@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
17L Bal - Mill Creek(Axis) vs Simon(Allies)
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Yep. I would too.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 bomber moved from Szechwan to KiangsuPurchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Air Battle in Kiangsu
ANZAC attacks with 1 units heading to Kiangsu
Japanese launches 1 interceptors out of Kiangsu
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.
Battle in Okinawa
Cleaning up after air battlesNon Combat Move - ANZAC
3 fighters moved from Szechwan to Persia
1 artillery moved from Queensland to New South Wales
1 bomber moved from Kiangsu to Szechwan
2 fighters moved from Queensland to Hawaiian Islands
1 battleship, 1 destroyer, 1 marine and 2 submarines moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
2 fighters moved from New South Wales to 62 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Novgorod to 109 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 109 Sea Zone
1 bomber and 1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 artillery and 4 infantry moved from Eastern Poland to Western UkrainePurchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
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Full scramble.
Posting on the forum is working again.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Novgorod to 109 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 109 Sea Zone
1 bomber and 1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 artillery and 4 infantry moved from Eastern Poland to Western UkrainePurchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 3 bombers, 2 fighters and 1 submarine
British defend with 2 destroyers and 2 fighters; Americans defend with 1 fighter and 5 transports
Germans win with 1 bomber remaining. Battle score for attacker is 31
Casualties for Germans: 2 bombers, 2 fighters and 1 submarine
Casualties for British: 2 destroyers and 2 fighters
Casualties for Americans: 1 fighter and 5 transports
Battle in Western Ukraine
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery and 3 infantry moved from Eastern Poland to Belarus
3 artilleries and 6 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Nenetsia to Belarus
1 aaGun, 1 armour, 7 artilleries, 12 infantry and 1 mech_infantry moved from Vologda to Archangel
4 infantry moved from Poland to Eastern Poland
3 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 5 infantry moved from Germany to 114 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Germany to Poland
1 bomber moved from 109 Sea Zone to Western GermanyPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 bomber placed in Germany
1 fighter and 2 infantry placed in Normandy Bordeaux
Germans undo move 3.
2 artilleries and 1 infantry placed in Novgorod
1 fighter and 1 infantry placed in Normandy Bordeaux
2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Vologda from Germans
1 infantry moved from Ukraine to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 armour moved from Caucasus to VolgogradPurchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 24 PUs;
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun and 22 infantry moved from Volgograd to Samara
1 infantry moved from Rostov to VolgogradPlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Okinawa
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 bomber moved from Japan to Hunan
3 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Shantung to Hunan
3 armour, 8 artilleries, 1 bomber, 1 fighter, 10 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Anhwe to Hunan
2 artilleries, 1 infantry and 1 marine moved from Java to 42 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 41 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 battleships and 2 cruisers moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansPurchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 3 SuicideAttackTokens; 54 PUs;
Japanese buy 2 artilleries, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Okinawa
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Okinawa from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 2 artilleries, 1 infantry and 1 marine
British defend with 1 aaGun and 3 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 10
Casualties for British: 1 aaGun and 3 infantry
Casualties for Japanese: 1 artillery
Battle in Kiangsi
Japanese attack with 3 infantry
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 3 armour, 8 artilleries, 2 bombers, 3 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 7 artilleries and 8 infantry; Chinese defend with 7 artilleries and 4 infantry
Japanese win, taking Hunan from Chinese with 3 armour, 8 artilleries, 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 67
Casualties for British: 1 aaGun, 7 artilleries and 8 infantry
Casualties for Chinese: 7 artilleries and 4 infantry
Casualties for Japanese: 10 infantryNon Combat Move - Japanese
1 bomber moved from Hunan to Japan
2 infantry moved from Korea to Manchuria
3 infantry moved from Shantung to Anhwe
1 aaGun moved from Anhwe to Hunan
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Okinawa to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from Suiyuyan to Chahar
1 fighter moved from Hunan to Kiangsu
1 fighter moved from Hunan to Shantung
1 bomber, 1 fighter and 2 tactical_bombers moved from Hunan to Anhwe
1 aaGun moved from Kiangsu to KiangsiPlace Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
2 bombers moved from United Kingdom to Norway
1 bomber moved from India to HopeiPurchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat - Americans
Battle in Iwo Jima
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans win, taking Iwo Jima from Japanese, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Norway
Americans attack with 2 artilleries, 2 bombers and 2 infantry
Germans defend with 2 artilleries and 3 infantry
Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Norway, round 2 : 1/6 hits
Germans roll dice for 2 artilleries and 3 infantry in Norway, round 2 : 3/5 hits
1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Norway
Americans roll dice for 1 artillery and 2 bombers in Norway, round 3 : 1/3 hits
Germans roll dice for 2 artilleries and 2 infantry in Norway, round 3 : 2/4 hits
1 bomber owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Norway
Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -20
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries, 1 bomber and 2 infantry
1 bomber owned by the Americans retreated
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Hopei to Yunnan
1 bomber moved from Norway to United KingdomPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 bombers and 2 fighters placed in Eastern United States
1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 artillery moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Sikang to TsinghaiCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Tsinghai
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 1 infantry in Tsinghai, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Chinese roll dice for 2 artilleries and 1 infantry in Tsinghai, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Hopei from Japanese, taking Tsinghai from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 1 PUs;Non Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Americans takes 17 Sea Zone from Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 carriers, 4 destroyers and 4 fighters moved from 25 Sea Zone to 17 Sea Zone
EDIT: 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
EDIT: 1 destroyer moved from 17 Sea Zone to 16 Sea Zone
EDIT: 2 fighters moved from Midway to Hawaiian Islands
EDIT: 1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
EDIT: 2 fighters moved from Iceland to United Kingdom
1 armour moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
EDIT: 1 armour moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from India to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
4 artilleries and 7 infantry moved from Persia to Northwest Persia
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian SudanPurchase Units - British
British buy 1 artillery, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat - British
Battle in 91 Sea Zone
British attack with 1 destroyer
Italians defend with 1 submarine
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Northwest Persia
British attack with 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 6 armour and 6 mech_infantrys; Italians defend with 1 armour
British roll dice for 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 5/15 hits
Italians roll dice for 7 armour and 6 mech_infantrys in Northwest Persia, round 2 : 7/13 hits
5 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Northwest Persia
British roll dice for 4 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 3 : 0/8 hits
Italians roll dice for 7 armour and 1 mech_infantry in Northwest Persia, round 3 : 2/8 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia
British roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Northwest Persia, round 4 : 1/6 hits
Italians roll dice for 7 armour and 1 mech_infantry in Northwest Persia, round 4 : 3/8 hits
1 mech_infantry owned by the Germans and 3 artilleries owned by the British lost in Northwest Persia
retreated to Northwest Persia
Italians win with 7 armour remaining. Battle score for attacker is -16
Casualties for Germans: 6 mech_infantrys
Casualties for British: 4 artilleries and 8 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 1/1 hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 0/1 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 6 : 1/1 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 6 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 aaGun, 4 artilleries and 4 infantry moved from Szechwan to Yunnan
1 armour moved from Kwangsi to Yunnan
3 artilleries and 3 infantry moved from India to BurmaPlace Units - British
1 destroyer placed in 80 Sea Zone
1 artillery and 1 infantry placed in Persia
British undo move 1.
1 fighter placed in Persia
1 destroyer placed in 71 Sea Zone
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1
British collect 27 PUs (6 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 artilleries, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,5,3,1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 2 artilleries, 1 infantry and 1 mech_infantry -
I’ll bomb Kiangsu as ANZAC. I can assume intercept 1 on 1?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Combat Move - Italians
1 armour moved from Syria to Egypt
Italians take Trans-Jordan from British
2 artilleries and 3 infantry moved from Syria to Iraq
Italians take Iraq from British
1 armour moved from Northwest Persia to Rostov
Italians take Caucasus from Russians
Italians take Rostov from RussiansPurchase Units - Italians
Italians buy 1 armour, 3 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
2 fighters moved from Egypt to Southern Italy
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
3 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 99 Sea Zone to Syria
1 armour moved from Algeria to Tunisia
1 marine moved from Gibraltar to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from Romania to Belarus
1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 submarine moved from 106 Sea Zone to 116 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 bomber placed in Southern Italy
1 armour, 2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 49 PUs -
Yes, scramble Kiangsu.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Combat Move - ANZAC
1 bomber moved from Szechwan to Kiangsu
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaPurchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat - ANZAC
Air Battle in Kiangsu
ANZAC attacks with 1 units heading to Kiangsu
Japanese launches 1 interceptors out of Kiangsu
Attackers Fire, : 0/1 hits
Defenders Fire, : 1/1 hits
1 bomber owned by the ANZAC lost in Kiangsu
Air Battle is over, the attackers have all died
Battle in Java
Cleaning up after air battlesNon Combat Move - ANZAC
1 infantry moved from Szechwan to Yunnan
1 marine moved from Midway to 25 Sea Zone
1 battleship, 1 destroyer, 1 marine and 2 submarines moved from 25 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline IslandsPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Western Germany to 125 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansPurchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber
Russians defend with 1 submarine; Americans defend with 2 transports
1 submarine owned by the Russians Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Germans
1 infantry moved from Archangel to Smolensk
1 aaGun, 1 armour, 7 artilleries, 10 infantry and 1 mech_infantry moved from Archangel to Belarus
3 artilleries and 6 infantry moved from Novgorod to Belarus
2 artilleries and 1 infantry moved from Norway to Finland
3 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 infantry moved from Poland to Eastern Poland
2 artilleries and 4 infantry moved from Germany to 114 Sea Zone
2 infantry moved from Germany to Poland
1 bomber moved from Germany to Western Germany
1 bomber moved from 125 Sea Zone to Novgorod
2 artilleries, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
2 artilleries and 4 infantry moved from Normandy Bordeaux to France
6 armour moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Belarus to Eastern PolandPlace Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Novgorod
3 artilleries, 5 infantry and 1 mech_infantry placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 11
Combat Move - Russians
1 armour moved from Samara to Tsinghai
Russians take Novosibirsk from Japanese
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Vologda
22 infantry moved from Samara to Vologda
1 armour moved from Russia to Vologda
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from ItaliansPurchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Vologda
Russians attack with 1 armour, 2 artilleries and 22 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries and 22 infantry in Vologda, round 2 : 4/25 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 2 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 armour moved from Volgograd to Tsinghai
1 aaGun moved from Samara to Vologda
1 infantry moved from Szechwan to YunnanPlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 11
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to Yunnan
3 armour, 8 artilleries and 3 mech_infantrys moved from Hunan to Yunnan
1 fighter moved from Shantung to Yunnan
1 bomber, 1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 artillery and 1 infantry moved from Chahar to Hopei
1 armour and 1 mech_infantry moved from Kansu to Hopei
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaPurchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 1 harbour, 5 infantry and 2 submarines; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat - Japanese
Japanese creates battle in territory 19 Sea Zone
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 2 infantry
British defend with 1 armour
Japanese win, taking Kwangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in French Indo China
Battle in Hopei
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking French Indo China from French, taking Hopei from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 8 artilleries, 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 1 infantry; British defend with 1 aaGun, 1 armour, 4 artilleries and 4 infantry; Americans defend with 1 bomber; ANZAC defend with 1 infantry; Chinese defend with 1 fighter
Japanese win, taking Yunnan from Chinese with 3 armour, 2 artilleries, 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for British: 1 aaGun, 1 armour, 4 artilleries and 4 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 bomber
Casualties for Chinese: 1 fighter
Casualties for Japanese: 6 artilleriesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 aaGun moved from Kiangsi to Kwangsi
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Suiyuyan to Chahar
1 artillery moved from Kansu to Suiyuyan
1 tactical_bomber moved from Yunnan to Anhwe
2 fighters moved from Yunnan to Hunan
1 bomber moved from Yunnan to Anhwe
1 bomber moved from Yunnan to HunanPlace Units - Japanese
1 artillery and 1 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 11
Combat Move - Americans
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
2 bombers moved from Eastern United States to 116 Sea Zone
1 destroyer moved from 101 Sea Zone to 116 Sea Zone
Americans take 106 Sea Zone from Germans
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 destroyer and 2 fighters moved from 17 Sea Zone to 18 Sea Zone
1 destroyer and 1 fighter moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from 17 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to MarianasPurchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat - Americans
Battle in Marianas
Battle in 18 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 18 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 18 Sea Zone
Americans win, taking Marianas from Japanese with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 116 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 116 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 116 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - Americans
2 bombers moved from 116 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
2 fighters moved from Eastern United States to Iceland
2 fighters moved from 16 Sea Zone to 22 Sea Zone
2 carriers and 1 destroyer moved from 17 Sea Zone to 22 Sea Zone
2 fighters moved from 18 Sea Zone to 22 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 22 Sea Zone
2 fighters moved from Hawaiian Islands to 22 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs





