@arwaker:
Lately we played a few games of 1942 second edition after a long while.
We were not so happy with the very scripted decisions players are bound to, to do the perfect opening. Games always are played very similar. Not enough variety.
We did some thinking, discussed a lot, and finally wrote down this set of rules that we hope improves our gaming experience. We played it once since then, and it was quite fun. Now, as we are far from being pros, we thought it would help to improve balancing, if we ask others about their opinion. Maybe they even like our ideas. And if not, they could at least tell us their opinion about the balance, and how we could improve it.
Three groups of changes: Victory City, Setup, Units
We are curious for your opinion. We enjoyed it a lot and will definitevely keep playing and improving it.
I really like the cost reduced of Cruiser and Battleship. I was amongst the first to promote such cost redux to balance Cruiser.
Why bother to increase the cost of Carrier? Is it that important for balance?
What cases made your mind to give +1 IPC to an already weak 1942.2 Carrier A1 D2 M2 C14 compared to G40 Carrier A0 D2 M2 C16 2 hits?
Do you believe it can be balanced to use OOB set-up with your 1,2,3 pts VCs?