i am away for the weekend, so maybe sunday night
17L Talleyrand19(X) vs Simon33(L) - Rematch 3 - BM2
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters and 4 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
3 mech_infantrys moved from Novgorod to Finland
Germans take Finland from Russians
2 mech_infantrys moved from Karelia to Finland
1 mech_infantry moved from Vyborg to Finland
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
8 bombers and 3 fighters moved from Western Germany to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 8 bombers and 3 fighters
British defend with 1 destroyer; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Germans win with 7 bombers remaining. Battle score for attacker is 59
Casualties for Germans: 1 bomber and 3 fighters
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transportsNon Combat Move - Germans
7 bombers moved from 91 Sea Zone to Southern France
1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Bryansk
1 armour, 2 artilleries, 4 infantry and 7 mech_infantrys moved from Ukraine to Rostov
4 armour moved from Western Ukraine to Rostov
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Germany
1 bomber and 2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode
Germans undo move 2.
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 aaGun
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 infantry
EDIT: Adding units owned by Germans to Novgorod: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Caucasus
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Caucasus
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Caucasus to Eastern Persia
1 fighter moved from Bryansk to Russia
1 aaGun, 2 artilleries and 10 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to SamaraPlace Units - Russians
6 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
Looks like I should have put a British fighter on Morocco and Gibraltar. But then you probably could have hit Norway. It was a poor choice I had there.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Caucasus
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Caucasus
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Caucasus to Eastern Persia
1 fighter moved from Bryansk to Russia
1 aaGun, 2 artilleries and 10 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to SamaraPlace Units - Russians
6 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Persia: 1 fighter
EDIT: Adding units owned by Russians to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from British Columbia to Alaska
Japanese take Alaska from Americans
1 artillery moved from British Columbia to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 mech_infantrys moved from Anhwe to Kwangsi
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 2 cruisers and 3 transports moved from 42 Sea Zone to 36 Sea Zone
2 bombers and 1 fighter moved from Kweichow to French Indo China
3 mech_infantrys moved from Shantung to HunanCombat - Japanese
Battle in French Indo China
Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
ANZAC defend with 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Japanese win, taking French Indo China from ANZAC with 1 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 artillery, 1 fighter and 2 infantry
Battle in Hunan
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Aleutian Islands
Battle in Kwangsi
Japanese attack with 6 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Kwangsi from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 carriers moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Philippines
1 fighter moved from French Indo China to Hainan
2 bombers moved from French Indo China to Kiangsu
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Anhwe to Kiangsi
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Amur to Manchuria
1 infantry moved from Buryatia to UlaanbaatarPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Shantung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from British Columbia to Alaska
Japanese take Alaska from Americans
1 artillery moved from British Columbia to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 mech_infantrys moved from Anhwe to Kwangsi
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 2 cruisers and 3 transports moved from 42 Sea Zone to 36 Sea Zone
2 bombers and 1 fighter moved from Kweichow to French Indo China
3 mech_infantrys moved from Shantung to HunanCombat - Japanese
Battle in French Indo China
Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
ANZAC defend with 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Japanese win, taking French Indo China from ANZAC with 1 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 artillery, 1 fighter and 2 infantry
Battle in Hunan
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Aleutian Islands
Battle in Kwangsi
Japanese attack with 6 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Kwangsi from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 carriers moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Philippines
1 fighter moved from French Indo China to Hainan
2 bombers moved from French Indo China to Kiangsu
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Anhwe to Kiangsi
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Amur to Manchuria
1 infantry moved from Buryatia to UlaanbaatarPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Shantung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from British Columbia to Alaska
Japanese take Alaska from Americans
1 artillery moved from British Columbia to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 mech_infantrys moved from Anhwe to Kwangsi
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 2 cruisers and 3 transports moved from 42 Sea Zone to 36 Sea Zone
2 bombers and 1 fighter moved from Kweichow to French Indo China
3 mech_infantrys moved from Shantung to HunanCombat - Japanese
Battle in French Indo China
Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
ANZAC defend with 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Japanese win, taking French Indo China from ANZAC with 1 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 artillery, 1 fighter and 2 infantry
Battle in Hunan
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Aleutian Islands
Battle in Kwangsi
Japanese attack with 6 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Kwangsi from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 carriers moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Philippines
1 fighter moved from French Indo China to Hainan
2 bombers moved from French Indo China to Kiangsu
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Anhwe to Kiangsi
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Amur to Manchuria
1 infantry moved from Buryatia to UlaanbaatarPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Shantung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Central Mongolia: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Chahar: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 artillery, 3 fighters and 1 infantry moved from Norway to Finland
1 infantry moved from Western United States to British Columbia
British take British Columbia from Japanese
1 fighter moved from Western United States to 8 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Finland
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 6 mech_infantrys
retreated to Finland
Germans win with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 5 mech_infantrys
Casualties for Americans: 1 artillery, 1 fighter and 1 infantryNon Combat Move - Americans
2 fighters moved from Finland to Norway
2 fighters moved from Iceland to Norway
1 artillery and 1 infantry moved from Western United States to British Columbia
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 8 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
3 infantry and 3 mech_infantrys moved from Southeast Mexico to Central AmericaPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
2 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Hopei
6 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to YunnanPlace Units - Chinese
1 artillery placed in Kweichow
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Norway: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 armour, 2 artilleries and 1 mech_infantry moved from Yunnan to Kwangsi
1 armour and 2 fighters moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
3 fighters and 1 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to FinlandCombat - British
Battle in Greece
Battle in Celebes
Battle in Finland
British attack with 4 fighters and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Greece from Germans, taking Celebes from Japanese, taking Finland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 1 armour and 2 fighters
Germans defend with 1 mech_infantry
retreated to Caucasus
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in Kwangsi
British attack with 1 armour, 2 artilleries and 1 mech_infantry
Japanese defend with 4 mech_infantrys
1 armour owned by the British retreated to Yunnan
Japanese win with 3 mech_infantrys remaining. Battle score for attacker is -8
Casualties for British: 2 artilleries and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour, 1 factory_minor and 1 infantry
British win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
1 marine moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 battleship moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
3 artilleries and 7 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 110 Sea Zone to 105 Sea Zone
4 fighters moved from Finland to Norway
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Ontario to Central United States
1 infantry moved from Quebec to Eastern United States
1 armour moved from Quebec to Central United StatesPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6
British collect 36 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,5,4,3
UK_Pacific collect 22 PUs (2 lost to blockades); end with 24 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 2 infantry -
art and inf beat a tank and inf…laughing out loud
-
one thing about BM is that these national objectives are insane for the Allies…like Russia is STILL making so much money because of all the lend-lease…it’s only 2-3 per turn but it just keeps adding up (or in Russia’s case it’s like an extra 10 per turn because of the Japan-at-war bonus thing)…and while you can get a sub to some of these places as the Axis, it’s so easy for the Allies to just send a destroyer and take it out
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 mech_infantry moved from Rostov to Kazakhstan
Italians take Kazakhstan from RussiansCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Western Germany
2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Rostov
2 aaGuns moved from Rostov to Caucasus
2 armour and 1 mech_infantry moved from Rostov to CaucasusPlace Units - Italians
1 submarine and 1 transport placed in 95 Sea Zone
3 mech_infantrys placed in UkraineTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
art and inf beat a tank and inf…laughing out loud
I did get smacked in Kwangi though.
one thing about BM is that these national objectives are insane for the Allies…like Russia is STILL making so much money because of all the lend-lease…it’s only 2-3 per turn but it just keeps adding up (or in Russia’s case it’s like an extra 10 per turn because of the Japan-at-war bonus thing)…and while you can get a sub to some of these places as the Axis, it’s so easy for the Allies to just send a destroyer and take it out
Totally agree. If Japan DOW on USSR that is potentially 6 per turn right there. Difficult to justify the DOW IMO.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Persia to Northwest Persia
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea ZoneNon Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert IslandsPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
1 infantry moved from Italian Somaliland to EthiopiaNon Combat Move - French
1 destroyer moved from 41 Sea Zone to 39 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 bomber moved from Western Germany to 127 Sea Zone
3 mech_infantrys moved from Novgorod to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Southern France to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
3 fighters moved from Western Germany to Finland
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
3 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to VolgogradCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Finland
Germans attack with 1 artillery, 3 fighters, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Finland from British with 1 artillery, 3 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 127 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 127 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Belarus to Baltic States
6 bombers moved from Southern France to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
1 infantry moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Rostov to Volgograd
4 armour and 4 mech_infantrys moved from Rostov to Volgograd
3 fighters moved from Finland to NovgorodPlace Units - Germans
2 mech_infantrys placed in Novgorod
1 destroyer placed in 115 Sea Zone
3 bombers and 1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 2 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 aaGuns
EDIT: Adding units owned by Germans to Vyborg: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Northwest Persia to Bryansk
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Kazakhstan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Kazakhstan to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Samara to Russia
10 artilleries and 40 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to SmolenskPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 2 infantry moved from Chahar to Hopei
3 mech_infantrys moved from Anhwe to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
2 bombers moved from Kiangsu to Yunnan
1 fighter moved from Hainan to Yunnan
3 mech_infantrys moved from Kwangsi to 36 Sea Zone
1 fighter moved from Philippines to Yunnan
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to French Indo China
1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
2 mech_infantrys moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Philippines to YunnanCombat - Japanese
Battle in French Indo China
Japanese attack with 1 fighter and 2 mech_infantrys
British defend with 1 artillery; UK_Pacific defend with 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malaya
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
British defend with 2 armour, 1 marine and 1 mech_infantry; Chinese defend with 1 artillery and 1 fighter
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for British: 2 armour, 1 marine and 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 fighter
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 aaGun moved from Kiangsi to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
2 fighters moved from Japan to Philippines
1 infantry moved from Manchuria to Jehol
1 infantry moved from Ulaanbaatar to Central MongoliaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Northwest Persia to Bryansk
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Kazakhstan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Kazakhstan to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Samara to Russia
10 artilleries and 40 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to SmolenskPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 10 infantry
EDIT: Adding units owned by Russians to Russia: 10 infantry
EDIT: Turning off Edit Mode





