17L, BM 2, Alex (Axis) vs axis-dominion (Allies)


  • before i roll for america, just letting u know i’m giong to be swapping a sub + fig for an air base, and i’ll just keep the extra PU in the bank


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to 103 Sea Zone
                1 bomber moved from British Guiana to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 103 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    Americans win, taking Morocco from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 104 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 103 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                3 carriers moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 marine moved from Gibraltar to 91 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
                4 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 103 Sea Zone to 110 Sea Zone
                1 fighter moved from Morocco to 110 Sea Zone
                1 bomber moved from 103 Sea Zone to Gibraltar
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 infantry and 1 marine moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 fighter placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                1 submarine placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Changing PUs for Americans from 0 to 1
                EDIT: Turning off Edit Mode
                2 carriers and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_39199_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Tsinghai
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    retreated to Shensi
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    triplea_39199_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 10 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Adding units owned by Americans to Gibraltar: 1 airfield
                    EDIT: Turning off Edit Mode
                3 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 submarine moved from 118 Sea Zone to 110 Sea Zone
                      British take 109 Sea Zone from Germans

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 submarine; Americans loiter and taunt
                    Germans defend with 2 transports
                    British win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in Burma
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                3 mech_infantrys moved from India to West India
                1 mech_infantry moved from West India to Eastern Persia
                1 tactical_bomber moved from Egypt to Romania
                1 bomber moved from Gibraltar to Romania
                1 marine moved from Gibraltar to 91 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 16 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Adding units owned by British to Egypt: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
                EDIT: Removing units owned by Americans from Gibraltar: 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to 110 Sea Zone: 2 infantry and 1 mech_infantry
                EDIT: Removing units owned by British from Gibraltar: 1 armour and 1 infantry
                EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship and 1 transport
                EDIT: Adding units owned by British to 110 Sea Zone: 1 armour, 1 battleship, 1 infantry, 1 marine and 1 transport
                EDIT: Removing units owned by British from Gibraltar: 1 marine
                EDIT: Turning off Edit Mode

    triplea_39199_UK_5.tsvg


  • would like to make a small adjustment if not too late?


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 10 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Adding units owned by Americans to Gibraltar: 1 airfield
                    EDIT: Turning off Edit Mode
                3 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 submarine moved from 118 Sea Zone to 110 Sea Zone
                      British take 109 Sea Zone from Germans

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 submarine; Americans loiter and taunt
                    Germans defend with 2 transports
                    British win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in Burma
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                3 mech_infantrys moved from India to West India
                1 mech_infantry moved from West India to Eastern Persia
                1 tactical_bomber moved from Egypt to Romania
                1 bomber moved from Gibraltar to Romania
                1 marine moved from Gibraltar to 91 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 16 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Adding units owned by British to Egypt: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
                EDIT: Removing units owned by Americans from Gibraltar: 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to 110 Sea Zone: 2 infantry and 1 mech_infantry
                EDIT: Removing units owned by British from Gibraltar: 1 armour and 1 infantry
                EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship and 1 transport
                EDIT: Adding units owned by British to 110 Sea Zone: 1 armour, 1 battleship, 1 infantry, 1 marine and 1 transport
                EDIT: Removing units owned by British from Gibraltar: 1 marine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 cruiser and 1 transport
                EDIT: Adding units owned by British to 80 Sea Zone: 1 cruiser and 1 transport
                EDIT: Removing units owned by British from Northwest Persia: 3 infantry
                EDIT: Adding units owned by British to Persia: 3 infantry
                EDIT: Turning off Edit Mode

    triplea_39199_UK_5.tsvg


  • not sure if you’ve already started your turn, but would like you to use the last map i posted.

    if too late, that’s ok, no worries

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 mech_infantrys moved from Poland to Romania
                2 armour and 2 fighters moved from Slovakia Hungary to Romania
                3 mech_infantrys moved from Northern Italy to Romania
                1 bomber moved from Southern Italy to Romania
                1 fighter moved from Southern Italy to Romania
                1 marine moved from Cyprus to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Crete
                1 artillery moved from Union of South Africa to South West Africa
                      Italians take South West Africa from British
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia

    Combat - Italians
                Battle in Crete
                Battle in Romania
                    Italians attack with 2 armour, 1 bomber, 3 fighters and 6 mech_infantrys
                    Russians defend with 3 aaGuns, 7 armour, 9 artilleries, 1 bomber, 2 fighters, 19 infantry, 10 mech_infantrys and 1 tactical_bomber; British defend with 1 bomber and 1 tactical_bomber
                        AA fire in Romania :  0/4 hits
                        Italians roll dice for 2 armour, 1 bomber, 3 fighters and 6 mech_infantrys in Romania, round 2 :  4/12 hits
                        Russians roll dice for 3 aaGuns, 7 armour, 9 artilleries, 2 bombers, 2 fighters, 19 infantry, 10 mech_infantrys and 2 tactical_bombers in Romania, round 2 :  19/51 hits
                        6 mech_infantrys owned by the Italians, 1 bomber owned by the Italians, 1 bomber owned by the Russians, 3 aaGuns owned by the Russians, 3 fighters owned by the Italians and 2 armour owned by the Italians lost in Romania
                    Russians win, taking Crete from Neutral_Allies with 7 armour, 9 artilleries, 1 bomber, 2 fighters, 19 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -51
                    Casualties for Italians: 2 armour, 1 bomber, 3 fighters and 6 mech_infantrys
                    Casualties for Russians: 3 aaGuns and 1 bomber

    Non Combat Move - Italians
                4 mech_infantrys moved from Southern Italy to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to France
                1 aaGun moved from Slovakia Hungary to Poland
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour moved from Syria to Iraq
                1 artillery moved from Syria to Iraq
                1 mech_infantry moved from Syria to Iraq
                1 mech_infantry moved from Northern Italy to France
                1 artillery moved from Algeria to Tunisia

    Place Units - Italians
                1 bomber and 2 mech_infantrys placed in Southern Italy
                4 infantry placed in Northern Italy
                Italians undo move 1.
                Italians undo move 1.
                2 infantry and 2 mech_infantrys placed in Northern Italy
                1 bomber and 2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
                EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_39199_Ita5.tsvg

  • '17 '16 '15 '12

    pls allocate those 4 hits anyway you want!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Turn Complete - French

    triplea_39199_Fre5.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                2 armour and 1 mech_infantry moved from Poland to Romania
                5 armour, 2 artilleries, 21 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Slovakia Hungary to Romania
                2 bombers and 8 mech_infantrys moved from Germany to Romania
                1 fighter and 1 tactical_bomber moved from Western Germany to Romania
                1 fighter and 1 tactical_bomber moved from Syria to Romania
                1 infantry moved from Yugoslavia to Romania

    Combat - Germans
                Battle in Romania
                    Germans attack with 7 armour, 2 artilleries, 2 bombers, 2 fighters, 22 infantry, 17 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 7 armour, 9 artilleries, 2 fighters, 18 infantry, 10 mech_infantrys and 1 tactical_bomber; British defend with 1 tactical_bomber
                        AA fire in Romania :  1/6 hits
                        1 fighter owned by the Germans lost in Romania
                        Germans roll dice for 7 armour, 2 artilleries, 2 bombers, 1 fighter, 22 infantry, 17 mech_infantrys and 3 tactical_bombers in Romania, round 2 :  17/54 hits
                        Russians roll dice for 2 aaGuns, 7 armour, 9 artilleries, 2 fighters, 18 infantry, 10 mech_infantrys and 2 tactical_bombers in Romania, round 2 :  25/48 hits
                        3 mech_infantrys owned by the Germans, 2 aaGuns owned by the Russians, 22 infantry owned by the Germans and 15 infantry owned by the Russians lost in Romania
                        Germans roll dice for 7 armour, 2 artilleries, 2 bombers, 1 fighter, 14 mech_infantrys and 3 tactical_bombers in Romania, round 3 :  11/29 hits
                        Russians roll dice for 7 armour, 9 artilleries, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers in Romania, round 3 :  14/33 hits
                        14 mech_infantrys owned by the Germans, 8 mech_infantrys owned by the Russians and 3 infantry owned by the Russians lost in Romania
                        Germans roll dice for 7 armour, 2 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers in Romania, round 4 :  11/15 hits
                        Russians roll dice for 7 armour, 9 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Romania, round 4 :  14/22 hits
                        3 tactical_bombers owned by the Germans, 2 mech_infantrys owned by the Russians, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 9 artilleries owned by the Russians, 7 armour owned by the Germans and 2 artilleries owned by the Germans lost in Romania
                        Germans roll dice for 1 bomber in Romania, round 5 :  1/1 hits
                        Russians roll dice for 7 armour, 2 fighters and 2 tactical_bombers in Romania, round 5 :  7/11 hits
                        1 bomber owned by the Germans and 1 armour owned by the Russians lost in Romania
                    Russians win with 6 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -115
                    Casualties for Germans: 7 armour, 2 artilleries, 2 bombers, 2 fighters, 22 infantry, 17 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 1 armour, 9 artilleries, 18 infantry and 10 mech_infantrys

    Non Combat Move - Germans

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_39199_Ger6.tsvg

  • '17 '16 '15 '12

    42% wasnt reassuring anyway, but that first round was too brutal to catch up.

    Congrats Axis, I mismanaged Germany on the Eastern front from the start, and there were too many UK ships arriving.


  • @alexgreat:

    42% wasnt reassuring anyway, but that first round was too brutal to catch up.

    Congrats Axis, I mismanaged Germany on the Eastern front from the start, and there were too many UK ships arriving.

    Good game Alex. Sea lion can be difficult to pull off or get right, and I played it unconventionally by saving some air units instead of trying to max out defense. I think that paid off, but I think your biggest problem was on the other side, as Japan was slowed down quite a bit (but wasn’t for free, I had to sacrifice three of my ships to achieve that).

    Let me know whenever you’re ready for a rematch. We can do same or flip, I don’t mind either way.

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