@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Letting all of my opponents know that I have two jobs and the middle of the work week (Tue-Thursday) is super busy for me. I take turns much more frequently Fri-Monday. Just want to to know because I may run over the 3 day period during the middle of the week. Thanks for being patient.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 22 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from British
2 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Novgorod to Bryansk
Germans take Bryansk from ANZAC
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from British
2 mech_infantrys moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from 112 Sea Zone to Greater Southern Germany
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Greater Southern Germany
2 infantry moved from Western Germany to Greater Southern Germany
1 bomber moved from Russia to Caucasus
1 infantry moved from Samara to Tambov
1 tactical_bomber moved from Eastern Poland to Tambov
1 infantry moved from Russia to Tambov
Combat - Germans
Battle in Romania
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Romania from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Germans win, taking Caucasus from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Greater Southern Germany
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Greater Southern Germany from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Tambov to Russia
3 armour and 15 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Caucasus to Ukraine
2 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Greater Southern Germany to Western Germany
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Greater Southern Germany to 112 Sea Zone
1 fighter moved from Greater Southern Germany to Western Germany
1 fighter moved from Greater Southern Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
8 armour and 8 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
2 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Romania to Western Ukraine
1 fighter moved from Romania to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 armour moved from Timguska to Vologda
1 submarine moved from 112 Sea Zone to 124 Sea Zone
Place Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in Western Ukraine
8 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from Romania: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Romania: 7 armour and 7 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 7 armour and 7 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
5 infantry moved from Yenisey to Yakut S.S.R.
1 aaGun and 1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 aaGun and 4 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to Timguska
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 2 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 tactical_bomber moved from Kweichow to Sikang
1 fighter moved from Kweichow to Tsinghai
Combat - Japanese
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Shantung to Hunan
2 artilleries and 4 infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Kwangsi to Yunnan
2 bombers and 9 infantry moved from French Indo China to Yunnan
3 tactical_bombers moved from Philippines to Yunnan
1 fighter and 2 tactical_bombers moved from Sikang to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Shantung to Anhwe
3 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
3 infantry moved from Korea to Amur
1 aaGun moved from Korea to Amur
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to Sumatra
2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 10 fighters, 4 infantry, 1 marine, 8 submarines, 3 tactical_bombers and 3 transports moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Korea to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Tsinghai to Kweichow
Place Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 armour and 2 infantry placed in French Indo China
Japanese undo move 2.
2 infantry and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in Kiangsu
3 armour placed in French Indo China
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
this game is intense yo
Haha yeah, it’s a real barn burner.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 8 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Western Germany
1 mech_infantry moved from Albania to Romania
1 mech_infantry moved from Northern Italy to Slovakia Hungary
Americans take Slovakia Hungary from Germans
3 fighters and 1 tactical_bomber moved from Northern Italy to Romania
4 fighters moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 fighter moved from Northern Italy to Greater Southern Germany
Combat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Romania
Americans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans win, taking Romania from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Greater Southern Germany
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Greater Southern Germany from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
5 fighters moved from Greater Southern Germany to Northern Italy
3 fighters and 1 tactical_bomber moved from Romania to Northern Italy
1 marine moved from Sicily to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to Northern Italy
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to 30 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 54 Sea Zone to 49 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 95 Sea Zone to 91 Sea Zone
Place Units - Americans
3 mech_infantrys placed in Northern Italy
3 infantry placed in Southern France
2 infantry placed in Western United States
Americans undo move 3.
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 57 PUs;
British buy 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
6 fighters moved from Rostov to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
Combat - British
Battle in Caucasus
British attack with 6 fighters and 2 mech_infantrys
Germans defend with 2 infantry
British win, taking Caucasus from Germans with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
6 fighters moved from Caucasus to West India
1 armour moved from Burma to West India
1 mech_infantry moved from India to West India
5 artilleries and 17 infantry moved from Burma to India
1 transport moved from 95 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Bulgaria to Yugoslavia
3 fighters moved from United Kingdom to Northern Italy
3 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
3 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
2 transports moved from 95 Sea Zone to 81 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Southern Italy
3 mech_infantrys placed in Normandy Bordeaux
1 bomber placed in United Kingdom
Turn Complete - British
British collect 51 PUs; end with 51 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 57 PUs;
British buy 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
6 fighters moved from Rostov to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
Combat - British
Battle in Caucasus
British attack with 6 fighters and 2 mech_infantrys
Germans defend with 2 infantry
British win, taking Caucasus from Germans with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
6 fighters moved from Caucasus to West India
1 armour moved from Burma to West India
1 mech_infantry moved from India to West India
5 artilleries and 17 infantry moved from Burma to India
1 transport moved from 95 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Bulgaria to Yugoslavia
3 fighters moved from United Kingdom to Northern Italy
3 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
3 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
2 transports moved from 95 Sea Zone to 81 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Southern Italy
3 mech_infantrys placed in Normandy Bordeaux
1 bomber placed in United Kingdom
Turn Complete - British
British collect 51 PUs; end with 51 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Northern Italy: 2 infantry
EDIT: Adding units owned by British to Yugoslavia: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
3 infantry moved from Iraq to Northwest Persia
1 fighter moved from Northern Italy to Caucasus
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 artillery and 2 infantry placed in Iraq
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 fighter moved from Northern Italy to Caucasus
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 83 PUs;
Germans buy 1 armour, 23 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter moved from 112 Sea Zone to Greater Southern Germany
1 tactical_bomber moved from Western Germany to Greater Southern Germany
2 infantry moved from Western Germany to Greater Southern Germany
2 infantry moved from Germany to Slovakia Hungary
1 fighter moved from 112 Sea Zone to Slovakia Hungary
1 tactical_bomber moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to Romania
1 fighter moved from Western Ukraine to Romania
2 infantry and 3 mech_infantrys moved from Bryansk to Rostov
2 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 bomber moved from Western Ukraine to Slovakia Hungary
Combat - Germans
Battle in Romania
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Romania from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Rostov
Germans attack with 4 armour, 3 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 4 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Slovakia Hungary from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Greater Southern Germany from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
7 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
15 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
5 mech_infantrys moved from Rostov to Volgograd
1 armour and 13 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Vologda to Volgograd
1 fighter moved from Slovakia Hungary to Germany
1 fighter moved from Romania to Ukraine
1 tactical_bomber moved from Romania to Ukraine
1 bomber moved from Slovakia Hungary to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Slovakia Hungary to Ukraine
1 tactical_bomber moved from Greater Southern Germany to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
1 tactical_bomber moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Greater Southern Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to Germany
Place Units - Germans
10 infantry placed in Western Germany
10 infantry placed in Germany
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
8 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Ulaanbaatar to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Yakut S.S.R. to Buryatia
1 aaGun and 7 infantry moved from Timguska to Urals
Turn Complete - Russians
Test summary from TripleA, engine version: 1.9, time: 13:09:52
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 8 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 bombers moved from Yunnan to Burma
1 fighter moved from Sumatra to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Kiangsi
2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi
4 tactical_bombers moved from Yunnan to Kiangsi
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Philippines
2 bombers moved from Burma to French Indo China
3 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Tsinghai to Kansu
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Sikang to Kweichow
1 infantry moved from Sakha to Amur
3 armour moved from Yunnan to Kweichow
5 mech_infantrys moved from Yunnan to Kweichow
1 artillery, 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 infantry, 1 marine, 9 submarines and 2 transports moved from 35 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Java to 42 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 9 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber and 1 fighter moved from Northern Italy to Germany
2 fighters and 1 tactical_bomber moved from Northern Italy to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
3 fighters moved from Northern Italy to Greater Southern Germany
2 mech_infantrys moved from Northern Italy to Romania
2 fighters moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Greater Southern Germany
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 30 Sea Zone to 46 Sea Zone
Combat - Americans
Air Battle in Germany
Americans attacks with 2 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Romania
Americans attack with 2 fighters and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Americans win, taking Romania from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Norway
Battle in Greater Southern Germany
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Norway from Germans with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in 55 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
8 fighters moved from 46 Sea Zone to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 7 carriers, 1 cruiser, 5 destroyers, 1 infantry, 1 marine, 17 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 carrier, 4 destroyers and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 95 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to Northern Italy
2 fighters moved from Romania to Northern Italy
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Germany to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to Northern Italy
3 fighters moved from Greater Southern Germany to Northern Italy
3 infantry moved from Southern France to Northern Italy
1 fighter moved from Eastern United States to Gibraltar
4 infantry moved from Northern Italy to Yugoslavia
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
4 infantry placed in Eastern United States
3 infantry placed in Southern France
3 mech_infantrys placed in Northern Italy
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - British
British buy 2 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 2 infantry moved from India to Burma
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Germany
1 fighter moved from Northern Italy to Germany
1 infantry moved from Northern Italy to Greater Southern Germany
British take Greater Southern Germany from Germans
2 fighters moved from Northern Italy to Slovakia Hungary
2 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Northern Italy to Slovakia Hungary
2 fighters moved from Northern Italy to Holland Belgium
Combat - British
Air Battle in Germany
British attacks with 2 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Slovakia Hungary
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Slovakia Hungary from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - British
1 armour and 1 mech_infantry moved from West India to Persia
1 aaGun, 5 artilleries and 18 infantry moved from India to West India
6 fighters moved from West India to Trans-Jordan
1 fighter moved from Burma to Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 transports moved from 95 Sea Zone to 91 Sea Zone
1 carrier and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
3 fighters moved from Slovakia Hungary to Northern Italy
1 bomber and 1 fighter moved from Germany to Northern Italy
2 fighters moved from Holland Belgium to Northern Italy
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 81 Sea Zone to 95 Sea Zone
3 mech_infantrys moved from Normandy Bordeaux to Northern Italy
Place Units - British
3 mech_infantrys placed in Southern Italy
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 fighter placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 55 PUs; end with 55 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 58 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 61 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 64 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 67 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
2 artilleries, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
Place Units - ANZAC
3 infantry placed in Iraq
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 fighter moved from Caucasus to Northern Italy
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Turn Complete - French