TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Western Germany to 88 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 artilleries moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
3 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Norway to 112 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 112 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to Eire
1 armour and 1 mech_infantry moved from France to Holland Belgium
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 88 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier and 3 transports remaining. Battle score for attacker is 21
Casualties for Germans: 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Battle in Eire
Battle in Holland Belgium
Germans attack with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery and 1 infantry
Germans win, taking Eire from Neutral_Allies, taking Holland Belgium from French with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from 109 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
5 armour and 3 mech_infantrys moved from France to Germany
5 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Poland
2 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
3 aaGuns and 8 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Holland Belgium
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 bomber moved from 88 Sea Zone to Gibraltar
Place Units - Germans
6 artilleries and 4 infantry placed in Germany
1 bomber and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
triplea_39224_Ger2.tsvg