TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Central Mongolia to Tsagaan Olom
UK_Pacific take Tsagaan Olom from Japanese
Combat - British
Non Combat Move - British
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 41 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
5 submarines moved from 39 Sea Zone to 80 Sea Zone
5 submarines moved from 80 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
4 artilleries, 1 fighter and 4 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 tactical_bomber moved from Shensi to Northwest Persia
Place Units - British
1 carrier placed in 110 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter, 2 infantry and 1 marine placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,6,6,3,2,3,5,1,2
UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 fighter, 2 infantry and 1 marine
Some Units in 39 Sea Zone change ownership: 1 transport
miscommunication, the scramble in Germany was intended to defend against the SBR’s….but no worries, I don’t think it matters at this stage.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 armour moved from France to Southern France
1 bomber moved from Caucasus to Southern France
2 fighters moved from France to Norway
1 bomber moved from Western Germany to Norway
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Norway
Italians attack with 1 bomber and 2 fighters
British defend with 3 fighters; Americans defend with 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 infantry and 1 mech_infantry
Americans win with 3 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -25
Casualties for Italians: 1 bomber and 2 fighters
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Caucasus to Egypt
2 infantry moved from Trans-Jordan to Egypt
2 artilleries, 3 infantry and 1 mech_infantry moved from Caucasus to Volgograd
2 infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Denmark to France
1 mech_infantry moved from France to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern France to France
Place Units - Italians
3 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,3,3,4,6,2,4,2,4
Italians collect 19 PUs (3 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Territory Summary for Italians :
Kazakhstan : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 aaGun, 2 armour, 2 fighters and 8 infantry
Cyprus : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
France : 2 aaGuns, 1 bomber and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Belarus : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Volgograd : 2 artilleries, 5 infantry and 1 mech_infantry
Caucasus : 1 flag, 1 airfield and 1 factory_minor
96 Sea Zone : 1 transport
95 Sea Zone : 1 transport
Crete : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag
98 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 51 / 80
Russians : 10 / 0
Japanese : 8 / 8
Americans : 67 / 116
Chinese : 23 / 26
British : 33 / 37
UK_Pacific : 27 / 30
Italians : 22 / 27
ANZAC : 22 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I took an inf and art as casualties in NWY….change this however you like.
@JWW:
miscommunication, the scramble in Germany was intended to defend against the SBR’s….but no worries, I don’t think it matters at this stage.
hmmm, german fgt’s rolled three two’s which would have knocked out the three usa bomb’s sent to w.ger for SBR……
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 3 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Iraq to Syria
ANZAC take Syria from Italians
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 16
Combat Move - French
Turn Complete - French
@JWW:
miscommunication, the scramble in Germany was intended to defend against the SBR’s….but no worries, I don’t think it matters at this stage.
Probably would have affected what I did on the UK turn too, and maybe in the USA NCM.
If you want to change it I’m sure we can work something out. The amphibious assault on Denmark would have proceeded then.
@JWW:
i have never seen an Asia like this before
I’m sure Simon is familiar with this. :-D
That is true. In a few games.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 airfield, 5 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
17 armour, 1 fighter and 3 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
5 mech_infantrys moved from Poland to Novgorod
2 bombers and 2 fighters moved from Germany to Norway
1 fighter moved from Western Germany to Norway
3 fighters moved from France to Norway
1 armour moved from Urals to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
Combat - Germans
Battle in Novgorod
Germans attack with 17 armour, 1 fighter and 9 mech_infantrys
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Americans with 17 armour, 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Norway
Germans attack with 2 bombers and 6 fighters
British defend with 3 fighters; Americans defend with 1 airfield, 3 bombers, 1 factory_minor and 1 mech_infantry
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 30
Casualties for Germans: 4 fighters
Casualties for British: 3 fighters
Casualties for Americans: 3 bombers and 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Norway to France
1 fighter moved from Norway to Germany
1 fighter moved from Norway to Germany
1 aaGun, 4 artilleries and 6 infantry moved from Western Germany to France
1 fighter moved from Novgorod to Germany
3 mech_infantrys moved from Russia to Belarus
3 mech_infantrys moved from Volgograd to Bryansk
1 armour and 2 mech_infantrys moved from Novosibirsk to Vologda
1 armour moved from Urals to Archangel
Place Units - Germans
1 aaGun, 1 airfield and 2 fighters placed in Egypt
3 fighters placed in France
2 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Territory Summary for Germans :
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 2 bombers, 1 factory_minor, 3 fighters and 11 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 1 aaGun, 1 artillery, 1 factory_major, 3 fighters, 17 infantry and 2 marines
Belarus : 3 mech_infantrys
Bryansk : 1 flag, 3 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 2 armour
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag
Vologda : 1 flag, 1 armour and 2 mech_infantrys
Volgograd : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 17 armour, 1 factory_minor, 1 harbour and 9 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 53 / 80
Russians : 10 / 0
Japanese : 8 / 8
Americans : 65 / 116
Chinese : 23 / 26
British : 34 / 37
UK_Pacific : 27 / 30
Italians : 20 / 27
ANZAC : 23 / 34
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
sorry about the NCM edits…
Bombers went to POL, fgt from NOVgorod went to POL along w/the four units from Germany
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Non Combat Move - Japanese
1 infantry moved from Caucasus to Volgograd
2 fighters moved from Egypt to France
1 fighter moved from Egypt to Southern Italy
1 fighter moved from Egypt to France
1 fighter moved from Egypt to France
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 8 PUs; end with 8 PUs total
Territory Summary for Japanese :
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 21 infantry and 2 marines
6 Sea Zone : 2 battleships, 1 carrier, 4 destroyers, 2 fighters and 1 submarine
France : 4 fighters
Southern Italy : 1 fighter
Volgograd : 1 infantry
Production/PUs Summary :
Germans : 53 / 80
Russians : 10 / 0
Japanese : 8 / 8
Americans : 65 / 116
Chinese : 23 / 26
British : 34 / 37
UK_Pacific : 27 / 30
Italians : 20 / 27
ANZAC : 23 / 34
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Well, that’s disappointing. If I still had all my bombers I could retake Leningrad.
I’ll post the result.
Well, that’s disappointing. If I still had all my bombers I could retake Leningrad.
I’ll post the result.
sorry man, good game…
No worries, WP.
Rematch? I think I get closer as allies so same sides?