I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?17L -Pete (axis) versus Odonis (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Scotland: 2 infantry
EDIT: Adding units owned by French to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer and 5 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.Non Combat Move - Germans
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from Finland to Norway
3 armour moved from Germany to Western Germany
4 mech_infantrys moved from Western Germany to Poland
3 armour, 10 artilleries and 1 mech_infantry moved from Germany to Poland
1 armour moved from Greece to 97 Sea Zone
1 mech_infantry moved from Southern France to Yugoslavia
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 aaGun moved from Norway to FinlandPlace Units - Germans
1 destroyer and 5 transports placed in 112 Sea Zone
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
1 mech_infantry moved from Szechwan to Hunan
1 infantry moved from Sakha to Siberia
Russians take Siberia from JapaneseCombat - Russians
Battle in Hunan
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians win, taking Hunan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Szechwan to Russia
1 infantry moved from Sikang to Szechwan
1 armour moved from Szechwan to Yunnan
6 infantry moved from Sakha to Siberia
1 aaGun moved from Sakha to Siberia
6 infantry moved from Sakha to Buryatia
1 aaGun moved from Sakha to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Dzavhan
1 fighter moved from Yenisey to Russia
3 infantry moved from Russia to Bryansk
4 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Baltic States
1 aaGun and 10 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Samara to SmolenskPlace Units - Russians
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 battleship moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
2 bombers moved from Kwangsi to India
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Siberia
1 armour and 2 artilleries moved from Amur to Siberia
6 infantry moved from Amur to Siberia
3 infantry moved from Amur to Sakha
2 fighters and 2 tactical_bombers moved from Manchuria to Sakha
2 infantry moved from Amur to Ulaanbaatar
1 fighter moved from Chahar to Ulaanbaatar
1 fighter moved from Jehol to Ulaanbaatar
1 artillery and 4 infantry moved from Amur to Sakha
1 mech_infantry moved from Amur to Siberia
1 fighter moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
2 infantry moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Java
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 cruiser
Japanese win with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Dutch New Guinea
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese win, taking Dutch New Guinea from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 marine
Battle in Sakha
Japanese attack with 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 5 infantry
Japanese win, taking Sakha from Russians with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Borneo
Battle in Sumatra
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Siberia
Japanese attack with 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 7 infantry
Japanese win, taking Siberia from Russians with 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 mech_infantry
Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Ulaanbaatar
Japanese attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Ulaanbaatar from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Sakha to Manchuria
1 aaGun moved from Amur to Sakha
2 fighters moved from Ulaanbaatar to Manchuria
1 infantry moved from Jehol to Anhwe
1 artillery moved from Chahar to Anhwe
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from Kwangtung to 45 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangtung to French Indo China
3 fighters and 3 tactical_bombers moved from Hunan to French Indo China
1 artillery moved from Anhwe to Kiangsi
2 bombers moved from India to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 infantry and 2 mech_infantrys placed in Manchuria
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to Midway
1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 49 Sea Zone to 55 Sea Zone
1 destroyer moved from 46 Sea Zone to 23 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
2 fighters moved from Midway to 25 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Shensi to Hunan
3 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Hopei
1 infantry moved from Yunnan to KweichowPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Shensi to Hunan
3 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Hopei
1 infantry moved from Yunnan to KweichowPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Changing ownership of Kwangsi from Japanese to Chinese
EDIT: Adding units owned by Chinese to Kwangsi: 1 infantry
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 27 PUs;
British buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from British Guiana to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Tanganyika Territory to Kenya
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 marine moved from French Madagascar to 72 Sea Zone
1 marine moved from 72 Sea Zone to Kenya
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 armour and 1 infantry moved from Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 81 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to KwangtungCombat - British
British creates battle in territory 106 Sea Zone
Battle in Kenya
British attack with 1 armour, 1 artillery, 4 infantry and 1 marine
Italians defend with 1 artillery
British win, taking 106 Sea Zone from Germans, taking Kenya from Italians with 1 armour, 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Gibraltar
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kwangtung
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Kwangtung to Yunnan
2 mech_infantrys moved from India to Yunnan
1 infantry moved from Siam to Shan State
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 carrier and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Persia to Iraq
1 infantry moved from Syria to Trans-Jordan
2 infantry moved from Brazil to British Guiana
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 aaGun moved from Scotland to United Kingdom
1 bomber moved from Gibraltar to British GuianaPlace Units - British
2 fighters placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,6
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Albania to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Crete
Battle in Syria
Battle in Trans-Jordan
Italians attack with 3 artilleries and 5 infantry
British defend with 1 infantry
Italians win, taking Crete from Neutral_Allies, taking Syria from British, taking Trans-Jordan from British with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Alexandria to Egypt
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 aaGuns moved from Albania to Greece
2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 factory_minor placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 artillery, 2 infantry and 1 mech_infantry moved from South Australia to New South Wales
2 aaGuns moved from South Australia to New South Wales
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Yunnan to IndiaPlace Units - ANZAC
1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 9 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
2 armour, 13 artilleries, 14 infantry and 5 mech_infantrys moved from Poland to Baltic States
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 111 Sea Zone to 124 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to 124 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 124 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Baltic States
Germans attack with 2 armour, 13 artilleries, 14 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour, 13 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Slovakia Hungary
1 armour moved from Poland to Romania
1 mech_infantry moved from Yugoslavia to Romania
1 armour moved from 98 Sea Zone to Egypt
4 infantry moved from Greece to 99 Sea Zone
1 bomber moved from 91 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 bomber moved from 124 Sea Zone to Western Germany
1 bomber moved from 104 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 transport moved from 112 Sea Zone to 126 Sea Zone
1 transport moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 112 Sea Zone to 111 Sea Zone
4 infantry moved from Norway to Finland
5 armour moved from Western Germany to Poland
2 artilleries and 2 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
3 infantry moved from Romania to Slovakia HungaryPlace Units - Germans
3 fighters placed in Western Germany
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 9 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
2 armour, 13 artilleries, 14 infantry and 5 mech_infantrys moved from Poland to Baltic States
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 111 Sea Zone to 124 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to 124 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 124 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Baltic States
Germans attack with 2 armour, 13 artilleries, 14 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour, 13 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Slovakia Hungary
1 armour moved from Poland to Romania
1 mech_infantry moved from Yugoslavia to Romania
1 armour moved from 98 Sea Zone to Egypt
4 infantry moved from Greece to 99 Sea Zone
1 bomber moved from 91 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 bomber moved from 124 Sea Zone to Western Germany
1 bomber moved from 104 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 transport moved from 112 Sea Zone to 126 Sea Zone
1 transport moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 112 Sea Zone to 111 Sea Zone
4 infantry moved from Norway to Finland
5 armour moved from Western Germany to Poland
2 artilleries and 2 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
3 infantry moved from Romania to Slovakia HungaryPlace Units - Germans
3 fighters placed in Western Germany
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 fighter moved from Russia to 127 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
3 infantry moved from Novgorod to Karelia
1 armour moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
2 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Yakut S.S.R. to UlaanbaatarCombat - Russians
Battle in Ulaanbaatar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Ulaanbaatar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Anhwe
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 armour
Battle in Karelia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 fighter moved from 127 Sea Zone to Vologda
1 aaGun moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Smolensk to Vologda
1 mech_infantry moved from Russia to Vologda
1 infantry moved from Belarus to Smolensk
3 artilleries moved from Ukraine to Bryansk
1 aaGun, 2 artilleries and 16 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 1 artillery and 19 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Ulaanbaatar
1 aaGun moved from Buryatia to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 infantry moved from Szechwan to YunnanPlace Units - Russians
1 infantry placed in Novgorod
Russians undo move 1.
3 infantry placed in Ukraine
5 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 2 infantry moved from Siberia to Amur
1 artillery and 4 infantry moved from Sakha to Buryatia
1 armour moved from Siberia to Buryatia
1 mech_infantry moved from Siberia to Buryatia
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 battleship moved from 42 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 41 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from 42 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
1 artillery moved from Kiangsi to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
2 bombers moved from French Indo China to PhilippinesCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Philippines
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Guam
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Guam from Americans, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northern Territory
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Northern Territory from ANZAC, taking Buryatia from Russians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Siberia to Sakha
2 artilleries and 4 infantry moved from Siberia to 5 Sea Zone
2 artilleries, 4 infantry, 1 submarine and 3 transports moved from 5 Sea Zone to 19 Sea Zone
2 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
2 mech_infantrys moved from Manchuria to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
2 bombers moved from Philippines to French Indo China
2 fighters moved from Manchuria to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to Japan
1 infantry moved from Manchuria to Jehol
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from Kwangsi to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 35 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 carrier and 1 destroyer placed in 19 Sea Zone
1 infantry placed in Manchuria
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 2 infantry moved from Siberia to Amur
1 artillery and 4 infantry moved from Sakha to Buryatia
1 armour moved from Siberia to Buryatia
1 mech_infantry moved from Siberia to Buryatia
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 battleship moved from 42 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 41 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from 42 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
1 artillery moved from Kiangsi to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
2 bombers moved from French Indo China to PhilippinesCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Philippines
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Guam
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Guam from Americans, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northern Territory
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Northern Territory from ANZAC, taking Buryatia from Russians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Siberia to Sakha
2 artilleries and 4 infantry moved from Siberia to 5 Sea Zone
2 artilleries, 4 infantry, 1 submarine and 3 transports moved from 5 Sea Zone to 19 Sea Zone
2 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
2 mech_infantrys moved from Manchuria to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
2 bombers moved from Philippines to French Indo China
2 fighters moved from Manchuria to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to Japan
1 infantry moved from Manchuria to Jehol
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from Kwangsi to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 35 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 carrier and 1 destroyer placed in 19 Sea Zone
1 infantry placed in Manchuria
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 102 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 bomber moved from Eastern United States to 111 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 111 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Morocco from Neutral_Axis, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 aaGuns and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
1 destroyer moved from 25 Sea Zone to 22 Sea Zone
3 carriers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from 111 Sea Zone to ScotlandPlace Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
1 artillery and 1 infantry placed in Hopei
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 35 PUs;
British buy 1 airfield, 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Kwangtung
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 1 harbour
retreated to Kwangtung
Japanese win with 1 artillery remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Kwangtung to Yunnan
1 infantry moved from Shan State to Yunnan
2 artilleries and 1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 artillery, 3 infantry and 1 marine moved from Kenya to 72 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 marine and 3 transports moved from 72 Sea Zone to 80 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 80 Sea Zone to Persia
1 infantry moved from Iraq to Persia
1 armour moved from Kenya to French Equatorial Africa
1 artillery moved from Ethiopia to Kenya
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
2 aaGuns moved from United Kingdom to ScotlandPlace Units - British
1 fighter placed in United Kingdom
1 airfield placed in Gibraltar
1 armour and 1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from British Guiana: 1 bomber
EDIT: Adding units owned by British to Gibraltar: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
I can’t load the file, can you email the turn to peterblair6@gmail.com? you might have to recreate it from japan’s…





