TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
I can’t do until tomorrow morning. If you want to do my go, as I said, then yours; I can do Greece tomorrow. Leave the choice up to you.
Sorry, I did not think to ask which you were using.
Ok that’ll work. I’ll edit and then do Rome and have your Greece ready to go
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Carthage
Turning on Edit Mode
EDIT: Removing units owned by Neutral from Thenae: 1 archer and 2 spearmen
EDIT: Changing ownership of Thenae from Neutral to Carthage
EDIT: Adding units owned by Carthage to Thenae: 3 cavalrys
EDIT: Removing units owned by Carthage from Thapsus: 2 spearmen
EDIT: Removing units owned by Neutral from Salmantica: 3 cavalrys and 1 swordman
EDIT: Changing ownership of Salmantica from Neutral to Carthage
EDIT: Adding units owned by Carthage to Salmantica: 2 cavalrys, 2 spearmen and 2 swordmen
EDIT: Removing units owned by Carthage from Corduba: 2 cavalrys
EDIT: Removing units owned by Carthage from Hispatis: 2 spearmen and 1 swordman
EDIT: Removing units owned by Carthage from Corduba: 3 spearmen and 1 swordman
EDIT: Removing units owned by Carthage from Gades: 1 spearman
EDIT: Adding units owned by Carthage to Acci: 1 spearman
EDIT: Removing units owned by Carthage from Corduba: 1 spearman and 2 swordmen
EDIT: Adding units owned by Carthage to Carthago Nova: 2 spearmen and 3 swordmen
EDIT: Removing units owned by Carthage from Gades: 1 spearman and 1 swordman
EDIT: Removing units owned by Carthage from SZ 14: 2 biremes
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Carthage to SZ 15: 2 biremes
EDIT: Adding units owned by Carthage to Lilybaeum: 1 hoplite, 6 spearmen and 1 warelephant
EDIT: Removing units owned by Carthage from Caralis: 3 spearmen
EDIT: Removing units owned by Carthage from Carthago: 1 hoplite, 3 spearmen and 1 warelephant
EDIT: Removing units owned by Carthage from Carthago: 3 cavalrys
EDIT: Adding units owned by Carthage to SZ 36: 2 triremes
EDIT: Adding units owned by Carthage to Carthago: 2 spearmen and 5 swordmen
EDIT: Removing units owned by Carthage from SZ 32: 2 biremes and 1 trireme
EDIT: Adding units owned by Carthage to SZ 36: 2 biremes and 1 trireme
EDIT: Turning off Edit Mode
Purchase Units - Carthage
Carthage buy nothing; Remaining resources: 53 PUs;
Turn Complete - Carthage
Carthage collect 57 PUs; end with 110 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Carthage from 110 to 60
EDIT: Turning off Edit Mode
Territory Summary for Carthage :
Thenae : 1 flag, 3 cavalrys
Salmantica : 1 flag, 2 cavalrys, 2 spearmen and 2 swordmen
Thapsus : 1 spearman
Aleria : 2 spearmen
Carthago Nova : 5 spearmen and 5 swordmen
Carthago : 1 city, 3 spearmen and 5 swordmen
SZ 36 : 3 biremes and 4 triremes
Acci : 1 spearman and 1 swordman
Palma : 1 spearman
Lilybaeum : 1 hoplite, 14 spearmen and 2 warelephants
Melita : 1 spearman
SZ 15 : 2 biremes
Production/PUs Summary :
Carthage : 57 / 60
RomanRepublic : 43 / 43
GreekCityStates : 34 / 34
Macedonia : 29 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - RomanRepublic
3 legionaires and 4 velitess moved from Arretium to Genua
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
2 cavalrys moved from Roma to Genua
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 3 cavalrys and 2 triremes; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic loses 0 PUs for violating Genuas neutrality.
RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 6 velitess remaining. Battle score for attacker is 21
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 1 velites
Non Combat Move - RomanRepublic
2 legionaires and 3 velitess moved from Salapia to Ariminum
1 cavalry moved from Capua to Ariminum
1 ballista, 4 legionaires and 5 velitess moved from Roma to Arretium
1 bireme moved from SZ 44 to SZ 35
1 velites moved from Croton to SZ 35
1 velites moved from SZ 35 to Messana
2 biremes and 2 triremes moved from SZ 28 to SZ 34
3 legionaires and 4 velitess moved from Capua to SZ 34
3 legionaires and 4 velitess moved from SZ 34 to Messana
3 velitess moved from Messana to Syracuse
2 legionaires and 2 velitess moved from Croton to Capua
2 legionaires and 1 velites moved from Tarentum to Capua
Place Units - RomanRepublic
1 bireme placed in SZ 25
2 triremes placed in SZ 28
3 cavalrys placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 47 PUs; end with 47 PUs total
Territory Summary for RomanRepublic :
Arretium : 1 ballista, 4 legionaires and 5 velitess
Roma : 3 cavalrys and 1 city
Messana : 4 forts, 7 legionaires and 7 velitess
Syracuse : 3 velitess
Capua : 4 legionaires and 3 velitess
SZ 35 : 1 bireme
SZ 34 : 2 biremes and 2 triremes
SZ 28 : 2 triremes
SZ 25 : 1 bireme
Genua : 1 flag, 1 ballista, 2 cavalrys, 5 legionaires and 6 velitess
Ariminum : 1 cavalry, 2 legionaires and 3 velitess
Production/PUs Summary :
Carthage : 57 / 60
RomanRepublic : 47 / 47
GreekCityStates : 34 / 34
Macedonia : 29 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17
Hopefully I got everything right for Carthage. Edit if I missed stuff.
You built more ships than me? The cheek!
And you lost obly one unit, attacking. I lost five.
I Will look tomorrow thank you. Goodnight.
You are Greece. Sorry to be so silly. You get two goes in a row. I get Numidia, followed by Carthage.
Yep that went right over my head too :lol: i can play in 8 hours
We will play eventually!
Have a good day.
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - GreekCityStates
6 hoplites and 3 slingerss moved from Sparta to Corinth
2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
Purchase Units - GreekCityStates
GreekCityStates buy 1 archer, 2 cavalrys and 3 hoplites; Remaining resources: 7 PUs;
Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates roll dice for 2 archers, 1 cavalry, 11 hoplites and 6 slingerss in Corinth, round 2 : 3/20 hits
Macedonia roll dice for 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen in Corinth, round 2 : 6/13 hits
6 slingerss owned by the GreekCityStates and 3 peltastss owned by the Macedonia lost in Corinth
GreekCityStates roll dice for 2 archers, 1 cavalry and 11 hoplites in Corinth, round 3 : 4/14 hits
Macedonia roll dice for 2 cavalrys, 5 hoplites, 1 peltasts and 2 swordmen in Corinth, round 3 : 4/10 hits
1 peltasts owned by the Macedonia, 1 hoplite owned by the GreekCityStates, 2 archers owned by the GreekCityStates, 2 cavalrys owned by the Macedonia, 1 swordman owned by the Macedonia and 1 cavalry owned by the GreekCityStates lost in Corinth
GreekCityStates roll dice for 10 hoplites in Corinth, round 4 : 3/10 hits
Macedonia roll dice for 5 hoplites and 1 swordman in Corinth, round 4 : 4/6 hits
2 hoplites owned by the Macedonia, 4 hoplites owned by the GreekCityStates and 1 swordman owned by the Macedonia lost in Corinth
GreekCityStates roll dice for 6 hoplites in Corinth, round 5 : 5/6 hits
Macedonia roll dice for 3 hoplites in Corinth, round 5 : 3/3 hits
3 hoplites owned by the Macedonia and 3 hoplites owned by the GreekCityStates lost in Corinth
GreekCityStates win, taking Corinth from Macedonia with 3 hoplites remaining. Battle score for attacker is -15
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 2 archers, 1 cavalry, 8 hoplites and 6 slingerss
Non Combat Move - GreekCityStates
3 biremes and 2 triremes moved from SZ 67 to SZ 68
1 hoplite and 1 slingers moved from Rhodos to SZ 68
1 hoplite and 1 slingers moved from SZ 68 to Athens
1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens
2 cavalrys and 5 hoplites moved from Syracuse to Messana
Place Units - GreekCityStates
1 archer, 2 cavalrys and 3 hoplites placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 48 PUs total
Territory Summary for GreekCityStates :
Sparta : 1 archer, 2 cavalrys, 1 city and 3 hoplites
Corinth : 1 flag, 3 hoplites
Pergamum : 2 archers, 3 hoplites and 4 slingerss
Athens : 1 archer, 3 hoplites and 4 slingerss
SZ 68 : 3 biremes and 2 triremes
Messana : 2 cavalrys and 5 hoplites
Syracuse : 4 slingerss
Production/PUs Summary :
Carthage : 57 / 60
RomanRepublic : 47 / 47
GreekCityStates : 41 / 48
Macedonia : 22 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17
my first round at Corinth was very uninspired. Where’s the early war fever!? I’m tracking your playoff vs Pete… +35 bid! I’ll be really embarrassed now if i lose to gazza who jumped all the way down to 8. i would’ve hesitated to ask you to be against the Romans had
I known you are Italian haha. I remember the real Wittmann now. He was the most successful tanker of the war, right?
I tried that new version yesterday and was whooping AI Carthage but the Seleucid forces are so damn strong! Parthia was getting hammered while Antioch’s new northern allies kept Armenia and the other pro-roman ally in check. At least Greece doesn’t start as haplessly.
@Colt45:
my first round at Corinth was very uninspired. Where’s the early war fever!? I’m tracking your playoff vs Pete… +35 bid! I’ll be really embarrassed now if i lose to gazza who jumped all the way down to 8. i would’ve hesitated to ask you to be against the Romans had
I known you are Italian haha. I remember the real Wittmann now. He was the most successful tanker of the war, right?
I thought Wittmann was , but I had bought into the Nazi propaganda. There was a more successful tank ace, but he was not SS or Ayrian looking. He might even have been a Czech! I am afraid I have forgotten his name. Will google him tomorrow. Ben Worsham (on this site) drew my attention to him a few years ago.
Wittmann got all the publicity, but he was not the greatest tank ace.
Re the game with Pete: my bid was negated by a lucky Italian T1. Will be hard with win, with his Germans buying so many Mechanised forces. The Russians buy Inf and cannot move to keep up with the Germans. I expect to lose.
You were surprised by the J1DoW. Is that pretty uncommon for top-tier players?
I don’t play many games and that was only the third one done against me.
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Macedonia
1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
1 peltasts moved from Dodona to Delphi
Macedonia take Delphi from GreekCityStates
1 cavalry moved from Thessalonica to Athens
1 cavalry moved from Thessalonica to Athens
1 hoplite moved from Thessalonica to SZ 70
1 hoplite moved from Thessalonica to SZ 70
1 peltasts moved from Thessalonica to SZ 70
1 peltasts moved from Thessalonica to SZ 70
1 hoplite moved from Thessalonica to SZ 70
2 biremes, 3 hoplites, 2 peltastss and 1 trireme moved from SZ 70 to SZ 69
1 peltasts moved from SZ 69 to Athens
1 peltasts moved from SZ 69 to Athens
3 hoplites moved from SZ 69 to Athens
1 cavalry, 1 hoplite and 3 peltastss moved from Pella to Apollonia
1 cavalry moved from Philippopolis to Apollonia
1 peltasts moved from Dodona to Apollonia
1 hoplite moved from Dodona to Apollonia
2 hoplites and 4 peltastss moved from Philippopolis to Thessalonica
1 peltasts moved from Dodona to Apollonia
1 hoplite moved from Dodona to Apollonia
Purchase Units - Macedonia
Macedonia buy 3 biremes and 2 cavalrys; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Apollonia
Macedonia attack with 2 cavalrys, 3 hoplites and 5 peltastss
Neutral defend with 1 archer and 4 swordmen
Macedonia loses 0 PUs for violating Apollonias neutrality.
Macedonia win, taking Apollonia from Neutral with 2 cavalrys and 2 hoplites remaining. Battle score for attacker is 5
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for Macedonia: 1 hoplite and 5 peltastss
Battle in Athens
Macedonia attack with 3 cavalrys, 5 hoplites, 7 peltastss and 1 swordman
GreekCityStates defend with 1 archer, 3 hoplites and 4 slingerss
Macedonia win, taking Athens from GreekCityStates with 3 cavalrys, 5 hoplites, 5 peltastss and 1 swordman remaining. Battle score for attacker is 23
Casualties for Macedonia: 2 peltastss
Casualties for GreekCityStates: 1 archer, 3 hoplites and 4 slingerss
Non Combat Move - Macedonia
2 peltastss and 2 swordmen moved from Thessalonica to Larissa
1 peltasts moved from Dodona to Larissa
Place Units - Macedonia
3 biremes placed in SZ 69
2 cavalrys placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 37 PUs; end with 37 PUs total
Territory Summary for Macedonia :
Thessalonica : 2 cavalrys, 1 city, 2 hoplites and 4 peltastss
Larissa : 3 peltastss and 2 swordmen
Athens : 1 flag, 3 cavalrys, 5 hoplites, 5 peltastss and 1 swordman
Delphi : 1 flag, 1 peltasts
SZ 69 : 5 biremes and 1 trireme
Apollonia : 1 flag, 2 cavalrys and 2 hoplites
Production/PUs Summary :
Carthage : 57 / 60
RomanRepublic : 47 / 47
GreekCityStates : 30 / 48
Macedonia : 37 / 37
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17
Do excuse me: I was far luckier than you in Greece.
Well I had bought a couple cavalry to smash Athens after you would take it Mac1 but after our two battles, I fear Greece is already finished :-o!
You have the income, but can only buy 6 units. Is so risky building an IC for them. The whole peninsular is a mess.
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Egypt
3 archers and 2 spearmen moved from Hermopolis to Paraetonium
2 archers moved from Alexandria to Paraetonium
4 spearmen moved from Alexandria to Paraetonium
Purchase Units - Egypt
Egypt buy 3 axemen, 2 chariots, 1 city and 3 spearmen; Remaining resources: 2 PUs;
Combat - Egypt
Battle in Paraetonium
Egypt attack with 5 archers and 6 spearmen
Neutral defend with 3 spearmen
Egypt loses 0 PUs for violating Paraetoniums neutrality.
Egypt win, taking Paraetonium from Neutral with 5 archers and 4 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 3 spearmen
Casualties for Egypt: 2 spearmen
Non Combat Move - Egypt
1 chariot moved from Memphis to Jerusalem
3 axemen, 2 chariots and 6 spearmen moved from Sidon to Jerusalem
4 spearmen moved from Memphis to SZ 57
1 archer and 1 spearman moved from Memphis to SZ 58
1 archer, 1 spearman and 1 trireme moved from SZ 58 to SZ 63
3 biremes, 4 spearmen and 1 trireme moved from SZ 57 to SZ 63
2 chariots moved from Alexandria to Pharan
2 axemen moved from Memphis to Pharan
4 axemen moved from Hermopolis to Memphis
3 axemen moved from Alexandria to Memphis
Place Units - Egypt
3 axemen, 2 chariots and 3 spearmen placed in Alexandria
1 city placed in Jerusalem
Turn Complete - Egypt
Egypt collect 47 PUs; end with 49 PUs total
Territory Summary for Egypt :
Memphis : 7 axemen
Jerusalem : 5 axemen, 4 chariots, 1 city and 11 spearmen
Alexandria : 3 axemen, 2 chariots, 1 city and 3 spearmen
Salamis : 2 spearmen
SZ 63 : 1 archer, 3 biremes, 5 spearmen and 2 triremes
Paraetonium : 1 flag, 5 archers and 4 spearmen
Pharan : 2 axemen and 2 chariots
Production/PUs Summary :
Carthage : 57 / 60
RomanRepublic : 47 / 47
GreekCityStates : 30 / 48
Macedonia : 37 / 37
Egypt : 47 / 49
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17