@dawgoneit hey dawg – i believe this was supposed to be BM not OOB
17L Talleyrand19(X) vs Simon33(L) - Rematch 3 - BM2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 artillery and 1 infantry moved from Baltic States to 115 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 mech_infantrys moved from Novgorod to Finland
2 infantry moved from Novgorod to Vyborg
1 bomber moved from Novgorod to Norway
1 bomber moved from Southern France to Norway
9 bombers and 1 fighter moved from Western Germany to Norway
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
2 fighters moved from Novgorod to 113 Sea Zone
1 fighter moved from Novgorod to 113 Sea ZoneCombat - Germans
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scramble near Finland?
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No scramble?
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oh duh, sorry, I meant Norway…scramble near Norway?
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Sorry, I meant no scramble. The question mark was a typo.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 artillery and 1 infantry moved from Baltic States to 115 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 mech_infantrys moved from Novgorod to Finland
2 infantry moved from Novgorod to Vyborg
1 bomber moved from Novgorod to Norway
1 bomber moved from Southern France to Norway
9 bombers and 1 fighter moved from Western Germany to Norway
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
2 fighters moved from Novgorod to 113 Sea Zone
1 fighter moved from Novgorod to 113 Sea ZoneCombat - Germans
Battle in Finland
Germans attack with 2 mech_infantrys
Americans defend with 1 artillery
Americans win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Vyborg
Germans attack with 2 infantry
British defend with 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Norway
Germans attack with 1 artillery, 11 bombers, 1 fighter and 1 infantry
British defend with 5 fighters; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters and 1 infantry
Germans win, taking Norway from Americans with 1 artillery and 6 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 5 bombers, 1 fighter and 1 infantry
Casualties for British: 5 fighters
Casualties for Americans: 2 artilleries, 4 fighters and 1 infantryNon Combat Move - Germans
3 fighters moved from 113 Sea Zone to Western Germany
1 infantry moved from Belarus to Bryansk
3 infantry moved from Archangel to Novgorod
1 artillery moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
6 artilleries and 6 infantry moved from Belarus to Novgorod
1 armour moved from Samara to Volgograd
2 artilleries and 2 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
4 armour moved from Volgograd to Caucasus
6 bombers moved from Norway to Western GermanyPlace Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
1 fighter and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,4,1
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 artillery and 1 infantry moved from Baltic States to 115 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 mech_infantrys moved from Novgorod to Finland
2 infantry moved from Novgorod to Vyborg
1 bomber moved from Novgorod to Norway
1 bomber moved from Southern France to Norway
9 bombers and 1 fighter moved from Western Germany to Norway
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
2 fighters moved from Novgorod to 113 Sea Zone
1 fighter moved from Novgorod to 113 Sea ZoneCombat - Germans
Battle in Finland
Germans attack with 2 mech_infantrys
Americans defend with 1 artillery
Americans win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Vyborg
Germans attack with 2 infantry
British defend with 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Norway
Germans attack with 1 artillery, 11 bombers, 1 fighter and 1 infantry
British defend with 5 fighters; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters and 1 infantry
Germans win, taking Norway from Americans with 1 artillery and 6 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 5 bombers, 1 fighter and 1 infantry
Casualties for British: 5 fighters
Casualties for Americans: 2 artilleries, 4 fighters and 1 infantryNon Combat Move - Germans
3 fighters moved from 113 Sea Zone to Western Germany
1 infantry moved from Belarus to Bryansk
3 infantry moved from Archangel to Novgorod
1 artillery moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
6 artilleries and 6 infantry moved from Belarus to Novgorod
1 armour moved from Samara to Volgograd
2 artilleries and 2 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
4 armour moved from Volgograd to Caucasus
6 bombers moved from Norway to Western GermanyPlace Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
1 fighter and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,4,1
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 fighter and 1 infantry moved from Russia to Tambov
1 fighter and 1 infantry moved from Russia to Samara
2 artilleries and 5 infantry moved from Russia to Vologda
2 artilleries and 6 infantry moved from Russia to BryanskCombat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Russia to Vologda
1 aaGun, 10 artilleries and 28 infantry moved from Smolensk to ArchangelPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 3 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
2 fighters moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
2 bombers moved from Kwangsi to 37 Sea Zone
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
3 fighters moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea ZoneCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 5 fighters and 2 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win, taking Borneo from UK_Pacific with 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 aaGun and 3 mech_infantrys moved from Kwangsi to French Indo China
2 bombers moved from 37 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Shantung to Kiangsi
3 mech_infantrys moved from Kiangsu to Kwangtung
2 carriers moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
1 airfield placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 51 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 3 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
2 fighters moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
2 bombers moved from Kwangsi to 37 Sea Zone
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
3 fighters moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea ZoneCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 5 fighters and 2 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win, taking Borneo from UK_Pacific with 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 aaGun and 3 mech_infantrys moved from Kwangsi to French Indo China
2 bombers moved from 37 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Shantung to Kiangsi
3 mech_infantrys moved from Kiangsu to Kwangtung
2 carriers moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
1 airfield placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 51 PUs; end with 55 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode -
moved the German fighter…I made the edit before you posted as Russia but I think you had the previous save file open…thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Iceland to Norway
1 artillery moved from Finland to Norway
2 fighters moved from Western United States to 8 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Norway
Americans attack with 1 artillery and 1 fighter
Germans defend with 1 airfield, 1 artillery and 1 factory_minor
Americans win, taking Norway from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
1 fighter moved from Norway to Finland
3 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
1 artillery and 1 infantry moved from Brazil to French Guiana
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 carrier moved from 32 Sea Zone to 17 Sea Zone
1 fighter moved from 8 Sea Zone to Alaska
2 fighters moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 carrier moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Caroline Islands to JavaPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 carriers and 1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 2 infantry moved from Yunnan to HunanCombat - Chinese
Chinese creates battle in territory Kansu
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,2,2,5,4,2,5,5,5,6,2
Chinese collect 6 PUs (1 lost to blockades); end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 submarines moved from 39 Sea Zone to 43 Sea ZoneCombat - British
Battle in 43 Sea Zone
British attack with 3 submarines
Japanese defend with 1 transport
British win, taking 43 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from Yunnan to India
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 battleship and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Vyborg to Finland
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
3 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to IraqPlace Units - British
1 airfield placed in Gibraltar
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from Greece to 99 Sea Zone
1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Kazakhstan to Samara
3 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Bulgaria to Albania
1 mech_infantry moved from Bulgaria to Bessarabia
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
2 aaGuns moved from Caucasus to Volgograd
2 armour and 4 mech_infantrys moved from Caucasus to Ukraine
3 mech_infantrys moved from Rostov to UkrainePlace Units - Italians
1 marine placed in Northern Italy
3 infantry placed in Ukraine
2 submarines and 1 transport placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser, 2 destroyers, 4 submarines and 3 transports
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser, 2 destroyers, 4 submarines and 3 transports
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from Greece to 99 Sea Zone
1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Kazakhstan to Samara
3 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Bulgaria to Albania
1 mech_infantry moved from Bulgaria to Bessarabia
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
2 aaGuns moved from Caucasus to Volgograd
2 armour and 4 mech_infantrys moved from Caucasus to Ukraine
3 mech_infantrys moved from Rostov to UkrainePlace Units - Italians
1 marine placed in Northern Italy
3 infantry placed in Ukraine
2 submarines and 1 transport placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser, 2 destroyers, 4 submarines and 3 transports
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser, 2 destroyers, 4 submarines and 3 transports
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 4 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 32 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from JapaneseCombat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to JavaPlace Units - ANZAC
1 factory_minor placed in Iraq
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
1 destroyer moved from 42 Sea Zone to 39 Sea ZoneNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 3 bombers, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
2 fighters moved from Western Germany to Finland
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 fighters moved from Western Germany to Norway
7 bombers moved from Western Germany to 91 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to Norway
1 mech_infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Shensi to Suiyuyan
Germans take Suiyuyan from Chinese
2 destroyers moved from 113 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to NorwayCombat - Germans
Battle in Finland
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 mech_infantry; Americans defend with 1 fighter
Germans win, taking Finland from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in 91 Sea Zone
Germans attack with 7 bombers
British defend with 1 submarine; Americans defend with 1 destroyer and 1 transport
1 submarine owned by the British Submerged
Germans win with 7 bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Norway
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 factory_minor
Germans win, taking Norway from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Norway to Western Germany
1 aaGun, 6 artilleries and 10 infantry moved from Novgorod to Baltic States
7 bombers moved from 91 Sea Zone to Southern France
4 armour, 2 artilleries, 2 infantry and 5 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Novosibirsk to Tsinghai
2 fighters moved from Finland to KareliaPlace Units - Germans
3 bombers placed in Western Germany
3 mech_infantrys placed in Volgograd
5 artilleries placed in Germany
1 transport placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 2 infantry
EDIT: Adding units owned by Germans to Karelia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs





