17L -Pete (axis) versus Shin Ji (allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 7 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Urals to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Archangel
                6 infantry moved from Karelia to Novgorod
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 mech_infantry moved from Romania to Ukraine
                2 bombers moved from Bessarabia to Ukraine
                1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
                3 armour and 3 mech_infantrys moved from Baltic States to Belarus
                3 armour and 3 mech_infantrys moved from Belarus to Archangel
                1 armour and 1 mech_infantry moved from Baltic States to Archangel
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 2 mech_infantrys moved from Baltic States to Novgorod
                10 artilleries and 35 infantry moved from Baltic States to Eastern Poland
                6 armour moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Scotland
                Battle in Eastern Poland
                    Germans attack with 6 armour, 10 artilleries and 35 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Scotland from British, taking Eastern Poland from Russians with 6 armour, 10 artilleries and 35 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery, 6 infantry and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 carrier and 1 fighter moved from 113 Sea Zone to 111 Sea Zone
                1 destroyer moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from Bessarabia to Southern Italy
                1 fighter moved from Egypt to Southern Italy
                2 bombers moved from Ukraine to Western Germany
                1 fighter and 1 tactical_bomber moved from Ukraine to Slovakia Hungary
                2 fighters and 1 tactical_bomber moved from Bessarabia to Western Germany
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 105 Sea Zone
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                3 mech_infantrys moved from Western Germany to Poland
                1 armour and 4 mech_infantrys moved from Romania to Eastern Poland
                2 submarines moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from France to Northern Italy
                2 infantry moved from Finland to Norway
                1 infantry moved from Finland to Karelia
                1 aaGun moved from Norway to Finland

    Place Units - Germans
                1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
                2 infantry placed in France
                7 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                1 artillery placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_39196_Ger7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 artilleries; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                1 infantry moved from Dzavhan to Yenisey
                6 infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans
                12 infantry moved from Timguska to Urals
                2 infantry moved from Olgiy to Yenisey
                1 infantry moved from Ulaanbaatar to Dzavhan
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 armour moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Vologda to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Caucasus to Bryansk

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Timguska to Urals
                1 artillery and 8 infantry moved from Russia to Bryansk

    Place Units - Russians
                10 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    triplea_39196_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 1 bomber and 1 infantry moved from Jehol to Anhwe
                2 infantry moved from Chahar to Anhwe
                1 infantry moved from Hopei to Anhwe
                3 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Hunan to Anhwe
                1 mech_infantry moved from Kwangsi to Anhwe
                2 fighters and 4 tactical_bombers moved from French Indo China to Anhwe
                1 fighter moved from 36 Sea Zone to Anhwe
                1 fighter moved from Japan to Anhwe
                1 fighter moved from New Britain to 46 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 bomber, 4 fighters, 8 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 17 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Japanese: 6 infantry
                    Casualties for Chinese: 17 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 infantry moved from Amur to Sakha
                1 armour moved from Siberia to Manchuria
                1 armour moved from Sakha to Manchuria
                1 armour moved from Buryatia to Manchuria
                1 aaGun moved from Jehol to Chahar
                2 fighters and 1 tactical_bomber moved from Anhwe to Chahar
                2 infantry moved from Kwangtung to Kwangsi
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Amur to Jehol
                1 bomber moved from Anhwe to Japan
                1 destroyer moved from 23 Sea Zone to 16 Sea Zone
                2 mech_infantrys moved from French Indo China to Hunan
                2 fighters and 3 tactical_bombers moved from Anhwe to Hunan
                3 fighters moved from Midway to 6 Sea Zone
                3 fighters moved from 6 Sea Zone to Japan
                2 battleships, 2 carriers and 2 cruisers moved from 23 Sea Zone to 6 Sea Zone
                1 fighter moved from 46 Sea Zone to Paulau Island
                1 fighter moved from Solomon Islands to Paulau Island
                2 fighters and 1 tactical_bomber moved from Java to 36 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 fighters placed in 6 Sea Zone
                1 destroyer and 2 submarines placed in 36 Sea Zone
                3 submarines placed in 20 Sea Zone
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_39196_Jap7.tsvg

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 carriers and 3 fighters moved from 8 Sea Zone to 6 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 26 Sea Zone
                1 bomber and 8 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 25 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                7 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                4 infantry and 2 transports moved from 26 Sea Zone to 47 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone
                4 infantry moved from 47 Sea Zone to New Britain
                3 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone

    triplea_39196_Ame7.tsvg

  • '15

    Kamis and scramble for Japan?


  • scramble and 3 kamis per carrier

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 carriers and 3 fighters moved from 8 Sea Zone to 6 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 26 Sea Zone
                1 bomber and 8 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 25 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                7 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                4 infantry and 2 transports moved from 26 Sea Zone to 47 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone
                4 infantry moved from 47 Sea Zone to New Britain
                3 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4,6,3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4,5,6
                Battle in New Britain
                    Americans attack with 4 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking New Britain from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Solomon Islands
                    Americans attack with 3 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Solomon Islands from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Midway
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    Americans win, taking Midway from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 carriers and 14 fighters
                    Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 5 fighters, 3 submarines and 1 transport
                    3 submarines owned by the Japanese Submerged
                    Americans win with 9 fighters remaining. Battle score for attacker is 59
                    Casualties for Americans: 1 bomber, 2 carriers and 5 fighters
                    Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 5 fighters and 1 transport

    Non Combat Move - Americans
                4 carriers moved from 26 Sea Zone to 7 Sea Zone
                8 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                2 destroyers moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 64 Sea Zone to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 infantry moved from Tunisia to Algeria
                1 artillery moved from Algeria to Morocco

    Place Units - Americans
                2 carriers and 1 destroyer placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_39196_Ame7.tsvg

  • '15

    Sorry, I got distracted there, and in my haste to continue, I forgot to move the plane to the Yunnan fight.  I’ll roll it here if that’s alright

    aaa 1@4:

  • '15

    DiceRolls: 1@4; Total Hits: 11@4: (4)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Chahar
                Battle in Yunnan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Japanese win, taking Hopei from Japanese with no units remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun, 2 fighters and 1 tactical_bomber
                    Japanese win with 1 aaGun, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Changing ownership of Yunnan from Japanese to Chinese
                EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Burma to Sikang

    Place Units - Chinese
                4 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_39196_Chi7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 8 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to Scotland
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour and 2 mech_infantrys moved from French West Africa to French Equatorial Africa
                2 artilleries moved from Rhodesia to Belgian Congo
                2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
                1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 infantry moved from Shan State to Burma
                1 infantry moved from Siam to Shan State
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from India to Burma

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                Battle in Scotland
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                    British win, taking Sumatra from Japanese, taking Scotland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                4 fighters moved from Scotland to United Kingdom
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone

    Place Units - British
                2 artilleries and 1 infantry placed in Union of South Africa
                1 carrier and 1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 23 PUs total

    triplea_39196_UK_7.tsvg


  • gg wp!

  • '15

    Thank you for the excellent game as well!


  • up for another game? bid for axis?

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