@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
16L Playoff BM 2.0 JDOW (Allies) vs rubioton (Axis+10)
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Sir, please look at my latest posts. I made some minor positional edits in the USA after you downloaded the map. Please let me know if this is ok.
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Sir, please look at my latest posts. I made some minor positional edits in the USA after you downloaded the map. Please let me know if this is ok.
Sorry, I didn’t realize those changes, go ahead with them. It’s OK
Cheers -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to South Australia
1 aaGun moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
3 fighters moved from Java to India
1 infantry moved from Anglo Egyptian Sudan to KenyaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
Turn Complete - French
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Thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Vyborg to Novgorod
5 infantry moved from Finland to Karelia
1 fighter moved from Western Germany to Karelia
1 fighter moved from France to Baltic States
6 mech_infantrys moved from Germany to Baltic States
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in Novgorod
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 fighter and 5 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Karelia to Vyborg
4 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
1 fighter moved from Baltic States to Belarus
1 armour moved from Western Ukraine to Bessarabia
3 aaGuns, 6 armour, 11 artilleries, 26 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
2 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
4 bombers moved from Alexandria to Southern Italy
2 tactical_bombers moved from Southern Italy to Bessarabia
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in France
2 submarines placed in 112 Sea Zone
1 infantry and 2 mech_infantrys placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 9 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 8 infantry moved from Buryatia to Amur
4 infantry moved from Sakha to Amur
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 119 Sea Zone to 110 Sea Zone
2 armour moved from Russia to Volgograd
2 mech_infantrys moved from Russia to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
3 aaGuns, 3 artilleries and 39 infantry moved from Bryansk to RussiaPlace Units - Russians
1 armour placed in Volgograd
9 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 22 Sea Zone
1 destroyer and 4 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from Philippines to 22 Sea Zone
1 bomber moved from French Indo China to 22 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 2 infantry moved from 42 Sea Zone to Java
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 artilleries and 1 infantry moved from Yunnan to Szechwan
3 fighters moved from Malaya to Szechwan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Japan to 17 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 armour and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
ANZAC win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 armour and 2 infantry
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 6 tactical_bombers
Americans defend with 1 carrier, 1 fighter and 1 submarine
Units damaged: 1 carrier owned by the Americans
Japanese win with 1 bomber and 6 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Szechwan
Japanese attack with 2 artilleries, 3 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries and 3 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Burma to Yunnan
3 infantry moved from French Indo China to Yunnan
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
6 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 bomber moved from 22 Sea Zone to Guam
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
2 mech_infantrys moved from Kwangtung to Yunnan
3 fighters moved from Szechwan to Yunnan
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Jehol to AnhwePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Malaya
2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
Please Wait, I would like to change NCM.
Cheers -
Sure, NP
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Huge Dice at Java for me! Top 2%.
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NCM changes still coming, right?
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Yes, when I arrive at home this afternoon I will
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Sure, no problem!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 22 Sea Zone
1 destroyer and 4 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from Philippines to 22 Sea Zone
1 bomber moved from French Indo China to 22 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 2 infantry moved from 42 Sea Zone to Java
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 artilleries and 1 infantry moved from Yunnan to Szechwan
3 fighters moved from Malaya to Szechwan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Japan to 17 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 armour and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
ANZAC win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 armour and 2 infantry
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 6 tactical_bombers
Americans defend with 1 carrier, 1 fighter and 1 submarine
Units damaged: 1 carrier owned by the Americans
Japanese win with 1 bomber and 6 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Szechwan
Japanese attack with 2 artilleries, 3 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries and 3 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Burma to Yunnan
3 infantry moved from French Indo China to Yunnan
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
6 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 bomber moved from 22 Sea Zone to Guam
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
2 mech_infantrys moved from Kwangtung to Yunnan
3 fighters moved from Szechwan to Yunnan
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Jehol to AnhwePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Malaya
2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 fighters and 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 2 fighters and 2 infantry
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
2 fighters moved from India to KweichowCombat - Americans
Americans creates battle in territory 17 Sea Zone
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Kweichow
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans win, taking 17 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Kweichow to Tsinghai
1 bomber moved from France to United Kingdom
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 infantry moved from 110 Sea Zone to United Kingdom
1 marine moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 aaGun moved from Southeast Mexico to Central United States
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
1 marine moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from Wake Island to 54 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 17 Sea Zone to 34 Sea ZonePlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber placed in Western United States
1 destroyer placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from Persia to Burma
1 armour moved from Morocco to Tunisia
British take Algeria from Neutral_Axis
British take Tunisia from Neutral_Axis
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Burma
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 aaGun moved from India to Burma
1 bomber moved from Burma to India
1 fighter moved from Burma to Eastern Persia
1 tactical_bomber moved from Burma to Eastern Persia
1 mech_infantry moved from India to West India
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 destroyers moved from 80 Sea Zone to 79 Sea Zone
1 carrier moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Persia to Iraq
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Persia to IraqPlace Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,6,5,2,5
British collect 38 PUs (1 lost to blockades); end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Bryansk
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Belarus to BryanskCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery
British defend with 1 armour
British win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery
Casualties for British: 1 armour
Battle in Bryansk
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 aaGun and 6 infantry
Italians win, taking Bryansk from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 aaGun and 6 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 1 marine
Italians win, taking Holland Belgium from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 marineNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Bryansk to Novgorod
2 aaGuns and 2 infantry moved from Bessarabia to UkrainePlace Units - Italians
2 fighters and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
2 fighters placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs





