17L Bal - Mill Creek(Axis) vs Simon(Allies)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 8

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 artillery and 2 infantry moved from Trans-Jordan to Egypt
                      British take Egypt from Italians
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                2 fighters, 1 infantry and 1 tactical_bomber moved from Yunnan to Hunan

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat - British
                Battle in Hunan
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 112 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 battleship and 1 submarine
                    1 submarine owned by the Germans Submerged
                        British roll dice for 2 fighters in 112 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 battleship in 112 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 fighter moved from 112 Sea Zone to United Kingdom
                2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
                1 aaGun, 7 artilleries and 8 infantry moved from Yunnan to Kweichow
                1 aaGun, 4 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Szechwan
                1 infantry moved from Shan State to Yunnan
                2 armour and 1 mech_infantry moved from India to Yunnan

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Rhodesia: 1 artillery
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
                EDIT: Adding units owned by British to Belgian Congo: 1 artillery
                EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
                EDIT: Removing units owned by British from Union of South Africa: 1 artillery, 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by British to Rhodesia: 1 artillery
                EDIT: Turning off Edit Mode
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Persia
                British undo move 2.
                Turning on Edit Mode
                EDIT: Adding units owned by British to Iraq: 1 artillery and 2 infantry
                EDIT: Removing units owned by British from Persia: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Persia
                1 destroyer placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
                British collect 34 PUs (3 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 3 artilleries and 3 infantry

    triplea_39224_UK_8.tsvg

  • '19 '17 '16

    Looks like the upload failed. Try clicking here: https://www.dropbox.com/s/ufus1n2h6tx5y33/triplea_39224_UK8.tsvg?dl=0

  • '20 '16

    I don’t know how to open that file.

  • '19 '17 '16

    Click the link and then click download. You might have to cancel the dropbox sign in screen.

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 8

    Combat Move - Italians
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 marine moved from Malta to 96 Sea Zone
                1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 artilleries moved from Alexandria to Egypt
                3 artilleries, 5 infantry and 1 marine moved from 98 Sea Zone to Egypt
                2 fighters moved from 96 Sea Zone to Egypt
                1 armour moved from Libya to Algeria
                      Italians take Tunisia from British
                      Italians take Algeria from French
                1 armour moved from Rostov to Northwest Persia
                      Italians take Caucasus from Russians
                      Italians take Northwest Persia from British

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Egypt
                    Italians attack with 5 artilleries, 2 fighters, 5 infantry and 1 marine
                    British defend with 3 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
                    Italians win, taking Egypt from British with 3 artilleries, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for British: 3 artilleries, 4 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 89 Sea Zone
                1 infantry moved from Denmark to Western Germany
                1 bomber moved from Western Germany to Southern Italy
                1 mech_infantry moved from Denmark to Northern Italy

    Place Units - Italians
                2 submarines placed in 95 Sea Zone
                1 armour, 1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_39224_Ita8.tsvg

  • '19 '17 '16

    File is zero length. You might need to save until the forum is fixed.

  • '20 '16

    Other forum games seem to be fine. Are we sure we know the problem? Is it being worked on?

  • '20 '16

    Should I email it to you? TripleA and MARTI are still working, as well as the text post in the forum. All that’s missing is the game file.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 8

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery, 1 infantry and 1 marine
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 battleship in Caroline Islands, round 2 :  1/1 hits
                        ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 2 :  2/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                3 fighters and 1 infantry moved from Yunnan to Szechwan
                1 bomber moved from Queensland to Szechwan
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_39224_ANZ8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_39224_Fre8.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Vologda
                1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 bomber moved from Novgorod to Russia

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.

    Non Combat Move - Germans
                1 bomber moved from Russia to Novgorod
                1 aaGun, 4 artilleries and 5 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Archangel to Vologda
                1 aaGun moved from Archangel to Vologda
                1 aaGun, 2 artilleries and 4 infantry moved from Eastern Poland to Belarus
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
                1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                6 armour and 6 mech_infantrys moved from Rostov to Northwest Persia
                2 artilleries and 7 infantry moved from Poland to Eastern Poland
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 4 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
                4 infantry moved from Germany to Poland
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Normandy Bordeaux to Western Germany
                7 artilleries moved from Archangel to Belarus
                12 infantry moved from Archangel to Belarus
                7 artilleries and 12 infantry moved from Archangel to Vologda
                1 submarine moved from 112 Sea Zone to 108 Sea Zone
                1 submarine moved from 110 Sea Zone to 103 Sea Zone

    Place Units - Germans
                1 submarine placed in 105 Sea Zone
                1 bomber and 1 fighter placed in Normandy Bordeaux
                1 artillery and 7 infantry placed in Germany
                1 artillery and 2 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_39224_Ger9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Italians
                1 armour moved from Volgograd to Caucasus
                      Russians take Caucasus from Italians
                1 armour moved from Caucasus to Volgograd

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun, 15 artilleries and 23 infantry moved from Bryansk to Russia
                1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Volgograd to Russia
                1 aaGun and 7 infantry moved from Tambov to Volgograd
                5 infantry moved from Tambov to Volgograd
                7 artilleries and 16 infantry moved from Tambov to Russia

    Place Units - Russians
                3 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 19 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_39224_Rus9.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - Japanese
                1 bomber moved from Japan to Hunan
                1 bomber moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
                1 fighter moved from Anhwe to Hunan
                1 infantry moved from Kiangsi to Hunan
                2 infantry moved from Kiangsi to Kwangsi
                3 artilleries and 3 infantry moved from Kwangtung to 20 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 42 Sea Zone
                3 artilleries and 3 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 marine moved from Borneo to 43 Sea Zone
                1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 marine moved from 42 Sea Zone to Java

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Java
                    Japanese attack with 4 artilleries, 3 infantry and 1 marine
                    ANZAC defend with 1 aaGun, 1 fighter and 3 infantry
                    Japanese win, taking Java from ANZAC with 3 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 aaGun, 1 fighter and 3 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    Japanese attack with 2 bombers, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                1 fighter moved from Hunan to Shantung
                1 bomber moved from Hunan to Japan
                1 bomber moved from Hunan to Anhwe
                1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
                1 carrier and 2 fighters moved from 20 Sea Zone to 42 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun moved from Kiangsi to Kiangsu
                2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Kiangsi to Anhwe
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 artillery moved from Hopei to Anhwe
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Kansu to Suiyuyan
                1 armour, 2 artilleries and 1 mech_infantry moved from Shensi to Suiyuyan
                1 armour and 1 mech_infantry moved from Shensi to Kansu
                1 armour and 1 mech_infantry moved from Shensi to Anhwe
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 infantry moved from Amur to Siberia
                1 submarine moved from 77 Sea Zone to 80 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    triplea_39224_Jap9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - Americans
                2 bombers moved from Eastern United States to 108 Sea Zone
                1 destroyer moved from 109 Sea Zone to 108 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from United Kingdom to 108 Sea Zone

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Algeria
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour
                        Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Algeria
                        Americans roll dice for 1 artillery in Algeria, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Algeria, round 3 :  1/1 hits
                        1 artillery owned by the Americans lost in Algeria
                    Italians win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 108 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 108 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 108 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 108 Sea Zone
                    Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 bombers and 1 fighter moved from 108 Sea Zone to United Kingdom
                6 artilleries and 6 infantry moved from Quebec to 106 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
                2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
                4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
                4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to Iceland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from Queensland to India
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway
                2 carriers, 3 destroyers and 4 fighters moved from 33 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from Hawaiian Islands to Midway

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 armour, 1 fighter and 2 infantry placed in Eastern United States
                Americans undo move 3.
                1 fighter placed in Western United States
                1 destroyer placed in 10 Sea Zone
                1 armour and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,5
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_39224_Ame9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Sikang
                1 artillery moved from Szechwan to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Hopei
                7 artilleries and 3 infantry moved from Kweichow to Hunan
                1 fighter moved from Yunnan to Hopei

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 7 artilleries and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 7 artilleries and 3 infantry in Hunan, round 2 :  5/10 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 7 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    retreated to Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Szechwan

    Place Units - Chinese
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    triplea_39224_Chi9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 destroyer moved from 109 Sea Zone to 105 Sea Zone
                2 fighters moved from United Kingdom to 105 Sea Zone
                1 mech_infantry moved from Szechwan to Kwangsi
                2 armour moved from Yunnan to Kwangsi

    Purchase Units - British
                British buy 2 artilleries, 2 destroyers and 3 infantry; Remaining resources: 2 PUs;

    Combat - British
                Battle in 105 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 105 Sea Zone
                    British win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Kwangsi
                    British attack with 2 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kwangsi, round 2 :  3/4 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kweichow to India
                1 aaGun, 7 artilleries and 8 infantry moved from Kweichow to Hunan
                1 infantry moved from Szechwan to Kweichow
                2 artilleries and 3 infantry moved from Iraq to Persia
                1 infantry moved from Syria to Iraq
                1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 artillery, 1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
                1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from 105 Sea Zone to United Kingdom

    Place Units - British
                2 destroyers placed in 109 Sea Zone
                1 artillery and 2 infantry placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 32 PUs (2 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 5 infantry

    triplea_39224_UK_9.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                3 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from 96 Sea Zone to Anglo Egyptian Sudan
                1 marine moved from Egypt to 98 Sea Zone
                1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Gibraltar
                3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Southern Italy to 105 Sea Zone
                1 armour moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour moved from Morocco to Algeria
                1 armour moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Caucasus to Northwest Persia

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 2 PUs;

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 cruiser
                    Americans defend with 1 transport
                    Italians win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Gibraltar
                Battle in Syria
                Battle in Tobruk
                Battle in 105 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 destroyer
                    British win, taking Gibraltar from British, taking Syria from British, taking Tobruk from British with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 artilleries, 2 fighters and 3 infantry
                    British defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 artilleries and 3 infantry
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 carrier and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Northern Italy to Western Germany
                1 submarine moved from 89 Sea Zone to 106 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 armour, 2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 45 PUs

    triplea_39224_Ita9.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                1 bomber moved from Szechwan to Kiangsu

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat - ANZAC
                Air Battle in Kiangsu

    triplea_39224_ANZ9.tsvg

  • '19 '17 '16

    Intercept in Kiangsu? 1 on 1.

  • '20 '16

    Yes, intercept. Fighters roll at a 2, right?

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