Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 3 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
3 transports moved from 95 Sea Zone to 96 Sea Zone
2 carriers, 1 cruiser, 3 destroyers and 4 fighters moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Libya
Battle in Tobruk
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Philippines from Japanese, taking Libya from Italians, taking Tobruk from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
2 fighters moved from Tobruk to 96 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 42 Sea Zone to 35 Sea Zone
Place Units - Americans
4 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 carriers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 carriers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 3 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
UK?
I hadnt forgotten uk! was just interrupted…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - British
1 unit repaired.
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from West India to Caucasus
1 fighter moved from Persia to Caucasus
2 fighters moved from 98 Sea Zone to Caucasus
1 bomber moved from United Kingdom to France
1 submarine moved from 98 Sea Zone to 80 Sea Zone
Purchase Units - British
British buy 2 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 5 PUs;
Combat - British
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Caucasus
British attack with 2 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 artillery and 5 infantry; Italians defend with 1 artillery and 2 infantry
retreated to Caucasus
Italians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 aaGuns and 5 infantry
Casualties for British: 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 80 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
3 armour and 1 mech_infantry moved from West India to Persia
3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 artilleries and 4 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
2 battleships, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 96 Sea Zone
2 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
1 battleship and 1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from France to United Kingdom
Place Units - British
2 fighters and 1 tactical_bomber placed in Persia
2 armour and 1 mech_infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 fighter moved from Southern Italy to 95 Sea Zone
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
1 infantry moved from Southern France to Spain
Italians take Spain from Neutral_True
1 infantry moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Caucasus to Turkey
Italians take Turkey from Neutral_True
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 destroyers and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Philippines
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from West India to Saudi Arabia
1 armour moved from Saudi Arabia to Northwest Persia
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry and 2 mech_infantrys placed in Saudi Arabia
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Politics - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Politics - Germans
Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 artillery and 1 mech_infantry moved from Karelia to Finland
Germans take Finland from Russians
6 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
Purchase Units - Germans
Germans buy 5 artilleries, 4 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 6 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Germans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 6/8 hits
Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 2 transports owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans win with 6 bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Non Combat Move - Germans
6 bombers moved from 91 Sea Zone to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
3 aaGuns, 3 artilleries and 4 infantry moved from France to Southern France
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Western Germany to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Western Germany to Southern France
1 artillery moved from Romania to Bulgaria
1 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Tambov to Volgograd
1 artillery and 2 infantry moved from Volgograd to Tambov
1 artillery moved from Caucasus to Volgograd
1 armour moved from Kazakhstan to Russia
12 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Russia
3 transports placed in 112 Sea Zone
4 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Russians
20 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Timguska to Novosibirsk
Turn Complete - Russians
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Japanese
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Hopei
1 armour moved from Yenisey to Timguska
Japanese take Evenkiyskiy from Russians
Japanese take Timguska from Russians
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 fighter and 1 tactical_bomber moved from India to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
3 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
2 bombers moved from India to 35 Sea Zone
1 artillery and 1 infantry moved from Hunan to Yunnan
1 fighter moved from Burma to Kweichow
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 39 Sea Zone to 44 Sea Zone
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 3 PUs;
Combat - Japanese
Scramble SZ35? (2CVs can catch planes in SZ36)
The file u sent is to a different game I believe, but I cant open any games right now either, have u tried this before?
Sorry about that. Try this one: https://www.dropbox.com/s/kcuqzwv7gukfjjv/triplea_39261_Jap8CM.tsvg?dl=0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Japanese
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Hopei
1 armour moved from Yenisey to Timguska
Japanese take Evenkiyskiy from Russians
Japanese take Timguska from Russians
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 fighter and 1 tactical_bomber moved from India to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
3 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
2 bombers moved from India to 35 Sea Zone
1 artillery and 1 infantry moved from Hunan to Yunnan
1 fighter moved from Burma to Kweichow
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 39 Sea Zone to 44 Sea Zone
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 3 PUs;
Combat - Japanese
Looks like the forum is working again.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Japanese
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Hopei
1 armour moved from Yenisey to Timguska
Japanese take Evenkiyskiy from Russians
Japanese take Timguska from Russians
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 fighter and 1 tactical_bomber moved from India to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
3 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
2 bombers moved from India to 35 Sea Zone
1 artillery and 1 infantry moved from Hunan to Yunnan
1 fighter moved from Burma to Kweichow
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 39 Sea Zone to 44 Sea Zone
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 3 PUs;
Combat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 3 carriers, 2 destroyers, 7 fighters and 3 tactical_bombers
Americans defend with 2 carriers, 3 destroyers, 4 fighters and 1 transport; ANZAC defend with 2 destroyers, 3 fighters and 2 submarines
Japanese roll dice for 2 bombers, 3 carriers, 2 destroyers, 7 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 6/14 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 carriers, 5 destroyers, 7 fighters and 1 transport in 35 Sea Zone, round 2 : 4/14 hits
1 destroyer owned by the Japanese, 2 submarines owned by the ANZAC, 2 destroyers owned by the Americans and 2 carriers owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer, 7 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 9/13 hits
Americans roll dice for 2 carriers, 3 destroyers, 7 fighters and 1 transport in 35 Sea Zone, round 3 : 6/12 hits
1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 4 fighters owned by the Japanese, 2 destroyers owned by the ANZAC, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese and 4 fighters owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 bombers, 1 carrier, 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 : 5/7 hits
Americans roll dice for 3 fighters and 1 transport in 35 Sea Zone, round 4 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
1 fighter owned by the Japanese, 1 transport owned by the Americans and 3 fighters owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 bombers, 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 52
Casualties for ANZAC: 2 destroyers, 3 fighters and 2 submarines
Casualties for Americans: 2 carriers, 3 destroyers, 4 fighters and 1 transport
Casualties for Japanese: 2 carriers, 2 destroyers, 5 fighters and 1 tactical_bomber
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 4 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 4 infantry in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 battleships, 2 carriers, 2 cruisers and 3 destroyers moved from 39 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from 35 Sea Zone to Kwangtung
1 infantry moved from Yakut S.S.R. to Dzavhan
1 aaGun, 2 artilleries and 10 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kweichow to Burma
1 armour moved from India to Afghanistan
Japanese take Afghanistan from Neutral_True
1 armour moved from India to Afghanistan
1 artillery moved from Burma to India
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in India
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to Spain
1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
2 infantry, 2 mech_infantrys and 5 transports moved from 96 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Spain
2 carriers, 1 cruiser and 3 destroyers moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from 96 Sea Zone to Spain
2 fighters moved from Eastern United States to 92 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
4 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Spain
Americans attack with 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys
Italians defend with 7 infantry
Americans win, taking Spain from Italians with 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Italians: 7 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Spain to 92 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 carrier and 3 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs