Please use the second file, I messed up the first one. No scramble for 110.
17L Talleyrand19(X) vs Simon33(L) - Rematch 3 - BM2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
3 fighters moved from Shan State to Burma
EDIT: 1 cruiser moved from 78 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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Edit the UK Cruiser which I forgot to move.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from Russians
8 artilleries and 18 infantry moved from Baltic States to Belarus
4 bombers and 1 tactical_bomber moved from Baltic States to Finland
1 artillery and 7 infantry moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Western Germany to Finland
1 bomber moved from Western Germany to Finland
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Finland
Germans attack with 1 artillery, 5 bombers, 2 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 4 artilleries and 14 infantry
Germans win with 5 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers
Casualties for Russians: 1 aaGun, 4 artilleries and 14 infantry
Battle in Belarus
Germans attack with 8 artilleries and 18 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 8 artilleries and 16 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
5 bombers moved from Finland to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
4 armour moved from Western Germany to Poland
3 mech_infantrys moved from Baltic States to Bessarabia
2 aaGuns moved from Baltic States to BelarusPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 bomber and 3 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 43 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from Russians
8 artilleries and 18 infantry moved from Baltic States to Belarus
4 bombers and 1 tactical_bomber moved from Baltic States to Finland
1 artillery and 7 infantry moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Western Germany to Finland
1 bomber moved from Western Germany to Finland
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Finland
Germans attack with 1 artillery, 5 bombers, 2 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 4 artilleries and 14 infantry
Germans win with 5 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers
Casualties for Russians: 1 aaGun, 4 artilleries and 14 infantry
Battle in Belarus
Germans attack with 8 artilleries and 18 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 8 artilleries and 16 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
5 bombers moved from Finland to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
4 armour moved from Western Germany to Poland
3 mech_infantrys moved from Baltic States to Bessarabia
2 aaGuns moved from Baltic States to BelarusPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 bomber and 3 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 43 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 4 infantry
EDIT: Adding units owned by Germans to Romania: 4 infantry
EDIT: Removing units owned by Germans from Romania: 4 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 4 infantry
EDIT: Turning off Edit Mode -
edit…forgot to move bulgaria inf…thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Buyant-Uhaa to Chahar
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Ukraine to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 aaGun and 2 infantry moved from Kazakhstan to Samara
1 artillery and 17 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 aaGun, 2 artilleries and 11 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Archangel to Bryansk
1 submarine moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
3 mech_infantrys placed in Volgograd
5 artilleries and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Rostov: 1 aaGun, 2 artilleries and 11 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun, 1 armour, 3 artilleries, 1 fighter, 29 infantry and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs -
edit…forgot to move bulgaria inf…thanks
Missed the edit. You can reapply on Japan’s turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Manchuria to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 tactical_bombers moved from 43 Sea Zone to 33 Sea Zone
2 fighters moved from 43 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 cruiser moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 carriers moved from 43 Sea Zone to 34 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Soviet Far East
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
British defend with 1 destroyer; ANZAC defend with 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Soviet Far East from Russians, taking 44 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Celebes
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Celebes from ANZAC with 2 artilleries remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 3 carriers, 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 3 carriers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 70
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Casualties for Japanese: 2 destroyers, 1 fighter and 1 submarineNon Combat Move - Japanese
2 bombers moved from 33 Sea Zone to Paulau Island
2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 battleship moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from Manchuria to 34 Sea Zone
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from Anhwe to Hunan
4 fighters and 5 tactical_bombers moved from Manchuria to HunanPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in ShantungTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Manchuria to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 tactical_bombers moved from 43 Sea Zone to 33 Sea Zone
2 fighters moved from 43 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 cruiser moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 carriers moved from 43 Sea Zone to 34 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Soviet Far East
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
British defend with 1 destroyer; ANZAC defend with 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Soviet Far East from Russians, taking 44 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Celebes
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Celebes from ANZAC with 2 artilleries remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 3 carriers, 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 3 carriers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 70
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Casualties for Japanese: 2 destroyers, 1 fighter and 1 submarineNon Combat Move - Japanese
2 bombers moved from 33 Sea Zone to Paulau Island
2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 battleship moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from Manchuria to 34 Sea Zone
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from Anhwe to Hunan
4 fighters and 5 tactical_bombers moved from Manchuria to HunanPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in ShantungTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 4 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 4 infantry
EDIT: Turning off Edit Mode -
whoops hang on, NCM’ing something
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Manchuria to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 tactical_bombers moved from 43 Sea Zone to 33 Sea Zone
2 fighters moved from 43 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 cruiser moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 carriers moved from 43 Sea Zone to 34 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Soviet Far East
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
British defend with 1 destroyer; ANZAC defend with 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Soviet Far East from Russians, taking 44 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Celebes
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Celebes from ANZAC with 2 artilleries remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 3 carriers, 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 3 carriers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 70
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Casualties for Japanese: 2 destroyers, 1 fighter and 1 submarineNon Combat Move - Japanese
2 bombers moved from 33 Sea Zone to Paulau Island
2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 battleship moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from Manchuria to 34 Sea Zone
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from Anhwe to Hunan
4 fighters and 5 tactical_bombers moved from Manchuria to HunanPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in ShantungTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 4 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 5 fighters and 5 tactical_bombers
EDIT: Adding units owned by Japanese to Kiangsu: 5 fighters and 5 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Iceland to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Hawaiian Islands to 6 Sea ZoneCombat - Americans
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Scramble SZ112?
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no scram
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Misclick with the bombardment. Hope you don’t mind the edit.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Iceland to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Hawaiian Islands to 6 Sea ZoneCombat - Americans
Battle in Norway
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans win, taking Norway from Germans, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 6 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Western United States to Midway
1 destroyer moved from 45 Sea Zone to 57 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 2 mech_infantrys moved from Central United States to Southeast Mexico
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to British Guiana
EDIT: 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 bomber moved from 112 Sea Zone to United KingdomPlace Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Central United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Americans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Sikang
2 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour, 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Iraq
1 artillery, 1 fighter and 6 infantry moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Iraq
British attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
1 armour owned by the British, 2 artilleries owned by the British and 1 infantry owned by the British retreated to Trans-Jordan
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 2 infantryNon Combat Move - British
2 fighters moved from Iraq to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Siam to French Indo China
2 armour and 1 mech_infantry moved from Burma to French Indo China
2 aaGuns moved from Burma to Yunnan
4 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
2 mech_infantrys moved from India to Yunnan
3 artilleries and 1 infantry moved from India to BurmaPlace Units - British
3 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry and 1 marine placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry and 1 marine
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Algeria to Morocco
1 bomber moved from Southern France to 91 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Algeria to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 transport
Americans defend with 1 destroyer
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Morocco
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Morocco from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in GibraltarNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
1 aaGun moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from 92 Sea Zone to Southern FrancePlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs





