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  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 fighters, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 6 Sea Zone to 32 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Kiangsu to Kiangsi
                4 fighters moved from 35 Sea Zone to Kiangsi
                3 fighters moved from 35 Sea Zone to Kiangsi
                1 mech_infantry moved from Kiangsu to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 artillery moved from Jehol to Chahar

    Combat - Japanese
                Battle in 32 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kiangsi
                    Japanese attack with 7 fighters and 2 infantry
                    British defend with 1 armour
                    Japanese win, taking Kiangsi from Chinese with 7 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                7 fighters moved from Kiangsi to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Suiyuyan to Kiangsu
                2 tactical_bombers moved from Suiyuyan to Caucasus
                2 bombers moved from Ulaanbaatar to Caucasus
                1 aaGun moved from Anhwe to Kiangsu
                1 artillery moved from Anhwe to Kiangsu
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Amur to Manchuria
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 fighters placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier
                EDIT: Removing units owned by Japanese from 8 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_39160_Jap7.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                2 fighters moved from Algeria to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from United Kingdom to France
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Southern France
                1 destroyer and 1 fighter moved from 26 Sea Zone to 32 Sea Zone
                1 destroyer moved from 110 Sea Zone to 124 Sea Zone
                1 bomber moved from United Kingdom to 124 Sea Zone
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from Eastern United States to 92 Sea Zone

    Combat - Americans
                Strategic bombing raid in Southern France
                        AA fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Southern France causes 4 damage total.
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 4 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 :  3/5 hits
                        Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        4 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry
                Battle in 124 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 4 :  0/2 hits
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 5 :  0/2 hits
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 6 :  1/2 hits
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 6 :  0/1 hits
                        1 submarine owned by the Germans lost in 124 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 4 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber and 4 fighters in 92 Sea Zone, round 2 :  2/5 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 32 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 32 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 32 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 32 Sea Zone to Marshall Islands
                2 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 37 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Shan State to 54 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Aleutian Islands to 26 Sea Zone
                1 bomber moved from France to United Kingdom
                1 bomber moved from Southern France to United Kingdom
                1 bomber and 2 fighters moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from Normandy Bordeaux to United Kingdom
                1 transport moved from 103 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Central United States to Southeast Mexico
                1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 bomber moved from 124 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Central United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,4
                Americans collect 54 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_39160_Ame7.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 4 infantry moved from Kwangsi to Kiangsi
                3 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Kiangsi, round 2 :  0/5 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 5 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 6 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 6 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                4 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_39160_Chi7.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 4x harbour; Remaining resources: 39 PUs;
                British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery moved from Shensi to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                1 infantry moved from Hunan to Anhwe
                1 fighter moved from Shan State to Anhwe
                1 fighter moved from Shan State to Anhwe
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 mech_infantry moved from Algeria to Libya
                4 artilleries and 5 infantry moved from Tobruk to Libya

    Combat - British
                Battle in Manchuria
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Manchuria, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Manchuria
                    British win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    British attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hopei, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    British win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Libya
                    British attack with 4 artilleries, 5 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        British roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 :  2/10 hits
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 :  3/6 hits
                        3 infantry owned by the British and 2 infantry owned by the Italians lost in Libya
                        British roll dice for 4 artilleries, 2 infantry and 1 mech_infantry in Libya, round 3 :  2/7 hits
                        Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 3 :  1/4 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Libya
                        British roll dice for 4 artilleries, 1 infantry and 1 mech_infantry in Libya, round 4 :  2/6 hits
                        Italians roll dice for 1 armour and 1 artillery in Libya, round 4 :  1/2 hits
                        1 armour owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Libya
                    British win, taking Libya from Italians with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for British: 5 infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Battle in Anhwe
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Anhwe, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    British win, taking Anhwe from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Anhwe to Kiangsi
                1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
                2 aaGuns, 3 artilleries and 7 infantry moved from Hunan to Kiangsi
                1 mech_infantry moved from Kwangtung to Kiangsi
                2 infantry moved from Yunnan to Hunan
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from United Kingdom to Normandy Bordeaux
                1 battleship, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Burma to Yunnan
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 2 infantry moved from Algeria to Tunisia

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
                British collect 36 PUs (1 lost to blockades); end with 41 PUs total

    Place Units - UK_Pacific
                1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 cruiser
                EDIT: Adding units owned by British to 39 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
                Some Units in India change ownership: 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry

    triplea_39160_UK_7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 airfield and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Cyprus to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 infantry moved from Ukraine to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Turkmenistan to Eastern Persia
                      Italians take Eastern Persia from British
                1 armour moved from Eastern Persia to Turkmenistan
                1 mech_infantry moved from Caucasus to Persia
                      Italians take Persia from British
                1 armour and 1 mech_infantry moved from Caucasus to Volgograd

    Combat - Italians
                Battle in Malta

    Non Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from Ukraine to Southern Italy
                1 bomber moved from Southern France to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Northern Italy
                1 armour moved from Southern France to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 airfield placed in Caucasus

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Malta : 1 flag, 2 infantry
        Northern Italy : 2 aaGuns, 2 armour, 1 factory_major and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters and 1 harbour
        Baltic States : 1 flag
        Rostov : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Ukraine : 1 aaGun, 1 artillery and 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        Volgograd : 1 armour and 1 mech_infantry
        Turkmenistan : 1 flag, 1 armour
        Caucasus : 1 flag, 1 airfield
        96 Sea Zone : 1 transport
        95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        Crete : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 55 / 84
        Russians : 8 / 18
        Japanese : 31 / 39
        Americans : 56 / 83
        Chinese : 16 / 14
        British : 35 / 41
        UK_Pacific : 24 / 31
        Italians : 19 / 29
        ANZAC : 19 / 27
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39160_Ita7.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 marine moved from Shan State to 37 Sea Zone
                1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone
                1 marine moved from 39 Sea Zone to India
                2 destroyers and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Shan State to India
                1 fighter moved from Shensi to Russia
                1 infantry moved from Syria to Iraq

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    triplea_39160_ANZ7.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French
                1 destroyer moved from 37 Sea Zone to 54 Sea Zone

    Turn Complete - French

    triplea_39160_Fre7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor, 7x factory_major; Remaining resources: 73 PUs;
                Germans buy 4 artilleries, 2 fighters, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Southern France to Normandy Bordeaux
                2 bombers moved from Caucasus to Normandy Bordeaux
                2 fighters moved from Germany to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Archangel to Smolensk
                2 fighters and 2 tactical_bombers moved from Ukraine to Smolensk
                1 tactical_bomber moved from Caucasus to Samara
                1 mech_infantry moved from Caucasus to Samara
                2 fighters moved from Ukraine to Smolensk
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Urals to Samara
                1 submarine moved from 101 Sea Zone to 116 Sea Zone

    Combat - Germans

    triplea_39160_Ger8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor, 7x factory_major; Remaining resources: 73 PUs;
                Germans buy 4 artilleries, 2 fighters, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Southern France to Normandy Bordeaux
                2 bombers moved from Caucasus to Normandy Bordeaux
                2 fighters moved from Germany to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Archangel to Smolensk
                2 fighters and 2 tactical_bombers moved from Ukraine to Smolensk
                1 tactical_bomber moved from Caucasus to Samara
                1 mech_infantry moved from Caucasus to Samara
                2 fighters moved from Ukraine to Smolensk
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Urals to Samara
                1 submarine moved from 101 Sea Zone to 116 Sea Zone

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 bombers, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 4 fighters and 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 41
                    Casualties for Germans: 4 infantry
                    Casualties for British: 4 fighters and 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Samara
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    retreated to Samara
                    Russians win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Smolensk
                    Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun and 1 infantry moved from Urals to Vologda
                1 aaGun, 7 artilleries and 19 infantry moved from Archangel to Vologda
                1 tactical_bomber moved from Samara to Ukraine
                3 mech_infantrys moved from Volgograd to Ukraine
                5 armour moved from Northwest Persia to Volgograd
                8 mech_infantrys moved from Eastern Poland to Ukraine
                4 fighters and 2 tactical_bombers moved from Smolensk to Ukraine
                3 armour moved from Novgorod to Vologda
                1 artillery moved from Novgorod to Archangel
                3 mech_infantrys moved from Poland to Novgorod
                1 armour moved from Germany to Eastern Poland
                2 infantry moved from Western Germany to France
                1 fighter moved from Normandy Bordeaux to Western Germany
                2 bombers moved from Normandy Bordeaux to France
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
                1 fighter moved from Western Germany to France

    Place Units - Germans
                2 infantry and 1 mech_infantry placed in Novgorod
                3 artilleries placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Southern France
                Germans undo move 1.
                3 infantry placed in Novgorod
                1 artillery, 2 fighters, 2 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Timguska : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry and 1 tactical_bomber
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Germany : 1 factory_major
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 armour
        Bessarabia : 1 flag
        Tambov : 1 infantry
        Ukraine : 1 flag, 2 aaGuns, 6 armour, 5 artilleries, 1 factory_minor, 5 fighters, 13 infantry, 34 mech_infantrys and 3 tactical_bombers
        Vologda : 1 flag, 2 aaGuns, 3 armour, 7 artilleries and 20 infantry
        Volgograd : 1 flag, 5 armour, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 flag
        116 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        101 Sea Zone : 1 flag
        114 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Northwest Persia : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 84
        Russians : 5 / 18
        Japanese : 31 / 39
        Americans : 54 / 83
        Chinese : 16 / 14
        British : 35 / 41
        UK_Pacific : 24 / 31
        Italians : 19 / 29
        ANZAC : 19 / 29
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39160_Ger8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 fighter and 1 infantry moved from Russia to Tambov
                1 infantry moved from Bryansk to Rostov
                1 fighter moved from Russia to Rostov
                1 fighter and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    retreated to Smolensk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    retreated to Rostov
                    Italians win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 fighter moved from Tambov to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                2 aaGuns, 1 armour, 9 artilleries, 62 infantry and 1 mech_infantry moved from Bryansk to Russia

    Place Units - Russians
                3 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total

    triplea_39160_Rus8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 tactical_bomber moved from Kiangsu to Manchuria
                3 fighters moved from Japan to Manchuria
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                1 artillery moved from Chahar to Anhwe
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 fighter moved from 35 Sea Zone to Anhwe
                1 infantry moved from Dzavhan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Yenisey to Olgiy
                      Japanese take Olgiy from Russians

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    British defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Manchuria
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 fighter moved from 19 Sea Zone to Kiangsu
                3 fighters and 1 tactical_bomber moved from Manchuria to Kiangsu
                2 fighters moved from 35 Sea Zone to Kiangsu
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Central Mongolia to Chahar
                2 bombers and 2 tactical_bombers moved from Caucasus to Western Germany

    Place Units - Japanese
                3 infantry placed in Kiangsu
                10 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 7 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery
        Anhwe : 1 flag, 1 artillery
        Philippines : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 marine
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Olgiy : 1 flag, 1 infantry
        35 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters and 5 submarines
        Dzavhan : 1 flag
        19 Sea Zone : 1 transport
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Western Germany : 2 bombers and 2 tactical_bombers
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 60 / 84
        Russians : 8 / 8
        Japanese : 34 / 34
        Americans : 54 / 83
        Chinese : 12 / 14
        British : 35 / 41
        UK_Pacific : 24 / 31
        Italians : 17 / 29
        ANZAC : 19 / 29
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39160_Jap8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    i have never seen an Asia like this before

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 7 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Marshall Islands to Caroline Islands
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                5 fighters moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 32 Sea Zone to 33 Sea Zone
                1 fighter moved from New Zealand to 33 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 bombers and 1 fighter moved from United Kingdom to Western Germany
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 bomber moved from Gibraltar to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 101 Sea Zone to 116 Sea Zone
                      Americans take 106 Sea Zone from Germans
                      Americans take 101 Sea Zone from Germans
                1 fighter moved from Eastern United States to 116 Sea Zone

    Combat - Americans
                Air Battle in Western Germany

    triplea_39160_Ame8.tsvg

  • 19 17 16

    Intercept in W Germany?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @simon33:

    Intercept in W Germany?

    no thank you

  • 19 17 16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 7 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Marshall Islands to Caroline Islands
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                5 fighters moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 32 Sea Zone to 33 Sea Zone
                1 fighter moved from New Zealand to 33 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 bombers and 1 fighter moved from United Kingdom to Western Germany
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 bomber moved from Gibraltar to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 101 Sea Zone to 116 Sea Zone
                      Americans take 106 Sea Zone from Germans
                      Americans take 101 Sea Zone from Germans
                1 fighter moved from Eastern United States to 116 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 4 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/3 hits
                    Bombing raid in Western Germany rolls: 5,6,8 and causes: 16 damage to unit: factory_major
                    Bombing raid in Western Germany causes 16 damage total.
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/3 hits
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 :  5/9 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 116 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 116 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 116 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 116 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 bomber and 3 fighters
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 bomber and 3 fighters in Normandy Bordeaux, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  0/4 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery, 1 bomber and 3 fighters in Normandy Bordeaux, round 3 :  3/5 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
                Cleaning up after air battles

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                3 bombers moved from Western Germany to United Kingdom
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 96 Sea Zone to Libya
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Southeast Mexico
                1 carrier moved from 101 Sea Zone to 123 Sea Zone
                1 fighter moved from 116 Sea Zone to 123 Sea Zone
                1 destroyer moved from 124 Sea Zone to 123 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                6 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                2 fighters moved from 16 Sea Zone to Midway
                1 artillery moved from Tunisia to Libya

    Place Units - Americans
                4 artilleries and 4 infantry placed in Central United States
                2 fighters placed in Eastern United States
                4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 63 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    triplea_39160_Ame8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 4 infantry moved from Kiangsi to Anhwe
                3 infantry moved from Kweichow to Anhwe
                2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Chahar, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Anhwe
                    Chinese attack with 1 artillery and 7 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 7 infantry in Anhwe, round 2 :  0/8 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 7 infantry in Anhwe, round 3 :  3/8 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Hopei

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_39160_Chi8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 marine moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 80 Sea Zone to Persia
                4 artilleries and 5 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Italians
                1 tactical_bomber moved from Kiangsi to 19 Sea Zone

    Combat - British
                Battle in 19 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                Battle in Persia
                    British attack with 1 artillery, 1 infantry and 1 marine
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 cruiser in Persia, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 infantry and 1 marine in Persia, round 2 :  0/3 hits
                        Italians roll dice for 1 mech_infantry in Persia, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Persia
                        British roll dice for 1 artillery and 1 marine in Persia, round 3 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Persia, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 marine owned by the British lost in Persia
                    British win, taking Holland Belgium from Germans, taking Persia from Italians with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry and 1 marine
                    Casualties for Italians: 1 mech_infantry
                Battle in Northwest Persia
                    British attack with 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys in Northwest Persia, round 2 :  5/12 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 armour, 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 2 infantry moved from Tunisia to Libya
                4 artilleries and 1 mech_infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tobruk to Alexandria
                2 artilleries and 3 infantry moved from India to West India
                1 tactical_bomber moved from 19 Sea Zone to Anhwe
                2 aaGuns, 3 artilleries, 3 fighters, 7 infantry and 1 mech_infantry moved from Kiangsi to Anhwe
                1 artillery moved from Hopei to Anhwe
                2 infantry moved from Hunan to Anhwe
                3 infantry moved from Yunnan to Hunan
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 artillery, 2 fighters and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
                Some Units in India change ownership: 1 artillery, 2 fighters and 2 infantry

    triplea_39160_UK_8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Italians
                Italians repair damage of 9x factory_major; Remaining resources: 20 PUs;
                Italians buy 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from Malta to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from 95 Sea Zone to Egypt
                2 bombers moved from Southern Italy to Egypt
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 armour moved from Volgograd to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 armour moved from Turkmenistan to Kazakhstan

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 bombers, 2 fighters and 4 infantry
                    British defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Italians win, taking Egypt from British with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 infantry
                    Casualties for British: 2 artilleries and 3 infantry
                Battle in Kazakhstan
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 carrier and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                2 bombers moved from Egypt to Greece
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Rostov

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 2 armour and 1 mech_infantry
        Egypt : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Cyprus : 1 flag
        Malta : 1 flag
        Northern Italy : 2 aaGuns, 2 armour, 1 factory_major and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Baltic States : 1 flag
        Rostov : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Turkmenistan : 1 flag
        Caucasus : 1 flag, 1 airfield
        Samara : 1 flag
        Crete : 1 flag
        Greece : 2 bombers
        97 Sea Zone : 1 flag, 2 transports
        98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 84
        Russians : 6 / 8
        Japanese : 32 / 34
        Americans : 56 / 88
        Chinese : 14 / 17
        British : 38 / 43
        UK_Pacific : 24 / 31
        Italians : 19 / 32
        ANZAC : 19 / 29
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39160_Ita8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Italians
                Italians repair damage of 9x factory_major; Remaining resources: 20 PUs;
                Italians buy 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from Malta to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from 95 Sea Zone to Egypt
                2 bombers moved from Southern Italy to Egypt
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 armour moved from Volgograd to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 armour moved from Turkmenistan to Kazakhstan

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 bombers, 2 fighters and 4 infantry
                    British defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Italians win, taking Egypt from British with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 infantry
                    Casualties for British: 2 artilleries and 3 infantry
                Battle in Kazakhstan
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 carrier and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                2 bombers moved from Egypt to Greece
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Rostov

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Italians owned units to: factory_major = 8
                EDIT: Turning off Edit Mode

    triplea_39160_Ita8.tsvg

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