@Stucifer said in L26 PTV Booper (X+12) vs Stucifer (L):
Skipped scramble to Malaya
Yep, no problem
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Japan to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Chahar
1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Shensi
2 tactical_bombers moved from Kiangsu to Shensi
1 tactical_bomber moved from Kiangsu to Hopei
1 tactical_bomber moved from Kiangsu to Kweichow
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from Japan to Chahar
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
2 fighters owned by the Japanese retreated
Battle in Shensi
Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Shensi from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in Kweichow
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 artillery
retreated to Kweichow
Chinese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 artillery moved from Hunan to Kiangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery moved from Manchuria to Jehol
1 infantry moved from Sakha to Amur
1 bomber moved from Yakut S.S.R. to Ulaanbaatar
1 bomber moved from Chahar to Ulaanbaatar
1 aaGun moved from Anhwe to Kiangsu
2 tactical_bombers moved from Shensi to Suiyuyan
1 tactical_bomber moved from Kweichow to Suiyuyan
1 tactical_bomber moved from Hopei to Suiyuyan
2 fighters moved from Celebes to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Timguska: 1 infantry
EDIT: Adding units owned by Japanese to Suiyuyan: 1 infantry
EDIT: Changing ownership of Timguska from Japanese to Russians
EDIT: Changing PUs for Japanese from 52 to 51
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Japan to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Chahar
1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Shensi
2 tactical_bombers moved from Kiangsu to Shensi
1 tactical_bomber moved from Kiangsu to Hopei
1 tactical_bomber moved from Kiangsu to Kweichow
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from Japan to Chahar
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
2 fighters owned by the Japanese retreated
Battle in Shensi
Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Shensi from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in Kweichow
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 artillery
retreated to Kweichow
Chinese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 artillery moved from Hunan to Kiangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery moved from Manchuria to Jehol
1 infantry moved from Sakha to Amur
1 bomber moved from Yakut S.S.R. to Ulaanbaatar
1 bomber moved from Chahar to Ulaanbaatar
1 aaGun moved from Anhwe to Kiangsu
2 tactical_bombers moved from Shensi to Suiyuyan
1 tactical_bomber moved from Kweichow to Suiyuyan
1 tactical_bomber moved from Hopei to Suiyuyan
2 fighters moved from Celebes to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Timguska: 1 infantry
EDIT: Adding units owned by Japanese to Suiyuyan: 1 infantry
EDIT: Changing ownership of Timguska from Japanese to Russians
EDIT: Changing PUs for Japanese from 52 to 51
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 43 Sea Zone to Borneo
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
Intercept in W Germany?
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 43 Sea Zone to Borneo
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Borneo
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Borneo
Americans roll dice for 1 artillery and 1 fighter in Borneo, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 fighter in Borneo, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Gibraltar, round 2 : 4/7 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 36 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 8 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 8 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Borneo to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Gibraltar to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from French Central Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 transport moved from 110 Sea Zone to 103 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from Central United States to Southeast Mexico
Place Units - Americans
3 artilleries and 3 infantry placed in Central United States
1 bomber placed in Eastern United States
Americans undo move 1.
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
2 artilleries and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
5 infantry moved from Szechwan to Shensi
2 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Shensi, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Kansu from Japanese, taking Tsinghai from Japanese, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Shan State to 43 Sea Zone
1 armour, 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
3 artilleries and 8 infantry moved from Yunnan to Hunan
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in 43 Sea Zone
British attack with 1 fighter; Americans loiter and taunt
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
British attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Hunan
British attack with 3 artilleries and 8 infantry
Japanese defend with 1 infantry
British roll dice for 3 artilleries and 8 infantry in Hunan, round 2 : 5/11 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
1 artillery moved from Kweichow to Shensi
2 aaGuns moved from Yunnan to Hunan
1 fighter moved from 43 Sea Zone to Shan State
2 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
4 artilleries and 5 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 fighters moved from Normandy Bordeaux to United Kingdom
2 aaGuns and 4 infantry moved from Scotland to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 38 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tobruk
1 fighter moved from 97 Sea Zone to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 bomber moved from Southern France to Gibraltar
1 artillery and 1 infantry moved from Ukraine to Rostov
2 fighters moved from Ukraine to Rostov
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
Combat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
British defend with 4 artilleries and 5 infantry; ANZAC defend with 1 infantry
1 mech_infantry owned by the Italians, 1 armour owned by the Italians, 2 artilleries owned by the Italians and 2 infantry owned by the Italians retreated to Libya
ANZAC win with 4 artilleries and 6 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 3 infantry
Battle in Cyprus
Battle in Rostov
Italians attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians win, taking Cyprus from British, taking Rostov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Rostov to Ukraine
1 mech_infantry moved from Tambov to Volgograd
1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Tobruk to 97 Sea Zone
1 bomber moved from Tobruk to Southern Italy
1 bomber moved from Gibraltar to Southern France
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
1 destroyer, 1 fighter and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Cyprus : 1 flag, 2 infantry
Southern France : 1 armour and 1 bomber
Tunisia : 1 flag
Northern Italy : 1 factory_major
Libya : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Baltic States : 1 flag
Rostov : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Ukraine : 1 aaGun, 1 artillery, 2 fighters and 2 infantry
Turkmenistan : 1 flag, 1 armour
Caucasus : 1 flag, 1 armour and 2 mech_infantrys
Crete : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 84
Russians : 8 / 21
Japanese : 37 / 51
Americans : 53 / 74
Chinese : 11 / 12
British : 38 / 43
UK_Pacific : 24 / 30
Italians : 17 / 22
ANZAC : 17 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 battleship and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
Combat - ANZAC
Battle in Marshall Islands
Battle in Formosa
Non Combat Move - ANZAC
1 fighter moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shan State
1 aaGun, 1 bomber, 1 fighter and 2 infantry moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
ANZAC collect 18 PUs (1 lost to blockades); end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from France to Northwest Persia
2 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Ukraine to Northwest Persia
1 infantry and 1 mech_infantry moved from Nenetsia to Urals
1 armour moved from Nenetsia to Urals
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from France to Normandy Bordeaux
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Vologda to Urals
1 submarine moved from 116 Sea Zone to 101 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Northwest Persia
Germans attack with 5 armour, 2 bombers, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry; British defend with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans win, taking Northwest Persia from Russians with 5 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 5 mech_infantrys
Casualties for British: 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for Russians: 2 infantry
Battle in Urals
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Volgograd to Tambov
3 mech_infantrys moved from Volgograd to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 aaGun moved from Nenetsia to Urals
1 infantry moved from Nenetsia to Archangel
1 artillery and 6 infantry moved from Novgorod to Archangel
1 artillery moved from Karelia to Novgorod
1 fighter moved from Novgorod to Ukraine
2 bombers and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from France to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 113 Sea Zone to 124 Sea Zone
2 infantry moved from Germany to Western Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
3 armour placed in Novgorod
1 artillery and 2 infantry placed in France
1 fighter and 2 infantry placed in Southern France
1 armour, 1 fighter and 1 infantry placed in Germany
Germans undo move 5.
Germans undo move 5.
3 infantry placed in Southern France
1 armour and 2 fighters placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Poland : 3 mech_infantrys
Germany : 1 armour, 1 factory_major and 2 fighters
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 7 artilleries and 21 infantry
Eastern Poland : 8 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 2 aaGuns, 6 armour, 2 artilleries, 1 factory_minor, 5 fighters, 13 infantry, 23 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 1 harbour
Caucasus : 2 bombers, 1 mech_infantry and 1 tactical_bomber
Smolensk : 1 flag, 1 infantry
124 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
101 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Northwest Persia : 1 flag, 5 armour and 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 60 / 84
Russians : 7 / 21
Japanese : 36 / 51
Americans : 53 / 74
Chinese : 11 / 12
British : 36 / 43
UK_Pacific : 24 / 30
Italians : 17 / 22
ANZAC : 19 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Samara
1 infantry and 1 tactical_bomber moved from Russia to Tambov
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
16 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Kiangsu to Kiangsi
4 fighters moved from 35 Sea Zone to Kiangsi
3 fighters moved from 35 Sea Zone to Kiangsi
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery moved from Jehol to Chahar
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsi
Japanese attack with 7 fighters and 2 infantry
British defend with 1 armour
Japanese win, taking Kiangsi from Chinese with 7 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
7 fighters moved from Kiangsi to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Suiyuyan to Kiangsu
2 tactical_bombers moved from Suiyuyan to Caucasus
2 bombers moved from Ulaanbaatar to Caucasus
1 aaGun moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Kiangsu
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Amur to Manchuria
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
3 fighters placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Kiangsi : 1 flag, 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery
Anhwe : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour, 4 infantry and 1 marine
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
32 Sea Zone : 1 submarine
35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 10 fighters, 2 submarines and 1 transport
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag, 1 artillery
16 Sea Zone : 1 destroyer
8 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier and 2 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Novosibirsk : 1 flag
Caucasus : 2 bombers and 2 tactical_bombers
Production/PUs Summary :
Germans : 57 / 84
Russians : 10 / 18
Japanese : 39 / 39
Americans : 53 / 74
Chinese : 8 / 12
British : 36 / 43
UK_Pacific : 24 / 30
Italians : 17 / 22
ANZAC : 19 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Kiangsu to Kiangsi
4 fighters moved from 35 Sea Zone to Kiangsi
3 fighters moved from 35 Sea Zone to Kiangsi
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery moved from Jehol to Chahar
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsi
Japanese attack with 7 fighters and 2 infantry
British defend with 1 armour
Japanese win, taking Kiangsi from Chinese with 7 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
7 fighters moved from Kiangsi to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Suiyuyan to Kiangsu
2 tactical_bombers moved from Suiyuyan to Caucasus
2 bombers moved from Ulaanbaatar to Caucasus
1 aaGun moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Kiangsu
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Amur to Manchuria
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
3 fighters placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 8 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 fighters moved from Algeria to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
1 destroyer and 1 fighter moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 110 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
3 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Eastern United States to 92 Sea Zone
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 0/4 hits
4 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Battle in 124 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 5 : 0/2 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 6 : 1/2 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 6 : 0/1 hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 bomber and 4 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 bomber and 4 fighters in 92 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 32 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 32 Sea Zone to Marshall Islands
2 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Shan State to 54 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Aleutian Islands to 26 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 bomber and 2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 transport moved from 103 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Central United States to Southeast Mexico
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from 124 Sea Zone to United Kingdom
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,4
Americans collect 54 PUs (2 lost to blockades); end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 4 infantry moved from Kwangsi to Kiangsi
3 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 4 infantry in Kiangsi, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 : 1/4 hits
Japanese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 6 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 39 PUs;
British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 infantry moved from Hunan to Anhwe
1 fighter moved from Shan State to Anhwe
1 fighter moved from Shan State to Anhwe
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Algeria to Libya
4 artilleries and 5 infantry moved from Tobruk to Libya
Combat - British
Battle in Manchuria
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Manchuria
British win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hopei, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 4 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 2/10 hits
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 3/6 hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Libya
British roll dice for 4 artilleries, 2 infantry and 1 mech_infantry in Libya, round 3 : 2/7 hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 3 : 1/4 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Libya
British roll dice for 4 artilleries, 1 infantry and 1 mech_infantry in Libya, round 4 : 2/6 hits
Italians roll dice for 1 armour and 1 artillery in Libya, round 4 : 1/2 hits
1 armour owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Libya
British win, taking Libya from Italians with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 5 infantry
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Anhwe
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
2 aaGuns, 3 artilleries and 7 infantry moved from Hunan to Kiangsi
1 mech_infantry moved from Kwangtung to Kiangsi
2 infantry moved from Yunnan to Hunan
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from United Kingdom to Normandy Bordeaux
1 battleship, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Burma to Yunnan
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 36 PUs (1 lost to blockades); end with 41 PUs total
Place Units - UK_Pacific
1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 39 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Turkmenistan to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Caucasus to Persia
Italians take Persia from British
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
Combat - Italians
Battle in Malta
Non Combat Move - Italians
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Ukraine to Southern Italy
1 bomber moved from Southern France to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 armour moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
1 airfield placed in Caucasus
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Territory Summary for Italians :
Cyprus : 1 flag
Malta : 1 flag, 2 infantry
Northern Italy : 2 aaGuns, 2 armour, 1 factory_major and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters and 1 harbour
Baltic States : 1 flag
Rostov : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Ukraine : 1 aaGun, 1 artillery and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 armour and 1 mech_infantry
Turkmenistan : 1 flag, 1 armour
Caucasus : 1 flag, 1 airfield
96 Sea Zone : 1 transport
95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Crete : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 55 / 84
Russians : 8 / 18
Japanese : 31 / 39
Americans : 56 / 83
Chinese : 16 / 14
British : 35 / 41
UK_Pacific : 24 / 31
Italians : 19 / 29
ANZAC : 19 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 marine moved from Shan State to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
2 destroyers and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Shan State to India
1 fighter moved from Shensi to Russia
1 infantry moved from Syria to Iraq
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs