• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                9 fighters and 2 tactical_bombers moved from Japan to Korea
                2 armour and 1 mech_infantry moved from Manchuria to Korea
                1 armour and 1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Buryatia to Korea
                2 armour moved from Buryatia to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from Sakha to Yakut S.S.R.

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 2 armour, 9 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 3 artilleries and 2 infantry
                        Japanese roll dice for 2 armour, 9 fighters, 2 mech_infantrys and 2 tactical_bombers in Korea, round 2 :  4/15 hits
                        Americans roll dice for 3 artilleries and 2 infantry in Korea, round 2 :  2/5 hits
                        2 artilleries owned by the Americans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Korea
                        Japanese roll dice for 2 armour, 9 fighters and 2 tactical_bombers in Korea, round 3 :  8/13 hits
                        Americans roll dice for 1 artillery in Korea, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 2 armour, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Americans: 3 artilleries and 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Yakut S.S.R.
                    Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Yakut S.S.R., round 2 :  4/4 hits
                        Russians roll dice for 1 armour in Yakut S.S.R., round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 armour
                Battle in Anhwe
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Anhwe, round 2 :  0/2 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    1 armour owned by the Japanese retreated to Kiangsu
                    Chinese win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                9 fighters and 2 tactical_bombers moved from Korea to Japan
                1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Sakha

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,6,4,1,1,6,6,6,6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,3,6,3,1,3,6,6,6,3,3,5,1,4
                Japanese collect 7 PUs (18 lost to blockades); end with 8 PUs total

    triplea_39127_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 6 Sea Zone to 25 Sea Zone
                1 battleship moved from 6 Sea Zone to 25 Sea Zone
                3 fighters moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                3 infantry moved from 6 Sea Zone to Japan
                1 artillery moved from 6 Sea Zone to Japan
                1 armour moved from 6 Sea Zone to Japan
                1 mech_infantry moved from 6 Sea Zone to Japan
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                5 cruisers moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Guam to Japan
                1 bomber moved from Guam to Japan
                1 transport moved from 6 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 8 cruisers, 2 destroyers, 1 submarine and 4 transports
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 3 carriers, 8 cruisers, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Japan
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour, 14 infantry and 2 tactical_bombers
                    Japanese win with 1 aaGun, 9 fighters, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is -85
                    Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Casualties for Japanese: 2 aaGuns and 4 infantry

    Non Combat Move - Americans
                4 artilleries, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                4 artilleries, 4 infantry, 1 mech_infantry and 5 transports moved from 10 Sea Zone to 26 Sea Zone
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                4 artilleries moved from 26 Sea Zone to Hawaiian Islands
                1 battleship moved from 64 Sea Zone to 101 Sea Zone
                1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 infantry moved from 101 Sea Zone to Eastern United States
                1 destroyer moved from 79 Sea Zone to 72 Sea Zone
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                2 transports moved from 1 Sea Zone to 10 Sea Zone
                1 infantry moved from Brazil to French Guiana
                1 aaGun moved from Brazil to French Guiana

    Place Units - Americans
                2 artilleries and 2 infantry placed in Western United States
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
                Americans undo move 4.
                1 artillery and 1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_39127_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kiangsi to Kiangsu
                2 infantry moved from Anhwe to Kiangsu
                2 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                5 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                2 artilleries moved from Jehol to Manchuria
                1 artillery moved from Jehol to Shantung

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 4 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Kiangsu from Japanese with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
                Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                1 infantry placed in Manchuria
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_39127_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 5 PUs;

    Combat Move - British
                1 artillery moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                2 artilleries moved from 72 Sea Zone to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 armour
                    British win, taking Kenya from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                4 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
                3 armour moved from Eastern Persia to Iraq
                2 armour moved from India to Eastern Persia
                2 aaGuns moved from West India to Eastern Persia
                1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 artillery moved from Quebec to New Brunswick Nova Scotia

    Place Units - UK_Pacific
                2 transports placed in 39 Sea Zone
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 32 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 artilleries and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 2 transports

    triplea_39127_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from French Central Africa to Gold Coast
                      Italians take French West Africa from French
                      Italians take Gold Coast from British
                1 artillery moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                2 armour and 2 fighters moved from Egypt to Kenya
                2 armour moved from Belarus to Western Ukraine
                1 bomber and 1 fighter moved from Novgorod to Western Ukraine
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 infantry moved from Ethiopia to Kenya
                1 armour moved from Rhodesia to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Kenya

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Western Ukraine, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Kenya
                    Italians attack with 3 armour, 2 fighters and 1 infantry
                    British defend with 2 artilleries and 2 infantry
                        Italians roll dice for 3 armour, 2 fighters and 1 infantry in Kenya, round 2 :  2/6 hits
                        British roll dice for 2 artilleries and 2 infantry in Kenya, round 2 :  1/4 hits
                        1 infantry owned by the Italians and 2 infantry owned by the British lost in Kenya
                        Italians roll dice for 3 armour and 2 fighters in Kenya, round 3 :  4/5 hits
                        British roll dice for 2 artilleries in Kenya, round 3 :  0/2 hits
                        2 artilleries owned by the British lost in Kenya
                    Italians win, taking Kenya from British with 3 armour and 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 artilleries and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Kenya to Egypt
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 aaGun and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Syria to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                2 armour and 1 mech_infantry moved from Bulgaria to Eastern Poland
                1 aaGun and 1 artillery moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Western Ukraine to Novgorod
                1 fighter moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Bulgaria to Romania
                2 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 armour and 2 fighters placed in Egypt
                1 transport placed in 95 Sea Zone
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6
                Italians collect 36 PUs; end with 36 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_39127_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Okinawa to 19 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Japan
                1 artillery moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Japan

    Combat - ANZAC
                Battle in Japan
                    ANZAC attack with 2 artilleries, 2 fighters and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 9 fighters, 1 harbour, 10 infantry and 2 tactical_bombers
                    Japanese win with 9 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is -20
                    Casualties for ANZAC: 2 artilleries, 2 fighters and 3 infantry
                    Casualties for Japanese: 1 aaGun and 4 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 aaGun moved from Eastern Persia to Persia
                1 infantry moved from Shensi to Tsinghai

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_39127_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    triplea_39127_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Belarus to Russia
                4 fighters moved from Belarus to Russia
                1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 artillery moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Belarus to Smolensk
                3 artilleries moved from Belarus to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 armour moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Bryansk
                2 tactical_bombers moved from Belarus to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                2 bombers moved from Belarus to Bryansk
                1 submarine moved from 91 Sea Zone to 85 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 8 units heading to Russia
                    Russians launches 3 interceptors out of Russia
                        Attackers Fire,  :  2/8 hits
                        Defenders Fire,  :  0/3 hits
                        2 fighters owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Smolensk
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Germans retreated to Belarus
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 armour, 3 artilleries, 2 bombers, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 aaGun, 1 artillery and 7 infantry
                        AA fire in Bryansk :  2/3 hits
                        2 tactical_bombers owned by the Germans lost in Bryansk
                        Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 2 infantry and 1 mech_infantry in Bryansk, round 2 :  4/9 hits
                        Russians roll dice for 1 aaGun, 1 artillery and 7 infantry in Bryansk, round 2 :  2/8 hits
                        1 aaGun owned by the Russians, 2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 armour, 3 artilleries, 2 bombers and 1 mech_infantry in Bryansk, round 3 :  4/7 hits
                        Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 3 :  2/5 hits
                        2 artilleries owned by the Germans and 4 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Bryansk, round 4 :  3/5 hits
                        Russians roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour, 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 artilleries, 2 infantry and 2 tactical_bombers
                    Casualties for Russians: 1 aaGun, 1 artillery and 7 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4,6,4 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers and 4 fighters moved from Russia to Belarus
                2 bombers moved from Bryansk to Belarus
                1 aaGun and 2 armour moved from Eastern Poland to Belarus
                3 artilleries moved from Novgorod to Belarus
                3 artilleries moved from Western Germany to 112 Sea Zone
                5 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 carrier moved from 109 Sea Zone to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                3 artilleries and 3 infantry moved from 127 Sea Zone to Archangel
                1 aaGun moved from Belarus to Archangel
                1 bomber moved from Southern France to Egypt
                1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 bomber moved from Western Germany to Southern France
                1 bomber moved from Western Germany to Southern France
                1 destroyer moved from 125 Sea Zone to 127 Sea Zone
                1 tactical_bomber moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Novgorod

    Place Units - Germans
                1 artillery, 1 fighter and 1 infantry placed in Novgorod
                1 bomber and 4 infantry placed in Western Germany
                6 mech_infantrys placed in Germany
                1 submarine placed in 109 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_39127_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Egypt

    Combat - Russians
                Battle in Egypt
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 2 bombers and 1 mech_infantry; Italians defend with 1 aaGun, 3 armour, 5 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
                    Italians win with 1 aaGun, 3 armour, 5 artilleries, 2 bombers, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Russia to Rostov

    Place Units - Russians
                5 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    triplea_39127_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Timguska
                      Japanese take Yenisey from Russians
                      Japanese take Timguska from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                2 armour moved from Korea to Sakha
                1 fighter and 1 tactical_bomber moved from Sakha to Japan

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,2,2,1,3,4,6,6,4,6,3,5
                Japanese collect 8 PUs (11 lost to blockades); end with 8 PUs total

    triplea_39127_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 cruiser, 6 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 2 battleships, 3 cruisers, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 26 Sea Zone to 6 Sea Zone
                4 artilleries moved from 6 Sea Zone to Japan
                5 infantry moved from 6 Sea Zone to Japan
                1 mech_infantry moved from 6 Sea Zone to Japan
                2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 transport moved from 25 Sea Zone to 26 Sea Zone
                4 transports moved from 6 Sea Zone to 25 Sea Zone
                1 battleship moved from 25 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 8 cruisers, 2 destroyers, 1 submarine and 5 transports; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 3 carriers, 8 cruisers, 2 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 1 armour, 2 battleships, 3 cruisers, 1 destroyer, 5 infantry and 3 transports
                    Germans defend with 1 carrier and 1 transport
                    Americans win with 2 battleships, 3 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 carrier and 1 transport
                Battle in Japan
                    Americans attack with 4 artilleries, 5 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 factory_major, 10 fighters, 1 harbour, 6 infantry and 3 tactical_bombers
                    Japanese win with 10 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is -32
                    Casualties for Americans: 4 artilleries, 5 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                5 artilleries and 5 infantry moved from Western United States to 10 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 10 Sea Zone to 26 Sea Zone
                5 infantry moved from 26 Sea Zone to Hawaiian Islands
                5 artilleries moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States
                1 submarine moved from 38 Sea Zone to 79 Sea Zone
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                4 transports placed in 10 Sea Zone
                Americans undo move 2.
                2 transports placed in 10 Sea Zone
                2 transports placed in 10 Sea Zone
                4 artilleries and 4 infantry placed in Western United States
                2 infantry placed in Eastern United States
                1 cruiser and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_39127_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Anhwe to Hopei

    Place Units - Chinese
                1 artillery and 2 infantry placed in Kansu
                2 infantry placed in Tsinghai
                2 infantry placed in Sikang
                1 artillery placed in Tsinghai
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_39127_Chi10.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 cruiser and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                3 infantry moved from 81 Sea Zone to Egypt
                4 armour moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Trans-Jordan to Egypt
                2 fighters moved from Trans-Jordan to Egypt
                3 armour moved from Iraq to Egypt
                2 destroyers moved from 81 Sea Zone to 76 Sea Zone

    Combat - British

    triplea_39127_Bri10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                3 infantry moved from 81 Sea Zone to Egypt
                4 armour moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Trans-Jordan to Egypt
                2 fighters moved from Trans-Jordan to Egypt
                3 armour moved from Iraq to Egypt
                2 destroyers moved from 81 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 7 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 bombers and 1 mech_infantry; Italians defend with 1 aaGun, 3 armour, 5 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
                    Italians win with 4 fighters remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 bombers and 1 mech_infantry
                    Casualties for British: 7 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 aaGun, 3 armour, 5 artilleries and 3 infantry

    Non Combat Move - British
                2 armour moved from Eastern Persia to Iraq
                2 aaGuns moved from Eastern Persia to Persia
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from Kiangsi to Kiangsu
                1 aaGun moved from Kiangsi to Kiangsu

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 3 infantry placed in India
                2 transports placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery, 1 fighter and 3 infantry
                    Some Units in 39 Sea Zone change ownership: 2 transports

    triplea_39127_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Western Ukraine to Tambov
                      Italians take Tambov from Russians
                2 armour moved from Western Ukraine to Rostov
                1 fighter moved from Eastern Poland to Rostov
                4 fighters moved from Egypt to 76 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 cruisers moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in 76 Sea Zone
                    Italians attack with 4 fighters
                    British defend with 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Americans defend with 1 destroyer
                        Italians roll dice for 4 fighters in 76 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 3 destroyers and 2 transports in 76 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the Americans and 2 destroyers owned by the British lost in 76 Sea Zone
                        2 transports owned by the British, 2 artilleries owned by the British and 2 infantry owned by the British lost in 76 Sea Zone
                    Italians win with 4 fighters remaining. Battle score for attacker is 52
                    Casualties for British: 2 artilleries, 2 destroyers, 2 infantry and 2 transports
                    Casualties for Americans: 1 destroyer
                Battle in Smolensk
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Italians win, taking Smolensk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 cruisers in Trans-Jordan, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Trans-Jordan, round 4 :  1/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    Russians win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Rostov
                    Italians attack with 2 armour and 1 fighter
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 2 armour and 1 fighter in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 bomber moved from Novgorod to Southern Italy
                1 transport moved from 92 Sea Zone to 97 Sea Zone
                2 armour and 1 mech_infantry moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Romania to Yugoslavia
                1 aaGun moved from Romania to Yugoslavia
                1 aaGun and 1 artillery moved from Eastern Poland to Belarus
                4 fighters moved from 76 Sea Zone to Egypt
                2 armour moved from Kenya to Egypt
                1 armour moved from Kenya to Rhodesia
                1 armour moved from Gold Coast to French Central Africa

    Place Units - Italians
                1 armour placed in Egypt
                1 fighter placed in Southern Italy
                1 artillery and 1 mech_infantry placed in Egypt
                2 fighters placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 40 PUs; end with 40 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_39127_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 transports moved from 6 Sea Zone to 23 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 artillery moved from 6 Sea Zone to Japan
                1 artillery moved from Trans-Jordan to Syria
                      ANZAC take Syria from Italians
                1 carrier moved from 6 Sea Zone to 23 Sea Zone

    Combat - ANZAC
                Battle in Japan
                    ANZAC attack with 1 artillery and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_major, 10 fighters, 1 harbour, 5 infantry and 3 tactical_bombers
                    Japanese win with 10 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 artillery and 2 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from Tsinghai to Kazakhstan
                1 aaGun moved from Persia to Iraq

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 cruiser placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
                ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_39127_ANZ10.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    triplea_39127_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 bomber moved from Belarus to Volgograd
                1 mech_infantry moved from Nenetsia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 artillery moved from Vologda to Samara
                      Germans take Samara from Russians

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Volgograd to Greece
                4 bombers moved from Belarus to France
                1 artillery moved from Bryansk to Smolensk
                1 infantry moved from Belarus to Bryansk
                3 aaGuns, 26 armour, 11 artilleries and 4 fighters moved from Belarus to Smolensk
                1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk
                6 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 destroyer and 2 transports moved from 127 Sea Zone to 112 Sea Zone
                2 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 bomber moved from Western Germany to France
                3 bombers moved from Southern France to France
                1 infantry moved from Archangel to Vologda
                1 aaGun, 4 artilleries and 2 infantry moved from Archangel to Smolensk

    Place Units - Germans
                4 submarines placed in 112 Sea Zone
                6 armour placed in Western Germany
                Germans undo move 2.
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_39127_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 19 PUs;
                Russians buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 fighter moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 tactical_bomber

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
                Russians collect 7 PUs (1 lost to blockades); end with 8 PUs total

    triplea_39127_Rus11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Sakha to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians

    Combat - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,4,3,5,5,4,6,4,1,2,6,4
                Japanese collect 11 PUs (11 lost to blockades); end with 11 PUs total

    triplea_39127_Jap11.tsvg

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