@Elrood this game would have turned out much different if Hisaichi wouldn’t have taken the Chinese capitol. Having US and Anzac control those factories has killed Germany’s potential for advancing.
Domination 1914 - Team Game
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Hi All
Leo has asked me to let you know that the first of his two eye ops is tomorrow.
He will then be prostrate for a week or more resting that eye.
Of course he has been through this before with the previous op on each eye. But that was supposed to solve the problem so I think he is more down about it this time.
Will let you have an update when I hear how the op has gone.
Cheers
Adam -
@Private:
Hi All
Leo has asked me to let you know that the first of his two eye ops is tomorrow.
He will then be prostrate for a week or more resting that eye.
Of course he has been through this before with the previous op on each eye. But that was supposed to solve the problem so I think he is more down about it this time.
Will let you have an update when I hear how the op has gone.
Cheers
AdamThank you for the update! I hope it takes this time.
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Thanks Matt. Would be nice to have back my life! Had just gone back to work properly too.
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Best of luck Leo.
We’ll be waiting for you to get back so we can have a new game with you.
god bless and our prayers will be with with you.
Wayne -
Thank you for your words, as always, Wayne.
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Sorry to hear that Leo, at least you’re doing what you can. Get well soon!
We’ll have to start another game in your honor once you’re back! :-D
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TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - Austria
Austria removing all Technology Tokens after successful research.
Austria discover mobileWarfareCombat Move - Austria
1 field_gun moved from Languedoc to Toulouse
1 heavy_gun moved from Languedoc to Toulouse
1 tank moved from Rhone to Toulouse
2 tanks moved from Rhone to Auvergne
2 field_guns moved from Rhone to Auvergne
3 infantry moved from Marseilles to Rhone
3 infantry moved from Piedmont to Rhone
5 infantry moved from Tyrol to Venice
1 submarine moved from Sea Zone 62 Adriatic Sea to Sea Zone 59 Central Mediterranean
2 cruisers and 4 destroyers moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
4 infantry moved from Galicia to Odessa
5 infantry moved from Galicia to Belarus
3 infantry moved from Galicia to Odessa
2 infantry moved from Galicia to BelarusPurchase Units - Austria
Austria buy 4 field_guns, 1 fighter, 4 gass, 4 heavy_guns, 13 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;Combat - Austria
Battle in Sea Zone 58 Tyrrhenian Sea
Austria attack with 2 cruisers and 4 destroyers
USA defend with 1 destroyer
Austria win with 2 cruisers and 4 destroyers remaining. Battle score for attacker is 9
Casualties for USA: 1 destroyer
Battle in Toulouse
Austria attack with 1 field_gun, 1 heavy_gun and 1 tank
France defend with 1 field_gun and 1 infantry
Austria win, taking Toulouse from France with 1 field_gun, 1 heavy_gun and 1 tank remaining. Battle score for attacker is 7
Casualties for France: 1 field_gun and 1 infantry
Battle in Auvergne
Austria attack with 2 field_guns and 2 tanks
France defend with 1 field_gun and 2 infantry
Austria win, taking Auvergne from France with 2 field_guns remaining. Battle score for attacker is -2
Casualties for Austria: 2 tanks
Casualties for France: 1 field_gun and 2 infantryNon Combat Move - Austria
Place Units - Austria
3 trenchs placed in Rhone
2 heavy_guns and 1 infantry placed in Piedmont
3 trenchs placed in Piedmont
2 field_guns and 2 heavy_guns placed in Venice
1 fighter and 2 infantry placed in Marseilles
2 field_guns and 4 infantry placed in Tyrol
6 infantry placed in Galicia
4 gass placed in BelgradeActivate Technology - Austria
Austria activating mobileWarfareTurn Complete - Austria
Austria collect 106 PUs; end with 106 PUs total -
Thank you Whackamatt.
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Someone take my go, please. I am out of this. Thanks again everyone.
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I’ll go ahead and do Italy/ Arabia while you’re gone. Get well soon!
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TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - Italy
Italy spend 0 on tech rolls
Italy removing all Technology Tokens after successful research.
Italy discover victoryBondsCombat Move - Italy
1 heavy_gun moved from Tuscany to Milan
Italy take Milan from AustriaPurchase Units - Italy
Italy buy 1 field_gun, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;Combat - Italy
Non Combat Move - Italy
2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
2 battlecruisers, 2 infantry and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea
2 infantry moved from Sea Zone 54 Alboran Sea to Algiers
1 field_gun and 8 infantry moved from Latium to Tuscany
2 infantry moved from Rome to Apulia
2 infantry moved from Rome to Naples
2 infantry moved from Rome to LatiumPlace Units - Italy
3 trenchs placed in Tuscany
1 field_gun and 3 infantry placed in RomeActivate Technology - Italy
Italy activating victoryBonds
Trigger ItalyP: Italy has 3 infantry placed in RomeTurn Complete - Italy
Italy collect 22 PUs; end with 22 PUs total
Italy collect 9 PUs from War Bonds; end with 31 PUs totalProduction/PUs Summary :
Germany : 134 / 136
France : 57 / 66
Serbia : 5 / 6
Austria : 103 / 106
Italy : 22 / 31
Arabia : 4 / 5
Turkey : 80 / 83
Britain : 80 / 84
Russia : 70 / 88
Communists : 31 / 31
USA : 66 / 67 -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Purchase Units - Arabia
Arabia buy 1 Bedouin and 1 trench; Remaining resources: 0 PUs;Non Combat Move - Arabia
Place Units - Arabia
1 Bedouin and 1 trench placed in MeccaTurn Complete - Arabia
Arabia collect 4 PUs; end with 4 PUs totalProduction/PUs Summary :
Germany : 134 / 136
France : 57 / 66
Serbia : 5 / 6
Austria : 103 / 106
Italy : 22 / 31
Arabia : 4 / 4
Turkey : 80 / 83
Britain : 80 / 84
Russia : 70 / 88
Communists : 31 / 31
USA : 66 / 67 -
Hurrah! Itaky got War Bonds and is Tuscamy secure now?
Still cgeeeong for my native country. -
Tuscany is secure for now. With the extra income Italy should be ok for a while.
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Even betther: My beautiful Florence is liberated from those smelly Northern Barbarians. Our Art and culture (and women) are safe. We will celebrate with three courses of
Pasta, followed by lashings of gelato. -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - Turkey
Turkey spend 0 on tech rollsCombat Move - Turkey
1 cavalry moved from Cyrenaica to Tripolitania
Turkey take Tripolitania from Italy
1 cavalry moved from Tripolitania to Fezzan
1 field_gun moved from Cyrenaica to Fezzan
1 cavalry moved from Cyrenaica to Port Sudan
Turkey take Western Sudan from Britain
Turkey take Port Sudan from Britain
1 infantry moved from Tripoli to Sea Zone 59 Central Mediterranean
1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Sardinia
Turkey take Sardinia from Italy
1 infantry moved from Armenia to Georgia
Turkey take Georgia from Russia
1 infantry moved from Lurs to Azerbaijan
Turkey take Azerbaijan from Russia
1 infantry moved from Khurasan to Turkmenistan
Turkey take Turkmenistan from Russia
1 cavalry moved from Cyrenaica to Kamerun
1 fighter moved from Khurasan to Sea Zone 65 Caspian Sea
1 infantry moved from Sicily to Sea Zone 59 Central Mediterranean
1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Tunisia
Turkey take Tunisia from FrancePurchase Units - Turkey
Turkey buy 1 Factory, 3 field_guns, 3 gass, 5 infantry, 3 submarines and 1 trench; Remaining resources: 0 PUs; 1 techTokens;Combat - Turkey
Battle in Fezzan
Turkey attack with 1 cavalry and 1 field_gun
France defend with 1 colonial
Turkey win, taking Fezzan from France with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 3
Casualties for France: 1 colonial
Battle in Kamerun
Turkey attack with 1 cavalry
Britain defend with 1 cavalry
Britain win with 1 cavalry remaining. Battle score for attacker is -4
Casualties for Turkey: 1 cavalry
Battle in Sea Zone 65 Caspian Sea
Turkey attack with 1 fighter
Russia defend with 1 transport
Turkey win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Russia: 1 transportNon Combat Move - Turkey
1 fighter moved from Sea Zone 65 Caspian Sea to Khurasan
2 infantry moved from Tehran to Khurasan
1 infantry moved from Baghdad to Mesopotamia
1 field_gun and 1 infantry moved from Baghdad to Lurs
1 field_gun moved from Upper Egypt to Sea Zone 75 Red Sea
1 field_gun moved from Sea Zone 75 Red Sea to Hejaz
1 field_gun moved from Tobruk to Sea Zone 70 Eastern Mediterranean
1 infantry moved from Crete to Sea Zone 70 Eastern Mediterranean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 75 Red Sea
1 infantry moved from Sea Zone 75 Red Sea to Hejaz
1 field_gun moved from Sea Zone 75 Red Sea to Hejaz
1 battlecruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 75 Red Sea
1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 battlecruiser, 1 battleship, 5 cruisers and 1 destroyer moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
3 infantry moved from Bulgaria to Macedonia
4 field_guns moved from Dardanelles to Bulgaria
1 submarine moved from Sea Zone 64 Sea of Azov to Sea Zone 68 Aegean Sea
1 infantry moved from Trucial Coast to Arabia
1 cavalry moved from Cyrenaica to Middle CongoPlace Units - Turkey
1 Factory placed in Tripoli
2 submarines placed in Sea Zone 60 Central Mediterranean
1 submarine placed in Sea Zone 75 Red Sea
1 field_gun placed in Cairo-Suez
3 gass placed in Damascus
1 field_gun and 2 infantry placed in Tehran
1 field_gun and 2 infantry placed in Baghdad
1 infantry placed in Constantinople
1 trench placed in MesopotamiaActivate Technology - Turkey
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 2 techTokensTurn Complete - Turkey
Turkey collect 89 PUs; end with 89 PUs totalProduction/PUs Summary :
Germany : 134 / 136
France : 55 / 66
Serbia : 5 / 6
Austria : 103 / 106
Italy : 20 / 31
Arabia : 4 / 4
Turkey : 89 / 89
Britain : 79 / 84
Russia : 66 / 88
Communists : 31 / 31
USA : 66 / 67 -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Combat Move - Britain
1 colonial and 1 field_gun moved from Papua to Sea Zone 120 Arafura Sea
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 131 Pacific Ocean
1 colonial and 1 field_gun moved from Sea Zone 131 Pacific Ocean to Palau
Britain take Palau from Germany
1 colonial and 1 field_gun moved from Papua to Sea Zone 120 Arafura Sea
1 battlecruiser, 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 132 Pacific Ocean
1 colonial and 1 field_gun moved from Sea Zone 132 Pacific Ocean to Marshall Islands
1 battlecruiser moved from Sea Zone 120 Arafura Sea to Sea Zone 132 Pacific Ocean
1 cruiser moved from Sea Zone 120 Arafura Sea to Sea Zone 131 Pacific Ocean
1 battlecruiser and 1 destroyer moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel
1 infantry moved from Sistan to Fars
Britain take Fars from Turkey
1 cavalry moved from Kamerun to Western Sudan
France take Chad from Germany
Britain take Western Sudan from Turkey
4 colonials moved from Normandy to Picardy
1 field_gun and 3 heavy_guns moved from London to Sea Zone 15 English Channel
1 field_gun and 3 heavy_guns moved from Sea Zone 15 English Channel to Picardy
1 cavalry, 1 colonial and 2 infantry moved from Nova Scotia to Sea Zone 22 Mid Atlantic
1 cavalry, 1 colonial, 2 infantry and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
1 cavalry, 1 colonial and 2 infantry moved from Sea Zone 25 Mid Atlantic to Normandy
1 cruiser and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 16 North Sea
1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 14 Helgoland Bight
2 destroyers moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid AtlanticPurchase Units - Britain
Britain buy 4 colonials, 4 destroyers, 2 heavy_guns, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat - Britain
Battle in Marshall Islands
Britain attack with 1 colonial and 1 field_gun
Germany defend with 1 infantry
Britain roll dice for 2 battlecruisers in Marshall Islands, round 2 : 0/2 hits
Britain roll dice for 1 colonial and 1 field_gun in Marshall Islands, round 2 : 1/2 hits
Germany roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits
1 infantry owned by the Germany lost in Marshall Islands
Britain win, taking Marshall Islands from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantryNon Combat Move - Britain
1 colonial and 3 infantry moved from Papua to Sea Zone 120 Arafura Sea
1 colonial, 2 cruisers, 3 infantry and 2 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 118 Java Sea
2 cavalrys moved from Nagpur to Punjab
2 heavy_guns moved from Gujarat to Sindh
1 infantry moved from Rajputana to Punjab
1 field_gun moved from Deccan to Gujarat
1 battlecruiser, 2 cruisers, 1 destroyer and 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 cruiser and 2 transports moved from Sea Zone 98 South Atlantic to Sea Zone 94 South Atlantic
2 colonials moved from Quebec to Nova Scotia
2 colonials moved from Ottawa-Montreal to QuebecPlace Units - Britain
2 destroyers and 2 submarines placed in Sea Zone 15 English Channel
2 destroyers placed in Sea Zone 73 Arabian Sea
2 heavy_guns placed in Cape Town
Britain undo move 1.
2 destroyers and 1 submarine placed in Sea Zone 15 English Channel
1 submarine placed in Sea Zone 15 English Channel
4 infantry placed in London
2 colonials placed in Nova Scotia
2 colonials placed in Ottawa-MontrealTurn Complete - Britain
Britain collect 82 PUs; end with 82 PUs totalTerritory Summary for Britain :
Bismarck Islands : 1 flag
Caroline Islands : 1 flag
German Southwest Africa : 1 flag, 2 cavalrys, 1 field_gun, 1 heavy_gun, 1 infantry and 1 trench
Kamerun : 1 flag
Marshall Islands : 1 flag, 1 colonial and 1 field_gun
Palau : 1 flag, 1 colonial and 1 field_gun
Burgundy : 1 colonial
Normandy : 1 cavalry, 1 colonial, 8 gass and 2 infantry
Paris : 5 colonials, 4 field_guns and 3 fighters
Picardy : 12 colonials, 8 field_guns and 5 heavy_guns
Greece : 1 field_gun and 1 infantry
Oman : 1 flag
Bombay : 1 Factory, 1 field_gun and 1 infantry
Calcutta : 1 Factory
Cape Town : 1 Factory, 1 field_gun, 2 heavy_guns and 1 infantry
England : 1 Factory and 2 gass
Goa : 1 Factory, 1 field_gun and 1 infantry
Gujarat : 1 field_gun
Hong Kong : 1 infantry
Jamaica : 1 infantry
London : 1 Factory, 2 fighters and 4 infantry
Malaya : 1 cavalry
New Zealand : 1 colonial
Nova Scotia : 1 Factory and 4 colonials
Ottawa-Montreal : 1 Factory and 2 colonials
Papua : 4 infantry
Punjab : 2 cavalrys and 1 infantry
Quebec : 2 colonials
Queensland : 3 cavalrys
Shanghai 3 : 2 infantry
Sindh : 2 heavy_guns
Singapore : 1 Factory, 1 heavy_gun and 1 infantry
Sydney-Canberra : 1 Factory and 2 infantry
Western Sudan : 1 cavalry
Sea Zone 14 Helgoland Bight : 1 destroyer
Sea Zone 15 English Channel : 1 battlecruiser, 2 battleships, 2 cruisers, 5 destroyers, 2 submarines and 6 transports
Sea Zone 16 North Sea : 1 destroyer
Sea Zone 22 Mid Atlantic : 1 cruiser and 2 transports
Sea Zone 25 Mid Atlantic : 2 transports
Sea Zone 73 Arabian Sea : 1 battlecruiser, 2 cruisers, 3 destroyers and 2 transports
Sea Zone 92 Mozambique Channel : 1 battlecruiser and 1 destroyer
Sea Zone 94 South Atlantic : 1 cruiser and 2 transports
Sea Zone 118 Java Sea : 1 colonial, 2 cruisers, 3 infantry and 2 transports
Sea Zone 120 Arafura Sea : 1 cruiser
Sea Zone 131 Pacific Ocean : 1 cruiser and 1 transport
Sea Zone 132 Pacific Ocean : 2 battlecruisers and 1 transport
Baluchistan : 1 flag, 1 heavy_gun and 1 infantry
Fars : 1 flag, 1 infantry
Sistan : 1 flag, 2 field_guns and 1 infantryProduction/PUs Summary :
Germany : 131 / 136
France : 56 / 66
Serbia : 5 / 6
Austria : 103 / 106
Italy : 20 / 31
Arabia : 4 / 4
Turkey : 88 / 89
Britain : 82 / 82
Russia : 66 / 88
Communists : 31 / 31
USA : 66 / 67 -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - Russia
Russia spend 5 on tech rollsCombat Move - Russia
1 conscript, 1 field_gun and 6 infantry moved from Pskov to Latvia
7 infantry moved from St. Petersburg to Pskov
1 field_gun moved from Dnieper to Crimea
Russia take Crimea from AustriaPurchase Units - Russia
Russia buy 2 fighters, 1 heavy_gun and 20 infantry; Remaining resources: 0 PUs; 2 techTokens;Combat - Russia
Battle in Latvia
Russia attack with 1 conscript, 1 field_gun and 6 infantry
Germany defend with 1 infantry
Russia win, taking Latvia from Germany with 1 conscript, 1 field_gun and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantryNon Combat Move - Russia
1 heavy_gun and 2 infantry moved from Moscow to Smolensk
1 field_gun and 3 infantry moved from Don to Smolensk
1 field_gun and 2 heavy_guns moved from Dnieper to Kiev
1 cavalry moved from Volgograd to Dnieper
1 conscript moved from Caucasus to DonPlace Units - Russia
3 infantry placed in Vladivostok
3 infantry placed in Irkutsk
2 infantry placed in Omsk
3 infantry placed in Kiev
1 heavy_gun and 2 infantry placed in Minsk
3 infantry placed in Moscow
2 fighters and 4 infantry placed in St. PetersburgActivate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 3 techTokensTurn Complete - Russia
Russia collect 69 PUs; end with 69 PUs total
Russia collect 9 PUs from War Bonds; end with 78 PUs total -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Research Technology - Communists
Communists spend 0 on tech rollsCombat Move - Communists
1 infantry moved from Tiksi to Evenkia
1 infantry moved from Amur to Chita
2 fighters moved from Aldan to Chita
1 conscript moved from Aldan to Chita
1 cavalry moved from Koryak to Kamchatka
Communists take Kamchatka from Russia
1 cavalry moved from Kamchatka to Koryak
1 cavalry moved from Aldan to Norilsk
Communists take Norilsk from RussiaPurchase Units - Communists
Communists buy 3 cavalrys, 1 conscript, 2 gass, 1 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens;Combat - Communists
Battle in Chita
Communists attack with 1 conscript, 2 fighters and 1 infantry
Russia defend with 1 conscript
Communists win, taking Chita from Russia with 1 conscript, 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Evenkia
Communists attack with 1 infantry
Russia defend with 1 conscript
Communists win, taking Evenkia from Russia with 1 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscriptNon Combat Move - Communists
1 infantry moved from Yakutsk to Tiksi
4 infantry moved from Yakutsk to Aldan
1 infantry moved from Aldan to Khabarovsk
2 fighters moved from Chita to Aldan
2 infantry moved from Khabarovsk to Primorsky
1 conscript moved from Khabarovsk to Primorsky
1 field_gun and 1 infantry moved from Chukotka to MagadanPlace Units - Communists
1 trench placed in Primorsky
1 trench placed in Aldan
3 cavalrys, 1 conscript, 2 gass and 1 infantry placed in YakutskTurn Complete - Communists
Communists collect 35 PUs; end with 35 PUs totalProduction/PUs Summary :
Germany : 129 / 136
France : 56 / 66
Serbia : 5 / 6
Austria : 102 / 106
Italy : 20 / 31
Arabia : 4 / 4
Turkey : 88 / 89
Britain : 82 / 82
Russia : 65 / 78
Communists : 35 / 35
USA : 66 / 67 -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10
Combat Move - USA
1 battlecruiser, 1 battleship, 3 cruisers, 4 destroyers and 1 submarine moved from Sea Zone 54 Alboran Sea to Sea Zone 55 Western Mediterranean
1 cavalry, 5 field_guns and 8 infantry moved from Normandy to Burgundy
2 field_guns, 6 infantry and 4 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
2 field_guns and 6 infantry moved from Sea Zone 25 Mid Atlantic to Normandy
4 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 29 Mid Atlantic
2 field_guns and 2 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic
2 field_guns moved from New York to Sea Zone 29 Mid Atlantic
2 infantry moved from New York to Sea Zone 29 Mid Atlantic
4 field_guns, 4 infantry and 4 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 22 Mid Atlantic
1 cavalry, 3 field_guns and 4 infantry moved from Washington D.C. to Hudson-Delaware
4 cavalrys moved from Charleston to Virginia
2 cavalrys, 1 field_gun and 1 infantry moved from Baja-Sonora to Puerto Vallarta
2 cavalrys moved from San Francisco to Baja-Sonora
7 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid AtlanticPurchase Units - USA
USA buy 4 cavalrys, 3 field_guns and 13 infantry; Remaining resources: 0 PUs;Combat - USA
Battle in Puerto Vallarta
USA attack with 2 cavalrys, 1 field_gun and 1 infantry
Neutral defend with 2 infantry
USA loses 0 PUs for violating Puerto Vallartas neutrality.
USA win, taking Puerto Vallarta from Neutral with 2 cavalrys, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantryNon Combat Move - USA
Place Units - USA
2 field_guns and 2 infantry placed in New York
1 field_gun and 7 infantry placed in Washington D.C.
4 infantry placed in Charleston
4 cavalrys placed in San FranciscoTurn Complete - USA
USA collect 68 PUs; end with 68 PUs total





