I’m not at my computer for a while. If it’s the same battles as our previous game, do the same orders and OOL. If not, then wait until I can check the game.
Simon33 Allies +17 vs GeneralSvend-Sved L17
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Greece
Italians take Turkey from British
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 artilleries moved from Malta to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
4 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
3 destroyers moved from 96 Sea Zone to 98 Sea Zone
2 carriers moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Egypt
2 fighters moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from Algeria to Southern Italy
1 fighter moved from Algeria to Southern ItalyCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Italians win, taking Northwest Persia from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in Greece
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Greece from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Egypt
Italians attack with 4 artilleries, 1 bomber, 2 fighters and 4 infantry
French defend with 2 infantry; British defend with 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Italians win, taking Egypt from British with 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for French: 2 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for British: 2 artilleries and 5 infantryNon Combat Move - Italians
2 fighters moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Malta
1 fighter and 1 tactical_bomber moved from Northwest Persia to 98 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - ANZAC
1 artillery moved from South Australia to Western Australia
2 infantry moved from Iraq to Trans-JordanCombat - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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Hey Simon, are you aware im holding 8 VCs in europe?
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Hey Simon, are you aware im holding 8 VCs in europe?
Yes, I have to reclaim one this turn, before Italy’s turn. Maybe Germany can strengthen them all enough that I can’t take one back - doesn’t seem impossible if Germany rolls badly though.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 fighters and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Novgorod to Karelia
1 fighter and 2 tactical_bombers moved from Novgorod to Karelia
1 bomber moved from Novgorod to Karelia
1 bomber moved from Western Germany to Sweden
2 armour and 2 mech_infantrys moved from Yugoslavia to Greece
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
3 artilleries moved from Volgograd to Caucasus
14 armour moved from Volgograd to Northwest Persia
4 fighters moved from Western Germany to Egypt
1 armour moved from Belarus to Novgorod
3 mech_infantrys moved from Russia to VolgogradCombat - Germans
Strategic bombing raid in Sweden
1 bomber killed by AA
Bombing raid in Sweden causes 0 damage total.
Battle in Karelia
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Karelia from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Belarus to Novgorod
1 fighter moved from Karelia to Novgorod
2 tactical_bombers moved from Karelia to Novgorod
1 bomber moved from Karelia to Novgorod
1 aaGun moved from Rostov to Volgograd
1 tactical_bomber moved from Western Germany to EgyptPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
4 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 51 PUs (1 lost to blockades); end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
I concede. Should have defended Egypt better but I don’t think it would have saved me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 1 carrier, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
5 infantry moved from Burma to India
Japanese take India from UK_Pacific
3 mech_infantrys moved from Burma to India
9 armour moved from Burma to India
7 artilleries moved from Burma to India
2 fighters and 1 tactical_bomber moved from Burma to 39 Sea Zone
2 bombers moved from Burma to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 infantry moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 artillery moved from New South Wales to South Australia
2 carriers moved from 62 Sea Zone to 56 Sea Zone
4 fighters moved from 62 Sea Zone to Western Australia
1 artillery moved from Shan State to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
2 armour moved from Malaya to Burma
1 armour moved from Hunan to Burma
2 mech_infantrys moved from Hunan to Burma
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Eastern Persia
2 battleships moved from 31 Sea Zone to 17 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
2 carriers moved from 31 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 cruiser moved from 31 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to PhilippinesCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the British
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in Eastern Persia
Japanese attack with 1 armour
British defend with 1 infantry
Japanese win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Australia
Japanese attack with 2 artilleries, 4 fighters and 2 infantry
Americans defend with 1 bomber and 1 fighter; ANZAC defend with 1 artillery
Japanese win, taking Western Australia from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 artillery
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
4 fighters moved from Western Australia to 56 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from 39 Sea Zone to Burma
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to BurmaPlace Units - Japanese
1 battleship and 2 destroyers placed in 37 Sea Zone
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 86 PUs; end with 91 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 101 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 106 PUs -
Result posted.
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All right, gg, let me know if u want a rematch :-)
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We can do that, do you want the same placements as well?
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If we’re swapping sides, you’re playing allies and get the placements.
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All right that is fine with me!
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You can just reuse the ones from this game
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Scramble orders? Do I have your email right?
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My email is mjensen87@gmail.com