleries moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Egypt
Purchase Units - British
British buy 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship and 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship and 1 transport
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 92 Sea Zone
British attack with 1 carrier, 1 fighter and 1 transport
Italians defend with 1 transport
British win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
Battle in Gibraltar
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Germans, taking Gibraltar from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Yunnan
British attack with 2 fighters and 4 infantry
Japanese defend with 4 artilleries
British win, taking Yunnan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Japanese: 4 artilleries
Battle in Syria
British attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 armour and 1 infantry
British win, taking Syria from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - British
1 fighter moved from Syria to Egypt
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 bomber moved from Western Germany to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Burma to India
2 fighters moved from Yunnan to India
Place Units - British
1 armour, 1 artillery and 2 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,4,6,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (7 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 artillery and 2 infantry moved from Romania to Bessarabia
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
2 infantry moved from Greece to Bulgaria
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
2 fighters moved from Malaya to India
1 fighter moved from Malaya to Dutch New Guinea
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 artillery moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 bombers moved from Germany to Normandy Bordeaux
2 bombers moved from Eastern Poland to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 mech_infantry moved from Western Ukraine to Rostov
1 tactical_bomber moved from Eastern Poland to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
11 armour, 3 artilleries and 10 infantry moved from Western Ukraine to Bryansk
5 armour moved from Eastern Poland to Bryansk
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers and 3 infantry; Remaining resources: 5 PUs;
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 5 bombers, 1 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
AA fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 1 artillery, 5 bombers, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/8 hits
British roll dice for 1 aaGun, 1 armour, 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 1/7 hits
1 aaGun owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 5 bombers and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/7 hits
British roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits
1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 5 bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 1 armour, 2 artilleries and 4 infantry
Battle in Novgorod
Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 16 armour, 4 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 16 armour, 4 artilleries and 10 infantry in Bryansk, round 2 : 11/30 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 16 armour, 4 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Rostov to Ukraine
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
5 infantry moved from Romania to Bessarabia
2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to France
1 mech_infantry moved from Yugoslavia to Bessarabia
Place Units - Germans
2 artilleries and 1 infantry placed in Southern France
2 artilleries and 1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Germany
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Russians
2 infantry moved from Tambov to Rostov
3 fighters and 1 tactical_bomber moved from Russia to Rostov
2 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Suiyuyan to Shensi
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Russia to Tambov
3 fighters and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns moved from Archangel to Vologda
1 infantry moved from Russia to Smolensk
Place Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
8 fighters and 5 tactical_bombers moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 bomber moved from Hunan to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Hunan to Malaya
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat - Japanese
Battle in Sumatra
Battle in Malaya
Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 5/7 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits
3 infantry owned by the British lost in Malaya
Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/12 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
3 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 2 : 3/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter
Battle in 56 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Americans lost in 56 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from French to Japanese
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
6 fighters and 4 tactical_bombers moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 bomber moved from Malaya to Hunan
1 armour moved from Kiangsu to Hunan
1 armour moved from Chahar to Hunan
1 infantry moved from Chahar to Anhwe
1 bomber moved from Suiyuyan to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
Japanese undo move 2.
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 fighter and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
2 carriers moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
4 destroyers moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans