@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Libya to Alexandria
Combat - Italians
Battle in Crete
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Italians win, taking Crete from Neutral_Allies, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Algeria
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
2 fighters moved from Southern Italy to 97 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Romania to Bessarabia
2 infantry moved from Bulgaria to Romania
1 artillery moved from Albania to Bulgaria
1 bomber moved from Southern Italy to Eastern Poland
Place Units - Italians
1 carrier placed in 97 Sea Zone
3 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in Marianas
Non Combat Move - ANZAC
1 aaGun moved from Dutch New Guinea to New Guinea
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,1,4,5,2
ANZAC collect 10 PUs (4 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to 127 Sea Zone
4 infantry moved from Karelia to Novgorod
2 infantry moved from 127 Sea Zone to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
5 armour and 6 mech_infantrys moved from Baltic States to Western Ukraine
3 aaGuns, 3 armour, 4 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
2 tactical_bombers moved from Southern Italy to Western Ukraine
2 fighters moved from Southern Italy to Western Ukraine
3 bombers moved from Western Germany to Western Ukraine
Place Units - Germans
3 mech_infantrys placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Archangel
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Archangel to Russia
1 aaGun and 4 infantry moved from Smolensk to Bryansk
5 infantry moved from Russia to Bryansk
1 armour and 4 artilleries moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
1 fighter placed in Russia
1 artillery and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 artillery, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 artilleries and 4 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from 20 Sea Zone to Yunnan
1 fighter moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from Caroline Islands to Philippines
1 fighter moved from Kwangsi to Yunnan
1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Kansu
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kansu
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kansu from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Guam
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Guam from Americans, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Non Combat Move - Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kansu to Suiyuyan
1 tactical_bomber moved from Kansu to Suiyuyan
2 fighters moved from Yunnan to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 submarines moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 5 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
2 bombers moved from Kansu to Chahar
1 aaGun moved from Anhwe to Hunan
Place Units - Japanese
3 submarines placed in 6 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
1 airfield placed in Kwangsi
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 armour and 1 artillery moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 89 Sea Zone to Morocco
Combat - Americans
Battle in Gibraltar
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 2 infantry
Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Morocco to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 28 Sea Zone
1 fighter moved from 28 Sea Zone to 51 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 89 Sea Zone to 51 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 marines moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 3 marines, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 3 infantry and 3 marines moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
Place Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 infantry placed in Central United States
1 bomber and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Trans-Jordan to Rhodesia
1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 98 Sea Zone to Alexandria
2 tactical_bombers moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters moved from India to Iraq
1 infantry and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
Combat - British
Battle in Iraq
British attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Alexandria
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 armour and 1 mech_infantry
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Rhodesia
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
1 fighter moved from Rhodesia to Union of South Africa
1 fighter moved from Persia to Russia
1 aaGun moved from Egypt to Alexandria
1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
Place Units - British
1 armour and 2 infantry placed in Persia
3 submarines placed in 98 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
1 artillery moved from Bulgaria to Romania
2 aaGuns moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
Place Units - Italians
1 airfield placed in Northern Italy
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
1 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC win with 2 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Yunnan to India
1 fighter moved from 41 Sea Zone to India
1 transport moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from New South Wales to Queensland
1 aaGun, 2 artilleries and 4 infantry moved from New South Wales to Queensland
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 fighters moved from Western Ukraine to Russia
3 bombers moved from Western Ukraine to Russia
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
intercept, London, Moscow, or both?
both. Take UK fighter first in Moscow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 fighters moved from Western Ukraine to Russia
3 bombers moved from Western Ukraine to Russia
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 4 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,6,5 and causes: 19 damage to unit: factory_major
Bombing raid in United Kingdom causes 19 damage total.
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,4,6 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Russia to Western Ukraine
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 armour and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 3 mech_infantrys moved from Western Germany to Northern Italy
1 infantry moved from Southern France to France
1 aaGun moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
1 mech_infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Karelia
2 bombers moved from Russia to Suiyuyan
1 aaGun moved from Western Germany to Northern Italy
Place Units - Germans
1 fighter placed in Western Germany
3 armour and 4 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea Zone
1 infantry placed in France
1 artillery and 1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
I might be abscent for a couple of days
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 22 PUs;
Russians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
2 fighters moved from Russia to Vologda
1 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Bryansk
2 fighters moved from Vologda to Russia
5 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 artillery and 8 infantry moved from Russia to Bryansk
Place Units - Russians
1 fighter and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns
EDIT: Adding units owned by Russians to Russia: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Ok sounds good. You can PM when you get back.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
2 bombers moved from Chahar to Tsinghai
2 artilleries and 3 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
1 tactical_bomber moved from Kwangsi to Sikang
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from Kwangsi to 55 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in Tsinghai
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 2 bombers and 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sikang
Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Tsinghai to Suiyuyan
2 bombers moved from Tsinghai to Suiyuyan
1 fighter and 2 tactical_bombers moved from Sikang to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 artillery moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kweichow
1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
2 carriers moved from 35 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kwangtung to Kwangsi
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 transport moved from 42 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Suiyuyan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode