@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
I understand that the “balanced mod” represents an opportunity to change any previous rules of A&A, but I’m glad that most were left alone. One reason is, it is easier to transition from 2nd edition to BM and back. So it’s good if the Mongolia rules are exactly the same.
I started making my own modification before I ever heard of the balanced mod (and who knows - may even complete it, but the need was drastically reduced with the introduction of this mod) and the convoy rules will be overhauled. Also, to pique your interest, I am looking at returning to 6 playable powers ala AA50 by eliminating ANZAC and France. For one, this was my way of eliminating the problem of the huge disincentive of vanilla to liberate Paris, a problem the BM team took care of with the sacking capitals rule change. For two, ever since P40 was introduced, I’ve thought it ridiculous that ANZAC is a separate playable power from the UK.
Introduction of a “mid” complex that can produce 5 units, adding VC’s to the Pacific and requiring Japan to get 8 VC’s, and more. For you, Simon: https://docs.google.com/spreadsheets/d/1ujxn3r0e5sekcVPS8CbkH3KByB1iVrNJimiwA3e_BiI/edit#gid=7
That is where my work in progress was when I stopped. If people start getting tired of BM from playing it so many times (this happens to every version after a few years) I am likely to complete this project along with the continued help of league players and we might all have a brand new game to play.
Keep in mind I haven’t touched this since balanced mod came out, and I would probably immediately make several tweaks to this based on my knowledge and experience of balanced mod
Can’t say that I can recall ever seeing a convoy roll for either western or eastern USA. Maybe just remove the convoy zones. Would have no effect on the game.
Sure, but like I said, that was the prime example
Another culprit is Z97. You shouldn’t be able to convoy all of the nation of Italy’s income, nor should you be able to rob Germany of Yugoslavia and Greek income
Interesting GM. What about SBR? There’s a lot of complexity in all that - too much IMO.
Definitely agree on SZ97 though. Maybe just house rule out that it can affect either northern or southern Italy? I.e. make one of them immune.
Anyway, I still think that nullifying Mongolia on a USSR DOW on Japan is a logical and sensible move that would be better for game play.
Sure, but like I said, that was the prime example
Another culprit is Z97. You shouldn’t be able to convoy all of the nation of Italy’s income, nor should you be able to rob Germany of Yugoslavia and Greek income
Why? Yugoslavia and Greece drained Axis materiel and manpower… there was no oil or ore to plunder there; just partisans.
I mean you’re not saying the Axis is that short on net income obviously…
Sure, but like I said, that was the prime example
Another culprit is Z97. You shouldn’t be able to convoy all of the nation of Italy’s income, nor should you be able to rob Germany of Yugoslavia and Greek income
Why? Yugoslavia and Greece drained Axis materiel and manpower… there was no oil or ore to plunder there; just partisans.
So how does a fleet in Z97 affect anything
You don’t seem to understand my point. The point is Z97 has nothing to do with Germany getting increased income from Greece or Yugoslavia
Why should you not be able to convoy away all of Italy’s income in the med?
If a zone has a convoy square it means the territory is economically dependent on sea trade to produce a surplus(PUs)
Oh, so the United States is dependent on sea trade to produce a surplus?
If the USA was blockaded on both seaboards, what do you think the economic situation would look like?
You’re dodging the question that I asked first
BTW and FYI, this thread has been split off from the balanced mod thread, so no need to be related to BM :-)
Why should you not be able to convoy away all of Italy’s income in the med?
Because Italy has its own industry and natural resources AFAIK. Or is it more like the UK with industry and few resources?
Re: SZ101, I’m inclined to think that is kind of realistic though. Operation Drumbeat aka second happy time resulted in large losses to the allies, much more than they needed to lose. Technically it was its allies which lost out but that is difficult to model in the game.
Simon, Italy mainly reneged on joining the Central Powers during ww1 because of their fear of British blockade. Most countries at the time were not self sufficient in food production… the Germans nearly starved all to death thanks to blockade, even with access to all of Europe and its booty. Blockade is a superweapon.
You’re dodging the question that I asked first
No, I was answering it with a question.
Same thing
If the USA was blockaded on both seaboards, what do you think the economic situation would look like?
Oh, now I know what you mean because of your subsequent post.
I thought you meant the economics of Axis vs. Allies in the game.
The economic situation of the USA would have been just fine with blockades.