TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - RomanRepublic
1 unit repaired.
1 cataphract, 5 legionaires and 4 skirmishers moved from Castulo to Corduba
3 cataphracts moved from Valentia to Corduba
1 ballista, 4 cataphracts, 1 leader and 6 legionaires moved from Mediolanum to Nemausus
1 cataphract moved from Genua to Nemausus
Purchase Units - RomanRepublic
Trigger ROMconscription: 1 skirmisher gained by PlayerID named:RomanRepublic
RomanRepublic buy 2 biremes, 2 legionaires, 1 quadrireme, 3 skirmishers and 1 trireme; Remaining resources: 0 PUs; 2 techTokens;
Combat - RomanRepublic
Battle in Corduba
RomanRepublic attack with 4 cataphracts, 5 legionaires and 4 skirmishers
Carthage defend with 5 cavalrys, 2 hoplites and 4 phalanxs
RomanRepublic win, taking Corduba from Carthage with 4 cataphracts and 3 legionaires remaining. Battle score for attacker is 52
Casualties for Carthage: 5 cavalrys, 2 hoplites and 4 phalanxs
Casualties for RomanRepublic: 2 legionaires and 4 skirmishers
Battle in Nemausus
RomanRepublic attack with 1 ballista, 5 cataphracts, 1 leader and 6 legionaires
AI_Neutral defend with 5 spearman_neutrals
Units damaged: 1 leader owned by the RomanRepublic
RomanRepublic win, taking Nemausus from AI_Neutral with 1 ballista, 5 cataphracts, 1 leader and 4 legionaires remaining. Battle score for attacker is -12
Casualties for AI_Neutral: 5 spearman_neutrals
Casualties for RomanRepublic: 2 legionaires
Non Combat Move - RomanRepublic
3 skirmishers moved from Genua to Massilia
1 legionaire moved from Arretium to Genua
1 skirmisher moved from Arretium to Genua
2 skirmishers moved from Roma to SZ 28
1 skirmisher moved from Roma to SZ 28
1 skirmisher moved from Roma to Arretium
3 biremes, 1 flagship, 2 quadriremes, 1 quinquereme and 3 triremes moved from SZ 26 to SZ 34
1 legionaire moved from Capua to SZ 34
2 skirmishers moved from Capua to SZ 34
1 bireme, 1 quinquereme and 3 skirmishers moved from SZ 28 to SZ 34
1 legionaire moved from SZ 34 to Lilybaeum
5 skirmishers moved from SZ 34 to Lilybaeum
Place Units - RomanRepublic
2 biremes, 1 quadrireme and 1 trireme placed in SZ 28
1 legionaire and 2 skirmishers placed in Valentia
1 legionaire and 2 skirmishers placed in Roma
Research Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic removing all Technology Tokens after unsuccessful research.
Turn Complete - RomanRepublic
RomanRepublic collect 82 PUs; end with 82 PUs total
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -4 PUs; end with 78 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 75 PUs
city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
city in Roma creates 3 PUs; RomanRepublic end with 78 PUs
city in Valentia creates 1 techTokens; RomanRepublic end with 2 techTokens
city in Valentia creates 3 PUs; RomanRepublic end with 81 PUs
triplea_39183_Rom6.tsvg