Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
L17 BM Ferrousgryphon(Axis) vs. Simon 33 (Allies)
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
3 infantry moved from Kweichow to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 fighter and 3 infantry moved from Jehol to ManchuriaPlace Units - Chinese
1 artillery and 5 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Kiangsi to Jehol
1 fighter moved from Jehol to Manchuria
1 infantry moved from Eastern Persia to Afghanistan
2 artilleries moved from West India to Afghanistan
2 fighters moved from India to AfghanistanCombat - British
Battle in Afghanistan
British attack with 2 artilleries, 2 fighters and 1 infantry
Neutral_True defend with 4 infantry
British roll dice for 2 artilleries, 2 fighters and 1 infantry in Afghanistan, round 2 : 2/5 hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits
2 infantry owned by the Neutral_True, 1 artillery owned by the British and 1 infantry owned by the British lost in Afghanistan
British roll dice for 1 artillery and 2 fighters in Afghanistan, round 3 : 2/3 hits
Neutral_True roll dice for 2 infantry in Afghanistan, round 3 : 1/2 hits
2 infantry owned by the Neutral_True and 1 artillery owned by the British lost in Afghanistan
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 2 artilleries and 1 infantry
Casualties for Neutral_True: 4 infantryNon Combat Move - British
2 fighters moved from Afghanistan to India
1 mech_infantry moved from Eastern Persia to Persia
1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Kiangsi to Anhwe
2 artilleries and 1 marine moved from Kiangsu to AnhwePlace Units - UK_Pacific
1 carrier placed in 39 Sea Zone
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 carrier -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Turkey to Caucasus
1 armour moved from Turkey to Caucasus
1 infantry moved from Syria to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
13 armour, 3 infantry and 8 mech_infantrys moved from Turkey to Northwest Persia
3 armour moved from Syria to Northwest Persia
6 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from Algeria to Gibraltar
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Spain
1 fighter moved from Algeria to Spain
1 bomber moved from France to Spain
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 4 transports moved from 92 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Gibraltar
Italians attack with 3 fighters and 4 infantry
Americans defend with 1 artillery, 1 harbour and 1 infantry
Italians win, taking Gibraltar from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Spain
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians win, taking Spain from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Italians win, taking Iraq from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 16 armour, 3 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 16 armour, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Turkey to Northwest Persia
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Egypt to Syria
3 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from Spain to 95 Sea Zone
1 bomber moved from Spain to Southern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 5 infantry placed in Northern Italy
1 carrier and 2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 46 PUs; end with 46 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 61 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
2 artilleries and 11 infantry moved from New South Wales to Queensland
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Burma to India
1 fighter moved from Shan State to India
2 artilleries, 1 fighter and 1 infantry moved from Jehol to Manchuria
2 fighters moved from India to Eastern PersiaPlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Normandy Bordeaux to Portugal
2 bombers moved from Western Germany to Portugal
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 fighters moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Volgograd
7 armour and 29 mech_infantrys moved from Bryansk to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 7 armour, 29 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 7 armour, 27 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Portugal
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 artillery
Germans win, taking Portugal from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artilleryNon Combat Move - Germans
2 fighters moved from Smolensk to Ukraine
3 aaGuns, 8 artilleries and 1 infantry moved from Bryansk to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
1 armour, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Volgograd to Ukraine
1 artillery moved from Rostov to Ukraine
2 bombers moved from Portugal to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Algeria to United Kingdom
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
3 mech_infantrys moved from France to Normandy Bordeaux
8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Finland to Sweden
1 infantry moved from Finland to SwedenPlace Units - Germans
3 mech_infantrys placed in Normandy Bordeaux
3 armour placed in United Kingdom
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
Great move with that sub to SZ109. I didn’t see that one. That’s it then. I can’t retake a VC now.
Looks like I would have needed some luck anyway.
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Thanks! Great Game I really thought it could have went either way for a long time.
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I don’t think I should have done the neutral crush. Or if I did, do it much stronger with two sets of transport loads so I could hold Spain and not trade it.
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Yes, I was thinking that would have been a definite turning point had you been able to hold Spain earlier.





