@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
17L Talleyrand19(X) vs Simon33(L) - Rematch 3 - BM2
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I’ll attack SZ115 with my bomber. Can I presume a scramble?
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There were some pretty wild swings that round, over 70TUV from average in those two battles. I can understand your frustration.
I don’t see why I would have let my fighter sink in SZ16 though. Your sub didn’t hit, presuming you want to continue the attack, can you roll it here or let me know and I can do it?
I think I’ll leave a dented CV after the first round.
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Add back dmg carrier if you want to sz outside Japan, I got two hits and retreated but just hit default casualties since either way fighter has to do
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Has to die*…sorry, wasn’t trying to cheat you, just was too busy pounding desk…cause fighter has to take a hit or carrier takes both hits…either way fighter dies so I assume you want to keep a dmg carrier
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 16 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
EDIT: Turning off Edit Mode
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from British Guiana to 92 Sea Zone
1 tactical_bomber moved from British Guiana to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Americans win, taking Morocco from Italians with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Morocco to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
3 fighters moved from 110 Sea Zone to Norway
2 fighters moved from Eastern United States to Iceland
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 16 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to Hawaiian IslandsPlace Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 artillery, 2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory SzechwanNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 infantry moved from Sikang to Shensi
1 fighter moved from Tsinghai to Shensi
EDIT: 1 destroyer moved from 57 Sea Zone to 39 Sea ZonePlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Burma to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 armour and 1 infantry moved from French Indo China to Kwangsi
1 armour moved from French Indo China to Yunnan
1 artillery moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from French Indo China to 42 Sea ZoneCombat - British
Battle in Borneo
Battle in Kwangsi
British attack with 1 armour and 1 infantry
Japanese defend with 2 mech_infantrys
British win, taking Borneo from Japanese, taking Kwangsi from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Yunnan
British attack with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 42 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 3 transports
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the British
1 battleship owned by the British retreated to 41 Sea Zone
Japanese win with 2 battleships, 2 cruisers and 3 transports remaining. Battle score for attacker is -27
Casualties for British: 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 2 destroyers and 2 submarinesNon Combat Move - British
1 marine moved from India to Burma
1 armour moved from Trans-Jordan to Northwest Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Northwest Persia
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 submarine placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
If you want to lose a cruiser and keep your damaged carrier, please edit.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern France to Morocco
1 bomber moved from Southern France to Morocco
2 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 destroyers and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to RostovCombat - Italians
Battle in Morocco
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 2 artilleries and 2 infantry
Italians win, taking Morocco from Americans with 1 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 bomber, 1 fighter and 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Rostov
Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Ukraine to Rostov
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Ukraine
1 infantry placed in Ukraine
1 infantry placed in Southern France
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Iraq to PersiaNon Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5,2,4
ANZAC collect 15 PUs (3 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
French take Italian Somaliland from Italians
1 destroyer moved from 39 Sea Zone to 41 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters and 4 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
3 mech_infantrys moved from Novgorod to Finland
Germans take Finland from Russians
2 mech_infantrys moved from Karelia to Finland
1 mech_infantry moved from Vyborg to Finland
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
8 bombers and 3 fighters moved from Western Germany to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 8 bombers and 3 fighters
British defend with 1 destroyer; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Germans win with 7 bombers remaining. Battle score for attacker is 59
Casualties for Germans: 1 bomber and 3 fighters
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transportsNon Combat Move - Germans
7 bombers moved from 91 Sea Zone to Southern France
1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Bryansk
1 armour, 2 artilleries, 4 infantry and 7 mech_infantrys moved from Ukraine to Rostov
4 armour moved from Western Ukraine to Rostov
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Germany
1 bomber and 2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode
Germans undo move 2.
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 aaGun
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 infantry
EDIT: Adding units owned by Germans to Novgorod: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Caucasus
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Caucasus
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Caucasus to Eastern Persia
1 fighter moved from Bryansk to Russia
1 aaGun, 2 artilleries and 10 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to SamaraPlace Units - Russians
6 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
Looks like I should have put a British fighter on Morocco and Gibraltar. But then you probably could have hit Norway. It was a poor choice I had there.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Caucasus
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Caucasus
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Caucasus to Eastern Persia
1 fighter moved from Bryansk to Russia
1 aaGun, 2 artilleries and 10 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to SamaraPlace Units - Russians
6 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Persia: 1 fighter
EDIT: Adding units owned by Russians to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from British Columbia to Alaska
Japanese take Alaska from Americans
1 artillery moved from British Columbia to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 mech_infantrys moved from Anhwe to Kwangsi
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 2 cruisers and 3 transports moved from 42 Sea Zone to 36 Sea Zone
2 bombers and 1 fighter moved from Kweichow to French Indo China
3 mech_infantrys moved from Shantung to HunanCombat - Japanese
Battle in French Indo China
Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
ANZAC defend with 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Japanese win, taking French Indo China from ANZAC with 1 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 artillery, 1 fighter and 2 infantry
Battle in Hunan
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Aleutian Islands
Battle in Kwangsi
Japanese attack with 6 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Kwangsi from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 carriers moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Philippines
1 fighter moved from French Indo China to Hainan
2 bombers moved from French Indo China to Kiangsu
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Anhwe to Kiangsi
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Amur to Manchuria
1 infantry moved from Buryatia to UlaanbaatarPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Shantung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from British Columbia to Alaska
Japanese take Alaska from Americans
1 artillery moved from British Columbia to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 mech_infantrys moved from Anhwe to Kwangsi
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 2 cruisers and 3 transports moved from 42 Sea Zone to 36 Sea Zone
2 bombers and 1 fighter moved from Kweichow to French Indo China
3 mech_infantrys moved from Shantung to HunanCombat - Japanese
Battle in French Indo China
Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
ANZAC defend with 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Japanese win, taking French Indo China from ANZAC with 1 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 artillery, 1 fighter and 2 infantry
Battle in Hunan
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Aleutian Islands
Battle in Kwangsi
Japanese attack with 6 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Kwangsi from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 carriers moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Philippines
1 fighter moved from French Indo China to Hainan
2 bombers moved from French Indo China to Kiangsu
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Anhwe to Kiangsi
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Amur to Manchuria
1 infantry moved from Buryatia to UlaanbaatarPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Shantung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from British Columbia to Alaska
Japanese take Alaska from Americans
1 artillery moved from British Columbia to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 mech_infantrys moved from Anhwe to Kwangsi
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 2 cruisers and 3 transports moved from 42 Sea Zone to 36 Sea Zone
2 bombers and 1 fighter moved from Kweichow to French Indo China
3 mech_infantrys moved from Shantung to HunanCombat - Japanese
Battle in French Indo China
Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
ANZAC defend with 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Japanese win, taking French Indo China from ANZAC with 1 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 artillery, 1 fighter and 2 infantry
Battle in Hunan
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Aleutian Islands
Battle in Kwangsi
Japanese attack with 6 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Kwangsi from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 carriers moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Philippines
1 fighter moved from French Indo China to Hainan
2 bombers moved from French Indo China to Kiangsu
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Anhwe to Kiangsi
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Amur to Manchuria
1 infantry moved from Buryatia to UlaanbaatarPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Shantung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Central Mongolia: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Chahar: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 artillery, 3 fighters and 1 infantry moved from Norway to Finland
1 infantry moved from Western United States to British Columbia
British take British Columbia from Japanese
1 fighter moved from Western United States to 8 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Finland
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 6 mech_infantrys
retreated to Finland
Germans win with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 5 mech_infantrys
Casualties for Americans: 1 artillery, 1 fighter and 1 infantryNon Combat Move - Americans
2 fighters moved from Finland to Norway
2 fighters moved from Iceland to Norway
1 artillery and 1 infantry moved from Western United States to British Columbia
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 8 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
3 infantry and 3 mech_infantrys moved from Southeast Mexico to Central AmericaPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
2 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs





