All scramble in sea zone 97.
G40 2nd ed. oysteilo (axis) vs. ShadowHAwk (allies, no bid)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Belarus
Italians take Belarus from Russians
1 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
1 artillery and 4 infantry moved from France to Normandy Bordeaux
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 4 infantry
Casualties for Americans: 2 artilleries and 3 infantryNon Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to France
1 artillery and 6 infantry moved from Northern Italy to France
1 submarine moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
2 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,1,3
Italians collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
i will move my italiens to ukraine
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs;Politics - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 2 aaGuns, 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Ukraine: 2 aaGuns, 1 artillery and 3 infantry
EDIT: Turning off Edit ModeCombat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Baltic States to Smolensk
1 armour moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery and 1 infantry moved from Karelia to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 armour and 1 infantry moved from Karelia to Novgorod
2 bombers moved from Bessarabia to Smolensk
1 tactical_bomber moved from 127 Sea Zone to Novgorod
1 fighter moved from 127 Sea Zone to 112 Sea Zone
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 artillery moved from France to Holland BelgiumCombat - Germans
Battle in Smolensk
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 fighter and 1 tactical_bomber
Germans win, taking Smolensk from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Novgorod
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
2 bombers moved from Smolensk to Ukraine
1 tactical_bomber moved from Bessarabia to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 aaGun moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
7 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Bessarabia to Ukraine
5 armour and 4 mech_infantrys moved from Romania to Ukraine
1 tactical_bomber moved from Bessarabia to UkrainePlace Units - Germans
2 artilleries, 1 fighter and 7 infantry placed in Western Germany
1 fighter and 2 infantry placed in Ukraine
2 infantry placed in FranceTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Philippines to 37 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Kwangsi to Yunnan
2 armour moved from Szechwan to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
5 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Kweichow
1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Anhwe to Kweichow
1 bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Kweichow
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 2 armour, 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Jehol
Japanese attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Shantung to Jehol
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 bomber moved from Shensi to Kwangsi
1 bomber moved from 37 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Kweichow to Kwangsi
1 tactical_bomber moved from Shensi to Anhwe
3 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
Japanese undo move 2.
2 transports placed in 20 Sea Zone
1 artillery placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 bomber, 2 fighters and 1 tactical_bomber moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 2 infantry; British defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 3 infantry
Casualties for Americans: 3 artilleries and 3 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to France
5 infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to France
1 fighter moved from France to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1,5,4
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total -
germany got lucky 2 tanks vs 1 tank and you keep the area. A well we will fix that soon enough i hope :)
well, look at usa round. I have 8 2’s and score 0 hits. Looks like that if I am not mistaken, but sure, it was nice to keep novgorod. Might not post before sunday, unless you want to surrender now?? :-D :-D :-D :-D
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germany got lucky 2 tanks vs 1 tank and you keep the area. A well we will fix that soon enough i hope :)
well, look at usa round. I have 8 2’s and score 0 hits. Looks like that if I am not mistaken, but sure, it was nice to keep novgorod. Might not post before sunday, unless you want to surrender now?? :-D :-D :-D :-D
I count the tanks as 2’s……
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germany got lucky 2 tanks vs 1 tank and you keep the area. A well we will fix that soon enough i hope :)
well, look at usa round. I have 8 2’s and score 0 hits. Looks like that if I am not mistaken, but sure, it was nice to keep novgorod. Might not post before sunday, unless you want to surrender now??� :-D :-D :-D :-D
Hm it was you who was surendering like 4 pages ago remember. No not surrendering.
Going somewhere nice for the weekend i guess, well we will continue after sunday then.Just trash talk and a glass of wine, will play live with my friend this weekend. Probably set up the whole thing. Takes for ever though!
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If your alone it takes you about 45 mins to 1 hour. I do that most of the time when i invite players here.
I was more referring to playing the game! 10 rounds face to face takes a while
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
4 armour and 10 mech_infantrys moved from Ukraine to Volgograd
6 armour moved from Ukraine to Volgograd
11 armour and 10 mech_infantrys moved from Ukraine to Caucasus
1 artillery moved from Archangel to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 bomber and 1 tactical_bomber moved from Ukraine to Belarus
3 infantry moved from Western Germany to Holland Belgium
3 fighters and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Germans attack with 10 armour and 10 mech_infantrys
Russians defend with 1 factory_minor; British defend with 1 mech_infantry
Germans win, taking Volgograd from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 11 armour and 10 mech_infantrys
British defend with 2 armour, 1 artillery and 2 infantry
Germans win, taking Caucasus from Russians with 11 armour and 8 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour, 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from Bryansk to Shensi
1 bomber moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 mech_infantrys moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Eastern Poland to Baltic States
5 mech_infantrys moved from Baltic States to Novgorod
3 aaGuns, 13 artilleries and 10 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 artilleries and 2 infantry moved from France to Western Germany
1 mech_infantry moved from Western Germany to Poland
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 carrier moved from 127 Sea Zone to 124 Sea ZonePlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
10 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,2,2,1
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 armour moved from Shensi to Kweichow
Japanese take Kweichow from Chinese
2 armour moved from Kweichow to Yunnan
1 artillery moved from Kwangtung to 20 Sea Zone
2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Anhwe to Yunnan
1 bomber moved from Kwangsi to Yunnan
2 fighters moved from 35 Sea Zone to Yunnan
1 bomber moved from Philippines to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
3 fighters moved from Philippines to YunnanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 2 armour, 2 bombers, 7 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 2 infantry; Chinese defend with 1 fighter and 3 infantry
Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 2 armour, 2 fighters and 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in KoreaNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
2 bombers, 5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Anhwe to Jehol
1 fighter moved from Japan to Jehol
1 infantry moved from Kiangsu to Shantung
1 carrier moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Kwangsi to 41 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
2 fighters moved from 44 Sea Zone to 36 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kwangsi to ShensiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 7 infantry moved from France to Normandy Bordeaux
1 bomber, 1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 2 artilleries and 7 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 3 artilleries and 3 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to France
1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 artillery and 5 infantry moved from Northern Italy to France
1 artillery moved from Rostov to Ukraine
1 armour moved from Southern Italy to FrancePlace Units - Italians
Turning on Edit Mode
EDIT: Changing ownership of Normandy Bordeaux from Americans to Italians
EDIT: Removing units owned by Italians from France: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,3,1
Italians collect 11 PUs (7 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 7 infantry moved from France to Normandy Bordeaux
1 bomber, 1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 2 artilleries and 7 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 3 artilleries and 3 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to France
1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 artillery and 5 infantry moved from Northern Italy to France
1 artillery moved from Rostov to Ukraine
1 armour moved from Southern Italy to FrancePlace Units - Italians
Turning on Edit Mode
EDIT: Changing ownership of Normandy Bordeaux from Americans to Italians
EDIT: Removing units owned by Italians from France: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,3,1
Italians collect 11 PUs (7 lost to blockades); end with 11 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 artillery
EDIT: Turning off Edit Mode -
Eh why do you change ownership of normandy to italy?
You did not have a land unit left.
You are correct, I had no land units left. That is why I removed one Italien fighter and put on the artillery. It is a must take area. It is all in the text if you look
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Eh why do you change ownership of normandy to italy?
You did not have a land unit left.
You are correct, I had no land units left. That is why I removed one Italien fighter and put on the artillery. It is a must take area. It is all in the text if you look
Apparently the edit mode did not include that art there so i was confused. But sure if you want to swap a 10 ipc unit for a 4 ipc unit go ahead i guess :D
I don’t want to, but in this situation I have to
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
11 armour and 8 mech_infantrys moved from Caucasus to Persia
Germans take Northwest Persia from British
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 125 Sea Zone
1 mech_infantry moved from Poland to Belarus
1 bomber moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
1 fighter and 2 tactical_bombers moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Rostov to Tambov
1 bomber moved from Shensi to PersiaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belarus
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 3 infantry
retreated to Bryansk
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Persia
Germans attack with 11 armour, 1 bomber and 8 mech_infantrys
British defend with 6 armour, 1 bomber, 1 factory_minor, 6 fighters, 1 mech_infantry and 2 tactical_bombers -
8 hits in persia, order of loss?
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looks like I forgot to blitz back and forth in Kasakstan as well.
In any case this is probably the game on the line here. So far I got OK dice, great dice for UK will break me. I am about 70% to win and “hoping” for some love from the dice gods as I desperately need it
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Russians
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looks like I forgot to blitz back and forth in Kasakstan as well.
In any case this is probably the game on the line here. So far I got OK dice, great dice for UK will break me. I am about 70% to win and “hoping” for some love from the dice gods as I desperately need it
We will see, you most likely barely win the battle with germany there.
The dice gods didnt do it for you did they. Well even if you would have won with 2 tanks left i would attack them and your weak in russia now
Yeah, it was not a good result for me, you hit well, ohh well. I think it was the best chance for me. I was supposed to live with 4 tanks on average and I have 4 japs to support, so no, you could not take it back this round