Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Combat Move - French
1 fighter moved from United Kingdom to Spain
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
EDIT: Adding units owned by French to Iraq: 1 infantry
EDIT: Turning off Edit Mode
jeg glemte at rykke den franske inf fra trans jordan til iraq… lavede den i edit… hÃ¥ber at det er ok…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
3 bombers moved from Western Germany to Spain
1 infantry and 1 marine moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from 105 Sea Zone to Spain
1 armour moved from Greece to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Southern Italy to Spain
1 cruiser moved from 91 Sea Zone to 105 Sea Zone
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Spain
Germans attack with 2 artilleries, 4 bombers, 2 fighters, 3 infantry and 1 marine
French defend with 1 fighter; British defend with 1 armour and 7 infantry
Germans win, taking Spain from British with 2 artilleries, 4 bombers, 2 fighters and 1 marine remaining. Battle score for attacker is 28
Casualties for French: 1 fighter
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 7 infantry
Non Combat Move - Germans
4 bombers moved from Spain to Southern Italy
1 carrier moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from Spain to 105 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Yugoslavia to Northern Italy
3 armour moved from Greece to Turkey
1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Bulgaria to Greece
2 armour moved from Bulgaria to Turkey
2 mech_infantrys moved from Romania to Greece
1 fighter and 1 tactical_bomber moved from Greece to Egypt
1 mech_infantry moved from Germany to Romania
3 artilleries and 1 infantry moved from Germany to Poland
2 aaGuns moved from Western Germany to Germany
1 tactical_bomber moved from Greece to Egypt
1 tactical_bomber moved from Greece to Western Germany
2 infantry moved from Slovakia Hungary to Poland
Place Units - Germans
2 bombers and 1 infantry placed in Western Germany
3 mech_infantrys placed in France
1 armour, 1 infantry and 2 mech_infantrys placed in Germany
Germans undo move 3.
1 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Egypt: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Turkey: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Russia to Samara
1 infantry moved from Dzavhan to Yakut S.S.R.
3 infantry moved from Ukraine to Bessarabia
3 artilleries and 11 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Karelia to Finland
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 artillery and 3 infantry moved from Karelia to Vyborg
1 armour and 4 mech_infantrys moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Rostov to Volgograd
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Caucasus
Russians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
2 aaGuns moved from Western Ukraine to Bessarabia
1 bomber moved from Caucasus to Volgograd
1 aaGun moved from Karelia to Vyborg
1 aaGun moved from Novgorod to Belarus
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 fighter moved from Buyant-Uhaa to Yakut S.S.R.
2 transports moved from 37 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Kwangsi to 36 Sea Zone
3 mech_infantrys and 3 transports moved from 36 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
1 infantry moved from Anhwe to Kweichow
1 artillery, 3 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from Suiyuyan to Yakut S.S.R.
1 bomber, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
1 artillery moved from Hopei to Shensi
1 bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 3 tactical_bombers moved from Kwangsi to Malaya
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/10 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 4/10 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 0/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
retreated to Yakut S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 4 fighters, 3 mech_infantrys and 5 tactical_bombers
British defend with 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 2 fighters
AA fire in Malaya : 0/3 hits
Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 2/3 hits
Japanese roll dice for 4 fighters, 3 mech_infantrys and 5 tactical_bombers in Malaya, round 2 : 6/12 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Malaya, round 2 : 1/8 hits
1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British, 4 infantry owned by the British and 1 fighter owned by the ANZAC lost in Malaya
Japanese roll dice for 4 fighters, 2 mech_infantrys and 5 tactical_bombers in Malaya, round 3 : 5/11 hits
UK_Pacific roll dice for 1 fighter in Malaya, round 3 : 0/1 hits
1 fighter owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 4 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 41
Casualties for British: 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Malaya to Kwangsi
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 bombers moved from Shensi to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Anhwe
1 aaGun and 3 infantry moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi
2 mech_infantrys moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Hunan
1 fighter moved from Yakut S.S.R. to Buryatia
1 bomber moved from Yakut S.S.R. to Chahar
1 artillery and 1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 infantry placed in Shantung
1 carrier and 1 destroyer placed in 19 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from Midway to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 cruisers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Midway to Queensland
1 fighter moved from 26 Sea Zone to Queensland
1 fighter moved from Midway to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 5 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in Paulau Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Marshall Islands
Battle in Borneo
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Marshall Islands from Japanese, taking Borneo from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Gibraltar
Battle in Soviet Far East
Non Combat Move - Americans
1 mech_infantry moved from Central America to Brazil
Americans take Colombia from Neutral_True
Americans take Brazil from Neutral_Allies
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
Place Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
3 transports placed in 10 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
Americans collect 52 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Chinese
2 artilleries and 4 infantry moved from Szechwan to Shensi
1 fighter moved from Burma to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
Chinese win, taking Shensi from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Szechwan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 infantry moved from Angola to Belgian Congo
2 infantry moved from Mozambique to 72 Sea Zone
1 infantry moved from Mozambique to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Ethiopia to Kenya
4 infantry moved from Burma to Yunnan
1 infantry moved from French Indo China to Siam
1 infantry moved from Burma to Shan State
1 bomber moved from Iraq to 98 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Quebec to Iceland
2 artilleries moved from India to Burma
1 infantry moved from Burma to Shan State
Purchase Units - British
British buy 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Yunnan
British attack with 4 infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 aaGun moved from Burma to India
1 aaGun moved from Burma to India
2 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Persia to Afghanistan
British take Eastern Persia from Neutral_Allies
British take Afghanistan from Neutral_True
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
3 fighters and 1 tactical_bomber moved from Iraq to Persia
1 bomber moved from 98 Sea Zone to Belgian Congo
2 infantry moved from Scotland to United Kingdom
Place Units - British
2 transports placed in 106 Sea Zone
1 fighter and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 34 PUs; end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,2,2,6,3,4,1,2,1,6,1,3,6
UK_Pacific collect 13 PUs (5 lost to blockades); end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 infantry moved from Turkey to Caucasus
1 fighter moved from Greece to Caucasus
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 armour moved from Turkey to Syria
Italians take Syria from French
1 armour moved from Syria to Turkey
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Caucasus
Italians attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians win, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Caucasus to Romania
3 infantry and 1 mech_infantry moved from Bulgaria to Romania
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Libya to Tobruk
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to Western Germany
2 aaGuns moved from Northern Italy to Yugoslavia
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in Southern Italy
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 carrier and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Chile
ANZAC take Chile from Neutral_True
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 mech_infantrys moved from Normandy Bordeaux to Gibraltar
1 artillery moved from Spain to Gibraltar
2 infantry moved from Sweden to Finland
2 bombers moved from Western Germany to Finland
3 bombers moved from Southern Italy to Finland
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from 105 Sea Zone to 91 Sea Zone
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Finland
Germans attack with 5 bombers and 2 infantry
Russians defend with 3 infantry
Germans win, taking Finland from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Russians: 3 infantry
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Gibraltar
Germans attack with 1 artillery, 1 bomber and 2 mech_infantrys
British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from 91 Sea Zone to Spain
1 bomber moved from Gibraltar to France
3 mech_infantrys moved from France to Spain
1 mech_infantry moved from Northern Italy to Romania
2 mech_infantrys moved from Greece to Romania
2 infantry moved from Greece to Turkey
1 fighter and 2 tactical_bombers moved from Turkey to Romania
1 tactical_bomber moved from Egypt to Romania
1 bomber moved from Finland to Western Germany
1 bomber moved from Finland to Western Germany
2 bombers moved from Finland to Sweden
3 aaGuns, 3 artilleries and 15 infantry moved from Poland to Baltic States
1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 105 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Sweden
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour and 2 mech_infantrys moved from Germany to Baltic States
1 fighter moved from 113 Sea Zone to Western Germany
1 submarine moved from 104 Sea Zone to 112 Sea Zone
Place Units - Germans
1 bomber placed in Western Germany
3 mech_infantrys placed in France
1 infantry and 8 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Russians
2 infantry moved from Kazakhstan to Caucasus
1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Baltic States
1 fighter and 1 tactical_bomber moved from Bessarabia to Baltic States
1 armour and 4 mech_infantrys moved from Vyborg to Baltic States
3 artilleries and 13 infantry moved from Belarus to Baltic States
3 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Vyborg to Baltic States
8 infantry moved from Dzavhan to Yakut S.S.R.
7 infantry moved from Olgiy to Kansu
1 artillery and 3 infantry moved from Vyborg to Finland
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Finland
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Italians defend with 2 infantry
Russians win, taking Caucasus from Italians with 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Baltic States
Russians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 16 infantry, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 3 aaGuns, 1 armour, 3 artilleries, 16 infantry and 2 mech_infantrys
Russians win, taking Baltic States from Germans with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 3 aaGuns, 1 armour, 3 artilleries, 16 infantry and 2 mech_infantrys
Casualties for Russians: 16 infantry
Non Combat Move - Russians
1 aaGun moved from Belarus to Baltic States
1 aaGun moved from Vyborg to Finland
1 bomber, 2 fighters and 2 tactical_bombers moved from Baltic States to Novgorod
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Russia to Bryansk
2 aaGuns, 3 artilleries and 14 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 aaGuns moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Samara to Novosibirsk
Place Units - Russians
3 infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
Russians undo move 2.
1 artillery and 2 mech_infantrys placed in Novgorod
3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Finland: 1 aaGun
EDIT: Removing units owned by Russians from Baltic States: 1 aaGun
EDIT: Adding units owned by Russians to Novgorod: 2 aaGuns
EDIT: Turning off Edit Mode
Russians undo move 1.
2 infantry placed in Ukraine
Russians undo move 1.
1 mech_infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Russians to Western Ukraine: 1 aaGun, 2 artilleries and 5 infantry
EDIT: Removing units owned by Russians from Eastern Poland: 1 aaGun, 2 artilleries and 5 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 mech_infantrys moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 bomber moved from Kwangsi to Philippines
2 battleships and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kwangsi to Philippines
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from Suiyuyan to Shensi
3 infantry and 2 mech_infantrys moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kwangsi to French Indo China
1 artillery and 3 mech_infantrys moved from Hunan to Yunnan
1 bomber moved from Chahar to Shensi
1 bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Purchase Units - Japanese
Japanese buy 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 1 bomber, 4 infantry and 2 mech_infantrys
Chinese defend with 2 artilleries
Japanese win, taking Shensi from Chinese with 1 bomber, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Chinese: 2 artilleries
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
Japanese attack with 1 mech_infantry
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to Shantung
1 tactical_bomber moved from Kwangsi to Kiangsu
1 bomber moved from Shensi to Kwangsi
1 tactical_bomber moved from Yunnan to Kiangsu
1 fighter moved from Yunnan to Kiangsu
1 aaGun moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Hopei
1 mech_infantry moved from Kiangsu to Chahar
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
2 fighters moved from 19 Sea Zone to Japan
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 armour moved from Buryatia to Amur
1 armour moved from Amur to Buyant-Uhaa
1 infantry moved from Buryatia to Amur
1 fighter moved from Buryatia to Shantung
1 bomber moved from Kweichow to Kwangsi
1 fighter moved from Borneo to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
3 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
4 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
Place Units - Japanese
1 fighter and 2 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
2 infantry and 1 mech_infantry placed in Kiangsu
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Test summary from TripleA, engine version: 1.9, time: 22:27:50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Americans
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 armour moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
Russians take Sakha from Japanese
1 infantry moved from Soviet Far East to Siberia
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 infantry moved from Brazil to Suriname
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in Marianas
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
4 fighters moved from 55 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 bomber moved from 43 Sea Zone to Western Australia
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from Western United States to British Columbia
1 transport moved from 10 Sea Zone to 89 Sea Zone
4 fighters moved from 106 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
2 carriers, 1 destroyer, 4 submarines and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Brazil to Venezuela
Americans take Venezuela from Neutral_True
1 mech_infantry moved from Brazil to Bolivia
Americans take Bolivia from Neutral_True
1 mech_infantry moved from Bolivia to Argentina
Americans take Argentina from Neutral_True
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
1 artillery placed in Eastern United States
2 fighters placed in Western United States
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Chinese
1 fighter moved from Kansu to Burma
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - British
1 fighter moved from Iceland to United Kingdom
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Siam to Shan State
2 artilleries and 3 infantry moved from Burma to Yunnan
1 bomber moved from Belgian Congo to India
4 infantry moved from Afghanistan to Eastern Persia
1 mech_infantry moved from Afghanistan to India
1 artillery and 7 infantry moved from India to Burma
4 fighters moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to India
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 artillery moved from Persia to Northwest Persia
6 infantry moved from Persia to Northwest Persia
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 72 Sea Zone
3 infantry moved from Union of South Africa to Mozambique
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Italian Somaliland to Ethiopia
Purchase Units - British
British buy 2 artilleries, 1 carrier and 4 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Yunnan
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 artillery and 2 mech_infantrys
British win, taking Yunnan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Non Combat Move - British
2 aaGuns moved from India to Burma
Place Units - British
3 infantry placed in Persia
2 artilleries and 1 infantry placed in Union of South Africa
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
UK_Pacific collect 12 PUs; end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
Purchase Units - Italians
Italians buy 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Bessarabia
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 fighter and 2 infantry
French defend with 1 infantry
Italians win, taking Iraq from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Egypt
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Bessarabia to Romania
1 infantry moved from Turkey to Syria
1 armour moved from Turkey to Bulgaria
2 aaGuns moved from Yugoslavia to Romania
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Normandy Bordeaux
1 destroyer moved from 105 Sea Zone to 92 Sea Zone
1 cruiser moved from 105 Sea Zone to 92 Sea Zone
Place Units - Italians
3 infantry placed in Egypt
1 mech_infantry placed in Normandy Bordeaux
1 bomber placed in Southern Italy
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - ANZAC
1 carrier and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
2 infantry moved from Chile to 66 Sea Zone
2 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
1 infantry moved from Saudi Arabia to Trans-Jordan
British take Trans-Jordan from Italians
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from 86 Sea Zone to Brazil
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs