4d10<=2: 6, 1, 2, 2; Hits: 3
2d10<=4: 10, 1; Hits: 1
1d10<=5: 10; Hits: 0
40 Europe 2E Colt(+8) vs ERommel
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 fighters and 3 submarines; Remaining resources: 2 PUs;Combat Move - Americans
Place Units - Americans
3 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 35 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 2
Purchase Units - British
British buy 3 fighters; Remaining resources: 5 PUs;Combat Move - British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Malta to 98 Sea Zone
1 bomber moved from Malta to Anglo Egyptian SudanCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from 98 Sea Zone to Syria
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 battleship moved from 109 Sea Zone to 88 Sea Zone
1 infantry moved from United Kingdom to ScotlandPlace Units - British
3 fighters placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,5,3,6
British collect 27 PUs (3 lost to blockades); end with 32 PUs total -
wait, I miscalculated and assumed new figs in S Afr could attack Egypt next turn. But its 4 spaces, so they could land if owned, but not attack. Please change builds to 3 armor in S Afr and 1 fig in UK.
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grr ok
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 fighters
EDIT: Adding units owned by British to Union of South Africa: 3 armour
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Changing PUs for British from 32 to 34
EDIT: Turning off Edit Mode
3 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Egypt
Italians attack with 3 armour, 1 artillery, 4 infantry and 1 mech_infantry
British defend with 1 harbour and 1 infantry
Italians win, taking Egypt from British with 3 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from 81 Sea Zone to Alexandria
2 fighters moved from Southern Italy to Alexandria
1 fighter moved from Southern Italy to Slovakia Hungary
1 aaGun, 2 artilleries and 4 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery, 1 bomber, 2 fighters and 1 infantry
Egypt : 1 flag, 3 armour, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
France : 1 aaGun
Slovakia Hungary : 1 armour and 1 fighter
Romania : 1 aaGun, 2 artilleries and 4 infantry
Northern Italy : 1 aaGun, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 58
Russians : 28 / 29
Americans : 35 / 37
British : 27 / 34
Italians : 13 / 16
French : 9 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 fighters
EDIT: Adding units owned by British to Union of South Africa: 3 armour
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Changing PUs for British from 32 to 34
EDIT: Turning off Edit Mode
3 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Egypt
Italians attack with 3 armour, 1 artillery, 4 infantry and 1 mech_infantry
British defend with 1 harbour and 1 infantry
Italians win, taking Egypt from British with 3 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from 81 Sea Zone to Alexandria
2 fighters moved from Southern Italy to Alexandria
1 fighter moved from Southern Italy to Slovakia Hungary
1 aaGun, 2 artilleries and 4 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 2 artilleries and 4 infantry
EDIT: Adding units owned by Italians to Albania: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode -
Need that Greek gold.
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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Expect my move in 80 minutes or so
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 5 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Alexandria to Syria
2 bombers moved from Western Germany to Syria
2 bombers moved from Western Germany to 81 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Normandy Bordeaux to FranceCombat - Germans
Battle in 81 Sea Zone
Germans attack with 2 bombers
French defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Syria
Germans attack with 2 bombers and 1 fighter
British defend with 1 fighter
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for British: 1 fighterNon Combat Move - Germans
2 bombers moved from 81 Sea Zone to Egypt
2 bombers moved from Syria to Egypt
1 armour moved from Yugoslavia to Poland
7 armour and 10 mech_infantrys moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to PolandPlace Units - Germans
1 transport placed in 93 Sea Zone
1 submarine placed in 105 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 submarines placed in 112 Sea Zone
1 bomber placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Egypt : 4 bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries and 1 factory_minor
Slovakia Hungary : 10 armour, 2 artilleries and 10 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Romania : 11 infantry
Poland : 3 aaGuns, 1 armour, 3 artilleries and 17 infantry
Germany : 1 factory_major and 5 mech_infantrys
Northern Italy : 1 infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
106 Sea Zone : 1 flag, 2 submarines
93 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
114 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 55
Russians : 28 / 29
Americans : 35 / 37
British : 27 / 34
Italians : 13 / 16
French : 9 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Ask OOL after first round if you do Egypt.
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Wow, Ger went all out to help Ita, like I do. I’m watching granddaughter at her house, so only have an old iPad that is limited. Doubt Bri can attack Egypt. My tradition Bri opening is destroy Ita army Tob. But wanted to try what other forum players do.
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I hope I can prevent Russia’s “original axis or pro-axis” hopes so Rus can’t build up as much before Germans get into position in Russian heartland.
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EDIT: 2 Subs in 106 moved to 108
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Not 108. Moved to 103, instead, please.
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I will edit. Ger is more powerful initially, so Rus must retreat, but Ger can’t match the buildup. I’m building different for USA. Hope for quicker help. Wish Rus could help before Ger attacks. Rus figs could have defended Egypt.
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
2 artilleries moved from Novgorod to Belarus
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Volgograd to Caucasus
1 armour moved from Bryansk to Caucasus
1 aaGun moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Belarus to Caucasus
1 tactical_bomber moved from Belarus to Caucasus
1 fighter moved from Novgorod to BelarusPlace Units - Russians
1 armour and 2 infantry placed in Ukraine
2 infantry placed in Novgorod
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier and 3 submarines; Remaining resources: 3 PUs;Combat Move - Americans
Place Units - Americans
1 carrier and 3 submarines placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 35 PUs; end with 38 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Belgian Congo to Tanganyika Territory
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
2 artilleries and 4 infantry moved from Anglo Egyptian Sudan to EthiopiaCombat - British
Battle in Tanganyika Territory
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 battleship moved from 88 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to French West Africa
1 bomber moved from Tanganyika Territory to Belgian CongoPlace Units - British
1 factory_minor placed in Persia
2 armour and 1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6,3,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
British collect 29 PUs (3 lost to blockades); end with 29 PUs total -
You forgot sub edit so i will do it and give u the convoyed IPCs





