@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
Inf Belgium
Test summary from TripleA, engine version: 1.9, time: 11:31:49
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 109 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 submarine
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from 109 Sea Zone to Western Germany
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
3 aaGuns, 12 armour, 4 artilleries, 18 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
10 mech_infantrys moved from Romania to Ukraine
1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Poland to Bessarabia
3 infantry moved from Karelia to Novgorod
1 artillery moved from Baltic States to Novgorod
2 infantry moved from Vyborg to Novgorod
7 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Syria to Ukraine
1 fighter moved from Syria to Ukraine
1 bomber moved from Romania to Southern Italy
1 fighter and 1 tactical_bomber moved from Syria to Southern Italy
1 tactical_bomber moved from 110 Sea Zone to Western Germany
Place Units - Germans
1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone
1 armour and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Vologda to Archangel
1 fighter moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Belarus
2 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns and 15 artilleries moved from Bryansk to Rostov
2 infantry moved from Volgograd to Rostov
4 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Rostov
1 fighter and 1 tactical_bomber moved from Archangel to Rostov
3 infantry moved from Novosibirsk to Vologda
3 infantry moved from Novosibirsk to Samara
35 infantry moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Bryansk to Rostov
6 artilleries moved from Russia to Tambov
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Yunnan to Burma
2 bombers moved from Kwangsi to Burma
1 mech_infantry moved from Anhwe to Kweichow
4 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Hunan to Kweichow
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 mech_infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 mech_infantry moved from Yunnan to Kweichow
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun and 3 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for British: 1 aaGun and 3 infantry
Casualties for Japanese: 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Kweichow
Japanese attack with 1 armour, 8 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Szechwan from Japanese to Chinese
EDIT: Turning off Edit Mode
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
2 bombers moved from Burma to French Indo China
1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from Japan to Anhwe
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
2 battleships, 2 cruisers and 1 marine moved from 35 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 37 Sea Zone to Shan State
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Philippines
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Morocco to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Tunisia
Americans attack with 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
Italians defend with 2 infantry
Americans win, taking Tunisia from Italians with 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from Tunisia to Morocco
1 aaGun, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Western Germany to United Kingdom
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 3.
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 fighter and 9 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Kweichow
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 armour and 5 mech_infantrys
6 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 4 infantry
Casualties for Japanese: 4 mech_infantrys
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 2 infantry moved from India to Burma
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
British take French Central Africa from Neutral_Axis
1 bomber moved from India to Burma
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Burma to Trans-Jordan
2 fighters moved from Burma to India
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery and 3 infantry moved from Algeria to Tunisia
2 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 99 Sea Zone to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Trans-Jordan to Iraq
Place Units - British
2 submarines placed in 81 Sea Zone
1 submarine placed in 98 Sea Zone
1 fighter placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Ukraine to Bryansk
1 armour and 1 artillery moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 aaGun and 8 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 4 infantry
Casualties for Russians: 1 aaGun and 8 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Ukraine
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery placed in Southern Italy
1 artillery and 1 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
Place Units - ANZAC
1 factory_minor placed in Iraq
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Southern Italy to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
4 mech_infantrys moved from Ukraine to Tambov
1 armour moved from Ukraine to Bryansk
1 armour moved from Bryansk to Tambov
8 armour moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to Smolensk
Germans take Smolensk from Russians
2 artilleries and 5 infantry moved from Novgorod to Belarus
1 armour moved from Ukraine to Tambov
2 armour moved from Ukraine to Russia
13 mech_infantrys moved from Ukraine to Russia
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 cruiser and 1 destroyer
Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Battle in Belarus
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 6 artilleries
Germans win, taking Tambov from Russians with 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 6 artilleries
Battle in Russia
Germans attack with 10 armour and 13 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Germans captures 34PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour and 11 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 9 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Western Ukraine
1 bomber moved from Tambov to Western Ukraine
1 aaGun and 1 infantry moved from Ukraine to Bryansk
2 aaGuns, 4 artilleries and 15 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from 104 Sea Zone to Western Germany
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
7 mech_infantrys moved from Poland to Romania
2 mech_infantrys moved from Bessarabia to Romania
2 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
Place Units - Germans
2 submarines placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Western Germany
2 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Germans collect 58 PUs (2 lost to blockades); end with 92 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Combat Move - Russians
8 artilleries and 25 infantry moved from Rostov to Tambov
2 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
2 artilleries and 3 infantry moved from Rostov to Ukraine
1 armour moved from Rostov to Ukraine
1 fighter moved from Rostov to Bryansk
1 artillery and 3 infantry moved from Rostov to Bryansk
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 2 infantry
Casualties for Italians: 2 aaGuns, 1 artillery, 1 bomber and 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 armour
Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Italians: 1 armour
Battle in Tambov
Russians attack with 8 artilleries and 27 infantry
Germans defend with 2 armour and 2 mech_infantrys
Russians win, taking Tambov from Germans with 8 artilleries and 25 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Rostov to Tambov
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Rostov to Tambov
3 infantry moved from Samara to Tambov
1 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter moved from Bryansk to Caucasus
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
2 bombers moved from French Indo China to Burma
1 fighter moved from 37 Sea Zone to Burma
1 tactical_bomber moved from French Indo China to Burma
2 artilleries, 2 infantry and 1 marine moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 46 Sea Zone
2 battleships and 1 marine moved from 37 Sea Zone to 46 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 46 Sea Zone to New Guinea
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
3 fighters moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
2 tactical_bombers moved from Philippines to 55 Sea Zone
1 fighter moved from 35 Sea Zone to New Guinea
1 fighter moved from 35 Sea Zone to New Guinea
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in New Guinea
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters moved from New Guinea to 46 Sea Zone
2 carriers, 2 cruisers and 2 submarines moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer, 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 bombers moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Malaya
3 carriers moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 destroyers and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 21 Sea Zone to 46 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
3 infantry moved from Shantung to Anhwe
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
1 armour moved from Kweichow to Hunan
2 infantry moved from French Indo China to Yunnan
1 fighter moved from Anhwe to 35 Sea Zone
1 tactical_bomber moved from Anhwe to Philippines
Place Units - Japanese
2 submarines placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 19 Sea Zone
1 artillery and 2 infantry placed in French Indo China
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Gibraltar to 91 Sea Zone
2 cruisers and 2 marines moved from 91 Sea Zone to 93 Sea Zone
2 marines moved from 93 Sea Zone to Southern France
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in Southern France
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Morocco to Gibraltar
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 aaGun moved from Gibraltar to 92 Sea Zone
3 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
2 mech_infantrys moved from Tunisia to Morocco
1 bomber moved from Normandy Bordeaux to Gibraltar
EDIT: 1 aaGun moved from Southern France to Gibraltar
EDIT: 1 mech_infantry moved from Morocco to Southern France
2 infantry moved from Queensland to New South Wales
2 fighters moved from 54 Sea Zone to New South Wales
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 carriers, 2 destroyers and 9 submarines moved from 54 Sea Zone to 30 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 30 Sea Zone
1 transport moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 fighter moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 49 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to New South Wales
Place Units - Americans
2 destroyers placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Americans undo move 3.
2 fighters placed in Western United States
1 infantry placed in Central United States
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Kweichow
8 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries, 15 infantry and 1 mech_infantry moved from India to Burma
1 armour and 1 artillery moved from Tunisia to Libya
1 bomber moved from Trans-Jordan to Libya
2 infantry moved from Tunisia to Libya
Combat - British
Battle in Libya
British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 2 artilleries and 1 mech_infantry
British win, taking Libya from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 1 mech_infantry
Battle in Burma
British attack with 2 artilleries, 15 infantry and 1 mech_infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Burma from Japanese with 2 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - British
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun, 4 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 94 Sea Zone to 93 Sea Zone
1 aaGun and 5 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Libya to Southern France
1 fighter moved from Gibraltar to Southern France
1 fighter moved from United Kingdom to Southern France
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Southern France
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Egypt
1 fighter moved from India to Trans-Jordan
1 aaGun moved from India to Burma
2 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 battleship moved from 54 Sea Zone to 30 Sea Zone
Place Units - British
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
3 submarines placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 36 PUs (2 lost to blockades); end with 37 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 8 PUs; end with 9 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to New South Wales
1 aaGun, 2 artilleries and 4 infantry moved from Queensland to New South Wales
1 cruiser, 1 submarine and 1 transport moved from 54 Sea Zone to 30 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
3 infantry placed in New South Wales
3 infantry placed in Iraq
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs