L17 - Talleyrand19 (Axis) vs Simon33 (Allies) Balanced Mod

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Combat Move - Americans
                2 bombers moved from Eastern United States to Spain
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 bomber moved from United Kingdom to Spain
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                      Americans take 42 Sea Zone from Japanese

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 22 Sea Zone from Japanese, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 carriers and 1 fighter
                    1 submarine owned by the Americans Submerged
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans winJapanese win with 2 carriers and 1 fighter remaining, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Spain
                    Americans attack with 1 artillery, 3 bombers and 1 infantry
                    Neutral_True defend with 6 infantry
                    Neutral_True win with 3 infantry remaining. Battle score for attacker is -34
                    Casualties for Americans: 1 artillery, 3 bombers and 1 infantry
                    Casualties for Neutral_True: 3 infantry

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
                3 fighters moved from Iceland to Norway
                1 carrier, 1 cruiser and 2 destroyers moved from 123 Sea Zone to 125 Sea Zone
                2 fighters moved from Norway to 125 Sea Zone
                1 infantry moved from Southeast Mexico to Central America
                1 infantry moved from Central United States to Southeast Mexico
                3 mech_infantrys moved from Central United States to Central America
                2 fighters moved from Midway to Korea
                1 carrier moved from 22 Sea Zone to 48 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 48 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Korea
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
                Americans collect 50 PUs (3 lost to blockades); end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_39155_Ame3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    triplea_39155_Chi3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Siam to Shan State
                1 armour moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Neutral_Axis
                1 armour moved from French Indo China to Shan State
                2 infantry moved from Shan State to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter moved from 39 Sea Zone to Yunnan
                1 armour and 1 mech_infantry moved from Morocco to Algeria
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 battleship, 1 destroyer and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
                1 bomber moved from Finland to Normandy Bordeaux

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                    retreated to Yunnan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Algeria
                    British attack with 1 armour and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                    British win, taking Algeria from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16
                    Casualties for Germans: 3 aaGuns, 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Casualties for British: 1 artillery, 1 bomber, 4 fighters and 1 infantry

    Non Combat Move - British
                1 infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                2 artilleries moved from India to West India
                1 fighter moved from Yunnan to India
                1 fighter moved from Yunnan to Shan State
                1 artillery moved from India to Burma
                1 cruiser moved from 79 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
                1 fighter moved from Normandy Bordeaux to Gibraltar

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery and 1 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2
                British collect 27 PUs (1 lost to blockades); end with 28 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_39155_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 artillery moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 artillery moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Turkey
                      Italians take Turkey from Neutral_True
                3 fighters moved from Anglo Egyptian Sudan to Egypt
                2 aaGuns moved from Northern Italy to Western Germany
                1 battleship and 2 cruisers moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Baltic States to Germany
                1 armour moved from Romania to Greece
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                EDIT: Removing units owned by Italians from Germany: 1 armour
                EDIT: Adding units owned by Italians to Eastern Poland: 1 armour
                EDIT: Turning off Edit Mode

    triplea_39155_Ita3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 marine moved from New South Wales to 62 Sea Zone
                1 cruiser and 1 marine moved from 62 Sea Zone to 34 Sea Zone
                1 marine moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Paulau Island
                    ANZAC attack with 1 marine
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for ANZAC: 1 marine

    Non Combat Move - ANZAC
                1 aaGun and 2 infantry moved from Northern Territory to South Australia

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_39155_ANZ3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French

    triplea_39155_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                5 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                6 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Karelia
                      Germans take Karelia from Russians
                2 armour, 3 artilleries and 15 infantry moved from Novgorod to Karelia
                2 submarines moved from 113 Sea Zone to 110 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
                2 fighters moved from Egypt to Northwest Persia
                1 tactical_bomber moved from Southern Italy to Northwest Persia

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                    Russians defend with 1 submarine; British defend with 1 battleship, 1 destroyer and 1 transport
                    Units damaged: 1 battleship owned by the British
                    Germans win with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 29
                    Casualties for Germans: 2 submarines
                    Casualties for Russians: 1 submarine
                    Casualties for British: 1 battleship, 1 destroyer and 1 transport
                Battle in Northwest Persia
                    Germans attack with 2 fighters and 1 tactical_bomber
                    Russians defend with 1 fighter
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 fighter

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Turkey
                1 fighter moved from Southern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 mech_infantry moved from 113 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                1 fighter moved from 110 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                5 mech_infantrys moved from Baltic States to Western Ukraine
                1 infantry moved from Belarus to Novgorod
                3 aaGuns moved from Novgorod to Karelia

    Place Units - Germans
                1 bomber, 2 fighters and 3 mech_infantrys placed in Western Germany
                3 infantry placed in Novgorod
                1 infantry placed in France
                Germans undo move 3.
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_39155_Ger4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Volgograd to Shensi
                1 infantry moved from Sikang to Shensi
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Shensi
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Shensi to Sikang
                1 artillery and 1 infantry moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Samara to Caucasus
                1 armour moved from Iraq to Caucasus
                1 fighter and 1 tactical_bomber moved from Finland to Archangel
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 aaGun, 4 artilleries and 8 infantry moved from Smolensk to Archangel
                3 infantry moved from Smolensk to Archangel
                17 infantry moved from Smolensk to Russia

    Place Units - Russians
                3 artilleries placed in Volgograd
                3 artilleries, 2 fighters and 4 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Norway: 1 aaGun, 1 artillery and 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Finland: 1 aaGun, 1 artillery and 5 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs

    triplea_39155_Rus4.tsvg


  • sorry, another rules question…should Mongolia still activate? I thought since you declared war on me and on all neutrals, that Mongolia just stayed neutral all game even if Japan invaded Russia? Is that the case or will Mongolia still activate when Japan invades? thanks

  • '19 '17 '16

    @Talleyrand19:

    sorry, another rules question…should Mongolia still activate? I thought since you declared war on me and on all neutrals, that Mongolia just stayed neutral all game even if Japan invaded Russia? Is that the case or will Mongolia still activate when Japan invades? thanks

    Mongolia only activates if attacked directly. There’s a special rule for this in the Soviet-Mongolian defence pact rules.


  • That’s what I thought,  but the board activated them after my combat turn,  so I guess I’ll just have to edit them back to strict neutral?

  • '19 '17 '16

    @Talleyrand19:

    That’s what I thought,  but the board activated them after my combat turn,  so I guess I’ll just have to edit them back to strict neutral?

    Really? Never seen that before.

    Did you attack a Soviet unit or territory as Japan?


  • yes, I did (Timguska), but only because I thought Mongolia would just stay neutral…maybe because America attacked Korea first it didn’t trigger Russia as attacking Japan there, but since you moved your troops there I believe it should stop Mongolia from activating (this is the same idea as Germany having to be at War to go into Italian-owned territory if it’s in Russia)…so I can just edit them back to strict neutral since I believe that is what should be happening…agreed? or am I missing something here?

  • '19 '17 '16

    @Talleyrand19:

    yes, I did (Timguska), but only because I thought Mongolia would just stay neutral…maybe because America attacked Korea first it didn’t trigger Russia as attacking Japan there, but since you moved your troops there I believe it should stop Mongolia from activating (this is the same idea as Germany having to be at War to go into Italian-owned territory if it’s in Russia)…so I can just edit them back to strict neutral since I believe that is what should be happening…agreed? or am I missing something here?

    USSR reinforcing Korea doesn’t nullify Mongolia! There has to be an attack.

    Perhaps just undo the battle?


  • that’s sort of BS though, it’s like how you used to be able to not declare war as Germany against Russia and just walk onto Italian territories in Russia but still get the bonus NO of trade with Russia…it feels like the exact same exploit

  • '19 '17 '16

    I’ve suggested that in BM a DOW by USSR against Japan would nullify the Mongolian rule instead of the Lend lease bonuses which only make sense for the Pacific NO and then that is debatable. This suggestion has not been accepted though.

    Maybe post something to the feedback thread.


  • yeah, alright thanks, I’ll just undo the move for now and then post


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 bomber moved from Japan to 34 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 bomber moved from Japan to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 fighter and 3 tactical_bombers moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 carriers and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 6 Sea Zone from Americans with 2 carriers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    ANZAC defend with 1 cruiser
                    Japanese win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Paulau Island: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 infantry and 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Timguska: 1 infantry
                EDIT: Changing ownership of Timguska from Japanese to Russians
                EDIT: Changing ownership of Olgiy from Russians to Neutral_True
                EDIT: Changing ownership of Dzavhan from Russians to Neutral_True
                EDIT: Changing ownership of Ulaanbaatar from Russians to Neutral_True
                EDIT: Changing ownership of Buyant-Uhaa from Russians to Neutral_True
                EDIT: Changing ownership of Central Mongolia from Russians to Neutral_True
                EDIT: Changing ownership of Tsagaan Olom from Russians to Neutral_True
                EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
                EDIT: Adding units owned by Neutral_True to Buyant-Uhaa: 2 infantry
                EDIT: Removing units owned by Russians from Olgiy: 2 infantry
                EDIT: Adding units owned by Neutral_True to Olgiy: 2 infantry
                EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
                EDIT: Adding units owned by Neutral_True to Dzavhan: 1 infantry
                EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
                EDIT: Adding units owned by Neutral_True to Ulaanbaatar: 1 infantry
                EDIT: Adding units owned by Japanese to Kansu: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour, 1 artillery and 3 mech_infantrys moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                3 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan
                2 bombers moved from 34 Sea Zone to Philippines
                1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Java to 42 Sea Zone
                3 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                Japanese collect 44 PUs; end with 47 PUs total

    triplea_39155_Jap4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 armour, 1 artillery, 1 fighter and 1 infantry moved from Norway to Sweden
                1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 fighter moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Korea to Manchuria

    Combat - Americans
                Battle in Sweden
                    Americans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                    Americans win, taking Sweden from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                    Germans defend with 1 cruiser and 1 destroyer
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Colombia from Neutral_True to Americans
                EDIT: Turning off Edit Mode
                1 fighter moved from Sweden to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Norway to Finland
                2 transports moved from 125 Sea Zone to 123 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 infantry and 3 mech_infantrys moved from Central America to Colombia
                1 infantry moved from Southeast Mexico to Central America
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Southeast Mexico
                1 carrier, 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to Midway

    Place Units - Americans
                1 artillery and 2 infantry placed in Korea
                1 transport placed in 101 Sea Zone
                Americans undo move 2.
                1 transport placed in 101 Sea Zone
                1 artillery, 2 bombers, 2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,1,5,4
                Americans collect 53 PUs (3 lost to blockades); end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_39155_Ame4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Sikang to Kweichow
                4 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Tsinghai
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    triplea_39155_Chi4.tsvg

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