2d10<=3: 9, 10; Hits: 0
1d10<=3: 10; Hits: 0
2d7<=5: 6, 5; Hits: 1
1d10<=5: 2; Hits: 1
Game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 33 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 infantry moved from 19 Sea Zone to Okinawa
1 artillery moved from 19 Sea Zone to OkinawaCombat - ANZAC
Battle in OkinawaNon Combat Move - ANZAC
1 aaGun moved from West India to Eastern Persia
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 bombers, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 artilleries moved from Novgorod to Archangel
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Egypt to Bessarabia
1 bomber moved from Egypt to 80 Sea Zone
1 bomber moved from Eastern Poland to Russia
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to ArchangelCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Archangel
Germans attack with 3 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 1/7 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Archangel, round 3 : 2/6 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports; ANZAC defend with 1 transport
2 transports owned by the British and 1 transport owned by the ANZAC lost in 80 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for British: 2 transports
Casualties for ANZAC: 1 transport
Battle in 91 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Ukraine to Belarus
3 bombers moved from Bessarabia to Belarus
1 fighter and 2 tactical_bombers moved from Archangel to Belarus
2 artilleries moved from Baltic States to Belarus
1 armour moved from Poland to Belarus
4 aaGuns, 23 armour, 9 artilleries and 4 infantry moved from Eastern Poland to Belarus
2 bombers moved from Egypt to Belarus
1 fighter moved from Southern Italy to Belarus
1 aaGun moved from Poland to Eastern Poland
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 aaGun and 1 infantry moved from Albania to 97 Sea Zone
2 bombers moved from 91 Sea Zone to Southern France
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 transports moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from 80 Sea Zone to Egypt
1 bomber moved from Russia to BelarusPlace Units - Germans
1 submarine placed in 109 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
3 artilleries placed in Novgorod
2 artilleries and 3 infantry placed in Western Germany
Germans undo move 2.
1 artillery placed in Western Germany
2 bombers and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 31 PUs;
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Ukraine to Smolensk
1 fighter moved from Ukraine to SmolenskCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Ukraine to Bryansk
1 fighter moved from Bessarabia to Russia
1 tactical_bomber moved from Bessarabia to Russia
4 mech_infantrys moved from Ukraine to Russia
17 armour moved from Ukraine to Russia
4 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
3 infantry moved from Rostov to Bryansk
1 artillery and 4 infantry moved from Ukraine to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
Test summary from TripleA, engine version: 1.9, time: 13:02:10
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
9 fighters and 2 tactical_bombers moved from Japan to Korea
2 armour and 1 mech_infantry moved from Manchuria to Korea
1 armour and 1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Buryatia to Korea
2 armour moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Sakha to Yakut S.S.R.Combat - Japanese
Battle in Korea
Japanese attack with 2 armour, 9 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 3 artilleries and 2 infantry
Japanese roll dice for 2 armour, 9 fighters, 2 mech_infantrys and 2 tactical_bombers in Korea, round 2 : 4/15 hits
Americans roll dice for 3 artilleries and 2 infantry in Korea, round 2 : 2/5 hits
2 artilleries owned by the Americans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Korea
Japanese roll dice for 2 armour, 9 fighters and 2 tactical_bombers in Korea, round 3 : 8/13 hits
Americans roll dice for 1 artillery in Korea, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 armour, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 3 artilleries and 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Yakut S.S.R.
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Yakut S.S.R., round 2 : 4/4 hits
Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits
1 armour owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Japanese: 1 armour
Battle in Anhwe
Japanese attack with 1 armour and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Anhwe, round 2 : 0/2 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Anhwe
1 armour owned by the Japanese retreated to Kiangsu
Chinese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
9 fighters and 2 tactical_bombers moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to SakhaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,6,4,1,1,6,6,6,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,3,6,3,1,3,6,6,6,3,3,5,1,4
Japanese collect 7 PUs (18 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
3 infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
1 armour moved from 6 Sea Zone to Japan
1 mech_infantry moved from 6 Sea Zone to Japan
1 battleship moved from 19 Sea Zone to 6 Sea Zone
5 cruisers moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to Japan
1 bomber moved from Guam to Japan
1 transport moved from 6 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 carriers, 8 cruisers, 2 destroyers, 1 submarine and 4 transports
Japanese defend with 1 destroyer
Americans win with 1 battleship, 3 carriers, 8 cruisers, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Japan
Americans attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour, 14 infantry and 2 tactical_bombers
Japanese win with 1 aaGun, 9 fighters, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is -85
Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for Japanese: 2 aaGuns and 4 infantryNon Combat Move - Americans
4 artilleries, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
4 artilleries, 4 infantry, 1 mech_infantry and 5 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
4 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 64 Sea Zone to 101 Sea Zone
1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Eastern United States
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
2 transports moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from Brazil to French Guiana
1 aaGun moved from Brazil to French GuianaPlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 4.
1 artillery and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Anhwe to Kiangsu
2 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
5 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
2 artilleries moved from Jehol to Manchuria
1 artillery moved from Jehol to ShantungCombat - Chinese
Battle in Kiangsu
Chinese attack with 4 infantry
Japanese defend with 1 armour
Chinese win, taking Kiangsu from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
1 infantry moved from Hopei to AnhwePlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 infantry placed in Manchuria
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - British
1 artillery moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
2 artilleries moved from 72 Sea Zone to KenyaCombat - British
Battle in Kenya
British attack with 2 artilleries and 2 infantry
Italians defend with 1 armour
British win, taking Kenya from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
4 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
3 armour moved from Eastern Persia to Iraq
2 armour moved from India to Eastern Persia
2 aaGuns moved from West India to Eastern Persia
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Quebec to New Brunswick Nova ScotiaPlace Units - UK_Pacific
2 transports placed in 39 Sea Zone
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 32 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 2 infantry
Some Units in 39 Sea Zone change ownership: 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from French Central Africa to Gold Coast
Italians take French West Africa from French
Italians take Gold Coast from British
1 artillery moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
2 armour and 2 fighters moved from Egypt to Kenya
2 armour moved from Belarus to Western Ukraine
1 bomber and 1 fighter moved from Novgorod to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 infantry moved from Ethiopia to Kenya
1 armour moved from Rhodesia to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to KenyaCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kenya
Italians attack with 3 armour, 2 fighters and 1 infantry
British defend with 2 artilleries and 2 infantry
Italians roll dice for 3 armour, 2 fighters and 1 infantry in Kenya, round 2 : 2/6 hits
British roll dice for 2 artilleries and 2 infantry in Kenya, round 2 : 1/4 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Kenya
Italians roll dice for 3 armour and 2 fighters in Kenya, round 3 : 4/5 hits
British roll dice for 2 artilleries in Kenya, round 3 : 0/2 hits
2 artilleries owned by the British lost in Kenya
Italians win, taking Kenya from British with 3 armour and 2 fighters remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - Italians
2 fighters moved from Kenya to Egypt
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
2 armour and 1 mech_infantry moved from Bulgaria to Eastern Poland
1 aaGun and 1 artillery moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Ukraine to Novgorod
1 fighter moved from Western Ukraine to Eastern Poland
1 aaGun moved from Bulgaria to Romania
2 armour and 1 mech_infantry moved from Northern Italy to Romania
2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 armour and 2 fighters placed in Egypt
1 transport placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6
Italians collect 36 PUs; end with 36 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to JapanCombat - ANZAC
Battle in Japan
ANZAC attack with 2 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 9 fighters, 1 harbour, 10 infantry and 2 tactical_bombers
Japanese win with 9 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is -20
Casualties for ANZAC: 2 artilleries, 2 fighters and 3 infantry
Casualties for Japanese: 1 aaGun and 4 infantryNon Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 aaGun moved from Eastern Persia to Persia
1 infantry moved from Shensi to TsinghaiPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Belarus to Russia
4 fighters moved from Belarus to Russia
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Smolensk
3 artilleries moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Bryansk
2 bombers moved from Belarus to Bryansk
1 submarine moved from 91 Sea Zone to 85 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 2/8 hits
Defenders Fire, : 0/3 hits
2 fighters owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in Smolensk
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Germans retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 3 artilleries, 2 bombers, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 artillery and 7 infantry
AA fire in Bryansk : 2/3 hits
2 tactical_bombers owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 4/9 hits
Russians roll dice for 1 aaGun, 1 artillery and 7 infantry in Bryansk, round 2 : 2/8 hits
1 aaGun owned by the Russians, 2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 armour, 3 artilleries, 2 bombers and 1 mech_infantry in Bryansk, round 3 : 4/7 hits
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 3 : 2/5 hits
2 artilleries owned by the Germans and 4 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Bryansk, round 4 : 3/5 hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 artilleries, 2 infantry and 2 tactical_bombers
Casualties for Russians: 1 aaGun, 1 artillery and 7 infantry
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,6,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers and 4 fighters moved from Russia to Belarus
2 bombers moved from Bryansk to Belarus
1 aaGun and 2 armour moved from Eastern Poland to Belarus
3 artilleries moved from Novgorod to Belarus
3 artilleries moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier moved from 109 Sea Zone to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
3 artilleries and 3 infantry moved from 127 Sea Zone to Archangel
1 aaGun moved from Belarus to Archangel
1 bomber moved from Southern France to Egypt
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to Southern France
1 bomber moved from Western Germany to Southern France
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 tactical_bomber moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 aaGun moved from Belarus to NovgorodPlace Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Novgorod
1 bomber and 4 infantry placed in Western Germany
6 mech_infantrys placed in Germany
1 submarine placed in 109 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to EgyptCombat - Russians
Battle in Egypt
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 bombers and 1 mech_infantry; Italians defend with 1 aaGun, 3 armour, 5 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
Italians win with 1 aaGun, 3 armour, 5 artilleries, 2 bombers, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Russia to RostovPlace Units - Russians
5 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Timguska
Japanese take Yenisey from Russians
Japanese take Timguska from RussiansCombat - Japanese
Non Combat Move - Japanese
2 armour moved from Korea to Sakha
1 fighter and 1 tactical_bomber moved from Sakha to JapanPlace Units - Japanese
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,2,2,1,3,4,6,6,4,6,3,5
Japanese collect 8 PUs (11 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 cruiser, 6 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
5 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 2 battleships, 3 cruisers, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 26 Sea Zone to 6 Sea Zone
4 artilleries moved from 6 Sea Zone to Japan
5 infantry moved from 6 Sea Zone to Japan
1 mech_infantry moved from 6 Sea Zone to Japan
2 transports moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
4 transports moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 25 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 carriers, 8 cruisers, 2 destroyers, 1 submarine and 5 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans win with 1 battleship, 3 carriers, 8 cruisers, 2 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 armour, 2 battleships, 3 cruisers, 1 destroyer, 5 infantry and 3 transports
Germans defend with 1 carrier and 1 transport
Americans win with 2 battleships, 3 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 23
Casualties for Germans: 1 carrier and 1 transport
Battle in Japan
Americans attack with 4 artilleries, 5 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_major, 10 fighters, 1 harbour, 6 infantry and 3 tactical_bombers
Japanese win with 10 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is -32
Casualties for Americans: 4 artilleries, 5 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
5 artilleries and 5 infantry moved from Western United States to 10 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 10 Sea Zone to 26 Sea Zone
5 infantry moved from 26 Sea Zone to Hawaiian Islands
5 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 submarine moved from 38 Sea Zone to 79 Sea Zone
1 destroyer moved from 72 Sea Zone to 76 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
4 transports placed in 10 Sea Zone
Americans undo move 2.
2 transports placed in 10 Sea Zone
2 transports placed in 10 Sea Zone
4 artilleries and 4 infantry placed in Western United States
2 infantry placed in Eastern United States
1 cruiser and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Anhwe to HopeiPlace Units - Chinese
1 artillery and 2 infantry placed in Kansu
2 infantry placed in Tsinghai
2 infantry placed in Sikang
1 artillery placed in Tsinghai
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 cruiser and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
3 infantry moved from 81 Sea Zone to Egypt
4 armour moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to Egypt
3 armour moved from Iraq to Egypt
2 destroyers moved from 81 Sea Zone to 76 Sea ZoneCombat - British
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 cruiser and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
3 infantry moved from 81 Sea Zone to Egypt
4 armour moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to Egypt
3 armour moved from Iraq to Egypt
2 destroyers moved from 81 Sea Zone to 76 Sea ZoneCombat - British
Battle in Egypt
British attack with 7 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 bombers and 1 mech_infantry; Italians defend with 1 aaGun, 3 armour, 5 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
Italians win with 4 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 2 bombers and 1 mech_infantry
Casualties for British: 7 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Casualties for Italians: 1 aaGun, 3 armour, 5 artilleries and 3 infantryNon Combat Move - British
2 armour moved from Eastern Persia to Iraq
2 aaGuns moved from Eastern Persia to Persia
2 artilleries and 2 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Kiangsi to Kiangsu
1 aaGun moved from Kiangsi to KiangsuPlace Units - UK_Pacific
1 artillery, 1 fighter and 3 infantry placed in India
2 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 fighter and 3 infantry
Some Units in 39 Sea Zone change ownership: 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
1 mech_infantry moved from Western Ukraine to Tambov
Italians take Tambov from Russians
2 armour moved from Western Ukraine to Rostov
1 fighter moved from Eastern Poland to Rostov
4 fighters moved from Egypt to 76 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 cruisers moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in 76 Sea Zone
Italians attack with 4 fighters
British defend with 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Americans defend with 1 destroyer
Italians roll dice for 4 fighters in 76 Sea Zone, round 2 : 3/4 hits
British roll dice for 3 destroyers and 2 transports in 76 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the Americans and 2 destroyers owned by the British lost in 76 Sea Zone
2 transports owned by the British, 2 artilleries owned by the British and 2 infantry owned by the British lost in 76 Sea Zone
Italians win with 4 fighters remaining. Battle score for attacker is 52
Casualties for British: 2 artilleries, 2 destroyers, 2 infantry and 2 transports
Casualties for Americans: 1 destroyer
Battle in Smolensk
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Italians roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Rostov
Italians attack with 2 armour and 1 fighter
Russians defend with 1 mech_infantry
Italians roll dice for 2 armour and 1 fighter in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 bomber moved from Novgorod to Southern Italy
1 transport moved from 92 Sea Zone to 97 Sea Zone
2 armour and 1 mech_infantry moved from Romania to Ukraine
1 artillery and 1 infantry moved from Romania to Yugoslavia
1 aaGun moved from Romania to Yugoslavia
1 aaGun and 1 artillery moved from Eastern Poland to Belarus
4 fighters moved from 76 Sea Zone to Egypt
2 armour moved from Kenya to Egypt
1 armour moved from Kenya to Rhodesia
1 armour moved from Gold Coast to French Central AfricaPlace Units - Italians
1 armour placed in Egypt
1 fighter placed in Southern Italy
1 artillery and 1 mech_infantry placed in Egypt
2 fighters placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 40 PUs; end with 40 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs





